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cell.cpp
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GROOVIE: Fix Missing Default Switch Cases
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2019-10-19 19:53:15 +01:00 |
cell.h
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configure.engine
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cursor.cpp
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
cursor.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
debug.cpp
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debug.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
detection.cpp
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GROOVIE: Do not hide gameids for skipped subengines
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2020-11-28 20:57:02 +01:00 |
detection.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
font.cpp
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font.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
graphics.cpp
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graphics.h
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groovie.cpp
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GRIM/GROOVIE: Move StuffIt archive code to Common (#2509)
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2020-10-11 22:01:00 +02:00 |
groovie.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
lzss.cpp
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lzss.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
metaengine.cpp
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ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error
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2020-12-04 20:57:14 +00:00 |
module.mk
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GRIM/GROOVIE: Move StuffIt archive code to Common (#2509)
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2020-10-11 22:01:00 +02:00 |
music.cpp
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GROOVIE: Fix starting background music
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2020-08-21 00:03:09 +02:00 |
music.h
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GROOVIE: Fix virtual function hiding warnings
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2020-12-08 22:49:40 +01:00 |
player.cpp
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player.h
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POTFILES
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GROOVIE: Always detect GroovieV2 games but bail out on their run
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2020-11-28 20:57:02 +01:00 |
resource.cpp
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resource.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
roq.cpp
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GROOVIE: Fix Missing Default Switch Cases
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2019-10-19 19:53:15 +01:00 |
roq.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |
saveload.cpp
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GROOVIE: Fix Fallthrough Warning.
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2018-11-05 04:28:51 +00:00 |
saveload.h
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GROOVIE: Allow saving via GMM and increase save slots to 25
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2018-08-03 14:53:43 +02:00 |
script.cpp
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GUI: U32: More issue fixes and general improvements
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2020-08-30 14:43:41 +02:00 |
script.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
vdx.cpp
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vdx.h
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GROOVIE: Add override keywords
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2020-02-09 12:43:15 +01:00 |