.. |
agi
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
agos
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
cine
|
Clear menu stack in FWRenderer deconstructor.
|
2009-09-22 17:53:00 +00:00 |
cruise
|
Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
|
2009-09-26 04:37:19 +00:00 |
draci
|
Fix 2 ValGrind warnings.
|
2009-09-30 21:07:04 +00:00 |
drascula
|
Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
|
2009-08-18 15:31:26 +00:00 |
gob
|
Fascination - Suppress some warnings
|
2009-09-30 22:54:30 +00:00 |
groovie
|
Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx)
|
2009-09-24 10:58:00 +00:00 |
igor
|
Commented out unused variable
|
2009-09-24 02:56:37 +00:00 |
kyra
|
LOL/PC-98: - fixed TIM dialogue button text colors
|
2009-09-30 21:46:00 +00:00 |
lure
|
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
|
2009-09-24 17:52:53 +00:00 |
m4
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
made
|
Fixed bug #2868938
|
2009-09-29 08:18:40 +00:00 |
parallaction
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
queen
|
Constness fix
|
2009-09-06 11:37:15 +00:00 |
saga
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
sci
|
Changed the list sanity checks to return warnings instead of errors in case of failure - apparently, this can occur in some games, e.g. Longbow and QFG1
|
2009-09-30 22:54:00 +00:00 |
scumm
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
sky
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
sword1
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
sword2
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
teenagent
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
tinsel
|
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
|
2009-09-30 16:16:53 +00:00 |
touche
|
TOUCHE: disable flag 777 update (not checked by any scripts)
|
2009-08-25 21:30:05 +00:00 |
tucker
|
TUCKER: add clipping for text drawing
|
2009-09-27 10:36:45 +00:00 |
advancedDetector.cpp
|
|
|
advancedDetector.h
|
|
|
dialogs.cpp
|
|
|
dialogs.h
|
|
|
engine.cpp
|
Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
|
2009-09-24 16:17:52 +00:00 |
engine.h
|
Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
|
2009-09-24 14:02:05 +00:00 |
engines.mk
|
MERGE branch gsoc2009-draci 41388:44325 into trunk
|
2009-09-25 06:22:54 +00:00 |
game.cpp
|
|
|
game.h
|
|
|
metaengine.h
|
|
|
module.mk
|
|
|