mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
8779d00789
svn-id: r4695
1114 lines
23 KiB
C++
1114 lines
23 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001 Ludvig Strigeus
|
|
* Copyright (C) 2001/2002 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#include "scumm.h"
|
|
#include "actor.h"
|
|
#include "resource.h"
|
|
|
|
/* Script status type (slot.status) */
|
|
enum {
|
|
ssDead = 0,
|
|
ssPaused = 1,
|
|
ssRunning = 2
|
|
};
|
|
|
|
|
|
/* Start executing script 'script' with parameters 'a' and 'b' */
|
|
void Scumm::runScript(int script, int a, int b, int16 *lvarptr)
|
|
{
|
|
byte *scriptPtr;
|
|
uint32 scriptOffs;
|
|
byte scriptType;
|
|
int slot;
|
|
ScriptSlot *s;
|
|
|
|
|
|
if (script == 0)
|
|
return;
|
|
|
|
if (b == 0)
|
|
stopScriptNr(script);
|
|
|
|
if (script < _numGlobalScripts) {
|
|
scriptPtr = getResourceAddress(rtScript, script);
|
|
scriptOffs = _resourceHeaderSize;
|
|
scriptType = WIO_GLOBAL;
|
|
} else {
|
|
scriptOffs = _localScriptList[script - _numGlobalScripts];
|
|
if (scriptOffs == 0)
|
|
error("Local script %d is not in room %d", script, _roomResource);
|
|
scriptType = WIO_LOCAL;
|
|
}
|
|
|
|
slot = getScriptSlot();
|
|
|
|
s = &vm.slot[slot];
|
|
s->number = script;
|
|
s->offs = scriptOffs;
|
|
s->status = 2;
|
|
s->where = scriptType;
|
|
s->unk1 = a;
|
|
s->unk2 = b;
|
|
s->freezeCount = 0;
|
|
|
|
initializeLocals(slot, lvarptr);
|
|
|
|
runScriptNested(slot);
|
|
}
|
|
|
|
/* Stop script 'script' */
|
|
void Scumm::stopScriptNr(int script)
|
|
{
|
|
ScriptSlot *ss;
|
|
NestedScript *nest;
|
|
int i, num;
|
|
|
|
if (script == 0)
|
|
return;
|
|
|
|
ss = &vm.slot[1];
|
|
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (script != ss->number || ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL || ss->status == 0)
|
|
continue;
|
|
|
|
if (ss->cutsceneOverride)
|
|
error("Script %d stopped with active cutscene/override", script);
|
|
ss->number = 0;
|
|
ss->status = ssDead;
|
|
if (_currentScript == i)
|
|
_currentScript = 0xFF;
|
|
}
|
|
|
|
if (_numNestedScripts == 0)
|
|
return;
|
|
|
|
nest = &vm.nest[0];
|
|
num = _numNestedScripts;
|
|
|
|
do {
|
|
if (nest->number == script && (nest->where == WIO_GLOBAL || nest->where == WIO_LOCAL)) {
|
|
nest->number = 0xFF;
|
|
nest->slot = 0xFF;
|
|
nest->where = 0xFF;
|
|
}
|
|
} while (nest++, --num);
|
|
}
|
|
|
|
/* Stop an object script 'script'*/
|
|
void Scumm::stopObjectScript(int script)
|
|
{
|
|
ScriptSlot *ss;
|
|
NestedScript *nest;
|
|
int i, num;
|
|
|
|
if (script == 0)
|
|
return;
|
|
|
|
ss = &vm.slot[1];
|
|
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (script == ss->number && (ss->where == WIO_ROOM ||
|
|
ss->where == WIO_INVENTORY || ss->where == WIO_FLOBJECT)
|
|
&& ss->status != 0) {
|
|
if (ss->cutsceneOverride)
|
|
error("Object %d stopped with active cutscene/override", script);
|
|
ss->number = 0;
|
|
ss->status = ssDead;
|
|
if (_currentScript == i)
|
|
_currentScript = 0xFF;
|
|
}
|
|
}
|
|
|
|
if (_numNestedScripts == 0)
|
|
return;
|
|
|
|
nest = &vm.nest[0];
|
|
num = _numNestedScripts;
|
|
|
|
do {
|
|
if (nest->number == script &&
|
|
(nest->where == WIO_ROOM || nest->where == WIO_FLOBJECT || nest->where == WIO_INVENTORY)) {
|
|
nest->number = 0xFF;
|
|
nest->slot = 0xFF;
|
|
nest->where = 0xFF;
|
|
}
|
|
} while (nest++, --num);
|
|
}
|
|
|
|
/* Return a free script slot */
|
|
int Scumm::getScriptSlot()
|
|
{
|
|
ScriptSlot *ss;
|
|
int i;
|
|
ss = &vm.slot[1];
|
|
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (ss->status == 0)
|
|
return i;
|
|
}
|
|
error("Too many scripts running, %d max", NUM_SCRIPT_SLOT);
|
|
return -1;
|
|
}
|
|
|
|
/* Run script 'script' nested - eg, within the parent script.*/
|
|
void Scumm::runScriptNested(int script)
|
|
{
|
|
NestedScript *nest;
|
|
ScriptSlot *slot;
|
|
|
|
updateScriptPtr();
|
|
|
|
nest = &vm.nest[_numNestedScripts];
|
|
|
|
if (_currentScript == 0xFF) {
|
|
nest->number = 0xFF;
|
|
nest->where = 0xFF;
|
|
} else {
|
|
slot = &vm.slot[_currentScript];
|
|
nest->number = slot->number;
|
|
nest->where = slot->where;
|
|
nest->slot = _currentScript;
|
|
}
|
|
|
|
if (++_numNestedScripts > sizeof(vm.nest) / sizeof(vm.nest[0]))
|
|
error("Too many nested scripts");
|
|
|
|
_currentScript = script;
|
|
|
|
getScriptBaseAddress();
|
|
getScriptEntryPoint();
|
|
executeScript();
|
|
|
|
_numNestedScripts--;
|
|
|
|
nest = &vm.nest[_numNestedScripts];
|
|
|
|
if (nest->number != 0xFF) {
|
|
slot = &vm.slot[nest->slot];
|
|
if (slot->number == nest->number && slot->where == nest->where &&
|
|
slot->status != 0 && slot->freezeCount == 0) {
|
|
_currentScript = nest->slot;
|
|
getScriptBaseAddress();
|
|
getScriptEntryPoint();
|
|
return;
|
|
}
|
|
}
|
|
_currentScript = 0xFF;
|
|
}
|
|
|
|
void Scumm::updateScriptPtr()
|
|
{
|
|
if (_currentScript == 0xFF)
|
|
return;
|
|
|
|
vm.slot[_currentScript].offs = _scriptPointer - _scriptOrgPointer;
|
|
}
|
|
|
|
/* Get the code pointer to a script */
|
|
void Scumm::getScriptBaseAddress()
|
|
{
|
|
ScriptSlot *ss;
|
|
int idx;
|
|
|
|
if (_currentScript == 0xFF)
|
|
return;
|
|
|
|
ss = &vm.slot[_currentScript];
|
|
switch (ss->where) {
|
|
case WIO_INVENTORY: /* inventory script * */
|
|
idx = getObjectIndex(ss->number);
|
|
_scriptOrgPointer = getResourceAddress(rtInventory, idx);
|
|
_lastCodePtr = &_baseInventoryItems[idx];
|
|
break;
|
|
|
|
case 3:
|
|
case WIO_ROOM: /* room script */
|
|
_scriptOrgPointer = getResourceAddress(rtRoom, _roomResource);
|
|
_lastCodePtr = &_baseRooms[_roomResource];
|
|
break;
|
|
|
|
case WIO_GLOBAL: /* global script */
|
|
_scriptOrgPointer = getResourceAddress(rtScript, ss->number);
|
|
_lastCodePtr = &_baseScripts[ss->number];
|
|
break;
|
|
|
|
case WIO_FLOBJECT: /* flobject script */
|
|
idx = getObjectIndex(ss->number);
|
|
_scriptOrgPointer = getResourceAddress(rtFlObject, _objs[idx].fl_object_index);
|
|
_lastCodePtr = &_baseFLObject[ss->number];
|
|
break;
|
|
default:
|
|
error("Bad type while getting base address");
|
|
}
|
|
}
|
|
|
|
|
|
void Scumm::getScriptEntryPoint()
|
|
{
|
|
if (_currentScript == 0xFF)
|
|
return;
|
|
_scriptPointer = _scriptOrgPointer + vm.slot[_currentScript].offs;
|
|
}
|
|
|
|
/* Execute a script - Read opcode, and execute it from the table */
|
|
void Scumm::executeScript()
|
|
{
|
|
|
|
OpcodeProc op;
|
|
while (_currentScript != 0xFF) {
|
|
_opcode = fetchScriptByte();
|
|
_scriptPointerStart = _scriptPointer;
|
|
vm.slot[_currentScript].didexec = 1;
|
|
debug(8, "Script %d: [%X] %s()", vm.slot[_currentScript].number, _opcode, _opcodes_lookup[_opcode]);
|
|
op = getOpcode(_opcode);
|
|
(this->*op) ();
|
|
}
|
|
CHECK_HEAP}
|
|
|
|
byte Scumm::fetchScriptByte()
|
|
{
|
|
if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
|
|
uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
|
|
getScriptBaseAddress();
|
|
_scriptPointer = _scriptOrgPointer + oldoffs;
|
|
}
|
|
return *_scriptPointer++;
|
|
}
|
|
|
|
int Scumm::fetchScriptWord()
|
|
{
|
|
int a;
|
|
if (*_lastCodePtr + sizeof(MemBlkHeader) != _scriptOrgPointer) {
|
|
uint32 oldoffs = _scriptPointer - _scriptOrgPointer;
|
|
getScriptBaseAddress();
|
|
_scriptPointer = _scriptOrgPointer + oldoffs;
|
|
}
|
|
a = READ_LE_UINT16(_scriptPointer);
|
|
_scriptPointer += 2;
|
|
return a;
|
|
}
|
|
|
|
#ifndef BYPASS_COPY_PROT
|
|
#define BYPASS_COPY_PROT
|
|
#endif
|
|
|
|
int Scumm::readVar(uint var)
|
|
{
|
|
int a;
|
|
#ifdef BYPASS_COPY_PROT
|
|
static byte copyprotbypassed;
|
|
#endif
|
|
debug(9, "readvar=%d", var);
|
|
if (!(var & 0xF000)) {
|
|
#if defined(BYPASS_COPY_PROT)
|
|
if (var == 490 && _gameId == GID_MONKEY2 && !copyprotbypassed) {
|
|
copyprotbypassed = true;
|
|
var = 518;
|
|
}
|
|
#endif
|
|
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
|
|
return _vars[var];
|
|
}
|
|
|
|
if (var & 0x2000 && !(_features & GF_NEW_OPCODES)) {
|
|
a = fetchScriptWord();
|
|
if (a & 0x2000)
|
|
var = (var + readVar(a & ~0x2000)) & ~0x2000;
|
|
else
|
|
var = (var + (a & 0xFFF)) & ~0x2000;
|
|
}
|
|
|
|
if (!(var & 0xF000))
|
|
return _vars[var];
|
|
|
|
if (var & 0x8000) {
|
|
if (_gameId == GID_ZAK256) {
|
|
// Emulate a wierd hack in Zak256 to read individual
|
|
// bits of a normal global
|
|
int b = (var & 0x000F);
|
|
var &= 0x0FFF;
|
|
var >>= 4;
|
|
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(rzb)");
|
|
return (_vars[ var ] & ( 1 << b ) ) ? 1 : 0;
|
|
}
|
|
|
|
var &= 0x7FFF;
|
|
checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(r)");
|
|
return (_bitVars[var >> 3] & (1 << (var & 7))) ? 1 : 0;
|
|
}
|
|
|
|
if (var & 0x4000) {
|
|
var &= 0xFFF;
|
|
checkRange(0x10, 0, var, "Local variable %d out of range(r)");
|
|
return vm.localvar[_currentScript][var];
|
|
}
|
|
|
|
error("Illegal varbits (r)");
|
|
return -1;
|
|
}
|
|
|
|
void Scumm::writeVar(uint var, int value)
|
|
{
|
|
if (!(var & 0xF000)) {
|
|
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(w)");
|
|
|
|
// FIXME: Find some better place to put this.
|
|
if (var == VAR_CHARINC)
|
|
_vars[VAR_CHARINC] = _defaultTalkDelay / 20;
|
|
else
|
|
_vars[var] = value;
|
|
|
|
if ((_varwatch == (int)var) || (_varwatch == 0)) {
|
|
if (vm.slot[_currentScript].number < 100)
|
|
debug(0, "vars[%d] = %d (via script-%d)", var, value, vm.slot[_currentScript].number);
|
|
else
|
|
debug(0, "vars[%d] = %d (via room-%d-%d)", var, value, _currentRoom,
|
|
vm.slot[_currentScript].number);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (var & 0x8000) {
|
|
if (_gameId == GID_ZAK256) {
|
|
// Emulate a wierd hack in Zak256 to read individual
|
|
// bits of a normal global
|
|
int b = (var & 0x000F);
|
|
var &= 0x7FFF;
|
|
var >>= 4;
|
|
checkRange(_numVariables - 1, 0, var, "Variable %d out of range(wzb)");
|
|
if(value)
|
|
_vars[ var ] |= ( 1 << b );
|
|
else
|
|
_vars[ var ] &= ~( 1 << b );
|
|
return;
|
|
}
|
|
var &= 0x7FFF;
|
|
checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(w)");
|
|
|
|
/* FIXME: Enable Indy4 mousefighting by default.
|
|
is there a better place to put this? */
|
|
if (_gameId == GID_INDY4 && var == 107 && vm.slot[_currentScript].number == 1)
|
|
value = 1;
|
|
|
|
if (value)
|
|
_bitVars[var >> 3] |= (1 << (var & 7));
|
|
else
|
|
_bitVars[var >> 3] &= ~(1 << (var & 7));
|
|
return;
|
|
}
|
|
|
|
if (var & 0x4000) {
|
|
var &= 0xFFF;
|
|
checkRange(0x10, 0, var, "Local variable %d out of range(w)");
|
|
vm.localvar[_currentScript][var] = value;
|
|
return;
|
|
}
|
|
|
|
error("Illegal varbits (w)");
|
|
}
|
|
|
|
void Scumm::getResultPos()
|
|
{
|
|
int a;
|
|
|
|
_resultVarNumber = fetchScriptWord();
|
|
if (_resultVarNumber & 0x2000) {
|
|
a = fetchScriptWord();
|
|
if (a & 0x2000) {
|
|
_resultVarNumber += readVar(a & ~0x2000);
|
|
} else {
|
|
_resultVarNumber += a & 0xFFF;
|
|
}
|
|
_resultVarNumber &= ~0x2000;
|
|
}
|
|
}
|
|
|
|
void Scumm::setResult(int value)
|
|
{
|
|
writeVar(_resultVarNumber, value);
|
|
}
|
|
|
|
void Scumm::drawBox(int x, int y, int x2, int y2, int color)
|
|
{
|
|
int top, bottom, count;
|
|
VirtScreen *vs;
|
|
byte *backbuff, *bgbuff;
|
|
|
|
if ((vs = findVirtScreen(y)) == NULL)
|
|
return;
|
|
|
|
top = vs->topline;
|
|
bottom = top + vs->height;
|
|
|
|
if (x > x2)
|
|
SWAP(x, x2);
|
|
|
|
if (y > y2)
|
|
SWAP(y, y2);
|
|
|
|
x2++;
|
|
y2++;
|
|
|
|
if (x > 319)
|
|
return;
|
|
if (x < 0)
|
|
x = 0;
|
|
if (y < 0)
|
|
y = 0;
|
|
if (x2 < 0)
|
|
return;
|
|
if (x2 > 320)
|
|
x2 = 320;
|
|
if (y2 > bottom)
|
|
y2 = bottom;
|
|
|
|
updateDirtyRect(vs->number, x, x2, y - top, y2 - top, 0);
|
|
|
|
backbuff = vs->screenPtr + vs->xstart + (y - top) * 320 + x;
|
|
|
|
if (color == -1) {
|
|
if (vs->number != 0)
|
|
error("can only copy bg to main window");
|
|
bgbuff = getResourceAddress(rtBuffer, vs->number + 5) + vs->xstart + (y - top) * 320 + x;
|
|
blit(backbuff, bgbuff, x2 - x, y2 - y);
|
|
} else {
|
|
count = y2 - y;
|
|
while (count) {
|
|
memset(backbuff, color, x2 - x);
|
|
backbuff += 320;
|
|
count--;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Scumm::stopObjectCode()
|
|
{
|
|
ScriptSlot *ss;
|
|
|
|
ss = &vm.slot[_currentScript];
|
|
if (ss->cutsceneOverride == 255) { /* FIXME: What does this? */
|
|
warning("Cutscene for script %d has overflown. Resetting.", ss->number);
|
|
ss->cutsceneOverride = 0;
|
|
}
|
|
|
|
if (ss->where != WIO_GLOBAL && ss->where != WIO_LOCAL) {
|
|
if (ss->cutsceneOverride) {
|
|
warning("Object %d ending with active cutscene/override", ss->number);
|
|
ss->cutsceneOverride = 0;
|
|
}
|
|
} else {
|
|
if (ss->cutsceneOverride) {
|
|
warning("Script %d ending with active cutscene/override (%d)", ss->number, ss->cutsceneOverride);
|
|
ss->cutsceneOverride = 0;
|
|
}
|
|
}
|
|
ss->number = 0;
|
|
ss->status = 0;
|
|
_currentScript = 0xFF;
|
|
}
|
|
|
|
bool Scumm::isScriptInUse(int script)
|
|
{
|
|
ScriptSlot *ss;
|
|
int i;
|
|
|
|
ss = vm.slot;
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (ss->number == script)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void Scumm::runHook(int i)
|
|
{
|
|
int16 tmp[16];
|
|
tmp[0] = i;
|
|
if (_vars[VAR_HOOK_SCRIPT]) {
|
|
runScript(_vars[VAR_HOOK_SCRIPT], 0, 0, tmp);
|
|
}
|
|
}
|
|
|
|
void Scumm::freezeScripts(int flag)
|
|
{
|
|
int i;
|
|
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
|
|
if (_currentScript != i && vm.slot[i].status != ssDead && (vm.slot[i].unk1 == 0 || flag >= 0x80)) {
|
|
vm.slot[i].status |= 0x80;
|
|
vm.slot[i].freezeCount++;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 6; i++)
|
|
sentence[i].unk++;
|
|
|
|
if (vm.cutSceneScriptIndex != 0xFF) {
|
|
vm.slot[vm.cutSceneScriptIndex].status &= 0x7F;
|
|
vm.slot[vm.cutSceneScriptIndex].freezeCount = 0;
|
|
}
|
|
}
|
|
|
|
void Scumm::unfreezeScripts()
|
|
{
|
|
int i;
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++) {
|
|
if (vm.slot[i].status & 0x80) {
|
|
if (!--vm.slot[i].freezeCount) {
|
|
vm.slot[i].status &= 0x7F;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
if (((int8)--sentence[i].unk) < 0)
|
|
sentence[i].unk = 0;
|
|
}
|
|
}
|
|
|
|
void Scumm::runAllScripts()
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++)
|
|
vm.slot[i].didexec = 0;
|
|
|
|
_currentScript = 0xFF;
|
|
for (_curExecScript = 0; _curExecScript < NUM_SCRIPT_SLOT; _curExecScript++) {
|
|
if (vm.slot[_curExecScript].status == ssRunning && vm.slot[_curExecScript].didexec == 0) {
|
|
_currentScript = (char)_curExecScript;
|
|
getScriptBaseAddress();
|
|
getScriptEntryPoint();
|
|
executeScript();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::runExitScript()
|
|
{
|
|
if (_vars[VAR_EXIT_SCRIPT])
|
|
runScript(_vars[VAR_EXIT_SCRIPT], 0, 0, 0);
|
|
if (_EXCD_offs) {
|
|
int slot = getScriptSlot();
|
|
vm.slot[slot].status = ssRunning;
|
|
vm.slot[slot].number = 10001;
|
|
vm.slot[slot].where = WIO_ROOM;
|
|
vm.slot[slot].offs = _EXCD_offs;
|
|
vm.slot[slot].unk1 = 0;
|
|
vm.slot[slot].unk2 = 0;
|
|
vm.slot[slot].freezeCount = 0;
|
|
runScriptNested(slot);
|
|
}
|
|
if (_vars[VAR_EXIT_SCRIPT2])
|
|
runScript(_vars[VAR_EXIT_SCRIPT2], 0, 0, 0);
|
|
}
|
|
|
|
void Scumm::runEntryScript()
|
|
{
|
|
if (_vars[VAR_ENTRY_SCRIPT])
|
|
runScript(_vars[VAR_ENTRY_SCRIPT], 0, 0, 0);
|
|
if (_ENCD_offs) {
|
|
int slot = getScriptSlot();
|
|
vm.slot[slot].status = ssRunning;
|
|
vm.slot[slot].number = 10002;
|
|
vm.slot[slot].where = WIO_ROOM;
|
|
vm.slot[slot].offs = _ENCD_offs;
|
|
vm.slot[slot].unk1 = 0;
|
|
vm.slot[slot].unk2 = 0;
|
|
vm.slot[slot].freezeCount = 0;
|
|
runScriptNested(slot);
|
|
}
|
|
if (_vars[VAR_ENTRY_SCRIPT2])
|
|
runScript(_vars[VAR_ENTRY_SCRIPT2], 0, 0, 0);
|
|
}
|
|
|
|
void Scumm::killScriptsAndResources()
|
|
{
|
|
ScriptSlot *ss;
|
|
int i;
|
|
|
|
ss = &vm.slot[1];
|
|
|
|
for (i = 1; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (ss->where == WIO_ROOM || ss->where == WIO_FLOBJECT) {
|
|
if (ss->cutsceneOverride)
|
|
error("Object %d stopped with active cutscene/override in exit", ss->number);
|
|
ss->status = 0;
|
|
} else if (ss->where == WIO_LOCAL) {
|
|
if (ss->cutsceneOverride)
|
|
error("Script %d stopped with active cutscene/override in exit", ss->number);
|
|
ss->status = 0;
|
|
}
|
|
}
|
|
|
|
/* Nuke FL objects */
|
|
i = 0;
|
|
do {
|
|
if (_objs[i].fl_object_index)
|
|
nukeResource(rtFlObject, _objs[i].fl_object_index);
|
|
} while (++i <= _numObjectsInRoom);
|
|
|
|
/* Nuke local object names */
|
|
if (_newNames) {
|
|
for (i = 0; i < _numNewNames; i++) {
|
|
int j = _newNames[i];
|
|
if (j && getOwner(j) == 0) {
|
|
_newNames[i] = 0;
|
|
nukeResource(rtObjectName, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::checkAndRunVar33()
|
|
{
|
|
int i;
|
|
ScriptSlot *ss;
|
|
|
|
memset(_localParamList, 0, sizeof(_localParamList));
|
|
if (isScriptInUse(_vars[VAR_SENTENCE_SCRIPT])) {
|
|
ss = vm.slot;
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
|
|
if (ss->number == _vars[VAR_SENTENCE_SCRIPT] && ss->status != 0 && ss->freezeCount == 0)
|
|
return;
|
|
}
|
|
|
|
if (!_sentenceNum || sentence[_sentenceNum - 1].unk)
|
|
return;
|
|
|
|
_sentenceNum--;
|
|
|
|
if (!(_features & GF_AFTER_V7))
|
|
if (sentence[_sentenceNum].unk2 && sentence[_sentenceNum].unk3 == sentence[_sentenceNum].unk4)
|
|
return;
|
|
|
|
_localParamList[0] = sentence[_sentenceNum].unk5;
|
|
_localParamList[1] = sentence[_sentenceNum].unk4;
|
|
_localParamList[2] = sentence[_sentenceNum].unk3;
|
|
_currentScript = 0xFF;
|
|
if (_vars[VAR_SENTENCE_SCRIPT])
|
|
runScript(_vars[VAR_SENTENCE_SCRIPT], 0, 0, _localParamList);
|
|
}
|
|
|
|
void Scumm::runInputScript(int a, int cmd, int mode)
|
|
{
|
|
int16 args[16];
|
|
memset(args, 0, sizeof(args));
|
|
args[0] = a;
|
|
args[1] = cmd;
|
|
args[2] = mode;
|
|
if (_vars[VAR_VERB_SCRIPT])
|
|
runScript(_vars[VAR_VERB_SCRIPT], 0, 0, args);
|
|
}
|
|
|
|
void Scumm::decreaseScriptDelay(int amount)
|
|
{
|
|
ScriptSlot *ss = &vm.slot[0];
|
|
int i;
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
|
|
if (ss->status == 1) {
|
|
ss->delay -= amount;
|
|
if (ss->delay < 0) {
|
|
ss->status = 2;
|
|
ss->delay = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::runVerbCode(int object, int entry, int a, int b, int16 *vars)
|
|
{
|
|
uint32 obcd;
|
|
int slot, where, offs;
|
|
|
|
if (!object)
|
|
return;
|
|
if (!b)
|
|
stopObjectScript(object);
|
|
|
|
where = whereIsObject(object);
|
|
|
|
if (where == WIO_NOT_FOUND) {
|
|
warning("Code for object %d not in room %d", object, _roomResource);
|
|
return;
|
|
}
|
|
|
|
obcd = getOBCDOffs(object);
|
|
slot = getScriptSlot();
|
|
|
|
offs = getVerbEntrypoint(object, entry);
|
|
if (offs == 0)
|
|
return;
|
|
|
|
vm.slot[slot].number = object;
|
|
vm.slot[slot].offs = obcd + offs;
|
|
vm.slot[slot].status = ssRunning;
|
|
vm.slot[slot].where = where;
|
|
vm.slot[slot].unk1 = a;
|
|
vm.slot[slot].unk2 = b;
|
|
vm.slot[slot].freezeCount = 0;
|
|
vm.slot[slot].newfield = 0;
|
|
|
|
initializeLocals(slot, vars);
|
|
|
|
runScriptNested(slot);
|
|
}
|
|
|
|
void Scumm::initializeLocals(int slot, int16 *vars)
|
|
{
|
|
int i;
|
|
if (!vars) {
|
|
for (i = 0; i < 16; i++)
|
|
vm.localvar[slot][i] = 0;
|
|
} else {
|
|
for (i = 0; i < 16; i++)
|
|
vm.localvar[slot][i] = vars[i];
|
|
}
|
|
}
|
|
|
|
int Scumm::getVerbEntrypoint(int obj, int entry)
|
|
{
|
|
byte *objptr, *verbptr;
|
|
int verboffs;
|
|
|
|
if (whereIsObject(obj) == WIO_NOT_FOUND)
|
|
return 0;
|
|
|
|
objptr = getOBCDFromObject(obj);
|
|
assert(objptr);
|
|
|
|
if (_features & GF_SMALL_HEADER)
|
|
verbptr = objptr + 19;
|
|
else
|
|
verbptr = findResource(MKID('VERB'), objptr);
|
|
|
|
if (verbptr == NULL)
|
|
error("No verb block in object %d", obj);
|
|
|
|
verboffs = verbptr - objptr;
|
|
|
|
if (!(_features & GF_SMALL_HEADER))
|
|
verbptr += _resourceHeaderSize;
|
|
|
|
do {
|
|
if (!*verbptr)
|
|
return 0;
|
|
if (*verbptr == entry || *verbptr == 0xFF)
|
|
break;
|
|
verbptr += 3;
|
|
} while (1);
|
|
|
|
if (_features & GF_SMALL_HEADER)
|
|
return READ_LE_UINT16(verbptr + 1);
|
|
else
|
|
return verboffs + READ_LE_UINT16(verbptr + 1);
|
|
}
|
|
|
|
|
|
void Scumm::push(int a)
|
|
{
|
|
assert(_scummStackPos >= 0 && (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
|
|
_scummStack[_scummStackPos++] = a;
|
|
}
|
|
|
|
int Scumm::pop()
|
|
{
|
|
assert(_scummStackPos > 0 && (unsigned int)_scummStackPos <= ARRAYSIZE(_scummStack));
|
|
return _scummStack[--_scummStackPos];
|
|
}
|
|
|
|
|
|
void Scumm::endCutscene()
|
|
{
|
|
ScriptSlot *ss = &vm.slot[_currentScript];
|
|
uint32 *csptr;
|
|
int16 args[16];
|
|
|
|
memset(args, 0, sizeof(args));
|
|
|
|
if (ss->cutsceneOverride > 0) // Only terminate if active
|
|
ss->cutsceneOverride--;
|
|
|
|
args[0] = vm.cutSceneData[vm.cutSceneStackPointer];
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
|
|
csptr = &vm.cutScenePtr[vm.cutSceneStackPointer];
|
|
if (*csptr && (ss->cutsceneOverride > 0)) // Only terminate if active
|
|
ss->cutsceneOverride--;
|
|
|
|
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
|
|
*csptr = 0;
|
|
vm.cutSceneStackPointer--;
|
|
|
|
if (_vars[VAR_CUTSCENE_END_SCRIPT])
|
|
runScript(_vars[VAR_CUTSCENE_END_SCRIPT], 0, 0, args);
|
|
}
|
|
|
|
void Scumm::cutscene(int16 *args)
|
|
{
|
|
int scr = _currentScript;
|
|
vm.slot[scr].cutsceneOverride++;
|
|
|
|
if (++vm.cutSceneStackPointer > sizeof(vm.cutSceneData) / sizeof(vm.cutSceneData[0]))
|
|
error("Cutscene stack overflow");
|
|
|
|
vm.cutSceneData[vm.cutSceneStackPointer] = args[0];
|
|
vm.cutSceneScript[vm.cutSceneStackPointer] = 0;
|
|
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
|
|
|
|
vm.cutSceneScriptIndex = scr;
|
|
if (_vars[VAR_CUTSCENE_START_SCRIPT])
|
|
runScript(_vars[VAR_CUTSCENE_START_SCRIPT], 0, 0, args);
|
|
vm.cutSceneScriptIndex = 0xFF;
|
|
}
|
|
|
|
void Scumm::faceActorToObj(int act, int obj)
|
|
{
|
|
int x, x2, y, dir;
|
|
|
|
if (getObjectOrActorXY(act, x, y) == -1)
|
|
return;
|
|
|
|
if (getObjectOrActorXY(obj, x2, y) == -1)
|
|
return;
|
|
|
|
dir = (x2 > x) ? 90 : 270;
|
|
derefActorSafe(act, "faceActorToObj")->turnToDirection(dir);
|
|
}
|
|
|
|
bool Scumm::isScriptRunning(int script)
|
|
{
|
|
int i;
|
|
ScriptSlot *ss = vm.slot;
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
|
|
if (ss->number == script && (ss->where == WIO_GLOBAL || ss->where == WIO_LOCAL) && ss->status)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool Scumm::isRoomScriptRunning(int script)
|
|
{
|
|
int i;
|
|
ScriptSlot *ss = vm.slot;
|
|
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++)
|
|
if (ss->number == script && ss->where == WIO_ROOM && ss->status)
|
|
return true;
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
void Scumm::beginOverride()
|
|
{
|
|
int idx;
|
|
uint32 *ptr;
|
|
|
|
idx = vm.cutSceneStackPointer;
|
|
ptr = &vm.cutScenePtr[idx];
|
|
|
|
*ptr = _scriptPointer - _scriptOrgPointer;
|
|
vm.cutSceneScript[idx] = _currentScript;
|
|
|
|
fetchScriptByte();
|
|
fetchScriptWord();
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
}
|
|
|
|
void Scumm::endOverride()
|
|
{
|
|
int idx;
|
|
uint32 *ptr;
|
|
|
|
idx = vm.cutSceneStackPointer;
|
|
ptr = &vm.cutScenePtr[idx];
|
|
|
|
*ptr = 0;
|
|
vm.cutSceneScript[idx] = 0;
|
|
_vars[VAR_OVERRIDE] = 0;
|
|
}
|
|
|
|
|
|
int Scumm::defineArray(int array, int type, int dim2, int dim1)
|
|
{
|
|
int id;
|
|
int size;
|
|
ArrayHeader *ah;
|
|
|
|
if (type != 5 && type != 4)
|
|
type = 5;
|
|
|
|
nukeArray(array);
|
|
|
|
id = getArrayId();
|
|
|
|
if (array & 0x4000) {
|
|
_arrays[id] = (char)vm.slot[_currentScript].number;
|
|
}
|
|
|
|
if (array & 0x8000) {
|
|
error("Can't define bit variable as array pointer");
|
|
}
|
|
|
|
writeVar(array, id);
|
|
|
|
size = (type == 5) ? 16 : 8;
|
|
size *= dim2 + 1;
|
|
size *= dim1 + 1;
|
|
size >>= 3;
|
|
|
|
ah = (ArrayHeader *)createResource(rtString, id, size + sizeof(ArrayHeader));
|
|
|
|
ah->type = type;
|
|
ah->dim1_size = dim1 + 1;
|
|
ah->dim2_size = dim2 + 1;
|
|
|
|
return id;
|
|
}
|
|
|
|
void Scumm::nukeArray(int a)
|
|
{
|
|
int data;
|
|
|
|
data = readVar(a);
|
|
|
|
if (data)
|
|
nukeResource(rtString, data);
|
|
_arrays[data] = 0;
|
|
|
|
writeVar(a, 0);
|
|
}
|
|
|
|
int Scumm::getArrayId()
|
|
{
|
|
byte **addr = _baseArrays;
|
|
int i;
|
|
|
|
for (i = 1; i < _numArray; i++) {
|
|
if (!addr[i])
|
|
return i;
|
|
}
|
|
error("Out of array pointers, %d max", _numArray);
|
|
return -1;
|
|
}
|
|
|
|
void Scumm::arrayop_1(int a, byte *ptr)
|
|
{
|
|
ArrayHeader *ah;
|
|
int r;
|
|
int len = getStringLen(ptr);
|
|
|
|
r = defineArray(a, 4, 0, len);
|
|
ah = (ArrayHeader *)getResourceAddress(rtString, r);
|
|
copyString(ah->data, ptr, len);
|
|
}
|
|
|
|
void Scumm::copyString(byte *dst, byte *src, int len)
|
|
{
|
|
if (!src) {
|
|
while (--len >= 0)
|
|
*dst++ = fetchScriptByte();
|
|
} else {
|
|
while (--len >= 0)
|
|
*dst++ = *src++;
|
|
}
|
|
}
|
|
|
|
int Scumm::getStringLen(byte *ptr)
|
|
{
|
|
int len;
|
|
byte c;
|
|
if (!ptr)
|
|
ptr = _scriptPointer;
|
|
len = 0;
|
|
do {
|
|
c = *ptr++;
|
|
if (!c)
|
|
break;
|
|
len++;
|
|
if (c == 0xFF)
|
|
ptr += 3, len += 3;
|
|
} while (1);
|
|
return len + 1;
|
|
}
|
|
|
|
void Scumm::exitCutscene()
|
|
{
|
|
uint32 offs = vm.cutScenePtr[vm.cutSceneStackPointer];
|
|
if (offs) {
|
|
ScriptSlot *ss = &vm.slot[vm.cutSceneScript[vm.cutSceneStackPointer]];
|
|
ss->offs = offs;
|
|
ss->status = 2;
|
|
ss->freezeCount = 0;
|
|
|
|
if (ss->cutsceneOverride > 0)
|
|
ss->cutsceneOverride--;
|
|
|
|
_vars[VAR_OVERRIDE] = 1;
|
|
vm.cutScenePtr[vm.cutSceneStackPointer] = 0;
|
|
}
|
|
}
|
|
void Scumm::doSentence(int c, int b, int a)
|
|
{
|
|
if (_features & GF_AFTER_V7) {
|
|
SentenceTab *st;
|
|
|
|
if (b == a)
|
|
return;
|
|
|
|
st = &sentence[_sentenceNum - 1];
|
|
|
|
if (_sentenceNum && st->unk5 == c && st->unk4 == b && st->unk3 == a)
|
|
return;
|
|
|
|
_sentenceNum++;
|
|
st++;
|
|
|
|
st->unk5 = c;
|
|
st->unk4 = b;
|
|
st->unk3 = a;
|
|
st->unk = 0;
|
|
|
|
warning("dosentence(%d,%d,%d)", c, b, a);
|
|
|
|
} else {
|
|
|
|
SentenceTab *st;
|
|
|
|
st = &sentence[_sentenceNum++];
|
|
|
|
st->unk5 = c;
|
|
st->unk4 = b;
|
|
st->unk3 = a;
|
|
|
|
if (!(st->unk3 & 0xFF00))
|
|
st->unk2 = 0;
|
|
else
|
|
st->unk2 = 1;
|
|
|
|
st->unk = 0;
|
|
}
|
|
}
|