scummvm/engines/nancy/puzzledata.cpp
Kaloyan Chehlarski 82c3d2ae0b NANCY: Implement table indexing record types
Added support for three different action records types
(TableIndexOverlay, TableIndexPlaySound, and
TableIndexSetValueHS), all of which use nancy6's newly-
introduced TABL chunk, which describes a table of values
that can be changed through interaction. This is used
in nancy6's museum narrations puzzle.
2023-09-24 17:43:28 +03:00

179 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/nancy/puzzledata.h"
#include "engines/nancy/enginedata.h"
#include "engines/nancy/nancy.h"
namespace Nancy {
SliderPuzzleData::SliderPuzzleData() : playerHasTriedPuzzle(false) {}
void SliderPuzzleData::synchronize(Common::Serializer &ser) {
ser.syncAsByte(playerHasTriedPuzzle);
byte x = 0, y = 0;
if (ser.isSaving()) {
y = playerTileOrder.size();
if (y) {
x = playerTileOrder.back().size();
} else {
x = 0;
}
}
ser.syncAsByte(x);
ser.syncAsByte(y);
playerTileOrder.resize(y);
for (int i = 0; i < y; ++i) {
playerTileOrder[i].resize(x);
ser.syncArray(playerTileOrder[i].data(), x, Common::Serializer::Sint16LE);
}
}
RippedLetterPuzzleData::RippedLetterPuzzleData() :
order(24, 0),
rotations(24, 0),
playerHasTriedPuzzle(false) {}
void RippedLetterPuzzleData::synchronize(Common::Serializer &ser) {
if (ser.isLoading()) {
order.resize(24);
rotations.resize(24);
}
ser.syncArray(order.data(), 24, Common::Serializer::Byte);
ser.syncArray(rotations.data(), 24, Common::Serializer::Byte);
}
TowerPuzzleData::TowerPuzzleData() {
order.resize(3, Common::Array<int8>(6, -1));
playerHasTriedPuzzle = false;
}
void TowerPuzzleData::synchronize(Common::Serializer &ser) {
ser.syncAsByte(playerHasTriedPuzzle);
if (ser.isLoading()) {
order.resize(3, Common::Array<int8>(6, -1));
}
for (uint i = 0; i < 3; ++i) {
ser.syncArray(order[i].data(), 6, Common::Serializer::Byte);
}
}
RiddlePuzzleData::RiddlePuzzleData() :
incorrectRiddleID(-1) {}
void RiddlePuzzleData::synchronize(Common::Serializer &ser) {
byte numRiddles = solvedRiddleIDs.size();
ser.syncAsByte(numRiddles);
if (ser.isLoading()) {
solvedRiddleIDs.resize(numRiddles);
}
ser.syncArray(solvedRiddleIDs.data(), numRiddles, Common::Serializer::Byte);
}
SoundEqualizerPuzzleData::SoundEqualizerPuzzleData() {
sliderValues.resize(6, 255);
}
void SoundEqualizerPuzzleData::synchronize(Common::Serializer &ser) {
ser.syncArray(sliderValues.data(), 6, Common::Serializer::Byte);
}
void JournalData::synchronize(Common::Serializer &ser) {
uint16 numEntries = journalEntries.size();
ser.syncAsUint16LE(numEntries);
if (ser.isLoading()) {
for (uint i = 0; i < numEntries; ++i) {
uint16 id = 0;
ser.syncAsUint16LE(id);
uint16 numStrings = 0;
ser.syncAsUint16LE(numStrings);
auto &entry = journalEntries[id];
for (uint j = 0; j < numStrings; ++j) {
Common::String l;
ser.syncString(l);
entry.push_back(l);
}
}
} else {
for (auto &a : journalEntries) {
uint16 id = a._key;
ser.syncAsUint16LE(id);
uint16 numStrings = a._value.size();
ser.syncAsUint16LE(numStrings);
for (uint i = 0; i < numStrings; ++i) {
ser.syncString(a._value[i]);
}
}
}
}
TableData::TableData() {
const TABL *tabl = (const TABL *)g_nancy->getEngineData("TABL");
assert(tabl);
currentIDs = tabl->startIDs;
}
void TableData::synchronize(Common::Serializer &ser) {
byte num = currentIDs.size();
ser.syncAsByte(num);
if (ser.isLoading()) {
currentIDs.resize(num);
}
ser.syncArray(currentIDs.data(), num, Common::Serializer::Uint16LE);
}
PuzzleData *makePuzzleData(const uint32 tag) {
switch(tag) {
case SliderPuzzleData::getTag():
return new SliderPuzzleData();
case RippedLetterPuzzleData::getTag():
return new RippedLetterPuzzleData();
case TowerPuzzleData::getTag():
return new TowerPuzzleData();
case RiddlePuzzleData::getTag():
return new RiddlePuzzleData();
case SoundEqualizerPuzzleData::getTag():
return new SoundEqualizerPuzzleData();
case JournalData::getTag():
return new JournalData();
case TableData::getTag():
return new TableData();
default:
return nullptr;
}
}
} // End of namespace Nancy