mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 12:16:59 +00:00
161 lines
4.3 KiB
C++
161 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_HARDWARE_KEY_H
|
|
#define COMMON_HARDWARE_KEY_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
#ifdef ENABLE_KEYMAPPER
|
|
|
|
#include "common/keyboard.h"
|
|
#include "common/list.h"
|
|
#include "common/str.h"
|
|
#include "common/textconsole.h"
|
|
|
|
namespace Common {
|
|
|
|
typedef uint32 HardwareInputCode;
|
|
|
|
enum HardwareInputType {
|
|
/** Input that sends single events */
|
|
kHardwareInputTypeGeneric,
|
|
/** Input that usually send -up and -down events */
|
|
kHardwareInputTypeKeyboard
|
|
};
|
|
|
|
/**
|
|
* Describes an available hardware input
|
|
*/
|
|
struct HardwareInput {
|
|
/** unique id used for saving/loading to config */
|
|
String id;
|
|
|
|
/** Human readable description */
|
|
String description;
|
|
|
|
const HardwareInputType type;
|
|
|
|
/**
|
|
* A platform specific unique identifier for an input event
|
|
* generated when this input is triggered.
|
|
* This is only relevant when type == kHardwareInputTypeGeneric
|
|
*/
|
|
HardwareInputCode inputCode;
|
|
|
|
/**
|
|
* The KeyState that is generated by the back-end
|
|
* when this hardware key is pressed.
|
|
* This is only relevant when type == kHardwareInputTypeKeyboard
|
|
*/
|
|
KeyState key;
|
|
|
|
HardwareInput(String i, HardwareInputCode ic = 0, String desc = "")
|
|
: id(i), inputCode(ic), description(desc), type(kHardwareInputTypeGeneric) { }
|
|
|
|
HardwareInput(String i, KeyState ky, String desc = "")
|
|
: id(i), key(ky), description(desc), type(kHardwareInputTypeKeyboard) { }
|
|
};
|
|
|
|
struct HardwareInputTableEntry {
|
|
const char *hwId;
|
|
HardwareInputCode code;
|
|
const char *desc;
|
|
};
|
|
|
|
/**
|
|
* Entry in a static table of available non-modifier keys
|
|
*/
|
|
struct KeyTableEntry {
|
|
const char *hwId;
|
|
KeyCode keycode;
|
|
uint16 ascii;
|
|
const char *desc;
|
|
bool shiftable;
|
|
};
|
|
|
|
/**
|
|
* Entry in a static table of available key modifiers
|
|
*/
|
|
struct ModifierTableEntry {
|
|
byte flag;
|
|
const char *id;
|
|
const char *desc;
|
|
bool shiftable;
|
|
};
|
|
|
|
/**
|
|
* Simple class to encapsulate a device's set of HardwareInputs.
|
|
* Each device should instantiate this and call addHardwareInput a number of times
|
|
* in its constructor to define the device's available keys.
|
|
*/
|
|
class HardwareInputSet {
|
|
public:
|
|
|
|
/**
|
|
* Add hardware input keys to the set out of key and modifier tables.
|
|
* @param useDefault auto-add the built-in default inputs
|
|
* @param keys table of available keys
|
|
* @param modifiers table of available modifiers
|
|
*/
|
|
HardwareInputSet(bool useDefault = false, const KeyTableEntry keys[] = 0, const ModifierTableEntry modifiers[] = 0);
|
|
|
|
virtual ~HardwareInputSet();
|
|
|
|
void addHardwareInput(const HardwareInput *input);
|
|
|
|
const HardwareInput *findHardwareInput(String id) const;
|
|
|
|
const HardwareInput *findHardwareInput(const HardwareInputCode code) const;
|
|
|
|
const HardwareInput *findHardwareInput(const KeyState& keystate) const;
|
|
|
|
const List<const HardwareInput *> &getHardwareInputs() const { return _inputs; }
|
|
|
|
uint size() const { return _inputs.size(); }
|
|
|
|
/**
|
|
* Add hardware inputs to the set out of a table.
|
|
* @param inputs table of available inputs
|
|
*/
|
|
void addHardwareInputs(const HardwareInputTableEntry inputs[]);
|
|
|
|
/**
|
|
* Add hardware inputs to the set out of key and modifier tables.
|
|
* @param keys table of available keys
|
|
* @param modifiers table of available modifiers
|
|
*/
|
|
void addHardwareInputs(const KeyTableEntry keys[], const ModifierTableEntry modifiers[]);
|
|
|
|
void removeHardwareInput(const HardwareInput *input);
|
|
|
|
private:
|
|
|
|
List<const HardwareInput *> _inputs;
|
|
};
|
|
|
|
} // End of namespace Common
|
|
|
|
#endif // #ifdef ENABLE_KEYMAPPER
|
|
|
|
#endif // #ifndef COMMON_HARDWARE_KEY_H
|