scummvm/backends/taskbar/win32/win32-taskbar.h
2021-12-26 18:48:43 +01:00

59 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKEND_WIN32_TASKBAR_H
#define BACKEND_WIN32_TASKBAR_H
#if defined(WIN32) && defined(USE_TASKBAR)
#include "common/str.h"
#include "common/taskbar.h"
class SdlWindow_Win32;
struct ITaskbarList3;
class Win32TaskbarManager final : public Common::TaskbarManager {
public:
Win32TaskbarManager(SdlWindow_Win32 *window);
virtual ~Win32TaskbarManager();
void setOverlayIcon(const Common::String &name, const Common::String &description) override;
void setProgressValue(int completed, int total) override;
void setProgressState(TaskbarProgressState state) override;
void setCount(int count) override;
void addRecent(const Common::String &name, const Common::String &description) override;
void notifyError() override;
void clearError() override;
private:
SdlWindow_Win32 *_window;
ITaskbarList3 *_taskbar;
// Count handling
HICON _icon;
int _count;
};
#endif
#endif // BACKEND_WIN32_TASKBAR_H