scummvm/backends/vkeybd/image-map.h
2021-12-26 18:48:43 +01:00

56 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_IMAGEMAP_H
#define COMMON_IMAGEMAP_H
#include "common/scummsys.h"
#ifdef ENABLE_VKEYBD
#include "common/hashmap.h"
#include "common/hash-str.h"
namespace Common {
struct Polygon;
class ImageMap {
public:
~ImageMap();
Polygon *createArea(const String &id);
void removeArea(const String &id);
void removeAllAreas();
String findMapArea(int16 x, int16 y);
protected:
typedef HashMap<String, Polygon *> AreaMap;
AreaMap _areas;
};
} // End of namespace Common
#endif // #ifdef ENABLE_VKEYBD
#endif // #ifndef COMMON_IMAGEMAP_H