scummvm/engines/made
Johannes Schickel 6588398ce6 MIDI: Send a reset MIDI device signal on startup.
This is currently done in the engine code. I adapted AGI, AGOS, DRACI,
GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset
device on startup. The sound output still works fine (started up a game
from every engine), so this should hopefully not introduce any regressions.

As far as I can tell it seems that SCUMM does send a proper device reset, so
I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am
not sure about SCI though.

This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI".

svn-id: r52736
2010-09-15 22:00:20 +00:00
..
database.cpp MADE: fixed bug 3029750 caused by caching from commit 46102. 2010-07-22 11:20:16 +00:00
database.h
detection.cpp Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the FM-Towns CD). 2010-07-16 20:00:16 +00:00
graphics.cpp
graphics.h
made.cpp MIDI: Send a reset MIDI device signal on startup. 2010-09-15 22:00:20 +00:00
made.h
module.mk
music.cpp MIDI: Send a reset MIDI device signal on startup. 2010-09-15 22:00:20 +00:00
music.h
pmvplayer.cpp
pmvplayer.h
redreader.cpp
redreader.h
resource.cpp Cleanup. 2010-07-16 23:10:41 +00:00
resource.h
screen.cpp
screen.h
screenfx.cpp
screenfx.h
script.cpp
script.h
scriptfuncs.cpp Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole. 2010-07-20 16:05:25 +00:00
scriptfuncs.h Implement PlayNote/StopNote and PlayTele/StopTele for The Manhole. 2010-07-20 16:05:25 +00:00
sound.cpp
sound.h