scummvm/engines/draci/detection.cpp
trembyle b9e7b1dfcd COMMON: ENGINES: Correct Czech language ISO code
1. Correct constant in common files
2. Add the old code to obsolete language codes
3. Replace all occurences in engine code
2022-03-04 18:29:02 +01:00

116 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "engines/metaengine.h"
#include "draci/draci.h"
static const DebugChannelDef debugFlagList[] = {
{Draci::kDraciGeneralDebugLevel, "general", "Draci general debug info"},
{Draci::kDraciBytecodeDebugLevel, "bytecode", "GPL bytecode instructions"},
{Draci::kDraciArchiverDebugLevel, "archiver", "BAR archiver debug info"},
{Draci::kDraciLogicDebugLevel, "logic", "Game logic debug info"},
{Draci::kDraciAnimationDebugLevel, "animation", "Animation debug info"},
{Draci::kDraciSoundDebugLevel, "sound", "Sound debug info"},
{Draci::kDraciWalkingDebugLevel, "walking", "Walking debug info"},
DEBUG_CHANNEL_END
};
static const PlainGameDescriptor draciGames[] = {
{ "draci", "Draci Historie" },
{ nullptr, nullptr }
};
namespace Draci {
const ADGameDescription gameDescriptions[] = {
{
"draci",
nullptr,
AD_ENTRY1s("INIT.DFW", "b890a5aeebaf16af39219cba2416b0a3", 906),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{
"draci",
nullptr,
AD_ENTRY1s("INIT.DFW", "9921c8f0045679a8f37eca8d41c5ec02", 906),
Common::CS_CZE,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{
"draci",
nullptr,
AD_ENTRY1s("INIT.DFW", "76b9b78a8a8809a240acc395df4d0715", 906),
Common::PL_POL,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{
"draci",
nullptr,
AD_ENTRY1s("INIT.DFW", "9a7115b91cdea361bcaff3e046ac7ded", 906),
Common::DE_DEU,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
AD_TABLE_END_MARKER
};
} // End of namespace Draci
class DraciMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
DraciMetaEngineDetection() : AdvancedMetaEngineDetection(Draci::gameDescriptions, sizeof(ADGameDescription), draciGames) {
}
const char *getEngineId() const override {
return "draci";
}
const char *getName() const override {
return "Draci Historie";
}
const char *getOriginalCopyright() const override {
return "Draci Historie (C) 1995 NoSense";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(DRACI_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, DraciMetaEngineDetection);