mirror of
https://github.com/libretro/scummvm.git
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171 lines
4.6 KiB
C++
171 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Originally written by Syn9 in FreeBASIC with SDL
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* http://syn9.thehideoutgames.com/index_backup.php
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*
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* Ported to plain C for GCW-Zero handheld by Dmitry Smagin
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* http://github.com/dmitrysmagin/griffon_legend
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*
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*
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* Programming/Graphics: Daniel "Syn9" Kennedy
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* Music/Sound effects: David Turner
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*
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* Beta testing and gameplay design help:
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* Deleter, Cha0s, Aether Fox, and Kiz
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*
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*/
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#include "common/system.h"
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#include "griffon/griffon.h"
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namespace Griffon {
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void GriffonEngine::addFloatIcon(int ico, float xloc, float yloc) {
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for (int i = 0; i < kMaxFloat; i++) {
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if (ABS(_floatIcon[i].framesLeft) < kEpsilon) {
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_floatIcon[i].framesLeft = 32;
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_floatIcon[i].x = xloc;
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_floatIcon[i].y = yloc;
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_floatIcon[i].ico = ico;
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return;
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}
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}
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}
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void GriffonEngine::addFloatText(const char *stri, float xloc, float yloc, int col) {
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for (int i = 0; i < kMaxFloat; i++) {
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if (ABS(_floatText[i].framesLeft) < kEpsilon) {
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_floatText[i].framesLeft = 32;
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_floatText[i].x = xloc;
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_floatText[i].y = yloc;
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_floatText[i].col = col;
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strcpy(_floatText[i].text, stri);
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return;
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}
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}
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}
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void GriffonEngine::eventText(const char *stri) {
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_videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0);
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_videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0);
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int x = 160 - 4 * strlen(stri);
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_ticks = g_system->getMillis();
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int pause_ticks = _ticks + 500;
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int b_ticks = _ticks;
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_videoBuffer->blit(*_videoBuffer3);
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_videoBuffer->blit(*_videoBuffer2);
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do {
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g_system->getEventManager()->pollEvent(_event);
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if ((_event.type == Common::EVENT_KEYDOWN || _event.type == Common::EVENT_CUSTOM_ENGINE_ACTION_START) && pause_ticks < _ticks)
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break;
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_videoBuffer2->blit(*_videoBuffer);
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int fr = 192;
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if (pause_ticks > _ticks)
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fr = 192 * (_ticks - b_ticks) / 500;
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if (fr > 192)
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fr = 192;
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_windowImg->setAlpha(fr, true);
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_windowImg->blit(*_videoBuffer);
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if (pause_ticks < _ticks)
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drawString(_videoBuffer, stri, x, 15, 0);
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g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h);
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g_system->updateScreen();
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g_system->getEventManager()->pollEvent(_event);
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g_system->delayMillis(10);
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_ticksPassed = _ticks;
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_ticks = g_system->getMillis();
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_ticksPassed = _ticks - _ticksPassed;
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_fpsr = (float)_ticksPassed / 24.0;
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_fp++;
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if (_ticks > _nextTicks) {
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_nextTicks = _ticks + 1000;
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_fps = _fp;
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_fp = 0;
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}
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g_system->delayMillis(10);
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} while (1);
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_videoBuffer3->blit(*_videoBuffer);
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_itemTicks = _ticks + 210;
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}
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void GriffonEngine::drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) {
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int xdif = x2 - x1;
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int ydif = y2 - y1;
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if (xdif == 0) {
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for (int y = y1; y <= y2; y++) {
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uint32 *temp = (uint32 *)buffer->getBasePtr(x1, y);
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*temp = col;
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}
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}
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if (ydif == 0) {
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for (int x = x1; x <= x2; x++) {
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uint32 *temp = (uint32 *)buffer->getBasePtr(x, y1);
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*temp = col;
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}
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}
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}
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void GriffonEngine::drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col) {
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int l = strlen(stri);
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for (int i = 0; i < l; i++) {
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rcDest.left = xloc + i * 8;
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rcDest.top = yloc;
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_fontChr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top);
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}
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}
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void GriffonEngine::drawProgress(int w, int wm) {
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long ccc = _videoBuffer->format.RGBToColor(0, 255, 0);
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rcDest.setWidth(w * 74 / wm);
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_videoBuffer->fillRect(rcDest, ccc);
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g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h);
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g_system->updateScreen();
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g_system->getEventManager()->pollEvent(_event);
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}
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} // end of namespace Griffon
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