scummvm/engines/griffon/gfx.cpp
2021-12-26 18:48:43 +01:00

171 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Originally written by Syn9 in FreeBASIC with SDL
* http://syn9.thehideoutgames.com/index_backup.php
*
* Ported to plain C for GCW-Zero handheld by Dmitry Smagin
* http://github.com/dmitrysmagin/griffon_legend
*
*
* Programming/Graphics: Daniel "Syn9" Kennedy
* Music/Sound effects: David Turner
*
* Beta testing and gameplay design help:
* Deleter, Cha0s, Aether Fox, and Kiz
*
*/
#include "common/system.h"
#include "griffon/griffon.h"
namespace Griffon {
void GriffonEngine::addFloatIcon(int ico, float xloc, float yloc) {
for (int i = 0; i < kMaxFloat; i++) {
if (ABS(_floatIcon[i].framesLeft) < kEpsilon) {
_floatIcon[i].framesLeft = 32;
_floatIcon[i].x = xloc;
_floatIcon[i].y = yloc;
_floatIcon[i].ico = ico;
return;
}
}
}
void GriffonEngine::addFloatText(const char *stri, float xloc, float yloc, int col) {
for (int i = 0; i < kMaxFloat; i++) {
if (ABS(_floatText[i].framesLeft) < kEpsilon) {
_floatText[i].framesLeft = 32;
_floatText[i].x = xloc;
_floatText[i].y = yloc;
_floatText[i].col = col;
strcpy(_floatText[i].text, stri);
return;
}
}
}
void GriffonEngine::eventText(const char *stri) {
_videoBuffer2->fillRect(Common::Rect(0, 0, _videoBuffer2->w, _videoBuffer2->h), 0);
_videoBuffer3->fillRect(Common::Rect(0, 0, _videoBuffer3->w, _videoBuffer3->h), 0);
int x = 160 - 4 * strlen(stri);
_ticks = g_system->getMillis();
int pause_ticks = _ticks + 500;
int b_ticks = _ticks;
_videoBuffer->blit(*_videoBuffer3);
_videoBuffer->blit(*_videoBuffer2);
do {
g_system->getEventManager()->pollEvent(_event);
if ((_event.type == Common::EVENT_KEYDOWN || _event.type == Common::EVENT_CUSTOM_ENGINE_ACTION_START) && pause_ticks < _ticks)
break;
_videoBuffer2->blit(*_videoBuffer);
int fr = 192;
if (pause_ticks > _ticks)
fr = 192 * (_ticks - b_ticks) / 500;
if (fr > 192)
fr = 192;
_windowImg->setAlpha(fr, true);
_windowImg->blit(*_videoBuffer);
if (pause_ticks < _ticks)
drawString(_videoBuffer, stri, x, 15, 0);
g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h);
g_system->updateScreen();
g_system->getEventManager()->pollEvent(_event);
g_system->delayMillis(10);
_ticksPassed = _ticks;
_ticks = g_system->getMillis();
_ticksPassed = _ticks - _ticksPassed;
_fpsr = (float)_ticksPassed / 24.0;
_fp++;
if (_ticks > _nextTicks) {
_nextTicks = _ticks + 1000;
_fps = _fp;
_fp = 0;
}
g_system->delayMillis(10);
} while (1);
_videoBuffer3->blit(*_videoBuffer);
_itemTicks = _ticks + 210;
}
void GriffonEngine::drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) {
int xdif = x2 - x1;
int ydif = y2 - y1;
if (xdif == 0) {
for (int y = y1; y <= y2; y++) {
uint32 *temp = (uint32 *)buffer->getBasePtr(x1, y);
*temp = col;
}
}
if (ydif == 0) {
for (int x = x1; x <= x2; x++) {
uint32 *temp = (uint32 *)buffer->getBasePtr(x, y1);
*temp = col;
}
}
}
void GriffonEngine::drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col) {
int l = strlen(stri);
for (int i = 0; i < l; i++) {
rcDest.left = xloc + i * 8;
rcDest.top = yloc;
_fontChr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top);
}
}
void GriffonEngine::drawProgress(int w, int wm) {
long ccc = _videoBuffer->format.RGBToColor(0, 255, 0);
rcDest.setWidth(w * 74 / wm);
_videoBuffer->fillRect(rcDest, ccc);
g_system->copyRectToScreen(_videoBuffer->getPixels(), _videoBuffer->pitch, 0, 0, _videoBuffer->w, _videoBuffer->h);
g_system->updateScreen();
g_system->getEventManager()->pollEvent(_event);
}
} // end of namespace Griffon