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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "sword1/console.h"
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#include "sword1/sword1.h"
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#include "sword1/sound.h"
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#include "common/config-manager.h"
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#include "common/str.h"
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namespace Sword1 {
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SwordConsole::SwordConsole(SwordEngine *vm) : GUI::Debugger(), _vm(vm) {
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assert(_vm);
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if (_vm->isMac())
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registerCmd("speechEndianness", WRAP_METHOD(SwordConsole, Cmd_SpeechEndianness));
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}
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SwordConsole::~SwordConsole() {
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}
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bool SwordConsole::Cmd_SpeechEndianness(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("Using %s speech\n", _vm->_sound->_bigEndianSpeech ? "be" : "le");
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return true;
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}
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if (argc == 2) {
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if (scumm_stricmp(argv[1], "le") == 0) {
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_vm->_sound->_bigEndianSpeech = false;
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return false;
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} else if (scumm_stricmp(argv[1], "be") == 0) {
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_vm->_sound->_bigEndianSpeech = true;
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return false;
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}
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}
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debugPrintf("Usage: %s [le | be]\n", argv[0]);
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return true;
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}
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} // End of namespace Sword
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