mirror of
https://github.com/libretro/scummvm.git
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296 lines
9.3 KiB
C++
296 lines
9.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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#include "common/archive.h"
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#include "common/config-manager.h"
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#include "common/savefile.h"
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#include "common/str-array.h"
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#include "common/system.h"
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#include "common/unzip.h"
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#include "sword25/sword25.h" // for kDebugScript
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#include "sword25/kernel/filesystemutil.h"
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#include "sword25/package/packagemanager.h"
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namespace Sword25 {
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const char PATH_SEPARATOR = '/';
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static Common::String normalizePath(const Common::String &path, const Common::String ¤tDirectory) {
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Common::String wholePath = (path.size() >= 1 && path[0] == PATH_SEPARATOR) ? path : currentDirectory + PATH_SEPARATOR + path;
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if (wholePath.size() == 0) {
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// The path list has no elements, therefore the root directory is returned
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return Common::String(PATH_SEPARATOR);
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}
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return Common::normalizePath(wholePath, PATH_SEPARATOR);
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}
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PackageManager::PackageManager(Kernel *pKernel) : Service(pKernel),
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_currentDirectory(PATH_SEPARATOR),
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_rootFolder(ConfMan.get("path")),
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_useEnglishSpeech(ConfMan.getBool("english_speech")) {
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if (!registerScriptBindings())
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error("Script bindings could not be registered.");
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else
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debugC(kDebugScript, "Script bindings registered.");
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}
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PackageManager::~PackageManager() {
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// Free the package list
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Common::List<ArchiveEntry *>::iterator i;
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for (i = _archiveList.begin(); i != _archiveList.end(); ++i)
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delete *i;
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}
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Common::String PackageManager::ensureSpeechLang(const Common::String &fileName) {
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if (!_useEnglishSpeech || fileName.size() < 9 || !fileName.hasPrefix("/speech/"))
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return fileName;
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// Always keep German speech as a fallback in case the English speech pack is not present.
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// However this means we cannot play with German text and English voice.
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if (fileName.hasPrefix("/speech/de"))
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return fileName;
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Common::String newFileName = "/speech/en";
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uint fileIdx = 9;
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while (fileIdx < fileName.size() && fileName[fileIdx] != '/')
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++fileIdx;
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if (fileIdx < fileName.size())
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newFileName += fileName.c_str() + fileIdx;
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return newFileName;
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}
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/**
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* Scans through the archive list for a specified file
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*/
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Common::ArchiveMemberPtr PackageManager::getArchiveMember(const Common::String &fileName) {
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Common::String fileName2 = ensureSpeechLang(fileName);
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// Loop through checking each archive
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Common::List<ArchiveEntry *>::iterator i;
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for (i = _archiveList.begin(); i != _archiveList.end(); ++i) {
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if (!fileName2.hasPrefix((*i)->_mountPath)) {
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// The mount path is in different subtree. Skipping
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continue;
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}
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// Look into the archive for the desired file
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Common::Archive *archiveFolder = (*i)->archive;
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// Construct relative path
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Common::String resPath(&fileName2.c_str()[(*i)->_mountPath.size()]);
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if (archiveFolder->hasFile(resPath)) {
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return archiveFolder->getMember(resPath);
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}
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}
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return Common::ArchiveMemberPtr();
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}
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bool PackageManager::loadPackage(const Common::String &fileName, const Common::String &mountPosition) {
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debug(3, "loadPackage(%s, %s)", fileName.c_str(), mountPosition.c_str());
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Common::Archive *zipFile = Common::makeZipArchive(fileName);
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if (zipFile == NULL) {
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error("Unable to mount file \"%s\" to \"%s\"", fileName.c_str(), mountPosition.c_str());
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return false;
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} else {
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debugC(kDebugResource, "Package '%s' mounted as '%s'.", fileName.c_str(), mountPosition.c_str());
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Common::ArchiveMemberList files;
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zipFile->listMembers(files);
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debug(3, "Capacity %d", files.size());
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for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); ++it)
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debug(3, "%s", (*it)->getName().c_str());
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_archiveList.push_front(new ArchiveEntry(zipFile, mountPosition));
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return true;
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}
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}
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bool PackageManager::loadDirectoryAsPackage(const Common::String &directoryName, const Common::String &mountPosition) {
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Common::FSNode directory(directoryName);
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Common::Archive *folderArchive = new Common::FSDirectory(directory, 6);
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if (!directory.exists() || (folderArchive == NULL)) {
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error("Unable to mount directory \"%s\" to \"%s\".", directoryName.c_str(), mountPosition.c_str());
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return false;
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} else {
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debugC(kDebugResource, "Directory '%s' mounted as '%s'.", directoryName.c_str(), mountPosition.c_str());
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Common::ArchiveMemberList files;
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folderArchive->listMembers(files);
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debug(0, "Capacity %d", files.size());
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_archiveList.push_front(new ArchiveEntry(folderArchive, mountPosition));
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return true;
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}
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}
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byte *PackageManager::getFile(const Common::String &fileName, uint *fileSizePtr) {
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const Common::String B25S_EXTENSION(".b25s");
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Common::SeekableReadStream *in;
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if (fileName.hasSuffix(B25S_EXTENSION)) {
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// Savegame loading logic
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Common::SaveFileManager *sfm = g_system->getSavefileManager();
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Common::InSaveFile *file = sfm->openForLoading(
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FileSystemUtil::getPathFilename(fileName));
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if (!file) {
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error("Could not load savegame \"%s\".", fileName.c_str());
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return 0;
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}
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if (fileSizePtr)
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*fileSizePtr = file->size();
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byte *buffer = new byte[file->size()];
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file->read(buffer, file->size());
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delete file;
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return buffer;
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}
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Common::ArchiveMemberPtr fileNode = getArchiveMember(normalizePath(fileName, _currentDirectory));
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if (!fileNode)
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return 0;
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if (!(in = fileNode->createReadStream()))
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return 0;
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// If the filesize is desired, then output the size
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if (fileSizePtr)
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*fileSizePtr = in->size();
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// Read the file
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byte *buffer = new byte[in->size()];
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int bytesRead = in->read(buffer, in->size());
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delete in;
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if (!bytesRead) {
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delete[] buffer;
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return NULL;
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}
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return buffer;
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}
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Common::SeekableReadStream *PackageManager::getStream(const Common::String &fileName) {
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Common::SeekableReadStream *in;
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Common::ArchiveMemberPtr fileNode = getArchiveMember(normalizePath(fileName, _currentDirectory));
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if (!fileNode)
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return 0;
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if (!(in = fileNode->createReadStream()))
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return 0;
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return in;
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}
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bool PackageManager::changeDirectory(const Common::String &directory) {
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// Get the path elements for the file
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_currentDirectory = normalizePath(directory, _currentDirectory);
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return true;
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}
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Common::String PackageManager::getAbsolutePath(const Common::String &fileName) {
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return normalizePath(ensureSpeechLang(fileName), _currentDirectory);
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}
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bool PackageManager::fileExists(const Common::String &fileName) {
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// FIXME: The current Zip implementation doesn't support getting a folder entry, which is needed for detecting
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// the English voice pack
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Common::String fileName2 = ensureSpeechLang(fileName);
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if (fileName2 == "/speech/en") {
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// To get around this, change to detecting one of the files in the folder
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bool exists = getArchiveMember(normalizePath(fileName2 + "/APO0001.ogg", _currentDirectory));
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if (!exists && _useEnglishSpeech) {
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_useEnglishSpeech = false;
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warning("English speech not found");
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}
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return exists;
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}
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Common::ArchiveMemberPtr fileNode = getArchiveMember(normalizePath(fileName2, _currentDirectory));
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return fileNode;
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}
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int PackageManager::doSearch(Common::ArchiveMemberList &list, const Common::String &filter, const Common::String &path, uint typeFilter) {
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Common::String normalizedFilter = normalizePath(ensureSpeechLang(filter), _currentDirectory);
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int num = 0;
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if (path.size() > 0)
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warning("STUB: PackageManager::doSearch(<%s>, <%s>, %d)", filter.c_str(), path.c_str(), typeFilter);
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// Loop through checking each archive
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Common::List<ArchiveEntry *>::iterator i;
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for (i = _archiveList.begin(); i != _archiveList.end(); ++i) {
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Common::ArchiveMemberList memberList;
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if (!normalizedFilter.hasPrefix((*i)->_mountPath)) {
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// The mount path is in different subtree. Skipping
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continue;
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}
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// Construct relative path
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Common::String resFilter(&normalizedFilter.c_str()[(*i)->_mountPath.size()]);
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if ((*i)->archive->listMatchingMembers(memberList, resFilter) == 0)
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continue;
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// Create a list of the matching names
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for (Common::ArchiveMemberList::iterator it = memberList.begin(); it != memberList.end(); ++it) {
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if (((typeFilter & PackageManager::FT_DIRECTORY) && (*it)->getName().hasSuffix("/")) ||
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((typeFilter & PackageManager::FT_FILE) && !(*it)->getName().hasSuffix("/"))) {
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// Do not add duplicate files
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bool found = false;
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for (Common::ArchiveMemberList::iterator it1 = list.begin(); it1 != list.end(); ++it1) {
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if ((*it1)->getName() == (*it)->getName()) {
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found = true;
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break;
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}
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}
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if (!found)
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list.push_back(*it);
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num++;
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}
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}
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}
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return num;
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}
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} // End of namespace Sword25
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