mirror of
https://github.com/libretro/scummvm.git
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372 lines
9.1 KiB
C++
372 lines
9.1 KiB
C++
// Residual - Virtual machine to run LucasArts' 3D adventure games
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// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef BITS_H
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#define BITS_H
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#include <SDL_byteorder.h>
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#include "stdafx.h"
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#include "vector3d.h"
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#include <stdlib.h>
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#include <stdio.h>
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// Use config.h, generated by configure
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#if defined(HAVE_CONFIG_H)
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#include "config.h"
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#endif
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#ifndef PI
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#define PI 3.14159265358979323846
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#endif
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#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
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template<typename T> inline T ABS (T x) { return (x>=0) ? x : -x; }
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template<typename T> inline T MIN (T a, T b) { return (a<b) ? a : b; }
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template<typename T> inline T MAX (T a, T b) { return (a>b) ? a : b; }
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#if defined(_MSC_VER)
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#define scumm_stricmp stricmp
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#define scumm_strnicmp strnicmp
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#define snprintf _snprintf
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#if defined(CHECK_HEAP)
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#undef CHECK_HEAP
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#define CHECK_HEAP checkHeap();
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#else
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#define CHECK_HEAP
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#endif
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#define SYSTEM_LITTLE_ENDIAN
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#define FORCEINLINE __forceinline
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#define NORETURN _declspec(noreturn)
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned long uint32;
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typedef unsigned int uint;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed long int32;
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#define START_PACK_STRUCTS pack(push, 1)
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#define END_PACK_STRUCTS pack(pop)
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#define GCC_PACK
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#elif defined(__MINGW32__)
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#define CHECK_HEAP
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#define SYSTEM_LITTLE_ENDIAN
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#define FORCEINLINE inline
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#define NORETURN __attribute__((__noreturn__))
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#define GCC_PACK __attribute__((packed))
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#define _HEAPOK 0
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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typedef unsigned int uint;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed int int32;
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#define START_PACK_STRUCTS pack (push, 1)
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#define END_PACK_STRUCTS pack(pop)
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#elif defined(UNIX)
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#define CHECK_HEAP
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#ifdef X11_BACKEND
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// You need to set this manually if necessary
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// #define SYSTEM_LITTLE_ENDIAN
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#else
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/* need this for the SDL_BYTEORDER define */
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#include <SDL_byteorder.h>
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SYSTEM_LITTLE_ENDIAN
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#elif SDL_BYTEORDER == SDL_BIG_ENDIAN
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#define SYSTEM_BIG_ENDIAN
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#else
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#error Neither SDL_BIG_ENDIAN nor SDL_LITTLE_ENDIAN is set.
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#endif
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#endif
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// You need to set this manually if necessary
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// #define SCUMM_NEED_ALIGNMENT
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#define FORCEINLINE inline
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#define CDECL
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#ifndef HAVE_CONFIG_H
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint;
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typedef unsigned int uint32;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed int int32;
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#endif
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#if defined(__DECCXX) // Assume alpha architecture
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#define INVERSE_MKID
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#define SCUMM_NEED_ALIGNMENT
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#endif
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#if defined(__GNUC__)
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#define START_PACK_STRUCTS
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#define END_PACK_STRUCTS
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#define GCC_PACK __attribute__((packed))
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#define NORETURN __attribute__((__noreturn__))
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#else
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#define START_PACK_STRUCTS pack (1)
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#define END_PACK_STRUCTS pack ()
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#define GCC_PACK
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#define NORETURN
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#endif
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#elif defined(__MORPHOS__)
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#define scumm_stricmp stricmp
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#define scumm_strnicmp strnicmp
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#define CHECK_HEAP
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#define FORCEINLINE inline
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#define CDECL
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned long uint32;
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typedef unsigned int uint;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed long int32;
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#if defined(__GNUC__)
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#define START_PACK_STRUCTS
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#define END_PACK_STRUCTS
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#define GCC_PACK __attribute__((packed))
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#define NORETURN __attribute__((__noreturn__))
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#else
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#define START_PACK_STRUCTS pack (1)
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#define END_PACK_STRUCTS pack ()
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#define GCC_PACK
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#define NORETURN
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#endif
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#define main morphos_main
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#elif defined(__DC__)
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#define CHECK_HEAP
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#define FORCEINLINE inline
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#define NORETURN __attribute__((__noreturn__))
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#define GCC_PACK __attribute__((packed))
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#define CDECL
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned long uint32;
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typedef unsigned int uint;
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typedef signed char int8;
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typedef signed short int16;
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typedef signed long int32;
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#define START_PACK_STRUCTS pack (push, 1)
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#define END_PACK_STRUCTS pack(pop)
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#else
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#error No system type defined
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#endif
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FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
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return ((a >> 24) & 0x000000FF) |
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((a >> 8) & 0x0000FF00) |
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((a << 8) & 0x00FF0000) |
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((a << 24) & 0xFF000000);
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}
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FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
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return ((a >> 8) & 0x00FF) + ((a << 8) & 0xFF00);
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}
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#if defined(SYSTEM_LITTLE_ENDIAN)
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#define PROTO_MKID(a) ((uint32) \
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(((a) >> 24) & 0x000000FF) | \
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(((a) >> 8) & 0x0000FF00) | \
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(((a) << 8) & 0x00FF0000) | \
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(((a) << 24) & 0xFF000000))
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#define PROTO_MKID_BE(a) ((uint32)(a))
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#if defined(INVERSE_MKID)
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# define MKID(a) PROTO_MKID_BE(a)
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# define MKID_BE(a) PROTO_MKID(a)
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#else
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# define MKID(a) PROTO_MKID(a)
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# define MKID_BE(a) PROTO_MKID_BE(a)
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#endif
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#define READ_UINT32(a) READ_LE_UINT32(a)
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#define FROM_LE_32(a) (a)
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#define FROM_LE_16(a) (a)
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#define TO_LE_32(a) (a)
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#define TO_LE_16(a) (a)
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#define TO_BE_32(a) SWAP_BYTES_32(a)
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#define TO_BE_16(a) SWAP_BYTES_16(a)
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#elif defined(SYSTEM_BIG_ENDIAN)
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#define MKID(a) (a)
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#define MKID_BE(a) (a)
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#define READ_UINT32(a) READ_BE_UINT32(a)
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#define FROM_LE_32(a) SWAP_BYTES_32(a)
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#define FROM_LE_16(a) SWAP_BYTES_16(a)
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#define TO_LE_32(a) SWAP_BYTES_32(a)
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#define TO_LE_16(a) SWAP_BYTES_16(a)
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#define TO_BE_32(a) (a)
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#define TO_BE_16(a) (a)
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#else
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#error No endianness defined
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#endif
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#if defined(SYSTEM_NEED_ALIGNMENT) || defined(SYSTEM_BIG_ENDIAN)
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FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[1] << 8) + b[0];
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}
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FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]);
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}
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FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 0);
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b[1] = (byte)(value >> 8);
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}
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FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 0);
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b[1] = (byte)(value >> 8);
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b[2] = (byte)(value >> 16);
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b[3] = (byte)(value >> 24);
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}
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#else
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FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
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return *(const uint16 *)(ptr);
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}
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FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
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return *(const uint32 *)(ptr);
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}
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FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
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*(uint16 *)(ptr) = value;
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}
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FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
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*(uint32 *)(ptr) = value;
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}
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#endif
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#if defined(SYSTEM_NEED_ALIGNMENT) || defined(SYSTEM_LITTLE_ENDIAN)
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FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
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const byte *b = (const byte *)ptr;
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return (b[0] << 8) + b[1];
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}
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FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
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const byte *b = (const byte*)ptr;
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return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]);
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}
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FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 8);
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b[1] = (byte)(value >> 0);
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}
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FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
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byte *b = (byte *)ptr;
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b[0] = (byte)(value >> 24);
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b[1] = (byte)(value >> 16);
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b[2] = (byte)(value >> 8);
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b[3] = (byte)(value >> 0);
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}
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#else
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FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
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return *(const uint16 *)(ptr);
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}
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FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
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return *(const uint32 *)(ptr);
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}
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FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
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*(uint16 *)(ptr) = value;
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}
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FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
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*(uint32 *)(ptr) = value;
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}
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#endif
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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inline float get_float(const char *data) {
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const unsigned char *udata = reinterpret_cast<const unsigned char *>(data);
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unsigned char fdata[4];
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fdata[0] = udata[3];
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fdata[1] = udata[2];
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fdata[2] = udata[1];
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fdata[3] = udata[0];
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return *(reinterpret_cast<const float *>(fdata));
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}
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#else
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inline float get_float(const char *data) {
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return *(reinterpret_cast<const float *>(data));
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}
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#endif
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inline Vector3d get_vector3d(const char *data) {
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return Vector3d(get_float(data), get_float(data + 4), get_float(data + 8));
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}
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#endif
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