mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-24 02:36:27 +00:00
195 lines
5.4 KiB
C++
195 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef CONSOLE_DIALOG_H
|
|
#define CONSOLE_DIALOG_H
|
|
|
|
#include "gui/dialog.h"
|
|
#include "common/str.h"
|
|
|
|
namespace GUI {
|
|
|
|
class ScrollBarWidget;
|
|
|
|
/*
|
|
FIXME #1: The console dialog code has some fundamental problems.
|
|
First of, note the conflict between the (constant) value kCharsPerLine, and the
|
|
(variable) value _pageWidth. Look a bit at the code to get familiar with them,
|
|
then return...
|
|
Now, why don't we just drop kCharsPerLine? Because of the problem of resizing!
|
|
When the user changes the scaler, the console will get resized. If the dialog
|
|
becomes smaller because of this, we may have to rewrap text. If the resolution
|
|
is then increased again, we'd end up with garbled content.
|
|
|
|
One can now either ignore this problem (and modify our code accordingly to
|
|
implement this simple rewrapping -- we currently don't do that at all!).
|
|
|
|
Or, one can go and implement a more complete console, by replacing the
|
|
_buffer by a real line buffer -- an array of char* pointers.
|
|
This will allow one to implement resizing perfectly, but has the drawback
|
|
of making things like scrolling, drawing etc. more complicated.
|
|
|
|
Either way, the current situation is bad, and we should resolve it one way
|
|
or the other (and if you can think of a third, feel free to suggest it).
|
|
|
|
|
|
|
|
FIXME #2: Another problem is that apparently _pageWidth isn't computed quite
|
|
correctly. The current line ends well before reaching the right side of the
|
|
console dialog. That's irritating and should be fixed.
|
|
|
|
|
|
FIXME #3: The scroll bar is not shown initially, but the area it would
|
|
occupy is not used for anything else. As a result, the gap described above
|
|
becomes even wider and thus even more irritating.
|
|
*/
|
|
class ConsoleDialog : public Dialog {
|
|
public:
|
|
typedef bool (*InputCallbackProc)(ConsoleDialog *console, const char *input, void *refCon);
|
|
typedef bool (*CompletionCallbackProc)(ConsoleDialog* console, const char *input, Common::String &completion, void *refCon);
|
|
|
|
protected:
|
|
enum {
|
|
kBufferSize = 32768,
|
|
kCharsPerLine = 128,
|
|
|
|
kHistorySize = 20
|
|
};
|
|
|
|
const Graphics::Font *_font;
|
|
|
|
char _buffer[kBufferSize];
|
|
int _linesInBuffer;
|
|
|
|
int _pageWidth;
|
|
int _linesPerPage;
|
|
|
|
int _currentPos;
|
|
int _scrollLine;
|
|
int _firstLineInBuffer;
|
|
|
|
int _promptStartPos;
|
|
int _promptEndPos;
|
|
|
|
bool _caretVisible;
|
|
uint32 _caretTime;
|
|
|
|
enum SlideMode {
|
|
kNoSlideMode,
|
|
kUpSlideMode,
|
|
kDownSlideMode
|
|
};
|
|
|
|
SlideMode _slideMode;
|
|
uint32 _slideTime;
|
|
|
|
ScrollBarWidget *_scrollBar;
|
|
|
|
// The _callbackProc is called whenver a data line is entered
|
|
//
|
|
InputCallbackProc _callbackProc;
|
|
void *_callbackRefCon;
|
|
|
|
// _completionCallbackProc is called when tab is pressed
|
|
CompletionCallbackProc _completionCallbackProc;
|
|
void *_completionCallbackRefCon;
|
|
|
|
Common::String _history[kHistorySize];
|
|
int _historySize;
|
|
int _historyIndex;
|
|
int _historyLine;
|
|
|
|
float _widthPercent, _heightPercent;
|
|
|
|
int _leftPadding;
|
|
int _rightPadding;
|
|
int _topPadding;
|
|
int _bottomPadding;
|
|
|
|
void slideUpAndClose();
|
|
|
|
public:
|
|
ConsoleDialog(float widthPercent, float heightPercent);
|
|
|
|
void open();
|
|
void close();
|
|
void drawDialog();
|
|
|
|
void handleTickle();
|
|
void reflowLayout();
|
|
void handleMouseWheel(int x, int y, int direction);
|
|
void handleKeyDown(Common::KeyState state);
|
|
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
|
|
|
|
int printFormat(int dummy, const char *format, ...) GCC_PRINTF(3, 4);
|
|
int vprintFormat(int dummy, const char *format, va_list argptr);
|
|
|
|
void printChar(int c);
|
|
|
|
void setInputCallback(InputCallbackProc proc, void *refCon) {
|
|
_callbackProc = proc;
|
|
_callbackRefCon = refCon;
|
|
}
|
|
void setCompletionCallback(CompletionCallbackProc proc, void *refCon) {
|
|
_completionCallbackProc = proc;
|
|
_completionCallbackRefCon = refCon;
|
|
}
|
|
|
|
int getCharsPerLine() {
|
|
return _pageWidth;
|
|
}
|
|
|
|
protected:
|
|
inline char &buffer(int idx) {
|
|
return _buffer[idx % kBufferSize];
|
|
}
|
|
|
|
void init();
|
|
|
|
int pos2line(int pos) { return (pos - (_scrollLine - _linesPerPage + 1) * kCharsPerLine) / kCharsPerLine; }
|
|
|
|
void drawLine(int line, bool restoreBg = true);
|
|
void drawCaret(bool erase);
|
|
void printCharIntern(int c);
|
|
void insertIntoPrompt(const char *str);
|
|
void print(const char *str);
|
|
void updateScrollBuffer();
|
|
void scrollToCurrent();
|
|
|
|
void defaultKeyDownHandler(Common::KeyState &state);
|
|
|
|
// Line editing
|
|
void specialKeys(int keycode);
|
|
void nextLine();
|
|
void killChar();
|
|
void killLine();
|
|
void killLastWord();
|
|
|
|
// History
|
|
void addToHistory(const Common::String &str);
|
|
void historyScroll(int direction);
|
|
};
|
|
|
|
} // End of namespace GUI
|
|
|
|
#endif
|