scummvm/backends/platform
2008-11-03 13:44:59 +00:00
..
dc Renamed FilesystemNode -> FSNode 2008-10-02 16:58:59 +00:00
ds Specified VECTOR_RENDERER_FORMAT to 1555 for DS build (at least from the code it looks like DS uses a 1555 overlay). 2008-10-31 13:20:13 +00:00
gp2x Added FIXME to GP2x port 2008-09-29 10:29:01 +00:00
iphone OSYSTEM: Pushed out some port specific code from common/system.cpp to the respective ports 2008-10-16 17:18:15 +00:00
maemo Removed trailing spaces. 2008-01-27 19:47:41 +00:00
null Fake 320x200 resolution instead of 200x320. 2008-09-02 13:17:40 +00:00
PalmOS OSYSTEM: Pushed out some port specific code from common/system.cpp to the respective ports 2008-10-16 17:18:15 +00:00
ps2 OSYSTEM: Pushed out some port specific code from common/system.cpp to the respective ports 2008-10-16 17:18:15 +00:00
psp Code formatting fixes 2008-10-19 21:06:26 +00:00
sdl Committed my patch #2216641 "GRAPHICS: PixelFormat introduction". 2008-11-03 13:44:59 +00:00
symbian Add game.cpp to makefile 2008-10-18 12:37:50 +00:00
wii build a wii binary per default 2008-08-11 22:44:29 +00:00
wince Renamed FilesystemNode -> FSNode 2008-10-02 16:58:59 +00:00