mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-18 06:31:02 +00:00

Also added various comments to document behavior. Minor JE_MULTI event (Fix concerned bad brackets code in the events.cpp for JE_MULTI (multiple fingers held down) ) fix and comments for mouse behavior Allow onHover to catch the mouse events instead of OnTrackBallEvent() Also the "system back" button is ignored for the Trackball too because we treat it as mouse in isMouse(e) check Add multitouch handler class. Handling and early filtering of multitouch events is moved in the new class.
1295 lines
39 KiB
C++
1295 lines
39 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#if defined(__ANDROID__)
|
|
|
|
// Allow use of stuff in <time.h>
|
|
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
|
|
|
|
// Disable printf override in common/forbidden.h to avoid
|
|
// clashes with log.h from the Android SDK.
|
|
// That header file uses
|
|
// __attribute__ ((format(printf, 3, 4)))
|
|
// which gets messed up by our override mechanism; this could
|
|
// be avoided by either changing the Android SDK to use the equally
|
|
// legal and valid
|
|
// __attribute__ ((format(printf, 3, 4)))
|
|
// or by refining our printf override to use a varadic macro
|
|
// (which then wouldn't be portable, though).
|
|
// Anyway, for now we just disable the printf override globally
|
|
// for the Android port
|
|
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
|
|
|
|
#include <android/input.h>
|
|
|
|
#include "backends/platform/android/android.h"
|
|
#include "backends/platform/android/graphics.h"
|
|
#include "backends/platform/android/jni-android.h"
|
|
|
|
// floating point. use sparingly
|
|
template<class T>
|
|
static inline T scalef(T in, float numerator, float denominator) {
|
|
return static_cast<float>(in) * numerator / denominator;
|
|
}
|
|
|
|
static const int kQueuedInputEventDelay = 50;
|
|
|
|
// event type
|
|
enum {
|
|
JE_SYS_KEY = 0,
|
|
JE_KEY = 1,
|
|
JE_DPAD = 2,
|
|
JE_DOWN = 3,
|
|
JE_SCROLL = 4,
|
|
JE_TAP = 5,
|
|
JE_DOUBLE_TAP = 6,
|
|
JE_MULTI = 7,
|
|
JE_BALL = 8,
|
|
JE_LMB_DOWN = 9,
|
|
JE_LMB_UP = 10,
|
|
JE_RMB_DOWN = 11,
|
|
JE_RMB_UP = 12,
|
|
JE_MOUSE_MOVE = 13,
|
|
JE_GAMEPAD = 14,
|
|
JE_JOYSTICK = 15,
|
|
JE_MMB_DOWN = 16,
|
|
JE_MMB_UP = 17,
|
|
JE_BMB_DOWN = 18,
|
|
JE_BMB_UP = 19,
|
|
JE_FMB_DOWN = 20,
|
|
JE_FMB_UP = 21,
|
|
JE_QUIT = 0x1000
|
|
};
|
|
|
|
// meta modifier
|
|
enum {
|
|
AMETA_CTRL_MASK = AMETA_CTRL_ON | AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON,
|
|
AMETA_META_MASK = AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON,
|
|
AMETA_SHIFT_MASK = AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON,
|
|
AMETA_ALT_MASK = AMETA_ALT_ON | AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON
|
|
};
|
|
|
|
// map android key codes to our kbd codes (common/keyboard.h)
|
|
static const Common::KeyCode jkeymap[] = {
|
|
Common::KEYCODE_INVALID, // AKEYCODE_UNKNOWN
|
|
Common::KEYCODE_LEFTSOFT, // AKEYCODE_SOFT_LEFT
|
|
Common::KEYCODE_RIGHTSOFT, // AKEYCODE_SOFT_RIGHT
|
|
Common::KEYCODE_AC_HOME, // AKEYCODE_HOME
|
|
Common::KEYCODE_AC_BACK, // AKEYCODE_BACK
|
|
Common::KEYCODE_CALL, // AKEYCODE_CALL
|
|
Common::KEYCODE_HANGUP, // AKEYCODE_ENDCALL
|
|
Common::KEYCODE_0, // AKEYCODE_0
|
|
Common::KEYCODE_1, // AKEYCODE_1
|
|
Common::KEYCODE_2, // AKEYCODE_2
|
|
Common::KEYCODE_3, // AKEYCODE_3
|
|
Common::KEYCODE_4, // AKEYCODE_4
|
|
Common::KEYCODE_5, // AKEYCODE_5
|
|
Common::KEYCODE_6, // AKEYCODE_6
|
|
Common::KEYCODE_7, // AKEYCODE_7
|
|
Common::KEYCODE_8, // AKEYCODE_8
|
|
Common::KEYCODE_9, // AKEYCODE_9
|
|
Common::KEYCODE_ASTERISK, // AKEYCODE_STAR
|
|
Common::KEYCODE_HASH, // AKEYCODE_POUND
|
|
Common::KEYCODE_UP, // AKEYCODE_DPAD_UP
|
|
Common::KEYCODE_DOWN, // AKEYCODE_DPAD_DOWN
|
|
Common::KEYCODE_LEFT, // AKEYCODE_DPAD_LEFT
|
|
Common::KEYCODE_RIGHT, // AKEYCODE_DPAD_RIGHT
|
|
Common::KEYCODE_SELECT, // AKEYCODE_DPAD_CENTER
|
|
Common::KEYCODE_VOLUMEUP, // AKEYCODE_VOLUME_UP
|
|
Common::KEYCODE_VOLUMEDOWN, // AKEYCODE_VOLUME_DOWN
|
|
Common::KEYCODE_POWER, // AKEYCODE_POWER
|
|
Common::KEYCODE_CAMERA, // AKEYCODE_CAMERA
|
|
Common::KEYCODE_CLEAR, // AKEYCODE_CLEAR
|
|
Common::KEYCODE_a, // AKEYCODE_A
|
|
Common::KEYCODE_b, // AKEYCODE_B
|
|
Common::KEYCODE_c, // AKEYCODE_C
|
|
Common::KEYCODE_d, // AKEYCODE_D
|
|
Common::KEYCODE_e, // AKEYCODE_E
|
|
Common::KEYCODE_f, // AKEYCODE_F
|
|
Common::KEYCODE_g, // AKEYCODE_G
|
|
Common::KEYCODE_h, // AKEYCODE_H
|
|
Common::KEYCODE_i, // AKEYCODE_I
|
|
Common::KEYCODE_j, // AKEYCODE_J
|
|
Common::KEYCODE_k, // AKEYCODE_K
|
|
Common::KEYCODE_l, // AKEYCODE_L
|
|
Common::KEYCODE_m, // AKEYCODE_M
|
|
Common::KEYCODE_n, // AKEYCODE_N
|
|
Common::KEYCODE_o, // AKEYCODE_O
|
|
Common::KEYCODE_p, // AKEYCODE_P
|
|
Common::KEYCODE_q, // AKEYCODE_Q
|
|
Common::KEYCODE_r, // AKEYCODE_R
|
|
Common::KEYCODE_s, // AKEYCODE_S
|
|
Common::KEYCODE_t, // AKEYCODE_T
|
|
Common::KEYCODE_u, // AKEYCODE_U
|
|
Common::KEYCODE_v, // AKEYCODE_V
|
|
Common::KEYCODE_w, // AKEYCODE_W
|
|
Common::KEYCODE_x, // AKEYCODE_X
|
|
Common::KEYCODE_y, // AKEYCODE_Y
|
|
Common::KEYCODE_z, // AKEYCODE_Z
|
|
Common::KEYCODE_COMMA, // AKEYCODE_COMMA
|
|
Common::KEYCODE_PERIOD, // AKEYCODE_PERIOD
|
|
Common::KEYCODE_LALT, // AKEYCODE_ALT_LEFT
|
|
Common::KEYCODE_RALT, // AKEYCODE_ALT_RIGHT
|
|
Common::KEYCODE_LSHIFT, // AKEYCODE_SHIFT_LEFT
|
|
Common::KEYCODE_RSHIFT, // AKEYCODE_SHIFT_RIGHT
|
|
Common::KEYCODE_TAB, // AKEYCODE_TAB
|
|
Common::KEYCODE_SPACE, // AKEYCODE_SPACE
|
|
Common::KEYCODE_LCTRL, // AKEYCODE_SYM
|
|
Common::KEYCODE_WWW, // AKEYCODE_EXPLORER
|
|
Common::KEYCODE_MAIL, // AKEYCODE_ENVELOPE
|
|
Common::KEYCODE_RETURN, // AKEYCODE_ENTER
|
|
Common::KEYCODE_BACKSPACE, // AKEYCODE_DEL
|
|
Common::KEYCODE_BACKQUOTE, // AKEYCODE_GRAVE
|
|
Common::KEYCODE_MINUS, // AKEYCODE_MINUS
|
|
Common::KEYCODE_EQUALS, // AKEYCODE_EQUALS
|
|
Common::KEYCODE_LEFTPAREN, // AKEYCODE_LEFT_BRACKET
|
|
Common::KEYCODE_RIGHTPAREN, // AKEYCODE_RIGHT_BRACKET
|
|
Common::KEYCODE_BACKSLASH, // AKEYCODE_BACKSLASH
|
|
Common::KEYCODE_SEMICOLON, // AKEYCODE_SEMICOLON
|
|
Common::KEYCODE_QUOTE, // AKEYCODE_APOSTROPHE
|
|
Common::KEYCODE_SLASH, // AKEYCODE_SLASH
|
|
Common::KEYCODE_AT, // AKEYCODE_AT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NUM
|
|
Common::KEYCODE_INVALID, // AKEYCODE_HEADSETHOOK
|
|
Common::KEYCODE_INVALID, // AKEYCODE_FOCUS
|
|
Common::KEYCODE_PLUS, // AKEYCODE_PLUS
|
|
Common::KEYCODE_MENU, // AKEYCODE_MENU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NOTIFICATION
|
|
Common::KEYCODE_AC_SEARCH, // AKEYCODE_SEARCH
|
|
Common::KEYCODE_AUDIOPLAYPAUSE, // AKEYCODE_MEDIA_PLAY_PAUSE
|
|
Common::KEYCODE_AUDIOSTOP, // AKEYCODE_MEDIA_STOP
|
|
Common::KEYCODE_AUDIONEXT, // AKEYCODE_MEDIA_NEXT
|
|
Common::KEYCODE_AUDIOPREV, // AKEYCODE_MEDIA_PREVIOUS
|
|
Common::KEYCODE_AUDIOREWIND, // AKEYCODE_MEDIA_REWIND
|
|
Common::KEYCODE_AUDIOFASTFORWARD, // AKEYCODE_MEDIA_FAST_FORWARD
|
|
Common::KEYCODE_MUTE, // AKEYCODE_MUTE
|
|
Common::KEYCODE_PAGEUP, // AKEYCODE_PAGE_UP
|
|
Common::KEYCODE_PAGEDOWN, // AKEYCODE_PAGE_DOWN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PICTSYMBOLS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_SWITCH_CHARSET
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_A
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_B
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_C
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_X
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_Y
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_Z
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_L1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_R1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_L2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_R2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_THUMBL
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_THUMBR
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_START
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_SELECT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_MODE
|
|
Common::KEYCODE_ESCAPE, // AKEYCODE_ESCAPE
|
|
Common::KEYCODE_DELETE, // AKEYCODE_FORWARD_DEL
|
|
Common::KEYCODE_LCTRL, // AKEYCODE_CTRL_LEFT
|
|
Common::KEYCODE_RCTRL, // AKEYCODE_CTRL_RIGHT
|
|
Common::KEYCODE_CAPSLOCK, // AKEYCODE_CAPS_LOCK
|
|
Common::KEYCODE_SCROLLOCK, // AKEYCODE_SCROLL_LOCK
|
|
Common::KEYCODE_LSUPER, // AKEYCODE_META_LEFT
|
|
Common::KEYCODE_RSUPER, // AKEYCODE_META_RIGHT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_FUNCTION
|
|
Common::KEYCODE_SYSREQ, // AKEYCODE_SYSRQ
|
|
Common::KEYCODE_BREAK, // AKEYCODE_BREAK
|
|
Common::KEYCODE_HOME, // AKEYCODE_MOVE_HOME
|
|
Common::KEYCODE_END, // AKEYCODE_MOVE_END
|
|
Common::KEYCODE_INSERT, // AKEYCODE_INSERT
|
|
Common::KEYCODE_AC_FORWARD, // AKEYCODE_FORWARD
|
|
Common::KEYCODE_AUDIOPLAY, // AKEYCODE_MEDIA_PLAY
|
|
Common::KEYCODE_AUDIOPAUSE, // AKEYCODE_MEDIA_PAUSE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_CLOSE
|
|
Common::KEYCODE_EJECT, // AKEYCODE_MEDIA_EJECT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_RECORD
|
|
Common::KEYCODE_F1, // AKEYCODE_F1
|
|
Common::KEYCODE_F2, // AKEYCODE_F2
|
|
Common::KEYCODE_F3, // AKEYCODE_F3
|
|
Common::KEYCODE_F4, // AKEYCODE_F4
|
|
Common::KEYCODE_F5, // AKEYCODE_F5
|
|
Common::KEYCODE_F6, // AKEYCODE_F6
|
|
Common::KEYCODE_F7, // AKEYCODE_F7
|
|
Common::KEYCODE_F8, // AKEYCODE_F8
|
|
Common::KEYCODE_F9, // AKEYCODE_F9
|
|
Common::KEYCODE_F10, // AKEYCODE_F10
|
|
Common::KEYCODE_F11, // AKEYCODE_F11
|
|
Common::KEYCODE_F12, // AKEYCODE_F12
|
|
Common::KEYCODE_NUMLOCK, // AKEYCODE_NUM_LOCK
|
|
Common::KEYCODE_KP0, // AKEYCODE_NUMPAD_0
|
|
Common::KEYCODE_KP1, // AKEYCODE_NUMPAD_1
|
|
Common::KEYCODE_KP2, // AKEYCODE_NUMPAD_2
|
|
Common::KEYCODE_KP3, // AKEYCODE_NUMPAD_3
|
|
Common::KEYCODE_KP4, // AKEYCODE_NUMPAD_4
|
|
Common::KEYCODE_KP5, // AKEYCODE_NUMPAD_5
|
|
Common::KEYCODE_KP6, // AKEYCODE_NUMPAD_6
|
|
Common::KEYCODE_KP7, // AKEYCODE_NUMPAD_7
|
|
Common::KEYCODE_KP8, // AKEYCODE_NUMPAD_8
|
|
Common::KEYCODE_KP9, // AKEYCODE_NUMPAD_9
|
|
Common::KEYCODE_KP_DIVIDE, // AKEYCODE_NUMPAD_DIVIDE
|
|
Common::KEYCODE_KP_MULTIPLY, // AKEYCODE_NUMPAD_MULTIPLY
|
|
Common::KEYCODE_KP_MINUS, // AKEYCODE_NUMPAD_SUBTRACT
|
|
Common::KEYCODE_KP_PLUS, // AKEYCODE_NUMPAD_ADD
|
|
Common::KEYCODE_KP_PERIOD, // AKEYCODE_NUMPAD_DOT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NUMPAD_COMMA
|
|
Common::KEYCODE_KP_ENTER, // AKEYCODE_NUMPAD_ENTER
|
|
Common::KEYCODE_KP_EQUALS, // AKEYCODE_NUMPAD_EQUALS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NUMPAD_LEFT_PAREN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NUMPAD_RIGHT_PAREN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_VOLUME_MUTE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_INFO
|
|
Common::KEYCODE_INVALID, // AKEYCODE_CHANNEL_UP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_CHANNEL_DOWN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_ZOOM_IN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_ZOOM_OUT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV
|
|
Common::KEYCODE_INVALID, // AKEYCODE_WINDOW
|
|
Common::KEYCODE_INVALID, // AKEYCODE_GUIDE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_DVR
|
|
Common::KEYCODE_AC_BOOKMARKS, // AKEYCODE_BOOKMARK
|
|
Common::KEYCODE_INVALID, // AKEYCODE_CAPTIONS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_SETTINGS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_POWER
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STB_POWER
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STB_INPUT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_AVR_POWER
|
|
Common::KEYCODE_INVALID, // AKEYCODE_AVR_INPUT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PROG_RED
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PROG_GREEN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PROG_YELLOW
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PROG_BLUE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_APP_SWITCH
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_3
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_4
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_5
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_6
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_7
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_8
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_9
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_10
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_11
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_12
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_13
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_14
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_15
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BUTTON_16
|
|
Common::KEYCODE_INVALID, // AKEYCODE_LANGUAGE_SWITCH
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MANNER_MODE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_3D_MODE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_CONTACTS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_CALENDAR
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MUSIC
|
|
Common::KEYCODE_CALCULATOR, // AKEYCODE_CALCULATOR
|
|
Common::KEYCODE_INVALID, // AKEYCODE_ZENKAKU_HANKAKU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_EISU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MUHENKAN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_HENKAN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_KATAKANA_HIRAGANA
|
|
Common::KEYCODE_INVALID, // AKEYCODE_YEN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_RO
|
|
Common::KEYCODE_INVALID, // AKEYCODE_KANA
|
|
Common::KEYCODE_INVALID, // AKEYCODE_ASSIST
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BRIGHTNESS_DOWN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_BRIGHTNESS_UP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_AUDIO_TRACK
|
|
Common::KEYCODE_SLEEP, // AKEYCODE_SLEEP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_WAKEUP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_PAIRING
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_TOP_MENU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_11
|
|
Common::KEYCODE_INVALID, // AKEYCODE_12
|
|
Common::KEYCODE_INVALID, // AKEYCODE_LAST_CHANNEL
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_DATA_SERVICE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_VOICE_ASSIST
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_RADIO_SERVICE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_TELETEXT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_NUMBER_ENTRY
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_TERRESTRIAL_ANALOG
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_TERRESTRIAL_DIGITAL
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_SATELLITE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_SATELLITE_BS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_SATELLITE_CS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_SATELLITE_SERVICE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_NETWORK
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_ANTENNA_CABLE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_HDMI_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_HDMI_2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_HDMI_3
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_HDMI_4
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_COMPOSITE_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_COMPOSITE_2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_COMPONENT_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_COMPONENT_2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_INPUT_VGA_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_AUDIO_DESCRIPTION
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_ZOOM_MODE
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_CONTENTS_MENU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_MEDIA_CONTEXT_MENU
|
|
Common::KEYCODE_INVALID, // AKEYCODE_TV_TIMER_PROGRAMMING
|
|
Common::KEYCODE_HELP, // AKEYCODE_HELP
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NAVIGATE_PREVIOUS
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NAVIGATE_NEXT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NAVIGATE_IN
|
|
Common::KEYCODE_INVALID, // AKEYCODE_NAVIGATE_OUT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STEM_PRIMARY
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STEM_1
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STEM_2
|
|
Common::KEYCODE_INVALID, // AKEYCODE_STEM_3
|
|
Common::KEYCODE_INVALID, // AKEYCODE_DPAD_UP_LEFT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_DPAD_DOWN_LEFT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_DPAD_UP_RIGHT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_DPAD_DOWN_RIGHT
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_SKIP_FORWARD
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_SKIP_BACKWARD
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_STEP_FORWARD
|
|
Common::KEYCODE_INVALID, // AKEYCODE_MEDIA_STEP_BACKWARD
|
|
Common::KEYCODE_INVALID, // AKEYCODE_SOFT_SLEEP
|
|
Common::KEYCODE_CUT, // AKEYCODE_CUT
|
|
Common::KEYCODE_COPY, // AKEYCODE_COPY
|
|
Common::KEYCODE_PASTE // AKEYCODE_PASTE
|
|
};
|
|
|
|
void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
|
|
int arg4, int arg5, int arg6) {
|
|
Common::Event e;
|
|
|
|
switch (type) {
|
|
case JE_SYS_KEY:
|
|
// fall through
|
|
case JE_KEY:
|
|
switch (arg1) {
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
break;
|
|
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = Common::EVENT_KEYUP;
|
|
break;
|
|
|
|
default:
|
|
LOGE("unhandled jaction on key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
if (arg2 < 1 || arg2 > ARRAYSIZE(jkeymap)) {
|
|
if (arg3 < 1) {
|
|
LOGE("received invalid keycode: %d (%d)", arg2, arg3);
|
|
return;
|
|
} else {
|
|
// lets bet on the ascii code
|
|
e.kbd.keycode = Common::KEYCODE_INVALID;
|
|
}
|
|
} else {
|
|
e.kbd.keycode = jkeymap[arg2];
|
|
}
|
|
|
|
if (arg5 > 0) {
|
|
e.kbdRepeat = true;
|
|
}
|
|
|
|
// map special keys to 'our' ascii codes
|
|
switch (e.kbd.keycode) {
|
|
case Common::KEYCODE_BACKSPACE:
|
|
// LOGD("received BACKSPACE");
|
|
e.kbd.ascii = Common::ASCII_BACKSPACE;
|
|
break;
|
|
|
|
case Common::KEYCODE_TAB:
|
|
e.kbd.ascii = Common::ASCII_TAB;
|
|
break;
|
|
|
|
case Common::KEYCODE_RETURN:
|
|
e.kbd.ascii = Common::ASCII_RETURN;
|
|
break;
|
|
|
|
case Common::KEYCODE_ESCAPE:
|
|
e.kbd.ascii = Common::ASCII_ESCAPE;
|
|
break;
|
|
|
|
case Common::KEYCODE_SPACE:
|
|
e.kbd.ascii = Common::ASCII_SPACE;
|
|
break;
|
|
|
|
case Common::KEYCODE_F1:
|
|
e.kbd.ascii = Common::ASCII_F1;
|
|
break;
|
|
|
|
case Common::KEYCODE_F2:
|
|
e.kbd.ascii = Common::ASCII_F2;
|
|
break;
|
|
|
|
case Common::KEYCODE_F3:
|
|
e.kbd.ascii = Common::ASCII_F3;
|
|
break;
|
|
|
|
case Common::KEYCODE_F4:
|
|
e.kbd.ascii = Common::ASCII_F4;
|
|
break;
|
|
|
|
case Common::KEYCODE_F5:
|
|
e.kbd.ascii = Common::ASCII_F5;
|
|
break;
|
|
|
|
case Common::KEYCODE_F6:
|
|
e.kbd.ascii = Common::ASCII_F6;
|
|
break;
|
|
|
|
case Common::KEYCODE_F7:
|
|
e.kbd.ascii = Common::ASCII_F7;
|
|
break;
|
|
|
|
case Common::KEYCODE_F8:
|
|
e.kbd.ascii = Common::ASCII_F8;
|
|
break;
|
|
|
|
case Common::KEYCODE_F9:
|
|
e.kbd.ascii = Common::ASCII_F9;
|
|
break;
|
|
|
|
case Common::KEYCODE_F10:
|
|
e.kbd.ascii = Common::ASCII_F10;
|
|
break;
|
|
|
|
case Common::KEYCODE_F11:
|
|
e.kbd.ascii = Common::ASCII_F11;
|
|
break;
|
|
|
|
case Common::KEYCODE_F12:
|
|
e.kbd.ascii = Common::ASCII_F12;
|
|
break;
|
|
|
|
default:
|
|
e.kbd.ascii = arg3;
|
|
break;
|
|
}
|
|
|
|
// arg4 is the metastate of the key press event
|
|
// check for "Shift" key modifier
|
|
if (arg4 & AMETA_SHIFT_MASK) {
|
|
e.kbd.flags |= Common::KBD_SHIFT;
|
|
}
|
|
|
|
// We revert the commit to disable the Alt modifier
|
|
// TODO revisit this old comment from commit https://github.com/scummvm/scummvm/commit/bfecb37501b6fdc35f2802216db5fb2b0e54b8ee
|
|
// for possible issues with physical keyboards and Fn key combos.
|
|
// It still seems like a bad idea to disable Alt key combos over Fn key combos
|
|
// and our keymapper should be able to handle this issue anyway
|
|
// (since it explicitly shows what key combination results from pressing keys, when the user edits a key mapping)
|
|
// More info: Back then we were checking for JMETA_ALT (defined as 0x02) which is now NDK's AMETA_ALT_ON (0x02) (see https://developer.android.com/ndk/reference/group/input)
|
|
// JMETA_ALT was defined in our own enum. (see full old file: https://github.com/scummvm/scummvm/blob/bfecb37501b6fdc35f2802216db5fb2b0e54b8ee/backends/platform/android/events.cpp#L113)
|
|
// Old comment:
|
|
// JMETA_ALT (0x02) is Fn on physical keyboards!
|
|
// when mapping this to ALT - as we know it from PC keyboards - all
|
|
// Fn combos will be broken (like Fn+q, which needs to end as 1 and
|
|
// not ALT+1). Do not want.
|
|
//if (arg4 & JMETA_ALT)
|
|
// e.kbd.flags |= Common::KBD_ALT;
|
|
// end of old comment --
|
|
// check for "Alt" key modifier
|
|
if (arg4 & (AMETA_ALT_MASK)) {
|
|
e.kbd.flags |= Common::KBD_ALT;
|
|
}
|
|
|
|
// check for "Ctrl" key modifier (We set Sym key to also behave as Ctrl)
|
|
if (arg4 & (AMETA_SYM_ON | AMETA_CTRL_MASK)) {
|
|
e.kbd.flags |= Common::KBD_CTRL;
|
|
}
|
|
|
|
// check for "Meta" key modifier
|
|
if (arg4 & (AMETA_META_MASK)) {
|
|
e.kbd.flags |= Common::KBD_META;
|
|
}
|
|
|
|
// check for CAPS key modifier
|
|
if (arg4 & (AMETA_CAPS_LOCK_ON)) {
|
|
e.kbd.flags |= Common::KBD_CAPS;
|
|
}
|
|
|
|
// check for NUM Lock key modifier
|
|
if (arg4 & (AMETA_NUM_LOCK_ON)) {
|
|
e.kbd.flags |= Common::KBD_NUM;
|
|
}
|
|
|
|
// check for Scroll Lock key modifier
|
|
if (arg4 & (AMETA_SCROLL_LOCK_ON)) {
|
|
e.kbd.flags |= Common::KBD_SCRL;
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_DPAD:
|
|
switch (arg2) {
|
|
case AKEYCODE_DPAD_UP:
|
|
// fall through
|
|
case AKEYCODE_DPAD_DOWN:
|
|
// fall through
|
|
case AKEYCODE_DPAD_LEFT:
|
|
// fall through
|
|
case AKEYCODE_DPAD_RIGHT:
|
|
if (arg1 != AKEY_EVENT_ACTION_DOWN)
|
|
return;
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
{
|
|
int16 *c;
|
|
int s;
|
|
|
|
if (arg2 == AKEYCODE_DPAD_UP || arg2 == AKEYCODE_DPAD_DOWN) {
|
|
c = &e.mouse.y;
|
|
s = _eventScaleY;
|
|
} else {
|
|
c = &e.mouse.x;
|
|
s = _eventScaleX;
|
|
}
|
|
|
|
// the longer the button held, the faster the pointer is
|
|
// TODO put these values in some option dlg?
|
|
int f = CLIP(arg5, 1, 8) * _dpad_scale * 100 / s;
|
|
|
|
if (arg2 == AKEYCODE_DPAD_UP || arg2 == AKEYCODE_DPAD_LEFT) {
|
|
*c -= f;
|
|
} else {
|
|
*c += f;
|
|
}
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case AKEYCODE_DPAD_CENTER:
|
|
switch (arg1) {
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
break;
|
|
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
|
|
default:
|
|
LOGE("unhandled jaction on dpad key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
}
|
|
|
|
case JE_DOWN:
|
|
// LOGD("JE_DOWN");
|
|
_touch_pt_down = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
_touch_pt_scroll.x = -1;
|
|
_touch_pt_scroll.y = -1;
|
|
break;
|
|
|
|
case JE_SCROLL:
|
|
// LOGD("JE_SCROLL");
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
if (_touch_pt_scroll.x == -1 && _touch_pt_scroll.y == -1) {
|
|
_touch_pt_scroll.x = arg3;
|
|
_touch_pt_scroll.y = arg4;
|
|
return;
|
|
}
|
|
|
|
e.mouse.x = (arg3 - _touch_pt_scroll.x) * 100 / _touchpad_scale;
|
|
e.mouse.y = (arg4 - _touch_pt_scroll.y) * 100 / _touchpad_scale;
|
|
e.mouse += _touch_pt_down;
|
|
|
|
} else {
|
|
e.mouse.x = arg3;
|
|
e.mouse.y = arg4;
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_TAP:
|
|
// arg1 = mouse x
|
|
// arg2 = mouse y
|
|
// arg3 is (int)(e.getEventTime() - e.getDownTime())
|
|
// LOGD("JE_TAP - arg3 %d", arg3);
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
} else {
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
}
|
|
|
|
{
|
|
Common::EventType down, up;
|
|
|
|
// Based on this check, we check how long the tap finger was held down
|
|
// and distinguish cases for:
|
|
// > 1.0 seconds: Middle Mouse Button
|
|
// > 0.5 seconds: Right Mouse Button
|
|
// < 0.5 seconds: Left Mouse Button
|
|
// Due to how these are detected we cannot have hold and move detection for any of them
|
|
// They only act as clicks
|
|
// Note: for hold one finger and move gesture, this is the "move cursor around" action.
|
|
// Thus, the simple tap and hold cannot be used for "hold left mouse button and drag" behavior.
|
|
// This is the reason we use "double tap and move" to emulate that specific behavior.
|
|
// TODO This might be unwanted "alternate" behavior (better to have it as optional?)
|
|
// TODO put these time (in milliseconds) values in some option dlg?
|
|
if (arg3 > 1000) {
|
|
// LOGD("JE_TAP - arg3 %d --> Middle Mouse Button", arg3);
|
|
down = Common::EVENT_MBUTTONDOWN;
|
|
up = Common::EVENT_MBUTTONUP;
|
|
} else if (arg3 > 500) {
|
|
// LOGD("JE_TAP - arg3 %d --> Right Mouse Button", arg3);
|
|
down = Common::EVENT_RBUTTONDOWN;
|
|
up = Common::EVENT_RBUTTONUP;
|
|
} else {
|
|
// LOGD("JE_TAP - arg3 %d --> Left Mouse Button", arg3);
|
|
down = Common::EVENT_LBUTTONDOWN;
|
|
up = Common::EVENT_LBUTTONUP;
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
|
|
// LOGD("JE_TAP - _queuedEventTime %d ", _queuedEventTime);
|
|
if (_queuedEventTime) {
|
|
// if another event is queued to be served by PollEvent (but not in _event_queue)
|
|
// at the time of this JE_TAP event
|
|
// then push that pending _queuedEvent event to the queue for direct service
|
|
// This is done because we will replace the _queuedEvent below
|
|
// LOGD("JE_TAP -pushing old _queuedEvent to event queue");
|
|
_event_queue.push(_queuedEvent);
|
|
}
|
|
|
|
if (!_touchpad_mode) {
|
|
_event_queue.push(e);
|
|
}
|
|
|
|
e.type = down;
|
|
_event_queue.push(e);
|
|
|
|
e.type = up;
|
|
_queuedEvent = e;
|
|
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
|
|
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
return;
|
|
|
|
case JE_DOUBLE_TAP:
|
|
// arg1 = mouse x
|
|
// arg2 = mouse y
|
|
// arg3 = AMOTION_EVENT_ACTION_DOWN, AMOTION_EVENT_ACTION_UP, AMOTION_EVENT_ACTION_MOVE
|
|
// LOGD("JE_DOUBLE_TAP - arg3 %d", arg3);
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
} else {
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
}
|
|
|
|
{
|
|
Common::EventType dptype = Common::EVENT_INVALID;
|
|
|
|
switch (arg3) {
|
|
case AMOTION_EVENT_ACTION_DOWN:
|
|
dptype = Common::EVENT_LBUTTONDOWN;
|
|
_touch_pt_dt.x = -1;
|
|
_touch_pt_dt.y = -1;
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_UP:
|
|
dptype = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_MOVE:
|
|
// held and moved
|
|
if (_touch_pt_dt.x == -1 && _touch_pt_dt.y == -1) {
|
|
_touch_pt_dt.x = arg1;
|
|
_touch_pt_dt.y = arg2;
|
|
return;
|
|
}
|
|
|
|
dptype = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse.x = (arg1 - _touch_pt_dt.x) * 100 / _touchpad_scale;
|
|
e.mouse.y = (arg2 - _touch_pt_dt.y) * 100 / _touchpad_scale;
|
|
e.mouse += _touch_pt_down;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
LOGE("JE_DOUBLE_TAP - unhandled jaction on double tap: %d", arg3);
|
|
return;
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
_event_queue.push(e);
|
|
e.type = dptype;
|
|
_event_queue.push(e);
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
return;
|
|
|
|
case JE_MULTI:
|
|
// Documentation: https://developer.android.com/training/gestures/multi
|
|
// TODO also look into: https://developer.android.com/training/gestures/movement
|
|
// for possible tweaks to gesture detection
|
|
// arg1 = fingers down
|
|
// arg2 = AMOTION_EVENT_ACTION_POINTER_DOWN, AMOTION_EVENT_ACTION_POINTER_UP, CANCEL, OUTSIDE, MOVE
|
|
// we handle CANCEL and OUTSIDE externally
|
|
//
|
|
// TODO Other related events for Android multitouch gestures events are:
|
|
// - ACTION_DOWN — For the first pointer that touches the screen. This starts the gesture. The pointer data for this pointer is always at index 0 in the MotionEvent.
|
|
// - ACTION_MOVE — A change has happened during a press gesture
|
|
// - ACTION_UP — Sent when the last pointer leaves the screen.
|
|
// LOGD("JE_MULTI - fingersDown=%d arg2=%d", arg1, arg2);
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
} else {
|
|
e.mouse.x = arg3;
|
|
e.mouse.y = arg4;
|
|
}
|
|
|
|
{
|
|
Common::EventType multitype = Common::EVENT_INVALID;
|
|
|
|
switch (arg2 & AMOTION_EVENT_ACTION_MASK) {
|
|
case AMOTION_EVENT_ACTION_POINTER_DOWN:
|
|
// (From Android Developers documentation)
|
|
// [This event is fired] For extra pointers that enter the screen beyond the first.
|
|
// The pointer data for this pointer is at the index returned by getActionIndex()
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_DOWN fingersDown: %d", arg1);
|
|
// if (arg1 > _fingersDown) {
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_DOWN changing _fingersDown to arg1: %d", arg1);
|
|
// _fingersDown = arg1;
|
|
// }
|
|
|
|
_touch_pt_multi.x = -1;
|
|
_touch_pt_multi.y = -1;
|
|
|
|
// TODO also handle Cancel event
|
|
// TODO also handle going from 3 to 2 fingers
|
|
// TODO also handle case of receiving a new ACTION_DOWN without first having received an ACTION_UP
|
|
switch (arg1) {
|
|
case 2:
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_DOWN arg1: %d --> Right Mouse Button", arg1);
|
|
multitype = Common::EVENT_RBUTTONDOWN;
|
|
//up = Common::EVENT_RBUTTONUP;
|
|
// // Don't add immediately in case it is superseded by a third finger --> middle mouse button
|
|
break;
|
|
|
|
case 3:
|
|
// if (_queuedEventTime && _queuedEvent.type == Common::EVENT_RBUTTONDOWN) {
|
|
// _queuedEventTime = 0; // cancel right mouse button down
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_DOWN arg1: %d --> Middle Mouse Button", arg1);
|
|
// multitype = Common::EVENT_MBUTTONDOWN;
|
|
// }
|
|
multitype = Common::EVENT_MBUTTONDOWN;
|
|
//up = Common::EVENT_MBUTTONUP;
|
|
break;
|
|
|
|
default:
|
|
LOGE("AMOTION_EVENT_ACTION_POINTER_DOWN - unmapped multi tap (arg1): %d", arg1);
|
|
return;
|
|
}
|
|
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_CANCEL:
|
|
// LOGD("AMOTION_EVENT_ACTION_CANCEL - (arg1): %d", arg1);
|
|
return;
|
|
|
|
case AMOTION_EVENT_ACTION_OUTSIDE:
|
|
// LOGD("AMOTION_EVENT_ACTION_OUTSIDE - (arg1): %d", arg1);
|
|
return;
|
|
|
|
case AMOTION_EVENT_ACTION_POINTER_UP:
|
|
// (From Android Developers documentation)
|
|
// Sent when a non-primary pointer goes up.
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_UP arg1: %d", arg1);
|
|
// if (arg1 != _fingersDown) {
|
|
// LOGD("returning as AMOTION_EVENT_ACTION_POINTER_UP arg1 != _fingersDown");
|
|
// _fingersDown = 0;
|
|
// return;
|
|
// }
|
|
|
|
//Common::EventType up;
|
|
|
|
switch (arg1) {
|
|
case 2:
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_UP arg1: %d --> Right Mouse Button", arg1);
|
|
//e.type = Common::EVENT_RBUTTONDOWN;
|
|
//up = Common::EVENT_RBUTTONUP;
|
|
multitype = Common::EVENT_RBUTTONUP;
|
|
break;
|
|
|
|
case 3:
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_UP arg1: %d --> Middle Mouse Button", arg1);
|
|
//e.type = Common::EVENT_MBUTTONDOWN;
|
|
//up = Common::EVENT_MBUTTONUP;
|
|
multitype = Common::EVENT_MBUTTONUP;
|
|
break;
|
|
|
|
default:
|
|
LOGE("AMOTION_EVENT_ACTION_POINTER_UP - unmapped multi tap (arg1): %d", arg1);
|
|
return;
|
|
}
|
|
|
|
// e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
//
|
|
// _event_queue_lock->lock();
|
|
//
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_UP - _queuedEventTime %d ", _queuedEventTime);
|
|
// if (_queuedEventTime) {
|
|
// LOGD("AMOTION_EVENT_ACTION_POINTER_UP -pushing _queuedEvent (up) to event queue");
|
|
// _event_queue.push(_queuedEvent);
|
|
// }
|
|
//
|
|
// _event_queue.push(e);
|
|
//
|
|
// e.type = up;
|
|
// _queuedEvent = e;
|
|
// _queuedEventTime = getMillis() + kQueuedInputEventDelay;
|
|
//
|
|
// _event_queue_lock->unlock();
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_MOVE:
|
|
// TODO wrong event?
|
|
// https://developer.android.com/training/gestures/movement
|
|
// https://developer.android.com/training/gestures/multi
|
|
//
|
|
// LOGD("AMOTION_EVENT_ACTION_MOVE arg1: %d", arg1);
|
|
// held and moved
|
|
if (_touch_pt_multi.x == -1 && _touch_pt_multi.y == -1) {
|
|
_touch_pt_multi.x = arg3;
|
|
_touch_pt_multi.y = arg4;
|
|
return;
|
|
}
|
|
|
|
multitype = Common::EVENT_MOUSEMOVE;
|
|
|
|
// TODO TO TEST for non-touchpad mode too!
|
|
if (_touchpad_mode) {
|
|
e.mouse.x = (arg3 - _touch_pt_multi.x) * 100 / _touchpad_scale;
|
|
e.mouse.y = (arg4 - _touch_pt_multi.y) * 100 / _touchpad_scale;
|
|
e.mouse += _touch_pt_down; // TODO maybe we need another reference point???
|
|
}
|
|
break;
|
|
|
|
default:
|
|
LOGE("JE_MULTI - unhandled jaction on multi tap: %d", arg2);
|
|
return;
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
if (_queuedEventTime) {
|
|
// // if another event is queued to be served by PollEvent (but not in _event_queue)
|
|
// // at the time of this JE_MULTI event
|
|
// // then push that pending _queuedEvent event to the queue for direct service
|
|
// // This is done because we will push a new event to the queue and also might replace the _queuedEvent below
|
|
// LOGD("JE_MULTI -pushing old _queuedEvent to event queue");
|
|
_event_queue.push(_queuedEvent);
|
|
}
|
|
// if (_queuedEventTime && _queuedEvent.type != Common::EVENT_RBUTTONDOWN) {
|
|
// // if another event is queued to be served by PollEvent (but not in _event_queue)
|
|
// // and it is not Common::EVENT_RBUTTONDOWN (which is only created by the JE_MULTI event as a _queuedEvent)
|
|
// // at the time of this JE_MULTI event
|
|
// // then push that pending _queuedEvent event to the queue for direct service
|
|
// // This is done because we will push a new event to the queue and also might replace the _queuedEvent below
|
|
// LOGD("JE_MULTI -pushing old _queuedEvent to event queue");
|
|
// _event_queue.push(_queuedEvent);
|
|
// }
|
|
|
|
// push the default move event
|
|
_event_queue.push(e);
|
|
e.type = multitype;
|
|
|
|
if (e.type != Common::EVENT_INVALID) {
|
|
// if (e.type == Common::EVENT_RBUTTONDOWN) {
|
|
// _queuedEvent = e; // enqueue the Right Button DOWN event with a 200 ms delay
|
|
// _queuedEventTime = getMillis() + 200; // TODO add to constants like kQueuedInputEventDelay is
|
|
// } else {
|
|
// // TODO what if this is a quick Common::EVENT_RBUTTONUP?
|
|
// if (_queuedEventTime && _queuedEvent.type == Common::EVENT_RBUTTONDOWN && e.type == Common::EVENT_RBUTTONUP) {
|
|
// _event_queue.push(_queuedEvent);
|
|
// _queuedEvent = e; // enqueue the Right Button UP event with a kQueuedInputEventDelay
|
|
// _queuedEventTime = getMillis() + kQueuedInputEventDelay;
|
|
// } else {
|
|
_event_queue.push(e);
|
|
// }
|
|
// }
|
|
}
|
|
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
return;
|
|
|
|
case JE_BALL:
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
switch (arg1) {
|
|
case AMOTION_EVENT_ACTION_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
|
|
case AMOTION_EVENT_ACTION_MOVE:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
// already multiplied by 100
|
|
e.mouse.x += arg2 * _trackball_scale / _eventScaleX;
|
|
e.mouse.y += arg3 * _trackball_scale / _eventScaleY;
|
|
|
|
break;
|
|
|
|
default:
|
|
LOGE("unhandled JE_BALL jaction on system key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MOUSE_MOVE:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_LMB_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_LMB_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_RMB_DOWN:
|
|
e.type = Common::EVENT_RBUTTONDOWN;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_RMB_UP:
|
|
e.type = Common::EVENT_RBUTTONUP;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MMB_DOWN:
|
|
e.type = Common::EVENT_MBUTTONDOWN;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MMB_UP:
|
|
e.type = Common::EVENT_MBUTTONUP;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_BMB_DOWN:
|
|
e.type = Common::EVENT_X1BUTTONDOWN;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_BMB_UP:
|
|
e.type = Common::EVENT_X1BUTTONUP;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_FMB_DOWN:
|
|
e.type = Common::EVENT_X2BUTTONDOWN;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_FMB_UP:
|
|
e.type = Common::EVENT_X2BUTTONUP;
|
|
e.mouse.x = arg1;
|
|
e.mouse.y = arg2;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_GAMEPAD:
|
|
switch (arg1) {
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
break;
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = Common::EVENT_KEYUP;
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on gamepad key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
switch (arg2) {
|
|
case AKEYCODE_BUTTON_A:
|
|
case AKEYCODE_BUTTON_B:
|
|
switch (arg1) {
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = (arg2 == AKEYCODE_BUTTON_A?
|
|
Common::EVENT_LBUTTONDOWN :
|
|
Common::EVENT_RBUTTONDOWN);
|
|
break;
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = (arg2 == AKEYCODE_BUTTON_A?
|
|
Common::EVENT_LBUTTONUP :
|
|
Common::EVENT_RBUTTONUP);
|
|
break;
|
|
}
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_X:
|
|
e.kbd.keycode = Common::KEYCODE_ESCAPE;
|
|
e.kbd.ascii = Common::ASCII_ESCAPE;
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_Y:
|
|
e.type = Common::EVENT_MAINMENU;
|
|
break;
|
|
|
|
default:
|
|
LOGW("unmapped gamepad key: %d", arg2);
|
|
return;
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
break;
|
|
|
|
case JE_JOYSTICK:
|
|
|
|
switch (arg1) {
|
|
// AMOTION_EVENT_ACTION_MOVE is 2 in NDK (https://developer.android.com/ndk/reference/group/input)
|
|
case AMOTION_EVENT_ACTION_MOVE:
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
// already multiplied by 100
|
|
e.mouse.x += arg2 * _joystick_scale / _eventScaleX;
|
|
e.mouse.y += arg3 * _joystick_scale / _eventScaleY;
|
|
|
|
break;
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
break;
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = Common::EVENT_KEYUP;
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on joystick: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
if (arg1 != AMOTION_EVENT_ACTION_MOVE) {
|
|
switch (arg2) {
|
|
case AKEYCODE_BUTTON_1:
|
|
case AKEYCODE_BUTTON_2:
|
|
switch (arg1) {
|
|
case AKEY_EVENT_ACTION_DOWN:
|
|
e.type = (arg2 == AKEYCODE_BUTTON_1?
|
|
Common::EVENT_LBUTTONDOWN :
|
|
Common::EVENT_RBUTTONDOWN);
|
|
break;
|
|
case AKEY_EVENT_ACTION_UP:
|
|
e.type = (arg2 == AKEYCODE_BUTTON_1?
|
|
Common::EVENT_LBUTTONUP :
|
|
Common::EVENT_RBUTTONUP);
|
|
break;
|
|
}
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_3:
|
|
e.kbd.keycode = Common::KEYCODE_ESCAPE;
|
|
e.kbd.ascii = Common::ASCII_ESCAPE;
|
|
break;
|
|
|
|
case AKEYCODE_BUTTON_4:
|
|
e.type = Common::EVENT_MAINMENU;
|
|
break;
|
|
|
|
default:
|
|
LOGW("unmapped gamepad key: %d", arg2);
|
|
return;
|
|
}
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_QUIT:
|
|
e.type = Common::EVENT_QUIT;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
default:
|
|
LOGE("unknown jevent type: %d", type);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool OSystem_Android::pollEvent(Common::Event &event) {
|
|
//ENTER();
|
|
|
|
if (pthread_self() == _main_thread) {
|
|
if (_screen_changeid != JNI::surface_changeid) {
|
|
_screen_changeid = JNI::surface_changeid;
|
|
|
|
if (JNI::egl_surface_width > 0 && JNI::egl_surface_height > 0) {
|
|
// surface changed
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->deinitSurface();
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->initSurface();
|
|
|
|
event.type = Common::EVENT_SCREEN_CHANGED;
|
|
|
|
return true;
|
|
} else {
|
|
// surface lost
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->deinitSurface();
|
|
}
|
|
}
|
|
|
|
if (JNI::pause) {
|
|
LOGD("main thread going to sleep");
|
|
sem_wait(&JNI::pause_sem);
|
|
LOGD("main thread woke up");
|
|
}
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
|
|
if (_queuedEventTime && (getMillis() > _queuedEventTime)) {
|
|
// if (_queuedEvent.type == Common::EVENT_RBUTTONDOWN) {
|
|
// LOGD("Executing delayed RIGHT MOUSE DOWN!!!!");
|
|
// } else if (_queuedEvent.type == Common::EVENT_RBUTTONUP) {
|
|
// LOGD("Executing delayed RIGHT MOUSE UP!!!!");
|
|
// }
|
|
event = _queuedEvent;
|
|
_queuedEventTime = 0;
|
|
// _event_queue_lock->unlock();
|
|
// return true;
|
|
} else if (_event_queue.empty()) {
|
|
_event_queue_lock->unlock();
|
|
return false;
|
|
|
|
} else {
|
|
event = _event_queue.pop();
|
|
}
|
|
_event_queue_lock->unlock();
|
|
|
|
if (Common::isMouseEvent(event)) {
|
|
if (_graphicsManager)
|
|
return dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->notifyMousePosition(event.mouse);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void OSystem_Android::pushEvent(const Common::Event &event) {
|
|
_event_queue_lock->lock();
|
|
_event_queue.push(event);
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
#endif
|