scummvm/backends/vkeybd/virtual-keyboard.cpp
2009-01-23 04:45:44 +00:00

398 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef ENABLE_VKEYBD
#include "backends/vkeybd/virtual-keyboard.h"
#include "backends/vkeybd/virtual-keyboard-gui.h"
#include "backends/vkeybd/virtual-keyboard-parser.h"
#include "backends/vkeybd/keycode-descriptions.h"
#include "common/config-manager.h"
#include "common/fs.h"
#include "common/unzip.h"
#define KEY_START_CHAR ('[')
#define KEY_END_CHAR (']')
namespace Common {
VirtualKeyboard::VirtualKeyboard() : _currentMode(0) {
assert(g_system);
_system = g_system;
_parser = new VirtualKeyboardParser(this);
_kbdGUI = new VirtualKeyboardGUI(this);
_submitKeys = _loaded = false;
_fileArchive = 0;
}
VirtualKeyboard::~VirtualKeyboard() {
deleteEvents();
delete _kbdGUI;
delete _parser;
delete _fileArchive;
}
void VirtualKeyboard::deleteEvents() {
ModeMap::iterator it_m;
VKEventMap::iterator it_e;
for (it_m = _modes.begin(); it_m != _modes.end(); it_m++) {
VKEventMap *evt = &(it_m->_value.events);
for (it_e = evt->begin(); it_e != evt->end(); it_e++)
delete it_e->_value;
}
}
void VirtualKeyboard::reset() {
deleteEvents();
_modes.clear();
_initialMode = _currentMode = 0;
_hAlignment = kAlignCentre;
_vAlignment = kAlignBottom;
_keyQueue.clear();
_loaded = false;
_kbdGUI->reset();
}
bool VirtualKeyboard::loadKeyboardPack(String packName) {
_kbdGUI->initSize(_system->getOverlayWidth(), _system->getOverlayHeight());
delete _fileArchive;
_fileArchive = 0;
FSNode vkDir;
if (ConfMan.hasKey("vkeybdpath"))
vkDir = FSNode(ConfMan.get("vkeybdpath"));
else if (ConfMan.hasKey("extrapath"))
vkDir = FSNode(ConfMan.get("extrapath"));
else // use current directory
vkDir = FSNode(".");
if (vkDir.getChild(packName + ".xml").exists()) {
_fileArchive = new FSDirectory(vkDir, 1);
// uncompressed keyboard pack
if (!_parser->loadFile(vkDir.getChild(packName + ".xml")))
return false;
} else if (vkDir.getChild(packName + ".zip").exists()) {
// compressed keyboard pack
#ifdef USE_ZLIB
_fileArchive = new ZipArchive(vkDir.getChild(packName + ".zip"));
if (_fileArchive->hasFile(packName + ".xml")) {
if (!_parser->loadStream(_fileArchive->createReadStreamForMember(packName + ".xml")))
return false;
} else {
warning("Could not find %s.xml file in %s.zip keyboard pack", packName.c_str(), packName.c_str());
return false;
}
#else
return false;
#endif
} else {
warning("Keyboard pack not found");
return false;
}
_parser->setParseMode(VirtualKeyboardParser::kParseFull);
_loaded = _parser->parse();
if (_loaded)
printf("Keyboard pack '%s' loaded successfully!\n", packName.c_str());
return _loaded;
}
bool VirtualKeyboard::checkModeResolutions() {
_parser->setParseMode(VirtualKeyboardParser::kParseCheckResolutions);
_loaded = _parser->parse();
if (_currentMode)
_kbdGUI->initMode(_currentMode);
return _loaded;
}
String VirtualKeyboard::findArea(int16 x, int16 y) {
return _currentMode->imageMap.findMapArea(x, y);
}
void VirtualKeyboard::processAreaClick(const String& area) {
if (!_currentMode->events.contains(area))
return;
VKEvent *evt = _currentMode->events[area];
switch (evt->type) {
case kVKEventKey:
// add virtual keypress to queue
_keyQueue.insertKey(*(KeyState*)evt->data);
break;
case kVKEventModifier:
_keyQueue.toggleFlags(*(byte*)(evt->data));
break;
case kVKEventSwitchMode:
// switch to new mode
switchMode((char *)evt->data);
_keyQueue.clearFlags();
break;
case kVKEventSubmit:
close(true);
break;
case kVKEventCancel:
close(false);
break;
case kVKEventClear:
_keyQueue.clear();
break;
case kVKEventDelete:
_keyQueue.deleteKey();
break;
case kVKEventMoveLeft:
_keyQueue.moveLeft();
break;
case kVKEventMoveRight:
_keyQueue.moveRight();
break;
}
}
void VirtualKeyboard::switchMode(Mode *newMode) {
_kbdGUI->initMode(newMode);
_currentMode = newMode;
}
void VirtualKeyboard::switchMode(const String& newMode) {
if (!_modes.contains(newMode)) {
warning("Keyboard mode '%s' unknown", newMode.c_str());
} else {
switchMode(&_modes[newMode]);
}
}
void VirtualKeyboard::handleMouseDown(int16 x, int16 y) {
_areaDown = findArea(x, y);
if (_areaDown.empty())
_kbdGUI->startDrag(x, y);
}
void VirtualKeyboard::handleMouseUp(int16 x, int16 y) {
if (!_areaDown.empty() && _areaDown == findArea(x, y)) {
processAreaClick(_areaDown);
_areaDown.clear();
}
_kbdGUI->endDrag();
}
void VirtualKeyboard::show() {
if (!_loaded) {
warning("Virtual keyboard not loaded");
return;
} else {
_kbdGUI->checkScreenChanged();
}
switchMode(_initialMode);
_kbdGUI->run();
if (_submitKeys) {
EventManager *eventMan = _system->getEventManager();
assert(eventMan);
// push keydown & keyup events into the event manager
Event evt;
evt.synthetic = false;
while (!_keyQueue.empty()) {
evt.kbd = _keyQueue.pop();
evt.type = EVENT_KEYDOWN;
eventMan->pushEvent(evt);
evt.type = EVENT_KEYUP;
eventMan->pushEvent(evt);
}
} else {
_keyQueue.clear();
}
}
void VirtualKeyboard::close(bool submit) {
_submitKeys = submit;
_kbdGUI->close();
}
bool VirtualKeyboard::isDisplaying() {
return _kbdGUI->isDisplaying();
}
VirtualKeyboard::KeyPressQueue::KeyPressQueue() {
_keyPos = _keys.end();
_strPos = 0;
_strChanged = false;
_flags = 0;
}
void VirtualKeyboard::KeyPressQueue::toggleFlags(byte fl) {
_flags ^= fl;
_flagsStr.clear();
if (_flags) {
_flagsStr = KEY_START_CHAR;
if (_flags & KBD_CTRL)
_flagsStr += "Ctrl+";
if (_flags & KBD_ALT)
_flagsStr += "Alt+";
if (_flags & KBD_SHIFT)
_flagsStr += "Shift+";
}
_strChanged = true;
}
void VirtualKeyboard::KeyPressQueue::clearFlags() {
_flags = 0;
_flagsStr.clear();
_strChanged = true;
}
void VirtualKeyboard::KeyPressQueue::insertKey(KeyState key) {
_strChanged = true;
key.flags ^= _flags;
if ((key.keycode >= KEYCODE_a) && (key.keycode <= KEYCODE_z))
key.ascii = (key.flags & KBD_SHIFT) ? key.keycode - 32 : key.keycode;
clearFlags();
String keyStr;
if (key.flags & KBD_CTRL) keyStr += "Ctrl+";
if (key.flags & KBD_ALT) keyStr += "Alt+";
if (key.ascii >= 32 && key.ascii <= 255) {
if (key.flags & KBD_SHIFT && (key.ascii < 65 || key.ascii > 90))
keyStr += "Shift+";
keyStr += (char)key.ascii;
} else {
if (key.flags & KBD_SHIFT) keyStr += "Shift+";
if (key.keycode >= 0 && key.keycode < keycodeDescTableSize)
keyStr += keycodeDescTable[key.keycode];
}
if (keyStr.empty()) keyStr += "???";
_keysStr.insertChar(KEY_START_CHAR, _strPos++);
const char *k = keyStr.c_str();
while (char ch = *k++)
_keysStr.insertChar(ch, _strPos++);
_keysStr.insertChar(KEY_END_CHAR, _strPos++);
VirtualKeyPress kp;
kp.key = key;
kp.strLen = keyStr.size() + 2;
_keys.insert(_keyPos, kp);
}
void VirtualKeyboard::KeyPressQueue::deleteKey() {
if (_keyPos == _keys.begin())
return;
List<VirtualKeyPress>::iterator it = _keyPos;
it--;
_strPos -= it->strLen;
while((it->strLen)-- > 0)
_keysStr.deleteChar(_strPos);
_keys.erase(it);
_strChanged = true;
}
void VirtualKeyboard::KeyPressQueue::moveLeft() {
if (_keyPos == _keys.begin())
return;
_keyPos--;
_strPos -= _keyPos->strLen;
_strChanged = true;
}
void VirtualKeyboard::KeyPressQueue::moveRight() {
if (_keyPos == _keys.end())
return;
_strPos += _keyPos->strLen;
_keyPos++;
_strChanged = true;
}
KeyState VirtualKeyboard::KeyPressQueue::pop() {
bool front = (_keyPos == _keys.begin());
VirtualKeyPress kp = *(_keys.begin());
_keys.pop_front();
if (front)
_keyPos = _keys.begin();
else
_strPos -= kp.strLen;
while (kp.strLen-- > 0)
_keysStr.deleteChar(0);
return kp.key;
}
void VirtualKeyboard::KeyPressQueue::clear() {
_keys.clear();
_keyPos = _keys.end();
_keysStr.clear();
_strPos = 0;
clearFlags();
_strChanged = true;
}
bool VirtualKeyboard::KeyPressQueue::empty() {
return _keys.empty();
}
String VirtualKeyboard::KeyPressQueue::getString() {
if (_keysStr.empty())
return _flagsStr;
if (_flagsStr.empty())
return _keysStr;
if (_strPos == _keysStr.size())
return _keysStr + _flagsStr;
uint len = _keysStr.size() + _flagsStr.size();
char *str = new char[len];
memcpy(str, _keysStr.c_str(), _strPos);
memcpy(str + _strPos, _flagsStr.c_str(), _flagsStr.size());
memcpy(str + _strPos + _flagsStr.size(), _keysStr.c_str() + _strPos, _keysStr.size() - _strPos);
String ret(str, len);
delete[] str;
return ret;
}
uint VirtualKeyboard::KeyPressQueue::getInsertIndex() {
return _strPos + _flagsStr.size();
}
bool VirtualKeyboard::KeyPressQueue::hasStringChanged() {
bool ret = _strChanged;
_strChanged = false;
return ret;
}
} // end of namespace Common
#endif // #ifdef ENABLE_VKEYBD