mirror of
https://github.com/libretro/scummvm.git
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d67021b32c
- Fix isActiveThread to check only non-paused and non-terminated threads
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ILLUSIONS_TALKRESOURCE_H
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#define ILLUSIONS_TALKRESOURCE_H
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#include "illusions/graphics.h"
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#include "illusions/resourcesystem.h"
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namespace Illusions {
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class IllusionsEngine;
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class TalkResourceLoader : public BaseResourceLoader {
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public:
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TalkResourceLoader(IllusionsEngine *vm) : _vm(vm) {}
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virtual ~TalkResourceLoader() {}
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virtual void load(Resource *resource);
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virtual void unload(Resource *resource);
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virtual void buildFilename(Resource *resource);
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virtual bool isFlag(int flag);
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protected:
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IllusionsEngine *_vm;
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};
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struct TalkEntry {
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uint32 _talkId;
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//field_4 dd
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byte *_text;
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byte *_tblPtr;
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byte *_voiceName;
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void load(byte *dataStart, Common::SeekableReadStream &stream);
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};
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class TalkResource {
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public:
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TalkResource();
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~TalkResource();
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void load(byte *data, uint32 dataSize);
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public:
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uint _talkEntriesCount;
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TalkEntry *_talkEntries;
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};
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class TalkItem {
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public:
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TalkItem(IllusionsEngine *vm, uint32 talkId, uint32 tag, TalkResource *talkResource);
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~TalkItem();
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void registerResources();
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void unregisterResources();
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void pause();
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void unpause();
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public:
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IllusionsEngine *_vm;
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uint32 _talkId;
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uint32 _tag;
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TalkResource *_talkRes;
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int _pauseCtr;
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};
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class TalkItems {
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public:
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TalkItems(IllusionsEngine *vm);
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~TalkItems();
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TalkItem *newTalkItem(uint32 talkId, uint32 tag, TalkResource *talkResource);
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void freeTalkItem(TalkItem *talkItem);
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TalkItem *findTalkItem(uint32 talkId);
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TalkItem *findTalkItemByTag(uint32 tag);
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void pauseByTag(uint32 tag);
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void unpauseByTag(uint32 tag);
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//protected:
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public:
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typedef Common::List<TalkItem*> Items;
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typedef Items::iterator ItemsIterator;
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IllusionsEngine *_vm;
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Items _items;
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};
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} // End of namespace Illusions
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#endif // ILLUSIONS_TALKRESOURCE_H
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