scummvm/devtools/create_ultima/ultima1_resources.cpp

105 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "create_ultima.h"
#include "file.h"
#define FILE_BUFFER_SIZE 1024
typedef unsigned int uint32;
#define DATA_SEGMENT_OFFSET 0x40D0
#define LOGO_HEIGHT 64
#define LOGO_WIDTH1 199
#define LOGO_WIDTH2 76
#define LOGO_TABLE1 0x3262
#define LOGO_TABLE2 0x4320
#define FLAG_WIDTH 8
#define FLAG_HEIGHT 8
#define NUM_FLAGS 3
// Creates the logo.bmp file
void createLogo(File &in) {
int offsets[LOGO_HEIGHT][2];
char buffer[LOGO_WIDTH1 + LOGO_WIDTH2 + 1];
// Load in the tables
in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE1);
for (int y = 0; y < LOGO_HEIGHT; ++y)
offsets[y][0] = in.readWord();
in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE2);
for (int y = 0; y < LOGO_HEIGHT; ++y)
offsets[y][1] = in.readWord();
// Set up a surface
Surface out(LOGO_WIDTH1 + LOGO_WIDTH2, LOGO_HEIGHT);
out.setPaletteEntry(0, 0, 0, 0);
out.setPaletteEntry(1, 0xff, 0xff, 0xff);
// Convert the lines
for (int y = 0; y < LOGO_HEIGHT; ++y) {
in.seek(DATA_SEGMENT_OFFSET + offsets[y][0]);
in.read(buffer, LOGO_WIDTH1 + 1);
assert(buffer[LOGO_WIDTH1] == '\0');
in.seek(DATA_SEGMENT_OFFSET + offsets[y][1]);
in.read(buffer + LOGO_WIDTH1, LOGO_WIDTH2 + 1);
assert(buffer[LOGO_WIDTH1 + LOGO_WIDTH2] == '\0');
byte *line = out.getBasePtr(0, y);
for (int x = 0; x < (LOGO_WIDTH1 + LOGO_WIDTH2); ++x, ++line)
*line = buffer[x] == '*' ? 1 : 0;
}
out.saveToFile("logo.bmp");
}
// Creates the flags.bmp file
void createFlags(File &in) {
Surface out(FLAG_WIDTH * NUM_FLAGS, FLAG_HEIGHT);
out.setPaletteEntry(10, 0, 0, 0);
out.setPaletteEntry(11, 0xff, 0xff, 0xff);
in.seek(DATA_SEGMENT_OFFSET + 0x124);
for (int flagNum = 0; flagNum < NUM_FLAGS; ++flagNum) {
for (int yp = 0; yp < FLAG_HEIGHT; ++yp) {
byte *line = out.getBasePtr(flagNum * FLAG_WIDTH, yp);
for (int xp = 0; xp < FLAG_WIDTH; ++xp)
*line++ = in.readByte() ? 10 : 11;
}
}
out.saveToFile("flags.bmp");
}
void extractUltima1Resources() {
// Open up ultima1.exe for logo
File u1("ultima.exe");
if (u1.computeMD5() != 64620)
error("Unknown version of Ultima 1 ultima.exe");
// Extract the Origin logo and flag animation data
createLogo(u1);
createFlags(u1);
}