scummvm/engines/hopkins/debugger.h
2021-12-26 18:48:43 +01:00

50 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HOPKINS_DEBUGGER_H
#define HOPKINS_DEBUGGER_H
#include "common/scummsys.h"
#include "gui/debugger.h"
namespace Hopkins {
class HopkinsEngine;
class Debugger : public GUI::Debugger {
private:
HopkinsEngine *_vm;
public:
Debugger(HopkinsEngine *vm);
~Debugger() override {}
bool cmd_DirtyRects(int argc, const char **argv);
bool cmd_Teleport(int argc, const char **argv);
bool cmd_ShowCurrentRoom(int argc, const char **argv);
bool cmd_Zones(int argc, const char **argv);
bool cmd_Lines(int argc, const char **argv);
};
} // End of namespace Hopkins
#endif