mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 00:41:12 +00:00
624 lines
17 KiB
C++
624 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/scummsys.h"
|
|
#include "common/archive.h"
|
|
#include "common/memstream.h"
|
|
#include "common/substream.h"
|
|
#include "common/textconsole.h"
|
|
#include "xeen/xeen.h"
|
|
#include "xeen/files.h"
|
|
#include "xeen/saves.h"
|
|
|
|
namespace Xeen {
|
|
|
|
uint16 BaseCCArchive::convertNameToId(const Common::String &resourceName) {
|
|
if (resourceName.empty())
|
|
return 0xffff;
|
|
|
|
Common::String name = resourceName;
|
|
name.toUppercase();
|
|
|
|
// Check if a resource number is being directly specified
|
|
if (name.size() == 4) {
|
|
char *endPtr;
|
|
uint16 num = (uint16)strtol(name.c_str(), &endPtr, 16);
|
|
if (!*endPtr)
|
|
return num;
|
|
}
|
|
|
|
const byte *msgP = (const byte *)name.c_str();
|
|
int total = *msgP++;
|
|
for (; *msgP; total += *msgP++) {
|
|
// Rotate the bits in 'total' right 7 places
|
|
total = (total & 0x007F) << 9 | (total & 0xFF80) >> 7;
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
void BaseCCArchive::loadIndex(Common::SeekableReadStream &stream) {
|
|
int count = stream.readUint16LE();
|
|
|
|
// Read in the data for the archive's index
|
|
byte *rawIndex = new byte[count * 8];
|
|
stream.read(rawIndex, count * 8);
|
|
|
|
// Decrypt the index
|
|
int seed = 0xac;
|
|
for (int i = 0; i < count * 8; ++i, seed += 0x67) {
|
|
rawIndex[i] = (byte)((((rawIndex[i] << 2) | (rawIndex[i] >> 6)) + seed) & 0xff);
|
|
}
|
|
|
|
// Extract the index data into entry structures
|
|
_index.resize(count);
|
|
const byte *entryP = &rawIndex[0];
|
|
for (int idx = 0; idx < count; ++idx, entryP += 8) {
|
|
CCEntry entry;
|
|
entry._id = READ_LE_UINT16(entryP);
|
|
entry._offset = READ_LE_UINT32(entryP + 2) & 0xffffff;
|
|
entry._size = READ_LE_UINT16(entryP + 5);
|
|
assert(!entryP[7]);
|
|
|
|
_index[idx] = entry;
|
|
}
|
|
|
|
delete[] rawIndex;
|
|
}
|
|
|
|
void BaseCCArchive::saveIndex(Common::WriteStream &stream) {
|
|
// Fill up the data for the index entries into a raw data block
|
|
byte *rawIndex = new byte[_index.size() * 8];
|
|
byte b;
|
|
|
|
byte *entryP = rawIndex;
|
|
for (uint i = 0; i < _index.size(); ++i, entryP += 8) {
|
|
CCEntry &entry = _index[i];
|
|
WRITE_LE_UINT16(&entryP[0], entry._id);
|
|
WRITE_LE_UINT32(&entryP[2], entry._writeOffset);
|
|
WRITE_LE_UINT16(&entryP[5], entry._size);
|
|
entryP[7] = 0;
|
|
}
|
|
|
|
// Encrypt the index
|
|
int seed = 0xac;
|
|
for (uint i = 0; i < _index.size() * 8; ++i, seed += 0x67) {
|
|
b = (rawIndex[i] - seed) & 0xff;
|
|
b = (byte)((b >> 2) | (b << 6));
|
|
|
|
assert(rawIndex[i] == (byte)((((b << 2) | (b >> 6)) + seed) & 0xff));
|
|
rawIndex[i] = b;
|
|
}
|
|
|
|
// Write out the number of entries and the encrypted index data
|
|
stream.writeUint16LE(_index.size());
|
|
stream.write(rawIndex, _index.size() * 8);
|
|
|
|
delete[] rawIndex;
|
|
}
|
|
|
|
bool BaseCCArchive::hasFile(const Common::String &name) const {
|
|
CCEntry ccEntry;
|
|
return getHeaderEntry(name, ccEntry);
|
|
}
|
|
|
|
bool BaseCCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
|
|
return getHeaderEntry(convertNameToId(resourceName), ccEntry);
|
|
}
|
|
|
|
bool BaseCCArchive::getHeaderEntry(uint16 id, CCEntry &ccEntry) const {
|
|
// Loop through the index
|
|
for (uint i = 0; i < _index.size(); ++i) {
|
|
if (_index[i]._id == id) {
|
|
ccEntry = _index[i];
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Could not find an entry
|
|
return false;
|
|
}
|
|
|
|
const Common::ArchiveMemberPtr BaseCCArchive::getMember(const Common::String &name) const {
|
|
if (!hasFile(name))
|
|
return Common::ArchiveMemberPtr();
|
|
|
|
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
|
|
}
|
|
|
|
int BaseCCArchive::listMembers(Common::ArchiveMemberList &list) const {
|
|
// CC files don't maintain the original filenames, so we can't list it
|
|
return 0;
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
CCArchive::CCArchive(const Common::String &filename, bool encoded):
|
|
BaseCCArchive(), _filename(filename), _encoded(encoded) {
|
|
File f(filename, SearchMan);
|
|
loadIndex(f);
|
|
}
|
|
|
|
CCArchive::CCArchive(const Common::String &filename, const Common::String &prefix,
|
|
bool encoded): BaseCCArchive(), _filename(filename),
|
|
_prefix(prefix), _encoded(encoded) {
|
|
_prefix.toLowercase();
|
|
File f(filename, SearchMan);
|
|
loadIndex(f);
|
|
}
|
|
|
|
CCArchive::~CCArchive() {
|
|
}
|
|
|
|
bool CCArchive::getHeaderEntry(const Common::String &resourceName, CCEntry &ccEntry) const {
|
|
Common::String resName = resourceName;
|
|
|
|
if (!_prefix.empty() && resName.contains('|')) {
|
|
resName.toLowercase();
|
|
Common::String prefix = _prefix + "|";
|
|
|
|
if (!strncmp(resName.c_str(), prefix.c_str(), prefix.size()))
|
|
// Matching CC prefix, so strip it off and allow processing to
|
|
// continue onto the base getHeaderEntry method
|
|
resName = Common::String(resName.c_str() + prefix.size());
|
|
else
|
|
// Not matching prefix, so don't allow a match
|
|
return false;
|
|
}
|
|
|
|
return BaseCCArchive::getHeaderEntry(resName, ccEntry);
|
|
}
|
|
|
|
Common::SeekableReadStream *CCArchive::createReadStreamForMember(const Common::String &name) const {
|
|
CCEntry ccEntry;
|
|
|
|
if (getHeaderEntry(name, ccEntry)) {
|
|
// Open the correct CC file
|
|
Common::File f;
|
|
if (!f.open(_filename))
|
|
error("Could not open CC file");
|
|
|
|
// Read in the data for the specific resource
|
|
f.seek(ccEntry._offset);
|
|
byte *data = (byte *)malloc(ccEntry._size);
|
|
f.read(data, ccEntry._size);
|
|
|
|
if (_encoded) {
|
|
// Decrypt the data
|
|
for (int i = 0; i < ccEntry._size; ++i)
|
|
data[i] ^= 0x35;
|
|
}
|
|
|
|
// Return the data as a stream
|
|
return new Common::MemoryReadStream(data, ccEntry._size, DisposeAfterUse::YES);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
FileManager::FileManager(XeenEngine *vm) {
|
|
_ccNum = vm->getGameID() == GType_DarkSide;
|
|
File::_xeenCc = File::_darkCc = File::_introCc = nullptr;
|
|
File::_xeenSave = File::_darkSave = nullptr;
|
|
File::_currentSave = nullptr;
|
|
File::_currentArchive = nullptr;
|
|
}
|
|
|
|
FileManager::~FileManager() {
|
|
SearchMan.remove("intro");
|
|
SearchMan.remove("data");
|
|
delete File::_xeenCc;
|
|
delete File::_darkCc;
|
|
}
|
|
|
|
bool FileManager::setup() {
|
|
if (g_vm->getGameID() == GType_Swords) {
|
|
File::_xeenCc = nullptr;
|
|
File::_darkCc = new CCArchive("swrd.cc", "xeen", true);
|
|
} else {
|
|
File::_xeenCc = (g_vm->getGameID() == GType_DarkSide) ? nullptr :
|
|
new CCArchive("xeen.cc", "xeen", true);
|
|
File::_darkCc = (g_vm->getGameID() == GType_Clouds) ? nullptr :
|
|
new CCArchive("dark.cc", "dark", true);
|
|
}
|
|
|
|
if (Common::File::exists("intro.cc")) {
|
|
File::_introCc = new CCArchive("intro.cc", "intro", true);
|
|
SearchMan.add("intro", File::_introCc);
|
|
}
|
|
|
|
File::_currentArchive = g_vm->getGameID() == GType_DarkSide || g_vm->getGameID() == GType_Swords ?
|
|
File::_darkCc : File::_xeenCc;
|
|
assert(File::_currentArchive);
|
|
|
|
// Ensure the custom CC archive is present
|
|
File f;
|
|
if (!f.exists("xeen.ccs")) {
|
|
GUIErrorMessage("Could not find xeen.ccs data file");
|
|
return false;
|
|
}
|
|
|
|
// Verify the version of the CC is correct
|
|
CCArchive *dataCc = new CCArchive("xeen.ccs", "data", true);
|
|
if (!f.open("VERSION", *dataCc) || f.readUint32LE() != 2) {
|
|
GUIErrorMessage("xeen.ccs is out of date");
|
|
return false;
|
|
}
|
|
SearchMan.add("data", dataCc);
|
|
|
|
return true;
|
|
}
|
|
|
|
void FileManager::setGameCc(int ccMode) {
|
|
if (ccMode != 2) {
|
|
if (g_vm->getGameID() != GType_WorldOfXeen)
|
|
ccMode = g_vm->getGameID() == GType_Clouds ? 0 : 1;
|
|
}
|
|
|
|
File::setCurrentArchive(ccMode);
|
|
_ccNum = ccMode != 0;
|
|
}
|
|
|
|
void FileManager::load(Common::SeekableReadStream &stream) {
|
|
setGameCc(stream.readByte());
|
|
}
|
|
|
|
void FileManager::save(Common::WriteStream &s) {
|
|
s.writeByte(_ccNum ? 1 : 0);
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
CCArchive *File::_xeenCc;
|
|
CCArchive *File::_darkCc;
|
|
CCArchive *File::_introCc;
|
|
SaveArchive *File::_xeenSave;
|
|
SaveArchive *File::_darkSave;
|
|
BaseCCArchive *File::_currentArchive;
|
|
SaveArchive *File::_currentSave;
|
|
|
|
File::File(const Common::String &filename) {
|
|
File::open(filename);
|
|
}
|
|
|
|
File::File(const Common::String &filename, Common::Archive &archive) {
|
|
File::open(filename, archive);
|
|
}
|
|
|
|
File::File(const Common::String &filename, int ccMode) {
|
|
File::open(filename, ccMode);
|
|
}
|
|
|
|
bool File::open(const Common::String &filename) {
|
|
if (!_currentSave || !Common::File::open(filename, *_currentSave)) {
|
|
if (!Common::File::open(filename, *_currentArchive)) {
|
|
// Could not find in current archive, so try intro.cc or in folder
|
|
if (!Common::File::open(filename))
|
|
error("Could not open file - %s", filename.c_str());
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool File::open(const Common::String &filename, Common::Archive &archive) {
|
|
if (!Common::File::open(filename, archive))
|
|
error("Could not open file - %s", filename.c_str());
|
|
return true;
|
|
}
|
|
|
|
bool File::open(const Common::String &filename, int ccMode) {
|
|
FileManager &files = *g_vm->_files;
|
|
int oldNum = files._ccNum;
|
|
|
|
files.setGameCc(ccMode);
|
|
if (File::exists(filename, *_currentArchive))
|
|
File::open(filename, *_currentArchive);
|
|
else
|
|
File::open(filename);
|
|
|
|
files.setGameCc(oldNum);
|
|
|
|
return true;
|
|
}
|
|
|
|
void File::setCurrentArchive(int ccMode) {
|
|
switch (ccMode) {
|
|
case 0:
|
|
_currentArchive = _xeenCc;
|
|
_currentSave = _xeenSave;
|
|
break;
|
|
|
|
case 1:
|
|
_currentArchive = _darkCc;
|
|
_currentSave = _darkSave;
|
|
break;
|
|
|
|
case 2:
|
|
_currentArchive = _introCc;
|
|
_currentSave = nullptr;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
assert(_currentArchive);
|
|
}
|
|
|
|
Common::String File::readString() {
|
|
Common::String result;
|
|
char c;
|
|
|
|
while (pos() < size() && (c = (char)readByte()) != '\0')
|
|
result += c;
|
|
|
|
return result;
|
|
}
|
|
|
|
bool File::exists(const Common::String &filename) {
|
|
if (!_currentSave || !_currentSave->hasFile(filename)) {
|
|
if (!_currentArchive->hasFile(filename)) {
|
|
// Could not find in current archive, so try intro.cc or in folder
|
|
return Common::File::exists(filename);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool File::exists(const Common::String &filename, int ccMode) {
|
|
FileManager &files = *g_vm->_files;
|
|
int oldNum = files._ccNum;
|
|
|
|
files.setGameCc(ccMode);
|
|
bool result = exists(filename);
|
|
files.setGameCc(oldNum);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool File::exists(const Common::String &filename, Common::Archive &archive) {
|
|
return archive.hasFile(filename);
|
|
}
|
|
|
|
void File::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP) {
|
|
byte data = 0;
|
|
|
|
int bitCounter = 0;
|
|
for (bool *p = startP; p < endP; ++p, bitCounter = (bitCounter + 1) % 8) {
|
|
if (bitCounter == 0) {
|
|
if (s.isLoading() || p != startP)
|
|
s.syncAsByte(data);
|
|
|
|
if (s.isSaving())
|
|
data = 0;
|
|
}
|
|
|
|
if (s.isLoading())
|
|
*p = ((data >> bitCounter) & 1) != 0;
|
|
else if (*p)
|
|
data |= 1 << bitCounter;
|
|
}
|
|
|
|
if (s.isSaving())
|
|
s.syncAsByte(data);
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
void StringArray::load(const Common::String &name) {
|
|
File f(name);
|
|
clear();
|
|
while (f.pos() < f.size())
|
|
push_back(f.readString());
|
|
}
|
|
|
|
void StringArray::load(const Common::String &name, int ccMode) {
|
|
File f(name, ccMode);
|
|
clear();
|
|
while (f.pos() < f.size())
|
|
push_back(f.readString());
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
SaveArchive::SaveArchive(Party *party) : BaseCCArchive(), _party(party), _data(nullptr), _dataSize(0) {
|
|
}
|
|
|
|
SaveArchive::~SaveArchive() {
|
|
for (Common::HashMap<uint16, Common::MemoryWriteStreamDynamic *>::iterator it = _newData.begin(); it != _newData.end(); it++) {
|
|
delete (*it)._value;
|
|
}
|
|
delete[] _data;
|
|
}
|
|
|
|
Common::SeekableReadStream *SaveArchive::createReadStreamForMember(const Common::String &name) const {
|
|
|
|
// If the given resource has already been perviously "written" to the
|
|
// save manager, then return that new resource
|
|
uint16 id = BaseCCArchive::convertNameToId(name);
|
|
return createReadStreamForMember(id);
|
|
}
|
|
|
|
Common::SeekableReadStream *SaveArchive::createReadStreamForMember(uint16 id) const {
|
|
if (_newData.contains(id)) {
|
|
Common::MemoryWriteStreamDynamic *stream = _newData[id];
|
|
return new Common::MemoryReadStream(stream->getData(), stream->size());
|
|
}
|
|
|
|
// Retrieve the resource from the loaded savefile
|
|
CCEntry ccEntry;
|
|
if (getHeaderEntry(id, ccEntry)) {
|
|
// Open the correct CC entry
|
|
return new Common::MemoryReadStream(_data + ccEntry._offset, ccEntry._size);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void SaveArchive::load(Common::SeekableReadStream &stream) {
|
|
_newData.clear();
|
|
loadIndex(stream);
|
|
|
|
delete[] _data;
|
|
_dataSize = stream.size();
|
|
_data = new byte[_dataSize];
|
|
stream.seek(0);
|
|
stream.read(_data, _dataSize);
|
|
}
|
|
|
|
void SaveArchive::loadParty() {
|
|
// Load in the character roster and active party
|
|
Common::SeekableReadStream *chr = createReadStreamForMember("maze.chr");
|
|
Common::Serializer sChr(chr, nullptr);
|
|
_party->_roster.synchronize(sChr);
|
|
delete chr;
|
|
|
|
Common::SeekableReadStream *pty = createReadStreamForMember("maze.pty");
|
|
Common::Serializer sPty(pty, nullptr);
|
|
_party->synchronize(sPty);
|
|
delete pty;
|
|
}
|
|
|
|
void SaveArchive::reset(CCArchive *src) {
|
|
Common::MemoryWriteStreamDynamic saveFile(DisposeAfterUse::YES);
|
|
File fIn;
|
|
_newData.clear();
|
|
|
|
g_vm->_files->setGameCc(g_vm->getGameID() == GType_DarkSide ? 1 : 0);
|
|
const int RESOURCES[6] = { 0x2A0C, 0x2A1C, 0x2A2C, 0x2A3C, 0x284C, 0x2A5C };
|
|
for (int i = 0; i < 6; ++i) {
|
|
Common::String filename = Common::String::format("%.4x", RESOURCES[i]);
|
|
if (src->hasFile(filename)) {
|
|
// Read in the next resource
|
|
fIn.open(filename, *src);
|
|
byte *data = new byte[fIn.size()];
|
|
fIn.read(data, fIn.size());
|
|
|
|
// Copy it to the combined savefile resource
|
|
saveFile.write(data, fIn.size());
|
|
delete[] data;
|
|
fIn.close();
|
|
}
|
|
}
|
|
|
|
assert(saveFile.size() > 0);
|
|
Common::MemoryReadStream f(saveFile.getData(), saveFile.size());
|
|
load(f);
|
|
}
|
|
|
|
void SaveArchive::save(Common::WriteStream &s) {
|
|
// Save the character stats and active party
|
|
OutFile chr("maze.chr", this);
|
|
XeenSerializer sChr(nullptr, &chr);
|
|
_party->_roster.synchronize(sChr);
|
|
chr.finalize();
|
|
|
|
OutFile pty("maze.pty", this);
|
|
Common::Serializer sPty(nullptr, &pty);
|
|
_party->synchronize(sPty);
|
|
pty.finalize();
|
|
|
|
// First caclculate new offsets and total filesize
|
|
_dataSize = _index.size() * 8 + 2;
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
_index[idx]._writeOffset = (idx == 0) ? _dataSize :
|
|
_index[idx - 1]._writeOffset + _index[idx - 1]._size;
|
|
_dataSize += _index[idx]._size;
|
|
}
|
|
|
|
s.writeUint32LE(_dataSize);
|
|
|
|
// Save out the index
|
|
SubWriteStream dataStream(&s);
|
|
saveIndex(dataStream);
|
|
|
|
// Save out each resource in turn
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
// Get the entry
|
|
Common::SeekableReadStream *entry = createReadStreamForMember(_index[idx]._id);
|
|
byte *data = new byte[entry->size()];
|
|
entry->read(data, entry->size());
|
|
|
|
// Write it out to the savegame
|
|
assert(dataStream.pos() == _index[idx]._writeOffset);
|
|
dataStream.write(data, entry->size());
|
|
delete[] data;
|
|
delete entry;
|
|
}
|
|
}
|
|
|
|
void SaveArchive::replaceEntry(uint16 id, const byte *data, size_t size) {
|
|
// Delete any prior set entry
|
|
if (_newData.contains(id))
|
|
delete _newData[id];
|
|
|
|
// Create a new entry and write out the data to it
|
|
Common::MemoryWriteStreamDynamic *out = new Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES);
|
|
out->write(data, size);
|
|
_newData[id] = out;
|
|
|
|
// Update the index with the entry's size for later convenience when creating savegames
|
|
for (uint idx = 0; idx < _index.size(); ++idx) {
|
|
if (_index[idx]._id == id) {
|
|
_index[idx]._size = size;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
OutFile::OutFile(const Common::String &filename) :
|
|
_filename(filename), _backingStream(DisposeAfterUse::YES) {
|
|
_archive = File::_currentSave;
|
|
}
|
|
|
|
OutFile::OutFile(const Common::String &filename, SaveArchive *archive) :
|
|
_filename(filename), _archive(archive), _backingStream(DisposeAfterUse::YES) {
|
|
}
|
|
|
|
OutFile::OutFile(const Common::String &filename, int ccMode) :
|
|
_filename(filename), _backingStream(DisposeAfterUse::YES) {
|
|
g_vm->_files->setGameCc(ccMode);
|
|
_archive = File::_currentSave;
|
|
}
|
|
|
|
uint32 OutFile::write(const void *dataPtr, uint32 dataSize) {
|
|
return _backingStream.write(dataPtr, dataSize);
|
|
}
|
|
|
|
int32 OutFile::pos() const {
|
|
return _backingStream.pos();
|
|
}
|
|
|
|
void OutFile::finalize() {
|
|
uint16 id = BaseCCArchive::convertNameToId(_filename);
|
|
|
|
_archive->replaceEntry(id, _backingStream.getData(), _backingStream.size());
|
|
}
|
|
|
|
} // End of namespace Xeen
|