mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 18:24:59 +00:00
89d4e44281
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
556 lines
17 KiB
C++
556 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef SCI_RESOURCE_H
|
|
#define SCI_RESOURCE_H
|
|
|
|
#include "common/str.h"
|
|
#include "common/list.h"
|
|
#include "common/hashmap.h"
|
|
|
|
#include "sci/graphics/helpers.h" // for ViewType
|
|
#include "sci/decompressor.h"
|
|
#include "sci/sci.h"
|
|
|
|
namespace Common {
|
|
class File;
|
|
class FSList;
|
|
class FSNode;
|
|
class WriteStream;
|
|
class SeekableReadStream;
|
|
}
|
|
|
|
namespace Sci {
|
|
|
|
enum {
|
|
/** The maximum allowed size for a compressed or decompressed resource */
|
|
SCI_MAX_RESOURCE_SIZE = 0x0400000
|
|
};
|
|
|
|
/** Resource status types */
|
|
enum ResourceStatus {
|
|
kResStatusNoMalloc = 0,
|
|
kResStatusAllocated,
|
|
kResStatusEnqueued, /**< In the LRU queue */
|
|
kResStatusLocked /**< Allocated and in use */
|
|
};
|
|
|
|
/** Initialization result types */
|
|
enum {
|
|
SCI_ERROR_IO_ERROR = 1,
|
|
SCI_ERROR_INVALID_RESMAP_ENTRY = 2, /**< Invalid resource.map entry */
|
|
SCI_ERROR_RESMAP_NOT_FOUND = 3,
|
|
SCI_ERROR_NO_RESOURCE_FILES_FOUND = 4, /**< No resource at all was found */
|
|
SCI_ERROR_UNKNOWN_COMPRESSION = 5,
|
|
SCI_ERROR_DECOMPRESSION_ERROR = 6, /**< sanity checks failed during decompression */
|
|
SCI_ERROR_RESOURCE_TOO_BIG = 8 /**< Resource size exceeds SCI_MAX_RESOURCE_SIZE */
|
|
|
|
/* the first critical error number */
|
|
};
|
|
|
|
enum {
|
|
MAX_OPENED_VOLUMES = 5 ///< Max number of simultaneously opened volumes
|
|
};
|
|
|
|
enum ResourceType {
|
|
kResourceTypeView = 0,
|
|
kResourceTypePic,
|
|
kResourceTypeScript,
|
|
kResourceTypeText,
|
|
kResourceTypeSound,
|
|
kResourceTypeMemory,
|
|
kResourceTypeVocab,
|
|
kResourceTypeFont,
|
|
kResourceTypeCursor,
|
|
kResourceTypePatch,
|
|
kResourceTypeBitmap,
|
|
kResourceTypePalette,
|
|
kResourceTypeCdAudio,
|
|
kResourceTypeAudio,
|
|
kResourceTypeSync,
|
|
kResourceTypeMessage,
|
|
kResourceTypeMap,
|
|
kResourceTypeHeap,
|
|
kResourceTypeAudio36,
|
|
kResourceTypeSync36,
|
|
kResourceTypeTranslation, // Currently unsupported
|
|
kResourceTypeRobot,
|
|
kResourceTypeVMD,
|
|
kResourceTypeChunk,
|
|
|
|
// Mac-only resources
|
|
kResourceTypeMacIconBarPictN, // IBIN resources (icon bar, not selected)
|
|
kResourceTypeMacIconBarPictS, // IBIS resources (icon bar, selected)
|
|
kResourceTypeMacPict, // PICT resources (inventory)
|
|
|
|
kResourceTypeInvalid
|
|
};
|
|
|
|
const char *getResourceTypeName(ResourceType restype);
|
|
|
|
enum ResVersion {
|
|
kResVersionUnknown,
|
|
kResVersionSci0Sci1Early,
|
|
kResVersionSci1Middle,
|
|
kResVersionSci1Late,
|
|
kResVersionSci11,
|
|
kResVersionSci11Mac,
|
|
kResVersionSci32
|
|
};
|
|
|
|
class ResourceManager;
|
|
class ResourceSource;
|
|
|
|
class ResourceId {
|
|
static inline ResourceType fixupType(ResourceType type) {
|
|
if (type >= kResourceTypeInvalid)
|
|
return kResourceTypeInvalid;
|
|
return type;
|
|
}
|
|
|
|
ResourceType _type;
|
|
uint16 _number;
|
|
uint32 _tuple; // Only used for audio36 and sync36
|
|
|
|
public:
|
|
ResourceId() : _type(kResourceTypeInvalid), _number(0), _tuple(0) { }
|
|
|
|
ResourceId(ResourceType type_, uint16 number_, uint32 tuple_ = 0)
|
|
: _type(fixupType(type_)), _number(number_), _tuple(tuple_) {
|
|
}
|
|
|
|
ResourceId(ResourceType type_, uint16 number_, byte noun, byte verb, byte cond, byte seq)
|
|
: _type(fixupType(type_)), _number(number_) {
|
|
_tuple = (noun << 24) | (verb << 16) | (cond << 8) | seq;
|
|
}
|
|
|
|
Common::String toString() const {
|
|
char buf[32];
|
|
|
|
snprintf(buf, 32, "%s.%d", getResourceTypeName(_type), _number);
|
|
Common::String retStr = buf;
|
|
|
|
if (_tuple != 0) {
|
|
snprintf(buf, 32, "(%d, %d, %d, %d)", _tuple >> 24, (_tuple >> 16) & 0xff, (_tuple >> 8) & 0xff, _tuple & 0xff);
|
|
retStr += buf;
|
|
}
|
|
|
|
return retStr;
|
|
}
|
|
|
|
inline ResourceType getType() const { return _type; }
|
|
inline uint16 getNumber() const { return _number; }
|
|
inline uint32 getTuple() const { return _tuple; }
|
|
|
|
inline uint hash() const {
|
|
return ((uint)((_type << 16) | _number)) ^ _tuple;
|
|
}
|
|
|
|
bool operator==(const ResourceId &other) const {
|
|
return (_type == other._type) && (_number == other._number) && (_tuple == other._tuple);
|
|
}
|
|
|
|
bool operator<(const ResourceId &other) const {
|
|
return (_type < other._type) || ((_type == other._type) && (_number < other._number))
|
|
|| ((_type == other._type) && (_number == other._number) && (_tuple < other._tuple));
|
|
}
|
|
};
|
|
|
|
struct ResourceIdHash : public Common::UnaryFunction<ResourceId, uint> {
|
|
uint operator()(ResourceId val) const { return val.hash(); }
|
|
};
|
|
|
|
/** Class for storing resources in memory */
|
|
class Resource {
|
|
friend class ResourceManager;
|
|
|
|
// FIXME: These 'friend' declarations are meant to be a temporary hack to
|
|
// ease transition to the ResourceSource class system.
|
|
friend class ResourceSource;
|
|
friend class PatchResourceSource;
|
|
friend class WaveResourceSource;
|
|
friend class AudioVolumeResourceSource;
|
|
friend class MacResourceForkResourceSource;
|
|
#ifdef ENABLE_SCI32
|
|
friend class ChunkResourceSource;
|
|
#endif
|
|
|
|
// NOTE : Currently most member variables lack the underscore prefix and have
|
|
// public visibility to let the rest of the engine compile without changes.
|
|
public:
|
|
byte *data;
|
|
uint32 size;
|
|
byte *_header;
|
|
uint32 _headerSize;
|
|
|
|
public:
|
|
Resource(ResourceManager *resMan, ResourceId id);
|
|
~Resource();
|
|
void unalloc();
|
|
|
|
inline ResourceType getType() const { return _id.getType(); }
|
|
inline uint16 getNumber() const { return _id.getNumber(); }
|
|
bool isLocked() const { return _status == kResStatusLocked; }
|
|
/**
|
|
* Write the resource to the specified stream.
|
|
* This method is used only by the "dump" debugger command.
|
|
*/
|
|
void writeToStream(Common::WriteStream *stream) const;
|
|
|
|
// FIXME: This audio specific method is a hack. After all, why should a
|
|
// Resource have audio specific methods? But for now we keep this, as it
|
|
// eases transition.
|
|
uint32 getAudioCompressionType() const;
|
|
|
|
protected:
|
|
ResourceId _id; // TODO: _id could almost be made const, only readResourceInfo() modifies it...
|
|
int32 _fileOffset; /**< Offset in file */
|
|
ResourceStatus _status;
|
|
uint16 _lockers; /**< Number of places where this resource was locked */
|
|
ResourceSource *_source;
|
|
ResourceManager *_resMan;
|
|
|
|
bool loadPatch(Common::SeekableReadStream *file);
|
|
bool loadFromPatchFile();
|
|
bool loadFromWaveFile(Common::SeekableReadStream *file);
|
|
bool loadFromAudioVolumeSCI1(Common::SeekableReadStream *file);
|
|
bool loadFromAudioVolumeSCI11(Common::SeekableReadStream *file);
|
|
int decompress(ResVersion volVersion, Common::SeekableReadStream *file);
|
|
int readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file, uint32 &szPacked, ResourceCompression &compression);
|
|
};
|
|
|
|
typedef Common::HashMap<ResourceId, Resource *, ResourceIdHash> ResourceMap;
|
|
|
|
class ResourceManager {
|
|
// FIXME: These 'friend' declarations are meant to be a temporary hack to
|
|
// ease transition to the ResourceSource class system.
|
|
friend class ResourceSource;
|
|
friend class DirectoryResourceSource;
|
|
friend class PatchResourceSource;
|
|
friend class ExtMapResourceSource;
|
|
friend class IntMapResourceSource;
|
|
friend class AudioVolumeResourceSource;
|
|
friend class ExtAudioMapResourceSource;
|
|
friend class WaveResourceSource;
|
|
friend class MacResourceForkResourceSource;
|
|
#ifdef ENABLE_SCI32
|
|
friend class ChunkResourceSource;
|
|
#endif
|
|
|
|
public:
|
|
/**
|
|
* Creates a new SCI resource manager.
|
|
*/
|
|
ResourceManager();
|
|
~ResourceManager();
|
|
|
|
|
|
/**
|
|
* Initializes the resource manager.
|
|
*/
|
|
void init();
|
|
|
|
int addAppropriateSources();
|
|
int addAppropriateSources(const Common::FSList &fslist); // TODO: Switch from FSList to Common::Archive?
|
|
|
|
/**
|
|
* Looks up a resource's data.
|
|
* @param id The resource type to look for
|
|
* @param lock non-zero iff the resource should be locked
|
|
* @return The resource, or NULL if it doesn't exist
|
|
* @note Locked resources are guaranteed not to have their contents freed until
|
|
* they are unlocked explicitly (by unlockResource).
|
|
*/
|
|
Resource *findResource(ResourceId id, bool lock);
|
|
|
|
/**
|
|
* Unlocks a previously locked resource.
|
|
* @param res The resource to free
|
|
*/
|
|
void unlockResource(Resource *res);
|
|
|
|
/**
|
|
* Tests whether a resource exists.
|
|
*
|
|
* This function may often be much faster than finding the resource
|
|
* and should be preferred for simple tests.
|
|
* The resource object returned is, indeed, the resource in question, but
|
|
* it should be used with care, as it may be unallocated.
|
|
* Use scir_find_resource() if you want to use the data contained in the resource.
|
|
*
|
|
* @param id Id of the resource to check
|
|
* @return non-NULL if the resource exists, NULL otherwise
|
|
*/
|
|
Resource *testResource(ResourceId id);
|
|
|
|
/**
|
|
* Returns a list of all resources of the specified type.
|
|
* @param type The resource type to look for
|
|
* @param mapNumber For audio36 and sync36, limit search to this map
|
|
* @return The resource list
|
|
*/
|
|
Common::List<ResourceId> *listResources(ResourceType type, int mapNumber = -1);
|
|
|
|
void setAudioLanguage(int language);
|
|
int getAudioLanguage() const;
|
|
bool isGMTrackIncluded();
|
|
bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); }
|
|
bool isAmiga32color() const { return _viewType == kViewAmiga; }
|
|
bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; }
|
|
ViewType getViewType() const { return _viewType; }
|
|
const char *getMapVersionDesc() const { return versionDescription(_mapVersion); }
|
|
const char *getVolVersionDesc() const { return versionDescription(_volVersion); }
|
|
ResVersion getVolVersion() const { return _volVersion; }
|
|
|
|
/**
|
|
* Adds the appropriate GM patch from the Sierra MIDI utility as 4.pat, without
|
|
* requiring the user to rename the file to 4.pat. Thus, the original Sierra
|
|
* archive can be extracted in the extras directory, and the GM patches can be
|
|
* applied per game, if applicable.
|
|
*/
|
|
void addNewGMPatch(SciGameId gameId);
|
|
|
|
#ifdef ENABLE_SCI32
|
|
/**
|
|
* Parses all resources from a SCI2.1 chunk resource and adds them to the
|
|
* resource manager.
|
|
*/
|
|
void addResourcesFromChunk(uint16 id);
|
|
#endif
|
|
|
|
bool detectHires();
|
|
// Detects, if standard font of current game includes extended characters (>0x80)
|
|
bool detectFontExtended();
|
|
// Detects, if SCI1.1 game uses palette merging
|
|
bool detectForPaletteMergingForSci11();
|
|
// Detects, if SCI0EARLY game also has SCI0EARLY sound resources
|
|
bool detectEarlySound();
|
|
|
|
/**
|
|
* Finds the internal Sierra ID of the current game from script 0.
|
|
*/
|
|
Common::String findSierraGameId();
|
|
|
|
/**
|
|
* Finds the location of the game object from script 0.
|
|
* @param addSci11ScriptOffset Adjust the return value for SCI1.1 and newer
|
|
* games. Needs to be false when the heap is accessed directly inside
|
|
* findSierraGameId().
|
|
*/
|
|
reg_t findGameObject(bool addSci11ScriptOffset = true);
|
|
|
|
/**
|
|
* Converts a map resource type to our type
|
|
* @param sciType The type from the map/patch
|
|
* @return The ResourceType
|
|
*/
|
|
ResourceType convertResType(byte type);
|
|
|
|
protected:
|
|
// Maximum number of bytes to allow being allocated for resources
|
|
// Note: maxMemory will not be interpreted as a hard limit, only as a restriction
|
|
// for resources which are not explicitly locked. However, a warning will be
|
|
// issued whenever this limit is exceeded.
|
|
enum {
|
|
MAX_MEMORY = 256 * 1024 // 256KB
|
|
};
|
|
|
|
ViewType _viewType; // Used to determine if the game has EGA or VGA graphics
|
|
Common::List<ResourceSource *> _sources;
|
|
int _memoryLocked; ///< Amount of resource bytes in locked memory
|
|
int _memoryLRU; ///< Amount of resource bytes under LRU control
|
|
Common::List<Resource *> _LRU; ///< Last Resource Used list
|
|
ResourceMap _resMap;
|
|
Common::List<Common::File *> _volumeFiles; ///< list of opened volume files
|
|
ResourceSource *_audioMapSCI1; ///< Currently loaded audio map for SCI1
|
|
ResVersion _volVersion; ///< resource.0xx version
|
|
ResVersion _mapVersion; ///< resource.map version
|
|
|
|
/**
|
|
* Add a path to the resource manager's list of sources.
|
|
* @return a pointer to the added source structure, or NULL if an error occurred.
|
|
*/
|
|
ResourceSource *addPatchDir(const Common::String &path);
|
|
|
|
ResourceSource *findVolume(ResourceSource *map, int volume_nr);
|
|
|
|
/**
|
|
* Adds a source to the resource manager's list of sources.
|
|
* @param source The new source to add
|
|
* @return A pointer to the added source structure, or NULL if an error occurred.
|
|
*/
|
|
ResourceSource *addSource(ResourceSource *source);
|
|
|
|
/**
|
|
* Add an external (i.e., separate file) map resource to the resource
|
|
* manager's list of sources.
|
|
* @param filename The name of the volume to add
|
|
* @param volume_nr The volume number the map starts at, 0 for <SCI2.1
|
|
* @return A pointer to the added source structure, or NULL if an error occurred.
|
|
*/
|
|
ResourceSource *addExternalMap(const Common::String &filename, int volume_nr = 0);
|
|
|
|
ResourceSource *addExternalMap(const Common::FSNode *mapFile, int volume_nr = 0);
|
|
|
|
/**
|
|
* Scans newly registered resource sources for resources, earliest addition first.
|
|
* @param detected_version Pointer to the detected version number,
|
|
* used during startup. May be NULL.
|
|
* @return One of SCI_ERROR_*.
|
|
*/
|
|
void scanNewSources();
|
|
|
|
int addInternalSources();
|
|
void freeResourceSources();
|
|
|
|
/**
|
|
* Returns a string describing a ResVersion.
|
|
* @param version The resource version
|
|
* @return The description of version
|
|
*/
|
|
const char *versionDescription(ResVersion version) const;
|
|
|
|
Common::SeekableReadStream *getVolumeFile(ResourceSource *source);
|
|
void loadResource(Resource *res);
|
|
void freeOldResources();
|
|
void addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size = 0);
|
|
Resource *updateResource(ResourceId resId, ResourceSource *src, uint32 size);
|
|
void removeAudioResource(ResourceId resId);
|
|
|
|
/**--- Resource map decoding functions ---*/
|
|
ResVersion detectMapVersion();
|
|
ResVersion detectVolVersion();
|
|
|
|
/**
|
|
* Reads the SCI0 resource.map file from a local directory.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readResourceMapSCI0(ResourceSource *map);
|
|
|
|
/**
|
|
* Reads the SCI1 resource.map file from a local directory.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readResourceMapSCI1(ResourceSource *map);
|
|
|
|
/**
|
|
* Reads SCI1.1 audio map resources.
|
|
* @param map The map
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readAudioMapSCI11(ResourceSource *map);
|
|
|
|
/**
|
|
* Reads SCI1 audio map files.
|
|
* @param map The map
|
|
* @param unload Unload the map instead of loading it
|
|
* @return 0 on success, an SCI_ERROR_* code otherwise
|
|
*/
|
|
int readAudioMapSCI1(ResourceSource *map, bool unload = false);
|
|
|
|
/**--- Patch management functions ---*/
|
|
|
|
/**
|
|
* Reads patch files from a local directory.
|
|
*/
|
|
void readResourcePatches();
|
|
void readResourcePatchesBase36();
|
|
void processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple = 0);
|
|
|
|
/**
|
|
* Process wave files as patches for Audio resources.
|
|
*/
|
|
void readWaveAudioPatches();
|
|
void processWavePatch(ResourceId resourceId, Common::String name);
|
|
|
|
/**
|
|
* Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2).
|
|
* Old SCI versions used two word header for script blocks (first word equal
|
|
* to 0x82, meaning of the second one unknown). New SCI versions used one
|
|
* word header.
|
|
* Also, old SCI versions assign 120 degrees to left & right, and 60 to up
|
|
* and down. Later versions use an even 90 degree distribution.
|
|
*/
|
|
bool hasOldScriptHeader();
|
|
|
|
void printLRU();
|
|
void addToLRU(Resource *res);
|
|
void removeFromLRU(Resource *res);
|
|
|
|
ResourceCompression getViewCompression();
|
|
ViewType detectViewType();
|
|
bool hasSci0Voc999();
|
|
bool hasSci1Voc900();
|
|
void detectSciVersion();
|
|
};
|
|
|
|
class SoundResource {
|
|
public:
|
|
struct Channel {
|
|
byte number;
|
|
byte poly;
|
|
uint16 prio;
|
|
uint16 size;
|
|
byte *data;
|
|
uint16 curPos;
|
|
long time;
|
|
byte prev;
|
|
};
|
|
|
|
struct Track {
|
|
byte type;
|
|
byte channelCount;
|
|
Channel *channels;
|
|
int16 digitalChannelNr;
|
|
uint16 digitalSampleRate;
|
|
uint16 digitalSampleSize;
|
|
uint16 digitalSampleStart;
|
|
uint16 digitalSampleEnd;
|
|
};
|
|
public:
|
|
SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion);
|
|
~SoundResource();
|
|
#if 0
|
|
Track *getTrackByNumber(uint16 number);
|
|
#endif
|
|
Track *getTrackByType(byte type);
|
|
Track *getDigitalTrack();
|
|
int getChannelFilterMask(int hardwareMask, bool wantsRhythm);
|
|
byte getInitialVoiceCount(byte channel);
|
|
|
|
private:
|
|
SciVersion _soundVersion;
|
|
int _trackCount;
|
|
Track *_tracks;
|
|
Resource *_innerResource;
|
|
ResourceManager *_resMan;
|
|
};
|
|
|
|
} // End of namespace Sci
|
|
|
|
#endif // SCI_RESOURCE_H
|