mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
396 lines
11 KiB
C++
396 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "common/punycode.h"
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#include "common/textconsole.h"
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#include "backends/fs/abstract-fs.h"
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#include "backends/fs/fs-factory.h"
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namespace Common {
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FSNode::FSNode() {
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}
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FSNode::FSNode(AbstractFSNode *realNode)
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: _realNode(realNode) {
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}
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FSNode::FSNode(const Path &p) {
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assert(g_system);
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FilesystemFactory *factory = g_system->getFilesystemFactory();
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AbstractFSNode *tmp = nullptr;
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if (p.empty() || p == Path("."))
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tmp = factory->makeCurrentDirectoryFileNode();
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else
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tmp = factory->makeFileNodePath(p.toString());
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_realNode = SharedPtr<AbstractFSNode>(tmp);
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}
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bool FSNode::operator<(const FSNode& node) const {
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// Directories come before files, i.e., are "lower".
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if (isDirectory() != node.isDirectory())
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return isDirectory();
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// If both nodes are of the same type (two files or two dirs),
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// then sort by name, ignoring case.
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return getName().compareToIgnoreCase(node.getName()) < 0;
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}
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bool FSNode::exists() const {
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return _realNode && _realNode->exists();
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}
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FSNode FSNode::getChild(const String &n) const {
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// If this node is invalid or not a directory, return an invalid node
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if (_realNode == nullptr || !_realNode->isDirectory())
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return FSNode();
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AbstractFSNode *node = _realNode->getChild(n);
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return FSNode(node);
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}
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bool FSNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
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if (!_realNode || !_realNode->isDirectory())
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return false;
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AbstractFSList tmp;
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if (!_realNode->getChildren(tmp, mode, hidden))
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return false;
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fslist.clear();
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for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) {
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fslist.push_back(FSNode(*i));
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}
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return true;
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}
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U32String FSNode::getDisplayName() const {
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assert(_realNode);
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return _realNode->getDisplayName();
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}
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String FSNode::getName() const {
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assert(_realNode);
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// We transparently decode any punycode-named files
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return punycode_decodefilename(_realNode->getName());
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}
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FSNode FSNode::getParent() const {
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if (_realNode == nullptr)
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return *this;
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AbstractFSNode *node = _realNode->getParent();
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if (node == nullptr) {
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return *this;
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} else {
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return FSNode(node);
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}
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}
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String FSNode::getPath() const {
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assert(_realNode);
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return _realNode->getPath();
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}
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bool FSNode::isDirectory() const {
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return _realNode && _realNode->isDirectory();
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}
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bool FSNode::isReadable() const {
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return _realNode && _realNode->isReadable();
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}
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bool FSNode::isWritable() const {
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return _realNode && _realNode->isWritable();
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}
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SeekableReadStream *FSNode::createReadStream() const {
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if (_realNode == nullptr)
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return nullptr;
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if (!_realNode->exists()) {
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warning("FSNode::createReadStream: '%s' does not exist", getName().c_str());
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return nullptr;
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} else if (_realNode->isDirectory()) {
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warning("FSNode::createReadStream: '%s' is a directory", getName().c_str());
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return nullptr;
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}
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return _realNode->createReadStream();
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}
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SeekableWriteStream *FSNode::createWriteStream() const {
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if (_realNode == nullptr)
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return nullptr;
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if (_realNode->isDirectory()) {
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warning("FSNode::createWriteStream: '%s' is a directory", getName().c_str());
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return nullptr;
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}
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return _realNode->createWriteStream();
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}
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bool FSNode::createDirectory() const {
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if (_realNode == nullptr)
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return false;
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if (_realNode->exists()) {
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if (_realNode->isDirectory()) {
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warning("FSNode::createDirectory: '%s' already exists", getName().c_str());
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} else {
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warning("FSNode::createDirectory: '%s' is a file", getName().c_str());
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}
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return false;
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}
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return _realNode->createDirectory();
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}
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FSDirectory::FSDirectory(const FSNode &node, int depth, bool flat, bool ignoreClashes, bool includeDirectories)
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: _node(node), _cached(false), _depth(depth), _flat(flat), _ignoreClashes(ignoreClashes),
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_includeDirectories(includeDirectories) {
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}
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FSDirectory::FSDirectory(const Path &prefix, const FSNode &node, int depth, bool flat,
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bool ignoreClashes, bool includeDirectories)
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: _node(node), _cached(false), _depth(depth), _flat(flat), _ignoreClashes(ignoreClashes),
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_includeDirectories(includeDirectories) {
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setPrefix(prefix.rawString());
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}
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FSDirectory::FSDirectory(const Path &name, int depth, bool flat, bool ignoreClashes, bool includeDirectories)
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: _node(name), _cached(false), _depth(depth), _flat(flat), _ignoreClashes(ignoreClashes),
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_includeDirectories(includeDirectories) {
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}
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FSDirectory::FSDirectory(const Path &prefix, const Path &name, int depth, bool flat,
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bool ignoreClashes, bool includeDirectories)
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: _node(name), _cached(false), _depth(depth), _flat(flat), _ignoreClashes(ignoreClashes),
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_includeDirectories(includeDirectories) {
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setPrefix(prefix.rawString());
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}
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FSDirectory::~FSDirectory() {
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}
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void FSDirectory::setPrefix(const String &prefix) {
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_prefix = prefix;
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if (!_prefix.empty() && _prefix.lastChar() != DIR_SEPARATOR)
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_prefix += DIR_SEPARATOR;
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}
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FSNode FSDirectory::getFSNode() const {
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return _node;
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}
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FSNode *FSDirectory::lookupCache(NodeCache &cache, const String &name) const {
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// make caching as lazy as possible
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if (!name.empty()) {
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ensureCached();
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if (cache.contains(name))
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return &cache[name];
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}
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return nullptr;
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}
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bool FSDirectory::hasFile(const Path &path) const {
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String name = path.rawString();
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if (name.empty() || !_node.isDirectory())
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return false;
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FSNode *node = lookupCache(_fileCache, name);
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return node && node->exists();
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}
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const ArchiveMemberPtr FSDirectory::getMember(const Path &path) const {
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String name = path.rawString();
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if (name.empty() || !_node.isDirectory())
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return ArchiveMemberPtr();
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FSNode *node = lookupCache(_fileCache, name);
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if (!node || !node->exists()) {
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warning("FSDirectory::getMember: '%s' does not exist", Common::toPrintable(name).c_str());
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return ArchiveMemberPtr();
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} else if (node->isDirectory()) {
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warning("FSDirectory::getMember: '%s' is a directory", Common::toPrintable(name).c_str());
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return ArchiveMemberPtr();
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}
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return ArchiveMemberPtr(new FSNode(*node));
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}
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SeekableReadStream *FSDirectory::createReadStreamForMember(const Path &path) const {
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String name = path.rawString();
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if (name.empty() || !_node.isDirectory())
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return nullptr;
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FSNode *node = lookupCache(_fileCache, name);
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if (!node)
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return nullptr;
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SeekableReadStream *stream = node->createReadStream();
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if (!stream)
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warning("FSDirectory::createReadStreamForMember: Can't create stream for file '%s'", Common::toPrintable(name).c_str());
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return stream;
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}
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FSDirectory *FSDirectory::getSubDirectory(const Path &name, int depth, bool flat, bool ignoreClashes) {
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return getSubDirectory(Path(), name, depth, flat, ignoreClashes);
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}
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FSDirectory *FSDirectory::getSubDirectory(const Path &prefix, const Path &name, int depth,
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bool flat, bool ignoreClashes) {
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String rawName = name.rawString();
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if (rawName.empty() || !_node.isDirectory())
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return nullptr;
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FSNode *node = lookupCache(_subDirCache, rawName);
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if (!node)
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return nullptr;
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return new FSDirectory(prefix, *node, depth, flat, ignoreClashes);
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}
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void FSDirectory::cacheDirectoryRecursive(FSNode node, int depth, const Path& prefix) const {
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if (depth <= 0)
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return;
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FSList list;
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node.getChildren(list, FSNode::kListAll);
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FSList::iterator it = list.begin();
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for ( ; it != list.end(); ++it) {
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String name = prefix.rawString() + it->getName();
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// don't touch name as it might be used for warning messages
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String lowercaseName = name;
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lowercaseName.toLowercase();
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// since the hashmap is case insensitive, we need to check for clashes when caching
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if (it->isDirectory()) {
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if (!_flat && _subDirCache.contains(lowercaseName)) {
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// Always warn in this case as it's when there are 2 directories at the same place with different case
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// That means a problem in user installation as lookups are always done case insensitive
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warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring sub-directory '%s'",
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Common::toPrintable(name).c_str());
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} else {
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if (_subDirCache.contains(lowercaseName)) {
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if (!_ignoreClashes) {
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warning("FSDirectory::cacheDirectory: name clash when building subDirCache with subdirectory '%s'",
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Common::toPrintable(name).c_str());
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}
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}
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cacheDirectoryRecursive(*it, depth - 1, _flat ? prefix : lowercaseName + DIR_SEPARATOR);
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_subDirCache[lowercaseName] = *it;
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}
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} else {
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if (_fileCache.contains(lowercaseName)) {
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if (!_ignoreClashes) {
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warning("FSDirectory::cacheDirectory: name clash when building cache, ignoring file '%s'",
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Common::toPrintable(name).c_str());
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}
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} else {
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_fileCache[lowercaseName] = *it;
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}
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}
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}
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}
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void FSDirectory::ensureCached() const {
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if (_cached)
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return;
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cacheDirectoryRecursive(_node, _depth, _prefix);
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_cached = true;
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}
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int FSDirectory::listMatchingMembers(ArchiveMemberList &list, const Path &pattern) const {
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if (!_node.isDirectory())
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return 0;
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// Cache dir data
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ensureCached();
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// need to match lowercase key, since all entries in our file cache are
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// stored as lowercase.
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String lowercasePattern(pattern.rawString());
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lowercasePattern.toLowercase();
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// Prevent wildcards from matching the directory separator.
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const char wildcardExclusions[] = { DIR_SEPARATOR, '\0' };
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int matches = 0;
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for (NodeCache::const_iterator it = _fileCache.begin(); it != _fileCache.end(); ++it) {
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if (it->_key.matchString(lowercasePattern, false, wildcardExclusions)) {
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list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
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matches++;
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}
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}
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if (_includeDirectories) {
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for (NodeCache::const_iterator it = _subDirCache.begin(); it != _subDirCache.end(); ++it) {
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if (it->_key.matchString(lowercasePattern, false, wildcardExclusions)) {
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list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
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matches++;
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}
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}
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}
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return matches;
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}
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int FSDirectory::listMembers(ArchiveMemberList &list) const {
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if (!_node.isDirectory())
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return 0;
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// Cache dir data
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ensureCached();
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int files = 0;
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for (NodeCache::const_iterator it = _fileCache.begin(); it != _fileCache.end(); ++it) {
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list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
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++files;
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}
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if (_includeDirectories) {
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for (NodeCache::const_iterator it = _subDirCache.begin(); it != _subDirCache.end(); ++it) {
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list.push_back(ArchiveMemberPtr(new FSNode(it->_value)));
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++files;
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}
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}
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return files;
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}
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} // End of namespace Common
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