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990e9a7828
scummvm
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engines
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saga
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Filippos Karapetis
990e9a7828
Script modules are now unloaded correctly when changing chapters in IHNM
...
svn-id: r28918
2007-09-16 04:22:52 +00:00
..
actor_walk.cpp
Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
2007-09-15 15:02:40 +00:00
actor.cpp
Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
2007-09-15 15:02:40 +00:00
actor.h
Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
2007-09-15 15:02:40 +00:00
animation.cpp
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
animation.h
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
console.cpp
console.h
detection_tables.h
detection.cpp
displayinfo.h
events.cpp
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
events.h
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
font_map.cpp
font.cpp
font.h
gfx.cpp
gfx.h
ihnm_introproc.cpp
image.cpp
input.cpp
interface.cpp
The sales info video for the IHNM demo is now shown when quitting the demo
2007-09-15 12:57:11 +00:00
interface.h
isomap.cpp
isomap.h
ite_introproc.cpp
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
itedata.cpp
itedata.h
list.h
module.mk
Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
2007-09-15 15:02:40 +00:00
music.cpp
music.h
objectmap.cpp
objectmap.h
palanim.cpp
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
palanim.h
puzzle.cpp
puzzle.h
render.cpp
Don't draw the scene background when actors are disabled
2007-09-16 01:38:23 +00:00
render.h
rscfile.cpp
rscfile.h
saga.cpp
saga.h
sagaresnames.h
saveload.cpp
Fixed regression with save games that have an inset and an outset scene
2007-09-16 03:20:10 +00:00
scene.cpp
Script modules are now unloaded correctly when changing chapters in IHNM
2007-09-16 04:22:52 +00:00
scene.h
script.cpp
Script modules are now unloaded correctly when changing chapters in IHNM
2007-09-16 04:22:52 +00:00
script.h
Script modules are now unloaded correctly when changing chapters in IHNM
2007-09-16 04:22:52 +00:00
sfuncs.cpp
Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
2007-09-15 12:09:56 +00:00
sndres.cpp
sndres.h
sound.cpp
sound.h
sprite.cpp
sprite.h
sthread.cpp
stream.h
xref.txt