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scummvm
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scumm
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imuse_digi
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Max Horn
b7f9e2137b
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
...
svn-id: r14088
2004-06-27 22:03:38 +00:00
..
.cvsignore
…
dimuse_bndmgr.cpp
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
2004-06-27 22:03:38 +00:00
dimuse_bndmgr.h
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
2004-06-27 22:03:38 +00:00
dimuse_codecs.cpp
ops
2004-05-23 19:44:10 +00:00
dimuse_music.cpp
- update names
2004-05-01 18:36:13 +00:00
dimuse_script.cpp
dont wait for end of stream while playing insane
2004-06-21 19:37:54 +00:00
dimuse_sndmgr.cpp
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
2004-06-27 22:03:38 +00:00
dimuse_sndmgr.h
i wanted 16 not 24
2004-06-20 15:32:46 +00:00
dimuse_tables.cpp
added some indexed comments
2004-04-26 05:18:45 +00:00
dimuse_track.cpp
dont wait for end of stream while playing insane
2004-06-21 19:37:54 +00:00
dimuse.cpp
missed changes
2004-06-20 20:19:09 +00:00
dimuse.h
trackOffset is obsolote, added few debugs, added flush sounds while smush plying to prevent overload tracks
2004-06-20 15:28:11 +00:00