scummvm/engines/myst3/menu.cpp
Paweł Kołodziejski e70fbbee21
MYST3: Janitorial
2022-06-13 00:44:39 +02:00

1023 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/myst3/cursor.h"
#include "engines/myst3/database.h"
#include "engines/myst3/inventory.h"
#include "engines/myst3/menu.h"
#include "engines/myst3/myst3.h"
#include "engines/myst3/node.h"
#include "engines/myst3/scene.h"
#include "engines/myst3/sound.h"
#include "engines/myst3/state.h"
#include "common/events.h"
#include "gui/message.h"
namespace Myst3 {
Dialog::Dialog(Myst3Engine *vm, uint id):
_vm(vm),
_texture(nullptr) {
// Draw on the whole screen
_isConstrainedToWindow = false;
_scaled = !_vm->isWideScreenModEnabled();
ResourceDescription countDesc = _vm->getFileDescription("DLGI", id, 0, Archive::kNumMetadata);
ResourceDescription movieDesc = _vm->getFileDescription("DLOG", id, 0, Archive::kDialogMovie);
if (!movieDesc.isValid()) {
movieDesc = _vm->getFileDescription("DLOG", id, 0, Archive::kStillMovie);
}
if (!movieDesc.isValid() || !countDesc.isValid())
error("Unable to load dialog %d", id);
// Retrieve button count
_buttonCount = countDesc.getMiscData(0);
assert(_buttonCount <= 3);
// Load the movie
Common::SeekableReadStream *movieStream = movieDesc.getData();
_bink.setDefaultHighColorFormat(Texture::getRGBAPixelFormat());
_bink.loadStream(movieStream);
_bink.start();
const Graphics::Surface *frame = _bink.decodeNextFrame();
_texture = _vm->_gfx->createTexture2D(frame);
_vm->_sound->playEffect(699, 10);
}
Dialog::~Dialog() {
delete _texture;
}
void Dialog::draw() {
Common::Rect textureRect = Common::Rect(_texture->width, _texture->height);
_vm->_gfx->drawTexturedRect2D(getPosition(), textureRect, _texture);
}
Common::Rect Dialog::getPosition() const {
Common::Rect viewport;
if (_scaled) {
viewport = Common::Rect(Renderer::kOriginalWidth, Renderer::kOriginalHeight);
} else {
viewport = _vm->_gfx->viewport();
}
Common::Rect screenRect = Common::Rect(_texture->width, _texture->height);
screenRect.translate((viewport.width() - _texture->width) / 2,
(viewport.height() - _texture->height) / 2);
return screenRect;
}
ButtonsDialog::ButtonsDialog(Myst3Engine *vm, uint id):
Dialog(vm, id),
_frameToDisplay(0),
_previousframe(0) {
loadButtons();
}
ButtonsDialog::~ButtonsDialog() {
}
void ButtonsDialog::loadButtons() {
ResourceDescription buttonsDesc = _vm->getFileDescription("DLGB", 1000, 0, Archive::kNumMetadata);
if (!buttonsDesc.isValid())
error("Unable to load dialog buttons description");
for (uint i = 0; i < 3; i++) {
uint32 left = buttonsDesc.getMiscData(i * 4);
uint32 top = buttonsDesc.getMiscData(i * 4 + 1);
uint32 width = buttonsDesc.getMiscData(i * 4 + 2);
uint32 height = buttonsDesc.getMiscData(i * 4 + 3);
_buttons[i] = Common::Rect(width, height);
_buttons[i].translate(left, top);
}
}
void ButtonsDialog::draw() {
if (_frameToDisplay != _previousframe) {
_bink.seekToFrame(_frameToDisplay);
const Graphics::Surface *frame = _bink.decodeNextFrame();
_texture->update(frame);
_previousframe = _frameToDisplay;
}
Dialog::draw();
}
int16 ButtonsDialog::update() {
// Process events
Common::Event event;
while (_vm->getEventManager()->pollEvent(event)) {
_vm->processEventForKeyboardState(event);
if (event.type == Common::EVENT_MOUSEMOVE) {
// Compute local mouse coordinates
_vm->_cursor->updatePosition(event.mouse);
Common::Point localMouse = getRelativeMousePosition();
// No hovered button
_frameToDisplay = 0;
// Display the frame corresponding to the hovered button
for (uint i = 0; i < _buttonCount; i++) {
if (_buttons[i].contains(localMouse)) {
_frameToDisplay = i + 1;
break;
}
}
} else if (event.type == Common::EVENT_LBUTTONDOWN) {
if (_frameToDisplay > 0) {
return _frameToDisplay;
} else {
_vm->_sound->playEffect(697, 5);
}
} else if (event.type == Common::EVENT_KEYDOWN) {
switch (event.kbd.keycode) {
case Common::KEYCODE_ESCAPE:
return _buttonCount;
default:
break;
}
}
}
return -2;
}
Common::Point ButtonsDialog::getRelativeMousePosition() const {
Common::Rect position = getPosition();
Common::Point localMouse =_vm->_cursor->getPosition(_scaled);
localMouse.x -= position.left;
localMouse.y -= position.top;
return localMouse;
}
GamepadDialog::GamepadDialog(Myst3Engine *vm, uint id):
Dialog(vm, id) {
}
GamepadDialog::~GamepadDialog() {
}
int16 GamepadDialog::update() {
// Process events
Common::Event event;
while (_vm->getEventManager()->pollEvent(event)) {
_vm->processEventForKeyboardState(event);
_vm->processEventForGamepad(event);
if (event.type == Common::EVENT_MOUSEMOVE) {
// Compute local mouse coordinates
_vm->_cursor->updatePosition(event.mouse);
} else if (event.type == Common::EVENT_KEYDOWN) {
switch (event.kbd.keycode) {
case Common::KEYCODE_RETURN:
case Common::KEYCODE_KP_ENTER:
return 1;
case Common::KEYCODE_ESCAPE:
if (_buttonCount == 2) {
return 2;
} else {
return 1;
}
default:
break;
}
}
}
return -2;
}
Menu::Menu(Myst3Engine *vm) :
_vm(vm),
_saveLoadSpotItem(nullptr) {
}
Menu::~Menu() {
}
void Menu::updateMainMenu(uint16 action) {
switch (action) {
case 1: {
// New game
int16 choice = dialogConfirmValue();
// If a game is playing, ask if wants to save
if (_vm->_state->getMenuSavedAge() != 0) {
choice = _vm->openDialog(dialogIdFromType(kConfirmNewGame));
}
if (choice == dialogSaveValue()) {
// Go to save screen
_vm->_state->setMenuSaveBack(1);
_vm->_state->setMenuSaveAction(6);
goToNode(kNodeMenuSaveGame);
} else if (choice == dialogConfirmValue()) {
// New game
goToNode(kNodeMenuNewGame);
}
}
break;
case 2: {
// Load game
int16 choice = dialogConfirmValue();
// If a game is playing, ask if wants to save
if (_vm->_state->getMenuSavedAge() != 0) {
choice = _vm->openDialog(dialogIdFromType(kConfirmLoadGame));
}
if (choice == dialogSaveValue()) {
// Go to save screen
_vm->_state->setMenuSaveBack(1);
_vm->_state->setMenuSaveAction(3);
goToNode(kNodeMenuSaveGame);
} else if (choice == dialogConfirmValue()) {
// Load game screen
_vm->_state->setMenuLoadBack(1);
goToNode(kNodeMenuLoadGame);
}
}
break;
case 3:
// Go to save screen
_vm->_state->setMenuSaveBack(1);
_vm->_state->setMenuSaveAction(1);
goToNode(kNodeMenuSaveGame);
break;
case 4:
// Settings
_vm->_state->setMenuOptionsBack(1);
_vm->runScriptsFromNode(599, 0, 0);
break;
case 5: {
// Asked to quit
int16 choice = dialogConfirmValue();
// If a game is playing, ask if wants to save
if (_vm->_state->getMenuSavedAge() != 0) {
choice = _vm->openDialog(dialogIdFromType(kConfirmQuit));
}
if (choice == dialogSaveValue()) {
// Go to save screen
_vm->_state->setMenuSaveBack(1);
_vm->_state->setMenuSaveAction(5);
goToNode(kNodeMenuSaveGame);
} else if (choice == dialogConfirmValue()) {
// Quit
_vm->quitGame();
}
}
break;
default:
warning("Menu action %d is not implemented", action);
break;
}
}
Graphics::Surface *Menu::captureThumbnail() {
Graphics::Surface *big = _vm->_gfx->getScreenshot();
Graphics::Surface *thumbnail = createThumbnail(big);
big->free();
delete big;
return thumbnail;
}
void Menu::goToNode(uint16 node) {
if (_vm->_state->getMenuSavedAge() == 0 && _vm->_state->getLocationRoom() != kRoomMenu) {
// Entering menu, save current location ...
_vm->_state->setMenuSavedAge(_vm->_state->getLocationAge());
_vm->_state->setMenuSavedRoom(_vm->_state->getLocationRoom());
_vm->_state->setMenuSavedNode(_vm->_state->getLocationNode());
// ... and capture the screen
Graphics::Surface *thumbnail = captureThumbnail();
_saveThumbnail.reset(thumbnail);
// Reset some sound variables
if (_vm->_state->getLocationAge() == 6 && _vm->_state->getSoundEdannaUnk587() == 1 && _vm->_state->getSoundEdannaUnk1031()) {
_vm->_state->setSoundEdannaUnk587(0);
}
if (_vm->_state->getLocationAge() == 10 && _vm->_state->getSoundAmateriaUnk627() == 1 && _vm->_state->getSoundAmateriaUnk930()){
_vm->_state->setSoundAmateriaUnk627(0);
}
if (_vm->_state->getLocationAge() == 7 && _vm->_state->getSoundVoltaicUnk540() == 1 && _vm->_state->getSoundVoltaicUnk1146()) {
_vm->_state->setSoundVoltaicUnk540(0);
}
_vm->_sound->stopMusic(60);
_vm->_state->setSoundScriptsSuspended(1);
}
if (_vm->_state->hasVarMenuEscapePressed()) {
// This variable does not exist in the Xbox version
_vm->_state->setMenuEscapePressed(0);
}
_vm->_state->setLocationNextAge(9);
_vm->_state->setLocationNextRoom(kRoomMenu);
_vm->goToNode(node, kTransitionNone);
}
uint Menu::dialogIdFromType(DialogType type) {
struct {
DialogType type;
uint id;
uint idXbox;
} mapping[] = {
{ kConfirmNewGame, 1080, 1010 },
{ kConfirmLoadGame, 1060, 1003 },
{ kConfirmOverwrite, 1040, 1004 },
{ kConfirmEraseSavedGame, 1020, 0 },
{ kErrorEraseSavedGame, 1050, 0 },
{ kConfirmQuit, 1070, 0 }
};
uint id = 0;
for (uint i = 0; i < ARRAYSIZE(mapping); i++) {
if (mapping[i].type == type) {
if (_vm->getPlatform() == Common::kPlatformXbox) {
id = mapping[i].idXbox;
} else {
id = mapping[i].id;
}
}
}
if (id == 0) {
error("No id for dialog %d", type);
}
return id;
}
uint16 Menu::dialogConfirmValue() {
if (_vm->getPlatform() == Common::kPlatformXbox) {
return 1;
}
return 2;
}
uint16 Menu::dialogSaveValue() {
if (_vm->getPlatform() == Common::kPlatformXbox) {
return 999; // No save value
}
return 1;
}
Common::String Menu::getAgeLabel(GameState *gameState) {
uint32 age = 0;
uint32 room = gameState->getLocationRoom();
if (room == kRoomMenu)
age = gameState->getMenuSavedAge();
else
age = gameState->getLocationAge();
// Look for the age name
ResourceDescription desc = _vm->getFileDescription("AGES", 1000, 0, Archive::kTextMetadata);
if (!desc.isValid())
error("Unable to load age descriptions.");
Common::String label = desc.getTextData(_vm->_db->getAgeLabelId(age));
label.toUppercase();
return label;
}
Graphics::Surface *Menu::createThumbnail(Graphics::Surface *big) {
assert(big->format == Texture::getRGBAPixelFormat());
Graphics::Surface *small = new Graphics::Surface();
small->create(GameState::kThumbnailWidth, GameState::kThumbnailHeight, Texture::getRGBAPixelFormat());
// The portion of the screenshot to keep
Common::Rect frame = _vm->_scene->getPosition();
Graphics::Surface frameSurface = big->getSubArea(frame);
uint32 *dst = (uint32 *)small->getPixels();
for (int i = 0; i < small->h; i++) {
for (int j = 0; j < small->w; j++) {
uint32 srcX = frameSurface.w * j / small->w;
uint32 srcY = frameSurface.h * i / small->h;
uint32 *src = (uint32 *)frameSurface.getBasePtr(srcX, srcY);
// Copy RGBA pixel
*dst++ = *src;
}
}
return small;
}
void Menu::setSaveLoadSpotItem(uint16 id, SpotItemFace *spotItem) {
if (id == 1) {
_saveLoadSpotItem = spotItem;
}
}
bool Menu::isOpen() const {
return _vm->_state->getLocationAge() == 9 && _vm->_state->getLocationRoom() == kRoomMenu;
}
void Menu::generateSaveThumbnail() {
_saveThumbnail.reset(captureThumbnail());
}
Graphics::Surface *Menu::borrowSaveThumbnail() {
return _saveThumbnail.get();
}
PagingMenu::PagingMenu(Myst3Engine *vm) :
Menu(vm),
_saveDrawCaret(false),
_saveCaretCounter(0) {
}
PagingMenu::~PagingMenu() {
}
void PagingMenu::saveLoadAction(uint16 action, uint16 item) {
switch (action) {
case 0:
loadMenuOpen();
break;
case 1:
loadMenuSelect(item);
break;
case 2:
loadMenuLoad();
break;
case 3:
saveMenuOpen();
break;
case 4:
saveMenuSelect(item);
break;
case 5:
saveMenuSave();
break;
case 6:
loadMenuChangePage();
break;
case 7:
saveMenuChangePage();
break;
case 8:
saveLoadErase();
break;
default:
warning("Save load menu action %d for item %d is not implemented", action, item);
}
}
void PagingMenu::loadMenuOpen() {
_saveLoadFiles = Saves::list(_vm->getSaveFileManager(), _vm->getPlatform());
_vm->_state->setMenuSaveLoadCurrentPage(0);
saveLoadUpdateVars();
}
void PagingMenu::saveLoadUpdateVars() {
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
// Go back one page if the last element of the last page was removed
if (page && (7 * page > (int)_saveLoadFiles.size() - 1))
page--;
_vm->_state->setMenuSaveLoadCurrentPage(page);
// Set up pagination
bool canGoLeft = (_saveLoadFiles.size() > 7) && page;
bool canGoRight = (_saveLoadFiles.size() > 7) && (7 * (page + 1) < (int)_saveLoadFiles.size());
_vm->_state->setMenuSaveLoadPageLeft(canGoLeft);
_vm->_state->setMenuSaveLoadPageRight(canGoRight);
_vm->_state->setMenuSaveLoadSelectedItem(-1);
// Enable items
uint16 itemsOnPage = _saveLoadFiles.size() % 7;
if (itemsOnPage == 0 && _saveLoadFiles.size() != 0)
itemsOnPage = 7;
if (canGoRight)
itemsOnPage = 7;
for (uint i = 0; i < 7; i++)
_vm->_state->setVar(1354 + i, i < itemsOnPage);
}
void PagingMenu::loadMenuSelect(uint16 item) {
// Selecting twice the same item loads it
if (item == _vm->_state->getMenuSaveLoadSelectedItem()) {
loadMenuLoad();
return;
}
_vm->_state->setMenuSaveLoadSelectedItem(item);
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
uint16 index = page * 7 + item;
assert(index < _saveLoadFiles.size());
Common::String filename = _saveLoadFiles[index];
Common::InSaveFile *saveFile = _vm->getSaveFileManager()->openForLoading(filename);
if (!saveFile) {
warning("Unable to open save '%s'", filename.c_str());
return;
}
// Extract the age to load from the savegame
GameState gameState = GameState(_vm->getPlatform(), _vm->_db);
gameState.load(saveFile);
// Update the age name
_saveLoadAgeName = getAgeLabel(&gameState);
// Update the save thumbnail
if (_saveLoadSpotItem) {
Graphics::Surface *thumbnail = GameState::readThumbnail(saveFile);
_saveLoadSpotItem->updateData(thumbnail);
thumbnail->free();
delete thumbnail;
}
delete saveFile;
}
void PagingMenu::loadMenuLoad() {
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
uint16 index = page * 7 + item;
assert(index < _saveLoadFiles.size());
Common::Error loadError = _vm->loadGameState(_saveLoadFiles[index], kTransitionFade);
if (loadError.getCode() != Common::kNoError) {
GUI::MessageDialog dialog(loadError.getDesc());
dialog.runModal();
}
}
void PagingMenu::saveMenuOpen() {
_saveLoadFiles = Saves::list(_vm->getSaveFileManager(), _vm->getPlatform());
_saveLoadAgeName = getAgeLabel(_vm->_state);
_saveCaretCounter = kCaretSpeed;
_vm->_state->setMenuSaveLoadCurrentPage(0);
saveLoadUpdateVars();
// Update the thumbnail to display
if (_saveLoadSpotItem && _saveThumbnail)
_saveLoadSpotItem->updateData(_saveThumbnail.get());
}
void PagingMenu::saveMenuSelect(uint16 item) {
_vm->_state->setMenuSaveLoadSelectedItem(item);
if (item != 7) {
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
uint16 index = page * 7 + item;
assert(index < _saveLoadFiles.size());
_saveName = _saveLoadFiles[index];
}
}
void PagingMenu::saveMenuChangePage() {
saveLoadUpdateVars();
_vm->_state->setMenuSaveLoadSelectedItem(7);
}
void PagingMenu::saveMenuSave() {
if (_saveName.empty())
return;
Common::String fileName = _saveName;
if (!fileName.hasSuffixIgnoreCase(".M3S"))
fileName += ".M3S";
// Check if file exists
bool fileExists = false;
for (uint i = 0; i < _saveLoadFiles.size(); i++) {
if (_saveLoadFiles[i].equalsIgnoreCase(fileName)) {
fileExists = true;
break;
}
}
// Ask the user if he wants to overwrite the existing save
if (fileExists && _vm->openDialog(dialogIdFromType(kConfirmOverwrite)) != 1)
return;
Common::Error saveError = _vm->saveGameState(_saveName, _saveThumbnail.get(), false);
if (saveError.getCode() != Common::kNoError) {
GUI::MessageDialog dialog(saveError.getDesc());
dialog.runModal();
}
// Do next action
_vm->_state->setMenuNextAction(_vm->_state->getMenuSaveAction());
_vm->runScriptsFromNode(88);
}
void PagingMenu::saveLoadErase() {
uint16 node = _vm->_state->getLocationNode();
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
uint16 index = page * 7 + item;
assert(index < _saveLoadFiles.size());
// Confirm dialog
if (_vm->openDialog(dialogIdFromType(kConfirmEraseSavedGame)) != 1)
return;
// Delete the file
if (!_vm->getSaveFileManager()->removeSavefile(_saveLoadFiles[index]))
_vm->openDialog(dialogIdFromType(kErrorEraseSavedGame)); // Error dialog
_saveLoadFiles = Saves::list(_vm->getSaveFileManager(), _vm->getPlatform());
saveLoadUpdateVars();
// Load menu specific
if (node == kNodeMenuLoadGame && _saveLoadSpotItem) {
_saveLoadSpotItem->clear();
_saveLoadAgeName.clear();
}
// Save menu specific
if (node == kNodeMenuSaveGame)
_vm->_state->setMenuSaveLoadSelectedItem(7);
}
void PagingMenu::draw() {
uint16 node = _vm->_state->getLocationNode();
uint16 room = _vm->_state->getLocationRoom();
uint16 age = _vm->_state->getLocationAge();
if (room != kRoomMenu || !(node == kNodeMenuLoadGame || node == kNodeMenuSaveGame))
return;
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
NodePtr nodeData = _vm->_db->getNodeData(node, room, age);
for (uint i = 0; i < 7; i++) {
uint itemToDisplay = page * 7 + i;
if (itemToDisplay >= _saveLoadFiles.size())
break;
PolarRect rect = nodeData->hotspots[i + 1].rects[0];
Common::String display = prepareSaveNameForDisplay(_saveLoadFiles[itemToDisplay]);
_vm->_gfx->draw2DText(display, Common::Point(rect.centerPitch, rect.centerHeading));
}
if (!_saveLoadAgeName.empty()) {
PolarRect rect = nodeData->hotspots[8].rects[0];
_vm->_gfx->draw2DText(_saveLoadAgeName, Common::Point(rect.centerPitch, rect.centerHeading));
}
// Save screen specific
if (node == kNodeMenuSaveGame) {
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
Common::String display = prepareSaveNameForDisplay(_saveName);
if (item == 7) {
_saveCaretCounter--;
if (_saveCaretCounter < 0) {
_saveCaretCounter = kCaretSpeed;
_saveDrawCaret = !_saveDrawCaret;
}
if (_saveDrawCaret) {
display += '|';
}
}
PolarRect rect = nodeData->hotspots[9].rects[0];
_vm->_gfx->draw2DText(display, Common::Point(rect.centerPitch, rect.centerHeading));
}
}
bool PagingMenu::handleInput(const Common::KeyState &e) {
uint16 node = _vm->_state->getLocationNode();
uint16 room = _vm->_state->getLocationRoom();
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
if (room != kRoomMenu || node != kNodeMenuSaveGame || item != 7)
return false;
Common::String display = prepareSaveNameForDisplay(_saveName);
if (e.keycode == Common::KEYCODE_BACKSPACE
|| e.keycode == Common::KEYCODE_DELETE) {
display.deleteLastChar();
_saveName = display;
return true;
} else if (e.keycode == Common::KEYCODE_RETURN
|| e.keycode == Common::KEYCODE_KP_ENTER) {
saveMenuSave();
return true;
}
if (((e.ascii >= 'a' && e.ascii <= 'z')
|| (e.ascii >= 'A' && e.ascii <= 'Z')
|| (e.ascii >= '0' && e.ascii <= '9')
|| e.ascii == ' ')
&& (display.size() < 17)) {
display += e.ascii;
display.toUppercase();
_saveName = display;
return true;
}
return false;
}
void PagingMenu::loadMenuChangePage() {
saveLoadUpdateVars();
}
Common::String PagingMenu::prepareSaveNameForDisplay(const Common::String &name) {
Common::String display = name;
display.toUppercase();
if (display.hasSuffixIgnoreCase(".M3S")) {
display.deleteLastChar();
display.deleteLastChar();
display.deleteLastChar();
display.deleteLastChar();
}
while (display.size() > 17)
display.deleteLastChar();
return display;
}
AlbumMenu::AlbumMenu(Myst3Engine *vm) :
Menu(vm) {
}
AlbumMenu::~AlbumMenu() {
}
void AlbumMenu::draw() {
uint16 node = _vm->_state->getLocationNode();
uint16 room = _vm->_state->getLocationRoom();
// Load and save menus only
if (room != kRoomMenu || !(node == kNodeMenuLoadGame || node == kNodeMenuSaveGame))
return;
if (!_saveLoadAgeName.empty()) {
Common::Point p(184 - (13 * _saveLoadAgeName.size()) / 2, 305);
_vm->_gfx->draw2DText(_saveLoadAgeName, p);
}
if (!_saveLoadTime.empty()) {
Common::Point p(184 - (13 * _saveLoadTime.size()) / 2, 323);
_vm->_gfx->draw2DText(_saveLoadTime, p);
}
}
bool AlbumMenu::handleInput(const Common::KeyState &e) {
return false;
}
void AlbumMenu::saveLoadAction(uint16 action, uint16 item) {
switch (action) {
case 0:
loadMenuOpen();
break;
case 1:
loadMenuSelect();
break;
case 2:
loadMenuLoad();
break;
case 3:
saveMenuOpen();
break;
case 4:
saveMenuSave();
break;
case 5:
setSavesAvailable();
break;
default:
warning("Save load menu action %d for item %d is not implemented", action, item);
}
}
Common::String AlbumMenu::getSaveNameTemplate() {
ResourceDescription saveNameDesc = _vm->getFileDescription("SAVE", 1000, 0, Archive::kTextMetadata);
return saveNameDesc.getTextData(0); // "EXILE Saved Game %d"
}
Common::HashMap<int, Common::String> AlbumMenu::listSaveFiles() {
Common::StringArray saveFiles = _vm->getSaveFileManager()->listSavefiles("*.m3x");
Common::String fileNameTemplate = Common::String::format("%s.m3x", getSaveNameTemplate().c_str());
Common::HashMap<int, Common::String> filteredSaveFiles;
for (uint i = 0; i < 10; i++) {
Common::String fileName = Common::String::format(fileNameTemplate.c_str(), i);
for (uint j = 0; j < saveFiles.size(); j++) {
if (saveFiles[j].equalsIgnoreCase(fileName)) {
filteredSaveFiles.setVal(i, saveFiles[j]);
break;
}
}
}
return filteredSaveFiles;
}
void AlbumMenu::loadSaves() {
Common::HashMap<int, Common::String> saveFiles = listSaveFiles();
for (uint i = 0; i < 10; i++) {
// Skip empty slots
if (!saveFiles.contains(i)) continue;
// Open save
Common::InSaveFile *saveFile = _vm->getSaveFileManager()->openForLoading(saveFiles[i]);
if (!saveFile) {
warning("Failed to open save %s for reading.", saveFiles[i].c_str());
continue;
}
// Read state data
Common::Serializer s = Common::Serializer(saveFile, nullptr);
GameState::StateData data;
data.syncWithSaveGame(s);
if (_albumSpotItems.contains(i)) {
// Read and resize the thumbnail
Graphics::Surface *saveThumb = GameState::readThumbnail(saveFile);
Graphics::Surface *miniThumb = GameState::resizeThumbnail(saveThumb, kAlbumThumbnailWidth, kAlbumThumbnailHeight);
saveThumb->free();
delete saveThumb;
SpotItemFace *spotItem = _albumSpotItems.getVal(i);
spotItem->updateData(miniThumb);
miniThumb->free();
delete miniThumb;
}
delete saveFile;
}
}
void AlbumMenu::loadMenuOpen() {
_saveLoadAgeName = "";
_saveLoadTime = "";
loadSaves();
}
void AlbumMenu::loadMenuSelect() {
uint16 node = _vm->_state->getLocationNode();
uint16 room = _vm->_state->getLocationRoom();
// Details are only updated on the load menu
if (room != kRoomMenu || node != kNodeMenuLoadGame)
return;
int32 selectedSave = _vm->_state->getMenuSelectedSave();
Common::HashMap<int, Common::String> saveFiles = listSaveFiles();
if (!saveFiles.contains(selectedSave)) {
// No save in the selected slot
_saveLoadAgeName = "";
_saveLoadTime = "";
_saveLoadSpotItem->initBlack(GameState::kThumbnailWidth, GameState::kThumbnailHeight);
return;
}
Common::String filename = saveFiles[selectedSave];
Common::InSaveFile *saveFile = _vm->getSaveFileManager()->openForLoading(filename);
if (!saveFile) {
warning("Unable to open save '%s'", filename.c_str());
return;
}
// Extract the age to load from the savegame
GameState *gameState = new GameState(_vm->getPlatform(), _vm->_db);
gameState->load(saveFile);
// Update the age name and save date
_saveLoadAgeName = getAgeLabel(gameState);
_saveLoadTime = gameState->formatSaveTime();
// Update the save thumbnail
if (_saveLoadSpotItem) {
Graphics::Surface *thumbnail = GameState::readThumbnail(saveFile);
_saveLoadSpotItem->updateData(thumbnail);
thumbnail->free();
delete thumbnail;
}
delete gameState;
}
void AlbumMenu::loadMenuLoad() {
int32 selectedSave = _vm->_state->getMenuSelectedSave();
Common::HashMap<int, Common::String> saveFiles = listSaveFiles();
if (!saveFiles.contains(selectedSave)) {
return; // No save to load, do nothing
}
Common::Error loadError = _vm->loadGameState(saveFiles[selectedSave], kTransitionFade);
if (loadError.getCode() != Common::kNoError) {
GUI::MessageDialog dialog(loadError.getDesc());
dialog.runModal();
}
}
void AlbumMenu::saveMenuOpen() {
loadSaves();
_saveLoadAgeName = getAgeLabel(_vm->_state);
_saveLoadTime = "";
// Update the thumbnail to display
if (_saveLoadSpotItem && _saveThumbnail)
_saveLoadSpotItem->updateData(_saveThumbnail.get());
}
void AlbumMenu::saveMenuSave() {
int32 selectedSave = _vm->_state->getMenuSelectedSave();
Common::String saveNameTemplate = getSaveNameTemplate();
Common::String saveName = Common::String::format(saveNameTemplate.c_str(), selectedSave);
// Ask the user if he wants to overwrite the existing save
Common::HashMap<int, Common::String> saveFiles = listSaveFiles();
if (saveFiles.contains(selectedSave) && _vm->openDialog(dialogIdFromType(kConfirmOverwrite)) != 1)
return;
Common::Error saveError = _vm->saveGameState(saveName, _saveThumbnail.get(), false);
if (saveError.getCode() != Common::kNoError) {
GUI::MessageDialog dialog(saveError.getDesc());
dialog.runModal();
}
// Do next action
_vm->_state->setMenuNextAction(_vm->_state->getMenuSaveAction());
_vm->runScriptsFromNode(88);
}
void AlbumMenu::setSavesAvailable() {
Common::HashMap<int, Common::String> saveFiles = listSaveFiles();
_vm->_state->setMenuSavesAvailable(!saveFiles.empty());
}
void AlbumMenu::setSaveLoadSpotItem(uint16 id, SpotItemFace *spotItem) {
if (id % 100 == 2) {
_albumSpotItems.setVal(id / 100, spotItem);
} else {
Menu::setSaveLoadSpotItem(id, spotItem);
}
}
} // End of namespace Myst3