mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef DRACI_MOUSE_H
|
|
#define DRACI_MOUSE_H
|
|
|
|
#include "common/events.h"
|
|
|
|
namespace Draci {
|
|
|
|
enum CursorType {
|
|
kNormalCursor,
|
|
kArrowCursor1,
|
|
kArrowCursor2,
|
|
kArrowCursor3,
|
|
kArrowCursor4,
|
|
kDialogueCursor,
|
|
kHighlightedCursor,
|
|
kMainMenuCursor,
|
|
kUninitializedCursor = 100,
|
|
kItemCursor // + the index in the BArchive
|
|
};
|
|
|
|
class DraciEngine;
|
|
class GameItem;
|
|
|
|
class Mouse {
|
|
public:
|
|
Mouse(DraciEngine *vm);
|
|
~Mouse() {}
|
|
|
|
void handleEvent(Common::Event event);
|
|
void cursorOn();
|
|
void cursorOff();
|
|
bool isCursorOn() const;
|
|
void setPosition(uint16 x, uint16 y);
|
|
CursorType getCursorType() const { return _cursorType; }
|
|
void setCursorType(CursorType cur);
|
|
void loadItemCursor(const GameItem *item, bool highlighted);
|
|
bool lButtonPressed() const { return _lButton; }
|
|
bool rButtonPressed() const { return _rButton; }
|
|
void lButtonSet(bool state) { _lButton = state; }
|
|
void rButtonSet(bool state) { _rButton = state; }
|
|
|
|
uint16 getPosX() const { return _x; }
|
|
uint16 getPosY() const { return _y; }
|
|
|
|
private:
|
|
uint16 _x, _y;
|
|
bool _lButton, _rButton;
|
|
CursorType _cursorType;
|
|
DraciEngine *_vm;
|
|
};
|
|
|
|
} // End of namespace Draci
|
|
|
|
#endif // DRACI_MOUSE_H
|