mirror of
https://github.com/libretro/scummvm.git
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316 lines
9.1 KiB
C++
316 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software{} you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation{} either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY{} without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program{} if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/blorb.h"
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#include "common/memstream.h"
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namespace Glk {
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/*--------------------------------------------------------------------------*/
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Blorb::Blorb(const Common::String &filename, InterpreterType interpType) :
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Common::Archive(), _filename(filename), _interpType(interpType) {
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if (load() != Common::kNoError)
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error("Could not parse blorb file");
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}
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Blorb::Blorb(const Common::FSNode &fileNode, InterpreterType interpType) :
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Common::Archive(), _fileNode(fileNode), _interpType(interpType) {
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if (load() != Common::kNoError)
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error("Could not parse blorb file");
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}
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bool Blorb::hasFile(const Common::String &name) const {
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for (uint idx = 0; idx < _chunks.size(); ++idx) {
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if (_chunks[idx]._filename.equalsIgnoreCase(name))
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return true;
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}
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return false;
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}
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int Blorb::listMembers(Common::ArchiveMemberList &list) const {
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for (uint idx = 0; idx < _chunks.size(); ++idx) {
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list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(_chunks[idx]._filename, this)));
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}
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return (int)_chunks.size();
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}
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const Common::ArchiveMemberPtr Blorb::getMember(const Common::String &name) const {
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if (!hasFile(name))
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return Common::ArchiveMemberPtr();
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return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
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}
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Common::SeekableReadStream *Blorb::createReadStreamForMember(const Common::String &name) const {
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for (uint idx = 0; idx < _chunks.size(); ++idx) {
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const ChunkEntry &ce = _chunks[idx];
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if (ce._filename.equalsIgnoreCase(name)) {
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Common::File f;
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if ((!_filename.empty() && !f.open(_filename)) ||
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(_filename.empty() && !f.open(_fileNode)))
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error("Reading failed");
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f.seek(ce._offset);
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Common::SeekableReadStream *result;
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if (ce._id == ID_FORM) {
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// AIFF chunks need to be wrapped in a FORM chunk for ScummVM decoder
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byte *sound = (byte *)malloc(ce._size + 8);
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WRITE_BE_UINT32(sound, MKTAG('F', 'O', 'R', 'M'));
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WRITE_BE_UINT32(sound + 4, 0);
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f.read(sound + 8, ce._size);
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assert(READ_BE_UINT32(sound + 8) == ID_AIFF);
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result = new Common::MemoryReadStream(sound, ce._size + 8, DisposeAfterUse::YES);
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} else {
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result = f.readStream(ce._size);
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}
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f.close();
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return result;
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}
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}
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return nullptr;
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}
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Common::ErrorCode Blorb::load() {
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// First, chew through the file and index the chunks
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Common::File f;
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if ((!_filename.empty() && !f.open(_filename)) ||
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(_filename.empty() && !f.open(_fileNode)))
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return Common::kReadingFailed;
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if (!isBlorb(f))
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return Common::kReadingFailed;
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if (!readRIdx(f, _chunks))
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return Common::kReadingFailed;
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// Further iterate through the resources
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for (uint idx = 0; idx < _chunks.size(); ++idx) {
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ChunkEntry &ce = _chunks[idx];
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if (ce._type == ID_Pict) {
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ce._filename = Common::String::format("pic%u", ce._number);
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if (ce._id == ID_JPEG)
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ce._filename += ".jpg";
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else if (ce._id == ID_PNG)
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ce._filename += ".png";
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else if (ce._id == ID_Rect)
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ce._filename += ".rect";
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} else if (ce._type == ID_Snd) {
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ce._filename = Common::String::format("sound%u", ce._number);
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if (ce._id == ID_MIDI)
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ce._filename += ".midi";
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else if (ce._id == ID_MP3)
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ce._filename += ".mp3";
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else if (ce._id == ID_WAVE)
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ce._filename += ".wav";
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else if (ce._id == ID_AIFF || ce._id == ID_FORM)
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ce._filename += ".aiff";
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else if (ce._id == ID_OGG)
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ce._filename += ".ogg";
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else if (ce._id == ID_MOD)
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ce._filename += ".mod";
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} else if (ce._type == ID_Data) {
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ce._filename = Common::String::format("data%u", ce._number);
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} else if (ce._type == ID_Exec) {
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if (
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(_interpType == INTERPRETER_ADRIFT && ce._id == ID_ADRI) ||
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(_interpType == INTERPRETER_GLULX && ce._id == ID_GLUL) ||
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(_interpType == INTERPRETER_HUGO && ce._id == ID_HUGO) ||
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(_interpType == INTERPRETER_SCOTT && ce._id == ID_SAAI) ||
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(_interpType == INTERPRETER_TADS2 && ce._id == ID_TAD2) ||
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(_interpType == INTERPRETER_TADS3 && ce._id == ID_TAD3) ||
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(_interpType == INTERPRETER_ZCODE && ce._id == ID_ZCOD)
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) {
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// Game executable
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ce._filename = "game";
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} else {
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char buffer[5];
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WRITE_BE_UINT32(buffer, ce._id);
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buffer[4] = '\0';
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Common::String type(buffer);
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ce._filename = type;
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}
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}
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}
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// Check through any optional remaining chunks for an adaptive palette list
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while (f.pos() < f.size()) {
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uint chunkId = f.readUint32BE();
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uint chunkSize = f.readUint32BE();
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if (chunkId == ID_APal && chunkSize > 0) {
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// Found one, so create an entry so it can be opened as file named "apal"
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ChunkEntry ce;
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ce._filename = "apal";
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ce._offset = f.pos();
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ce._size = chunkSize;
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ce._type = ID_APal;
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_chunks.push_back(ce);
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break;
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}
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if (chunkSize & 1)
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++chunkSize;
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f.skip(chunkSize);
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}
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return Common::kNoError;
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}
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bool Blorb::readRIdx(Common::SeekableReadStream &stream, Common::Array<ChunkEntry> &chunks) {
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if (stream.readUint32BE() != ID_RIdx)
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return false;
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uint chunkLen = stream.readUint32BE();
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uint count = stream.readUint32BE();
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assert(count == (chunkLen - 4) / 12);
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// First read in the resource index
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for (uint idx = 0; idx < count; ++idx) {
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ChunkEntry ce;
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ce._type = stream.readUint32BE();
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ce._number = stream.readUint32BE();
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ce._offset = stream.readUint32BE();
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chunks.push_back(ce);
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}
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// Temporarily store the start of the next chunk of the file (if any)
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size_t nextChunkOffset = stream.pos();
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// Further iterate through the resources
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for (uint idx = 0; idx < chunks.size(); ++idx) {
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ChunkEntry &ce = chunks[idx];
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stream.seek(ce._offset);
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ce._offset += 8;
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ce._id = stream.readUint32BE();
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ce._size = stream.readUint32BE();
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}
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// Reset back to the next chunk, and return that the index was successfully read
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stream.seek(nextChunkOffset);
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return true;
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}
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bool Blorb::isBlorb(Common::SeekableReadStream &stream, uint32 type) {
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if (stream.size() < 12)
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return false;
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if (stream.readUint32BE() != ID_FORM)
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return false;
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stream.readUint32BE();
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if (stream.readUint32BE() != ID_IFRS)
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return false;
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if (type == 0)
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return true;
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Common::Array<ChunkEntry> chunks;
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if (!readRIdx(stream, chunks))
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return false;
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// Further iterate through the resources
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for (uint idx = 0; idx < chunks.size(); ++idx) {
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ChunkEntry &ce = chunks[idx];
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if (ce._type == ID_Exec && ce._id == type)
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return true;
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}
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return false;
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}
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bool Blorb::isBlorb(const Common::String &filename, uint32 type) {
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Common::File f;
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if (!filename.empty() && !f.open(filename))
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return false;
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return isBlorb(f, type);
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}
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bool Blorb::hasBlorbExt(const Common::String &filename) {
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return filename.hasSuffixIgnoreCase(".blorb") || filename.hasSuffixIgnoreCase(".zblorb")
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|| filename.hasSuffixIgnoreCase(".gblorb") || filename.hasSuffixIgnoreCase(".blb")
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|| filename.hasSuffixIgnoreCase(".zlb") || filename.hasSuffixIgnoreCase(".a3r");
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}
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void Blorb::getBlorbFilenames(const Common::String &srcFilename, Common::StringArray &filenames,
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InterpreterType interpType, const Common::String &gameId) {
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// Strip off the source filename extension
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Common::String filename = srcFilename;
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if (!filename.contains('.')) {
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filename += '.';
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} else {
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while (filename[filename.size() - 1] != '.')
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filename.deleteLastChar();
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}
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// Add in the different possible filenames
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filenames.clear();
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filenames.push_back(filename + "blorb");
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filenames.push_back(filename + "blb");
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switch (interpType) {
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case INTERPRETER_ALAN3:
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filenames.push_back(filename + "a3r");
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break;
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case INTERPRETER_GLULX:
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filenames.push_back(filename + "gblorb");
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break;
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case INTERPRETER_ZCODE:
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filenames.push_back(filename + "zblorb");
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getInfocomBlorbFilenames(filenames, gameId);
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break;
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default:
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break;
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}
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}
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void Blorb::getInfocomBlorbFilenames(Common::StringArray &filenames, const Common::String &gameId) {
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if (gameId == "beyondzork")
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filenames.push_back("beyondzork.blb");
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else if (gameId == "journey")
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filenames.push_back("journey.blb");
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else if (gameId == "lurkinghorror")
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filenames.push_back("lurking.blb");
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else if (gameId == "questforexcalibur")
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filenames.push_back("arthur.blb");
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else if (gameId == "sherlockriddle")
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filenames.push_back("sherlock.blb");
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else if (gameId == "shogun")
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filenames.push_back("shogun.blb");
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else if (gameId == "zork0")
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filenames.push_back("zorkzero.blb");
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}
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} // End of namespace Glk
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