scummvm/engines/glk/blorb.cpp
2021-05-04 11:46:30 +03:00

316 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software{} you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation{} either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY{} without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program{} if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "glk/blorb.h"
#include "common/memstream.h"
namespace Glk {
/*--------------------------------------------------------------------------*/
Blorb::Blorb(const Common::String &filename, InterpreterType interpType) :
Common::Archive(), _filename(filename), _interpType(interpType) {
if (load() != Common::kNoError)
error("Could not parse blorb file");
}
Blorb::Blorb(const Common::FSNode &fileNode, InterpreterType interpType) :
Common::Archive(), _fileNode(fileNode), _interpType(interpType) {
if (load() != Common::kNoError)
error("Could not parse blorb file");
}
bool Blorb::hasFile(const Common::String &name) const {
for (uint idx = 0; idx < _chunks.size(); ++idx) {
if (_chunks[idx]._filename.equalsIgnoreCase(name))
return true;
}
return false;
}
int Blorb::listMembers(Common::ArchiveMemberList &list) const {
for (uint idx = 0; idx < _chunks.size(); ++idx) {
list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(_chunks[idx]._filename, this)));
}
return (int)_chunks.size();
}
const Common::ArchiveMemberPtr Blorb::getMember(const Common::String &name) const {
if (!hasFile(name))
return Common::ArchiveMemberPtr();
return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this));
}
Common::SeekableReadStream *Blorb::createReadStreamForMember(const Common::String &name) const {
for (uint idx = 0; idx < _chunks.size(); ++idx) {
const ChunkEntry &ce = _chunks[idx];
if (ce._filename.equalsIgnoreCase(name)) {
Common::File f;
if ((!_filename.empty() && !f.open(_filename)) ||
(_filename.empty() && !f.open(_fileNode)))
error("Reading failed");
f.seek(ce._offset);
Common::SeekableReadStream *result;
if (ce._id == ID_FORM) {
// AIFF chunks need to be wrapped in a FORM chunk for ScummVM decoder
byte *sound = (byte *)malloc(ce._size + 8);
WRITE_BE_UINT32(sound, MKTAG('F', 'O', 'R', 'M'));
WRITE_BE_UINT32(sound + 4, 0);
f.read(sound + 8, ce._size);
assert(READ_BE_UINT32(sound + 8) == ID_AIFF);
result = new Common::MemoryReadStream(sound, ce._size + 8, DisposeAfterUse::YES);
} else {
result = f.readStream(ce._size);
}
f.close();
return result;
}
}
return nullptr;
}
Common::ErrorCode Blorb::load() {
// First, chew through the file and index the chunks
Common::File f;
if ((!_filename.empty() && !f.open(_filename)) ||
(_filename.empty() && !f.open(_fileNode)))
return Common::kReadingFailed;
if (!isBlorb(f))
return Common::kReadingFailed;
if (!readRIdx(f, _chunks))
return Common::kReadingFailed;
// Further iterate through the resources
for (uint idx = 0; idx < _chunks.size(); ++idx) {
ChunkEntry &ce = _chunks[idx];
if (ce._type == ID_Pict) {
ce._filename = Common::String::format("pic%u", ce._number);
if (ce._id == ID_JPEG)
ce._filename += ".jpg";
else if (ce._id == ID_PNG)
ce._filename += ".png";
else if (ce._id == ID_Rect)
ce._filename += ".rect";
} else if (ce._type == ID_Snd) {
ce._filename = Common::String::format("sound%u", ce._number);
if (ce._id == ID_MIDI)
ce._filename += ".midi";
else if (ce._id == ID_MP3)
ce._filename += ".mp3";
else if (ce._id == ID_WAVE)
ce._filename += ".wav";
else if (ce._id == ID_AIFF || ce._id == ID_FORM)
ce._filename += ".aiff";
else if (ce._id == ID_OGG)
ce._filename += ".ogg";
else if (ce._id == ID_MOD)
ce._filename += ".mod";
} else if (ce._type == ID_Data) {
ce._filename = Common::String::format("data%u", ce._number);
} else if (ce._type == ID_Exec) {
if (
(_interpType == INTERPRETER_ADRIFT && ce._id == ID_ADRI) ||
(_interpType == INTERPRETER_GLULX && ce._id == ID_GLUL) ||
(_interpType == INTERPRETER_HUGO && ce._id == ID_HUGO) ||
(_interpType == INTERPRETER_SCOTT && ce._id == ID_SAAI) ||
(_interpType == INTERPRETER_TADS2 && ce._id == ID_TAD2) ||
(_interpType == INTERPRETER_TADS3 && ce._id == ID_TAD3) ||
(_interpType == INTERPRETER_ZCODE && ce._id == ID_ZCOD)
) {
// Game executable
ce._filename = "game";
} else {
char buffer[5];
WRITE_BE_UINT32(buffer, ce._id);
buffer[4] = '\0';
Common::String type(buffer);
ce._filename = type;
}
}
}
// Check through any optional remaining chunks for an adaptive palette list
while (f.pos() < f.size()) {
uint chunkId = f.readUint32BE();
uint chunkSize = f.readUint32BE();
if (chunkId == ID_APal && chunkSize > 0) {
// Found one, so create an entry so it can be opened as file named "apal"
ChunkEntry ce;
ce._filename = "apal";
ce._offset = f.pos();
ce._size = chunkSize;
ce._type = ID_APal;
_chunks.push_back(ce);
break;
}
if (chunkSize & 1)
++chunkSize;
f.skip(chunkSize);
}
return Common::kNoError;
}
bool Blorb::readRIdx(Common::SeekableReadStream &stream, Common::Array<ChunkEntry> &chunks) {
if (stream.readUint32BE() != ID_RIdx)
return false;
uint chunkLen = stream.readUint32BE();
uint count = stream.readUint32BE();
assert(count == (chunkLen - 4) / 12);
// First read in the resource index
for (uint idx = 0; idx < count; ++idx) {
ChunkEntry ce;
ce._type = stream.readUint32BE();
ce._number = stream.readUint32BE();
ce._offset = stream.readUint32BE();
chunks.push_back(ce);
}
// Temporarily store the start of the next chunk of the file (if any)
size_t nextChunkOffset = stream.pos();
// Further iterate through the resources
for (uint idx = 0; idx < chunks.size(); ++idx) {
ChunkEntry &ce = chunks[idx];
stream.seek(ce._offset);
ce._offset += 8;
ce._id = stream.readUint32BE();
ce._size = stream.readUint32BE();
}
// Reset back to the next chunk, and return that the index was successfully read
stream.seek(nextChunkOffset);
return true;
}
bool Blorb::isBlorb(Common::SeekableReadStream &stream, uint32 type) {
if (stream.size() < 12)
return false;
if (stream.readUint32BE() != ID_FORM)
return false;
stream.readUint32BE();
if (stream.readUint32BE() != ID_IFRS)
return false;
if (type == 0)
return true;
Common::Array<ChunkEntry> chunks;
if (!readRIdx(stream, chunks))
return false;
// Further iterate through the resources
for (uint idx = 0; idx < chunks.size(); ++idx) {
ChunkEntry &ce = chunks[idx];
if (ce._type == ID_Exec && ce._id == type)
return true;
}
return false;
}
bool Blorb::isBlorb(const Common::String &filename, uint32 type) {
Common::File f;
if (!filename.empty() && !f.open(filename))
return false;
return isBlorb(f, type);
}
bool Blorb::hasBlorbExt(const Common::String &filename) {
return filename.hasSuffixIgnoreCase(".blorb") || filename.hasSuffixIgnoreCase(".zblorb")
|| filename.hasSuffixIgnoreCase(".gblorb") || filename.hasSuffixIgnoreCase(".blb")
|| filename.hasSuffixIgnoreCase(".zlb") || filename.hasSuffixIgnoreCase(".a3r");
}
void Blorb::getBlorbFilenames(const Common::String &srcFilename, Common::StringArray &filenames,
InterpreterType interpType, const Common::String &gameId) {
// Strip off the source filename extension
Common::String filename = srcFilename;
if (!filename.contains('.')) {
filename += '.';
} else {
while (filename[filename.size() - 1] != '.')
filename.deleteLastChar();
}
// Add in the different possible filenames
filenames.clear();
filenames.push_back(filename + "blorb");
filenames.push_back(filename + "blb");
switch (interpType) {
case INTERPRETER_ALAN3:
filenames.push_back(filename + "a3r");
break;
case INTERPRETER_GLULX:
filenames.push_back(filename + "gblorb");
break;
case INTERPRETER_ZCODE:
filenames.push_back(filename + "zblorb");
getInfocomBlorbFilenames(filenames, gameId);
break;
default:
break;
}
}
void Blorb::getInfocomBlorbFilenames(Common::StringArray &filenames, const Common::String &gameId) {
if (gameId == "beyondzork")
filenames.push_back("beyondzork.blb");
else if (gameId == "journey")
filenames.push_back("journey.blb");
else if (gameId == "lurkinghorror")
filenames.push_back("lurking.blb");
else if (gameId == "questforexcalibur")
filenames.push_back("arthur.blb");
else if (gameId == "sherlockriddle")
filenames.push_back("sherlock.blb");
else if (gameId == "shogun")
filenames.push_back("shogun.blb");
else if (gameId == "zork0")
filenames.push_back("zorkzero.blb");
}
} // End of namespace Glk