scummvm/engines/saga2/towerwin.h
2021-07-01 01:37:41 +02:00

78 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* aint32 with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
#ifndef SAGA2_TOWERWIN_H
#define SAGA2_TOWERWIN_H
namespace Saga2 {
enum initializationStates {
nothingInitialized = 0,
errHandlersInitialized,
messagersInitialized,
errLoggersInitialized,
breakHandlerInitialized,
configTestInitialized,
delayedErrInitialized,
graphicsSystemInitialized,
procResEnabled,
memoryInitialized,
audioInitialized,
videoInitialized,
resourcesInitialized,
serversInitialized,
pathFinderInitialized,
scriptsInitialized,
audStartInitialized,
tileResInitialized,
timerInitialized,
palettesInitialized,
panelsInitialized,
mainWindowInitialized,
mainWindowOpenInitialized,
guiMessInitialized,
//mouseImageInitialized,
introInitialized,
mapsInitialized,
mouseImageInitialized,
patrolsInitialized,
spritesInitialized,
weaponsInitialized,
magicInitialized,
objectSoundFXInitialized,
prototypesInitialized,
displayInitialized,
gameStateInitialized,
gameModeInitialized,
gameDisplayEnabled,
activeErrInitialized,
fullyInitialized
};
} // end of namespace Saga2
#endif