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agos.cpp
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
agos.h
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
animation.cpp
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When escaping a cutscene, stop its soundtrack as well. (I can't check if this
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2006-10-01 07:17:34 +00:00 |
animation.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
charset.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
contain.cpp
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
cursor.cpp
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Fix display and input in dimp
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2006-10-02 11:31:11 +00:00 |
debug.cpp
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Minor cleanup
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2006-10-07 03:43:51 +00:00 |
debug.h
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
debugger.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
debugger.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
draw.cpp
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Add Amiga demo of Elvira, and switch to elvira1 for Elvira
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2006-10-06 05:13:09 +00:00 |
event.cpp
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Remove blocks/tiles related code for PP, which was only required by unreleased game
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2006-10-03 10:01:08 +00:00 |
game.cpp
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Add Amiga ECS verison of Simon the Sorcerer 1
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2006-10-09 10:26:27 +00:00 |
icons.cpp
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Use correct video window values for each game and minor cleanup
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2006-10-09 13:00:25 +00:00 |
intern.h
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Add Amiga ECS verison of Simon the Sorcerer 1
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2006-10-09 10:26:27 +00:00 |
items.cpp
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Fix guard response in Elvira 1
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2006-10-10 11:44:58 +00:00 |
midi.cpp
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Added more const qualifiers
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2006-10-08 00:21:40 +00:00 |
midi.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
midiparser_s1d.cpp
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Add Amiga versions of Elvira 1/2 and Waxworks
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2006-10-05 03:43:40 +00:00 |
module.mk
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Add conversion for planar graphics in Amiga version of Elvira 1/2 and Waxworks
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2006-10-09 01:56:51 +00:00 |
oracle.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
res_ami.cpp
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Casting 'buffer' to uint32 makes absolutely no sense to me. As far as I can
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2006-10-09 15:42:55 +00:00 |
res.cpp
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Enable convert code for Amiga CD32 version of Simon1 too
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2006-10-09 11:06:56 +00:00 |
rooms.cpp
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Whitespace.
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2006-10-08 09:02:31 +00:00 |
saveload.cpp
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Add more code for Elvira 1
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2006-10-06 14:44:39 +00:00 |
sound.cpp
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Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
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2006-10-05 00:16:50 +00:00 |
sound.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
string.cpp
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fixed potentially uninitialized local variable 'x'
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2006-10-08 15:46:23 +00:00 |
subroutine.cpp
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Minor cleanup
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2006-10-07 03:31:17 +00:00 |
verb.cpp
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Add invert box difference in Elvira 2
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2006-10-08 08:57:26 +00:00 |
vga.cpp
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Use correct video window values for each game and minor cleanup
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2006-10-09 13:00:25 +00:00 |
vga.h
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Minor cleanup
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2006-10-07 03:43:51 +00:00 |
window.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |