scummvm/engines/sword2
Torbjörn Andersson 1b294306dd Another video player regression: When the palette changes, look up the
lightest/darkest available colours to use as white/black for the subtitles. It
is possible that we could get away with fixed values for Broken Sword 2, since
it has always had subtitles. But for Broken Sword 1, subtitles is a ScummVM
addition, and we can't.

svn-id: r49154
2010-05-23 11:16:10 +00:00
..
animation.cpp Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
animation.h Another video player regression: When the palette changes, look up the 2010-05-23 11:16:10 +00:00
anims.cpp
console.cpp
console.h
controls.cpp
controls.h
debug.cpp
debug.h
defs.h
events.cpp
function.cpp
header.h
icons.cpp
interpreter.cpp Make sure that all the parameters to an mcode command are initialised. This 2010-05-06 19:00:39 +00:00
interpreter.h
layers.cpp
logic.cpp
logic.h
maketext.cpp
maketext.h
memory.cpp
memory.h
menu.cpp
module.mk
mouse.cpp
mouse.h
music.cpp
object.h
palette.cpp
protocol.cpp
render.cpp
resman.cpp
resman.h
router.cpp
router.h
saveload.cpp
saveload.h
screen.cpp
screen.h
scroll.cpp
sound.cpp Rewrote playMovieSound() to keep it from hogging memory in the resource 2010-05-15 08:38:19 +00:00
sound.h
speech.cpp
sprite.cpp
startup.cpp
sword2.cpp
sword2.h
sync.cpp
walker.cpp