scummvm/engines/cge/bitmap.cpp
2011-07-19 08:09:16 +02:00

509 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Soltys source code
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
*/
#include "cge/bitmap.h"
#include "cge/cfile.h"
#include "cge/jbw.h"
#include "cge/vol.h"
#include "cge/cfile.h"
#include "cge/vga13h.h"
#include "common/system.h"
#include "common/debug.h"
#include "common/debug-channels.h"
namespace CGE {
Dac *Bitmap::_pal = NULL;
#define MAXPATH 128
void Bitmap::init() {
_pal = NULL;
}
void Bitmap::deinit() {
}
#pragma argsused
Bitmap::Bitmap(const char *fname, bool rem) : _m(NULL), _v(NULL), _map(0) {
debugC(1, kDebugBitmap, "Bitmap::Bitmap(%s, %s)", fname, rem ? "true" : "false");
char pat[MAXPATH];
forceExt(pat, fname, ".VBM");
#if (BMP_MODE < 2)
if (rem && PIC_FILE::exist(pat)) {
PIC_FILE file(pat);
if ((file._error == 0) && (!loadVBM(&file)))
error("Bad VBM [%s]", fname);
} else
#endif
{
#if (BMP_MODE)
ForceExt(pat, fname, ".BMP");
PIC_FILE file(pat);
if (file._error == 0) {
if (loadBMP(&file)) {
Code();
if (rem) {
free(_m);
_m = NULL;
}
} else
error("Bad BMP [%s]", fname);
}
#else
error("Bad VBM [%s]", fname);
#endif
}
}
Bitmap::Bitmap(uint16 w, uint16 h, uint8 *map) : _w(w), _h(h), _m(map), _v(NULL), _map(0) {
debugC(1, kDebugBitmap, "Bitmap::Bitmap(%d, %d, map)", w, h);
if (map)
code();
}
// following routine creates filled rectangle
// immediately as VGA video chunks, in near memory as fast as possible,
// especially for text line real time display
Bitmap::Bitmap(uint16 w, uint16 h, uint8 fill)
: _w((w + 3) & ~3), // only full uint32 allowed!
_h(h),
_m(NULL),
_map(0) {
debugC(1, kDebugBitmap, "Bitmap::Bitmap(%d, %d, %d)", w, h, fill);
uint16 dsiz = _w >> 2; // data size (1 plane line size)
uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
uint16 psiz = _h * lsiz; // - last gape, but + plane trailer
uint8 *v = new uint8[4 * psiz + _h * sizeof(*_b)];// the same for 4 planes
// + room for wash table
if (v == NULL)
error("No core");
*(uint16 *) v = CPY | dsiz; // data chunk hader
memset(v + 2, fill, dsiz); // data bytes
*(uint16 *)(v + lsiz - 2) = SKP | ((SCR_WID / 4) - dsiz); // gap
// Replicate lines
byte *destP;
for (destP = v + lsiz; destP < (v + psiz); destP += lsiz)
Common::copy(v, v + lsiz, destP);
*(uint16 *)(v + psiz - 2) = EOI; // plane trailer uint16
// Repliccate planes
for (destP = v + psiz; destP < (v + 4 * psiz); destP += psiz)
Common::copy(v, v + psiz, destP);
HideDesc *b = (HideDesc *)(v + 4 * psiz);
b->_skip = (SCR_WID - _w) >> 2;
b->_hide = _w >> 2;
// Replicate across the entire table
for (HideDesc *hdP = b + 1; hdP < (b + _h); ++hdP)
*hdP = *b;
b->_skip = 0; // fix the first entry
_v = v;
_b = b;
}
Bitmap::Bitmap(const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _m(NULL), _v(NULL), _map(0) {
debugC(1, kDebugBitmap, "Bitmap::Bitmap(bmp)");
uint8 *v0 = bmp._v;
if (v0) {
uint16 vsiz = (uint8 *)(bmp._b) - (uint8 *)(v0);
uint16 siz = vsiz + _h * sizeof(HideDesc);
uint8 *v1 = (uint8 *) malloc(sizeof(uint8) * siz);
if (v1 == NULL)
error("No core");
memcpy(v1, v0, siz);
_b = (HideDesc *)((_v = v1) + vsiz);
}
}
Bitmap::~Bitmap() {
debugC(6, kDebugBitmap, "Bitmap::~Bitmap()");
free(_m);
delete[] _v;
}
Bitmap &Bitmap::operator = (const Bitmap &bmp) {
debugC(1, kDebugBitmap, "&Bitmap::operator =");
uint8 *v0 = bmp._v;
_w = bmp._w;
_h = bmp._h;
_m = NULL;
_map = 0;
free(_v);
if (v0 == NULL)
_v = NULL;
else {
uint16 vsiz = (uint8 *)bmp._b - (uint8 *)v0;
uint16 siz = vsiz + _h * sizeof(HideDesc);
uint8 *v1 = (uint8 *) malloc(sizeof(uint8) * siz);
if (v1 == NULL)
error("No core");
memcpy(v1, v0, siz);
_b = (HideDesc *)((_v = v1) + vsiz);
}
return *this;
}
uint16 Bitmap::moveVmap(uint8 *buf) {
debugC(1, kDebugBitmap, "Bitmap::moveVmap(buf)");
if (_v) {
uint16 vsiz = (uint8 *)_b - (uint8 *)_v;
uint16 siz = vsiz + _h * sizeof(HideDesc);
memcpy(buf, _v, siz);
free(_v);
_b = (HideDesc *)((_v = buf) + vsiz);
return siz;
}
return 0;
}
BMP_PTR Bitmap::code() {
debugC(1, kDebugBitmap, "Bitmap::code()");
if (!_m)
return false;
uint16 i, cnt;
if (_v) { // old X-map exists, so remove it
delete[] _v;
_v = NULL;
}
while (true) { // at most 2 times: for (V == NULL) & for allocated block;
uint8 *im = _v + 2;
uint16 *cp = (uint16 *) _v;
int bpl;
if (_v) { // 2nd pass - fill the hide table
for (i = 0; i < _h; i++) {
_b[i]._skip = 0xFFFF;
_b[i]._hide = 0x0000;
}
}
for (bpl = 0; bpl < 4; bpl++) { // once per each bitplane
uint8 *bm = _m;
bool skip = (bm[bpl] == TRANS);
uint16 j;
cnt = 0;
for (i = 0; i < _h; i++) { // once per each line
uint8 pix;
for (j = bpl; j < _w; j += 4) {
pix = bm[j];
if (_v && pix != TRANS) {
if (j < _b[i]._skip)
_b[i]._skip = j;
if (j >= _b[i]._hide)
_b[i]._hide = j + 1;
}
if ((pix == TRANS) != skip || cnt >= 0x3FF0) { // end of block
cnt |= (skip) ? SKP : CPY;
if (_v)
*cp = cnt; // store block description uint16
cp = (uint16 *) im;
im += 2;
skip = (pix == TRANS);
cnt = 0;
}
if (! skip) {
if (_v)
*im = pix;
++ im;
}
++ cnt;
}
bm += _w;
if (_w < SCR_WID) {
if (skip) {
cnt += (SCR_WID - j + 3) / 4;
} else {
cnt |= CPY;
if (_v)
*cp = cnt;
cp = (uint16 *) im;
im += 2;
skip = true;
cnt = (SCR_WID - j + 3) / 4;
}
}
}
if (cnt && ! skip) {
cnt |= CPY;
if (_v)
*cp = cnt;
cp = (uint16 *) im;
im += 2;
}
if (_v)
*cp = EOI;
cp = (uint16 *) im;
im += 2;
}
if (_v)
break;
uint16 sizV = (uint16)(im - 2 - _v);
_v = new uint8[sizV + _h * sizeof(*_b)];
if (!_v)
error("No core");
_b = (HideDesc *)(_v + sizV);
}
cnt = 0;
for (i = 0; i < _h; i++) {
if (_b[i]._skip == 0xFFFF) { // whole line is skipped
_b[i]._skip = (cnt + SCR_WID) >> 2;
cnt = 0;
} else {
uint16 s = _b[i]._skip & ~3;
uint16 h = (_b[i]._hide + 3) & ~3;
_b[i]._skip = (cnt + s) >> 2;
_b[i]._hide = (h - s) >> 2;
cnt = SCR_WID - h;
}
}
return this;
}
bool Bitmap::solidAt(int16 x, int16 y) {
debugC(6, kDebugBitmap, "Bitmap::solidAt(%d, %d)", x, y);
uint8 *m;
uint16 r, n, n0;
if ((x >= _w) || (y >= _h))
return false;
m = _v;
r = static_cast<uint16>(x) % 4;
n0 = (SCR_WID * y + x) / 4, n = 0;
while (r) {
uint16 w, t;
w = *(uint16 *) m;
m += 2;
t = w & 0xC000;
w &= 0x3FFF;
switch (t) {
case EOI :
r--;
case SKP :
w = 0;
break;
case REP :
w = 1;
break;
}
m += w;
}
while (true) {
uint16 w, t;
w = *(uint16 *) m;
m += 2;
t = w & 0xC000;
w &= 0x3FFF;
if (n > n0)
return false;
n += w;
switch (t) {
case EOI :
return false;
case SKP :
w = 0;
break;
case REP :
case CPY :
if (n - w <= n0 && n > n0)
return true;
break;
}
m += ((t == REP) ? 1 : w);
}
}
bool Bitmap::saveVBM(XFile *f) {
debugC(1, kDebugBitmap, "Bitmap::saveVBM(f)");
uint16 p = (_pal != NULL),
n = ((uint16)(((uint8 *)_b) - _v)) + _h * sizeof(HideDesc);
if (f->_error == 0)
f->write((uint8 *)&p, sizeof(p));
if (f->_error == 0)
f->write((uint8 *)&n, sizeof(n));
if (f->_error == 0)
f->write((uint8 *)&_w, sizeof(_w));
if (f->_error == 0)
f->write((uint8 *)&_h, sizeof(_h));
if (f->_error == 0)
if (p)
f->write((uint8 *)_pal, 256 * 3);
if (f->_error == 0)
f->write(_v, n);
return (f->_error == 0);
}
bool Bitmap::loadVBM(XFile *f) {
debugC(5, kDebugBitmap, "Bitmap::loadVBM(f)");
uint16 p = 0, n = 0;
if (f->_error == 0)
f->read((uint8 *)&p, sizeof(p));
if (f->_error == 0)
f->read((uint8 *)&n, sizeof(n));
if (f->_error == 0)
f->read((uint8 *)&_w, sizeof(_w));
if (f->_error == 0)
f->read((uint8 *)&_h, sizeof(_h));
if (f->_error == 0) {
if (p) {
if (_pal) {
// Read in the palette
byte palData[PAL_SIZ];
f->read(palData, PAL_SIZ);
const byte *srcP = palData;
for (int idx = 0; idx < PAL_CNT; ++idx, srcP += 3) {
_pal[idx]._r = *srcP;
_pal[idx]._g = *(srcP + 1);
_pal[idx]._b = *(srcP + 2);
}
} else
f->seek(f->mark() + PAL_SIZ);
}
}
if ((_v = new uint8[n]) == NULL)
return false;
if (f->_error == 0)
f->read(_v, n);
_b = (HideDesc *)(_v + n - _h * sizeof(HideDesc));
return (f->_error == 0);
}
bool Bitmap::loadBMP(XFile *f) {
debugC(1, kDebugBitmap, "Bitmap::loadBMP(f)");
struct {
char BM[2];
union { int16 len; int32 len_; };
union { int16 _06; int32 _06_; };
union { int16 hdr; int32 hdr_; };
union { int16 _0E; int32 _0E_; };
union { int16 wid; int32 wid_; };
union { int16 hig; int32 hig_; };
union { int16 _1A; int32 _1A_; };
union { int16 _1E; int32 _1E_; };
union { int16 _22; int32 _22_; };
union { int16 _26; int32 _26_; };
union { int16 _2A; int32 _2A_; };
union { int16 _2E; int32 _2E_; };
union { int16 _32; int32 _32_; };
} hea;
Bgr4 bpal[256];
f->read((byte *)&hea, sizeof(hea));
if (f->_error == 0) {
if (hea.hdr == 0x436L) {
int16 i = (hea.hdr - sizeof(hea)) / sizeof(Bgr4);
f->read((byte *)&bpal, sizeof(bpal));
if (f->_error == 0) {
if (_pal) {
for (i = 0; i < 256; i ++) {
_pal[i]._r = bpal[i]._R;
_pal[i]._g = bpal[i]._G;
_pal[i]._b = bpal[i]._B;
}
_pal = NULL;
}
_h = hea.hig;
_w = hea.wid;
if ((_m = (byte *) malloc(sizeof(byte) * (_h * _w))) != NULL) {
int16 r = (4 - (hea.wid & 3)) % 4;
byte buf[3];
for (i = _h - 1; i >= 0; i--) {
f->read(_m + (_w * i), _w);
if (r && f->_error == 0)
f->read(buf, r);
if (f->_error)
break;
}
if (i < 0)
return true;
}
}
}
}
return false;
}
} // End of namespace CGE