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scummvm
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scummvm
/
engines
/
lure
History
Eugene Sandulenko
ec2dd2726b
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
..
animseq.cpp
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animseq.h
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configure.engine
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credits.pl
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debugger.cpp
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debugger.h
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decode.cpp
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decode.h
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detection.cpp
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detection.h
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disk.cpp
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disk.h
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events.cpp
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events.h
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fights.cpp
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fights.h
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game.cpp
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game.h
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hotspots.cpp
LURE: Fix memory leak in status window hotspots
2023-11-02 09:26:15 -07:00
hotspots.h
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intro.cpp
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intro.h
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lure.cpp
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lure.h
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
luredefs.h
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memory.cpp
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memory.h
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menu.cpp
LURE: Improve top menu handling for touch based systems
2023-08-22 23:37:11 +01:00
menu.h
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metaengine.cpp
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module.mk
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palette.cpp
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palette.h
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POTFILES
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res_struct.cpp
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res_struct.h
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res.cpp
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res.h
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room.cpp
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room.h
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screen.cpp
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screen.h
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scripts.cpp
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scripts.h
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sound.cpp
LURE: Fix duplicate looping sounds
2023-11-23 22:08:30 +01:00
sound.h
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strings.cpp
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strings.h
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surface.cpp
LURE: Refresh background only in popup menus
2023-03-13 19:19:11 -07:00
surface.h
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