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![D G Turner](/assets/img/avatar_default.png)
The remaining extern declarations are required to declare global / directly accessed variables.
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_PLATFORM_DRAW_H
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#define M4_PLATFORM_DRAW_H
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#include "m4/m4_types.h"
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namespace M4 {
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/**
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* Decode an 8BPP RLE encoded image
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*/
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void RLE8Decode(const uint8 *inBuff, uint8 *outBuff, uint32 pitch);
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/**
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* Given RLE data, skips over a given number of encoded lines
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*/
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uint8 *SkipRLE_Lines(uint32 linesToSkip, uint8 *rleData);
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/**
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* Returns the size of an RLE encoded image
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* @param data RLE data
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* @param pitch Image pitch
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* @returns Decoded image's size in bytes
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*/
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size_t RLE8Decode_Size(byte *src, int pitch);
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} // namespace M4
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#endif
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