scummvm/engines/mortevielle/var_mor.cpp

368 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1988-1989 Lankhor
*/
#include "common/debug.h"
#include "common/str.h"
#include "common/textconsole.h"
#include "mortevielle/mortevielle.h"
#include "mortevielle/sprint.h"
#include "mortevielle/var_mor.h"
namespace Mortevielle {
/*---------------------------------------------------------------------------*/
/*------------------------------ CONSTANTS ------------------------------*/
/*---------------------------------------------------------------------------*/
const byte tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9};
const byte tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10};
const byte typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3};
const byte intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0};
const byte tnocon[364] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
const byte don[9][5] = {
{ 0, 0, 0, 0, 0},
{ 0, 7, 37, 22, 8},
{0, 19, 33, 23, 7},
{0, 31, 89, 10, 21},
{0, 43, 25, 11, 5},
{0, 55, 37, 5, 8},
{0, 64, 13, 11, 2},
{0, 62, 22, 13, 4},
{0, 62, 25, 13, 5}
};
const char *fic[3] = {
"",
" Sauvegarde", // Translation: "Save"
" Chargement" // Translation: "Load"
};
const byte addv[2] = {8, 8};
const char recom[] = " Recommence "; // Translation: "Restart"
const char f3[] = "F3: Encore"; // Translation: "F3: More"
const char f8[] = "F8: Suite"; // Translation: "F8: Next"
const byte rang[16] = {15, 14, 11, 7, 13, 12, 10, 6, 9, 5, 3, 1, 2, 4, 8, 0};
/*---------------------------------------------------------------------------*/
/*------------------------------ VARIABLES ------------------------------*/
/*---------------------------------------------------------------------------*/
bool blo,
bh1,
bf1,
bh2,
bh4,
bf4,
bh5,
bh6,
bh8,
bt3,
bt7,
bh9,
sonoff,
main1,
choisi,
test0,
f2_all,
imen,
cache,
iesc,
perdu,
col,
syn,
fouil,
zuul,
tesok,
obpart,
okdes,
solu,
arret,
anyone,
brt,
rect,
rech_cfiec,
active_menu;
int x,
y,
t,
vj,
li,
vh,
vm,
jh,
mh,
cs,
gd, /* Gd = graph device */
hdb,
hfb,
heu,
jou,
key,
min,
num,
max,
res,
ment,
haut,
caff,
maff,
crep,
ades,
iouv,
inei,
ctrm,
dobj,
msg3,
msg4,
mlec,
newgd,
c_zzz,
mchai,
menup,
ipers,
ledeb,
lefin,
mpers,
mnumo,
xprec,
yprec,
perdep,
prebru,
typlec,
num_ph,
xwhere,
ywhere,
numpal,
lderobj,
nb_word,
ptr_oct,
k_tempo,
ptr_tcph,
ptr_word,
color_txt;
int t_cph[6401];
byte tabdon[4001];
/* t_dxx : array[0..121] of int;*/
Common::String stpou; /* donne le % d'indices */ //Translation: "Provides the % of hints"
byte is;
char mode;
Common::String al_mess,
err_mess,
ind_mess,
al_mess2;
int invt[8];
int nbrep[8];
int nbrepm[8];
int disc[8];
int msg[5];
int depl[7];
Common::String inv[9];
Common::String dep[8];
Common::String act[22];
Common::String self_[6];
Common::String dis[9];
char touv[7];
sav_chaine s, s1;
byte bufcha[391];
byte lettres[7][24];
byte palher[16];
uint16 t_mot[maxti + 1];
int tay_tchar;
ind t_rec[maxtd + 1];
//file<ind> sauv_t;
//untyped_file fibyte;
byte v_lieu[8][25];
int l[108];
int tbi[256];
chariot c1, c2, c3;
float addfix;
t_pcga palsav[91];
doublet tabpal[91][17];
t_pcga palcga[91];
pattern tpt[15];
byte adcfiec[(4088 * 16) + (311 * 0x80)];
/*---------------------------------------------------------------------------*/
/*-------------------- PROCEDURES AND FONCTIONS -----------------------*/
/*---------------------------------------------------------------------------*/
void hirs() {
// Note: The original used this to set the graphics mode and clear the screen, both at
// the start of the game, and whenever the screen need to be cleared. As such, this
// method is deprecated in favour of clearing the screen
debugC(1, kMortevielleCore, "TODO: hirs is deprecated in favour of ScreenSurface::clearScreen");
g_vm->_screenSurface.clearScreen();
}
/**
* Draws either a single pixel or a character to the screen
*/
void affput(const Common::Point &pt, int palIndex, int ch) {
if (ch == 0)
g_vm->_screenSurface.setPixel(pt, palIndex);
else
g_vm->_screenSurface.writeCharacter(pt, ch, palIndex);
}
void affcar(int gd, int x, int y, int coul, int chr) {
if (res == 1)
affput(Common::Point(((uint)x >> 1), y), coul, chr);
else
affput(Common::Point(x, y), coul, chr);
}
void putpix(int gd, int x, int y, int coul) {
affput(Common::Point(x, y), coul, 0);
}
/**
* Returns a substring of the given string
* @param s Source string
* @param idx Starting index (1 based)
* @param size Number of characters to return
*/
Common::String copy(const Common::String &s, int idx, size_t size) {
// Copy the substring into a temporary buffer
char *tmp = new char[size + 1];
strncpy(tmp, s.c_str() + idx - 1, size);
tmp[size] = '\0';
Common::String result(tmp);
delete tmp;
return result;
}
/*---------------------------------------------------------------------------*/
/*------------------------------ STUBS ------------------------------*/
/*---------------------------------------------------------------------------*/
int port[0xfff];
byte mem[65536 * 16];
int wherey;
void gotoxy(int x, int y) {
}
void textcolor(int c) {
}
void output(const Common::String &s) {
debug(s.c_str());
}
void graphbackground(int c) {
}
void intr(int intNum, registres &regs) {
}
int get_random_number(int minval, int maxval) {
// TODO: Replace with a proper random source in the engine
return minval;
}
bool keypressed() {
return g_vm->keyPressed();
}
char get_ch() {
return g_vm->getChar();
}
void palette(int v1) {
warning("TODO: s_sauv");
}
// (* external 'c:\mc\charecr.com'; *)
void s_char(int Gd, int y, int dy) {
warning("TODO: s_char");
}
// (* external 'c:\mc\sauvecr.com'; *)
void s_sauv(int Gd, int y, int dy) {
warning("TODO: s_sauv");
}
// (* external 'c:\mc\boite.com'; *)
void box(int c, int Gd, int xo, int yo, int xi, int yi, int patt) {
debugC(1, kMortevielleCore, "TODO: box deprecated in favour of GfxSurface::fillBox");
g_vm->_screenSurface.fillBox(c, Common::Rect(xo, yo, xi, yi), patt);
}
// (* external 'c:\mc\decomp.com'; *)
void decomp(int seg, int dep) {
debugC(1, kMortevielleCore, "TODO: decomp deprecated in faovur of GfxSurface::decode");
}
// (* external 'c:\mc\affich.com'; *)
void afff(int Gd, int seg, int dep, int x, int y) {
warning("TODO: afff");
}
// (* external 'c:\mc\reusint.com'; *)
void musyc(tablint &tb, int nbseg, int att) {
warning("TODO: musyc");
}
// (* external 'c:\mc\demus.com'; *)
void demus(int Src, int Dst, int Tay) {
warning("TODO: demus");
}
// (* external 'c:\mc\phint.com'; *)
void litph(tablint &t, int typ, int tempo) {
warning("TODO: litph");
}
} // End of namespace Mortevielle