mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
271 lines
7.4 KiB
C++
271 lines
7.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
|
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
|
*/
|
|
|
|
/* Original name: HELPER The help system unit. */
|
|
|
|
#include "avalanche/avalanche.h"
|
|
#include "avalanche/help.h"
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Avalanche {
|
|
|
|
Help::Help(AvalancheEngine *vm) {
|
|
_vm = vm;
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
_buttons[i]._trigger = Common::KEYCODE_INVALID;
|
|
_buttons[i]._whither = 0;
|
|
}
|
|
_highlightWas = 0;
|
|
_buttonNum = 0;
|
|
_holdLeft = false;
|
|
}
|
|
|
|
/**
|
|
* Loads and draws the chosen page of the help.
|
|
* @remarks Originally called 'getme'
|
|
*/
|
|
void Help::switchPage(byte which) {
|
|
// Help icons are 80x20.
|
|
|
|
_highlightWas = 177; // Forget where the highlight was.
|
|
|
|
Common::File file;
|
|
|
|
if (!file.open("help.avd"))
|
|
error("AVALANCHE: Help: File not found: help.avd");
|
|
|
|
file.seek(which * 2);
|
|
uint16 offset = file.readUint16LE();
|
|
file.seek(offset);
|
|
|
|
Common::String title = getLine(file);
|
|
|
|
_vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlue);
|
|
_vm->_graphics->drawFilledRectangle(Common::Rect(8, 40, 450, 200), kColorWhite);
|
|
|
|
byte index = file.readByte();
|
|
_vm->_graphics->helpDrawButton(-177, index);
|
|
|
|
// Plot the title:
|
|
_vm->_graphics->drawNormalText(title, _vm->_font, 8, 629 - 8 * title.size(), 26, kColorBlack);
|
|
_vm->_graphics->drawNormalText(title, _vm->_font, 8, 630 - 8 * title.size(), 25, kColorCyan);
|
|
|
|
_vm->_graphics->helpDrawBigText("help!", 549, 1, kColorBlack);
|
|
_vm->_graphics->helpDrawBigText("help!", 550, 0, kColorCyan);
|
|
|
|
byte y = 0;
|
|
do {
|
|
Common::String line = getLine(file);
|
|
if (!line.empty()) {
|
|
if (line.compareTo(Common::String('!')) == 0) // End of the help text is signalled with a '!'.
|
|
break;
|
|
if (line[0] == '\\') {
|
|
line.deleteChar(0);
|
|
_vm->_graphics->drawNormalText(line, _vm->_font, 8, 16, 41 + y * 10, kColorRed);
|
|
}
|
|
else
|
|
_vm->_graphics->drawNormalText(line, _vm->_font, 8, 16, 41 + y * 10, kColorBlack);
|
|
}
|
|
y++;
|
|
} while (true);
|
|
|
|
// We are now at the end of the text. Next we must read the icons:
|
|
y = 0;
|
|
_buttonNum = 0;
|
|
while (!file.eos()) {
|
|
int trigger = file.readByte();
|
|
|
|
if (trigger == 177)
|
|
break;
|
|
switch (trigger) {
|
|
case 254: // Escape
|
|
trigger = 27;
|
|
break;
|
|
case 214: // PageUp
|
|
trigger = 280;
|
|
break;
|
|
case 216: // PageDown
|
|
trigger = 281;
|
|
break;
|
|
default: // A - Z
|
|
// The characters are stored in the file in uppercase, but we need the lowercase versions for KeyCode:
|
|
trigger = tolower(trigger);
|
|
break;
|
|
}
|
|
|
|
_buttons[y]._trigger = Common::KeyCode(trigger);
|
|
index = file.readByte();
|
|
if (_buttons[y]._trigger != Common::KEYCODE_INVALID)
|
|
_vm->_graphics->helpDrawButton(13 + (y + 1) * 27, index);
|
|
_buttons[y]._whither = file.readByte(); // This is the position to jump to.
|
|
|
|
Common::String text = "";
|
|
switch (_buttons[y]._trigger) {
|
|
case Common::KEYCODE_ESCAPE:
|
|
text = Common::String("Esc");
|
|
break;
|
|
case Common::KEYCODE_PAGEUP:
|
|
text = Common::String(24);
|
|
break;
|
|
case Common::KEYCODE_PAGEDOWN:
|
|
text = Common::String(25);
|
|
break;
|
|
default:
|
|
text = Common::String(toupper(_buttons[y]._trigger));
|
|
break;
|
|
}
|
|
|
|
_vm->_graphics->helpDrawBigText(text, 589 - (text.size() * 8), 18 + (y + 1) * 27, kColorBlack);
|
|
_vm->_graphics->helpDrawBigText(text, 590 - (text.size() * 8), 17 + (y + 1) * 27, kColorCyan);
|
|
|
|
y++;
|
|
_buttonNum++;
|
|
}
|
|
|
|
_vm->_graphics->refreshScreen();
|
|
|
|
file.close();
|
|
}
|
|
|
|
Common::String Help::getLine(Common::File &file) {
|
|
Common::String line;
|
|
byte length = file.readByte();
|
|
for (int i = 0; i < length; i++) {
|
|
char c = file.readByte();
|
|
line += (c ^ 177);
|
|
}
|
|
return line;
|
|
}
|
|
|
|
bool Help::handleMouse(const Common::Event &event) {
|
|
Common::Point mousePos;
|
|
mousePos.x = event.mouse.x;
|
|
mousePos.y = event.mouse.y / 2;
|
|
|
|
int index = -1;
|
|
|
|
if (event.type == Common::EVENT_LBUTTONUP) { // Clicked *somewhere*...
|
|
_holdLeft = false;
|
|
|
|
if ((mousePos.x < 470) || (mousePos.x > 550) || (((mousePos.y - 13) % 27) > 20))
|
|
index = -1;
|
|
else // Clicked on a button.
|
|
index = ((mousePos.y - 13) / 27) - 1;
|
|
} else { // LBUTTONDOWN or MOUSEMOVE
|
|
int highlightIs = 0;
|
|
|
|
// Decide which button we are hovering the cursor over:
|
|
if ((mousePos.x > 470) && (mousePos.x <= 550) && (((mousePos.y - 13) % 27) <= 20)) { // No click, so highlight.
|
|
highlightIs = (mousePos.y - 13) / 27 - 1;
|
|
if ((highlightIs < 0) || (5 < highlightIs))
|
|
highlightIs = 177; // In case of silly values.
|
|
} else
|
|
highlightIs = 177;
|
|
|
|
Color highlightColor = kColorLightblue;
|
|
// If we clicked on a button or we are holding down the button, we have to highlight it with cyan:
|
|
if (((highlightIs != 177) && (event.type == Common::EVENT_LBUTTONDOWN)) || _holdLeft) {
|
|
_holdLeft = true;
|
|
highlightColor = kColorLightcyan;
|
|
}
|
|
|
|
// Erase the previous highlight only if it's needed:
|
|
if (_highlightWas != highlightIs)
|
|
_vm->_graphics->helpDrawHighlight(_highlightWas, kColorBlue);
|
|
|
|
// Highlight the current one with the proper color:
|
|
if ((highlightIs != 177) && (_buttons[highlightIs]._trigger != Common::KEYCODE_INVALID)) {
|
|
_highlightWas = highlightIs;
|
|
_vm->_graphics->helpDrawHighlight(highlightIs, highlightColor);
|
|
}
|
|
}
|
|
|
|
if ((index >= 0) && (_buttons[index]._trigger != Common::KEYCODE_INVALID)) {
|
|
if (_buttons[index]._trigger == Common::KEYCODE_ESCAPE)
|
|
return true;
|
|
else {
|
|
_vm->fadeOut();
|
|
switchPage(_buttons[index]._whither);
|
|
_vm->fadeIn();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Help::handleKeyboard(const Common::Event &event) {
|
|
if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
|
|
return true;
|
|
|
|
for (int i = 0; i < _buttonNum; i++) {
|
|
if (_buttons[i]._trigger == event.kbd.keycode) {
|
|
_vm->fadeOut();
|
|
switchPage(_buttons[i]._whither);
|
|
_vm->fadeIn();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @remarks Originally called 'boot_help'
|
|
*/
|
|
void Help::run() {
|
|
_vm->_graphics->saveScreen();
|
|
_vm->fadeOut();
|
|
switchPage(0);
|
|
_vm->fadeIn();
|
|
|
|
_vm->_graphics->loadMouse(kCurHelp);
|
|
|
|
// Originally it was the body of 'continue_help':
|
|
bool close = false;
|
|
while (!_vm->shouldQuit() && !close) {
|
|
Common::Event event;
|
|
_vm->getEvent(event);
|
|
if (event.type == Common::EVENT_KEYDOWN)
|
|
close = handleKeyboard(event);
|
|
else if ((event.type == Common::EVENT_LBUTTONDOWN) || (event.type == Common::EVENT_LBUTTONUP) || (event.type == Common::EVENT_MOUSEMOVE))
|
|
close = handleMouse(event);
|
|
|
|
_vm->_graphics->refreshScreen();
|
|
}
|
|
// End of 'continue_help'.
|
|
|
|
_vm->fadeOut();
|
|
_vm->_graphics->restoreScreen();
|
|
_vm->_graphics->removeBackup();
|
|
_vm->fadeIn();
|
|
}
|
|
|
|
} // End of namespace Avalanche
|