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![Miro Kropacek](/assets/img/avatar_default.png)
- surface setup for optimized 4-bit C2P routine wasn't properly detected - STFA pretends to support Falcon sampling frequencies on TT leading to suboptimal sample mixing - delayMillis() should check also for other events (fixes Future Wars) but avoid doing it for SCI as its MIDI timer would call itself in a recursive loop - SuperVidel doesn't need to use VsetScreen() in VBL anymore - Wetlands, Teen Agent, Shivers and Private Eye need non-aligned surface widths - However Wetlands and Private Eye use setCursorPalette, see https://bugs.scummvm.org/ticket/14524 - Added warning for Phantasmagoria's 630x450, nothing can be done there as the game also requires non-aligned surfaces and at the same time the buffer has to be aligned on 16 bytes. - BDF scaling disabled by default