scummvm/engines/nancy/commontypes.h
Kaloyan Chehlarski 3013d07e81 NANCY: Implement PlaySoundPanFrameAnchorAndDie action record
Implemented the PlaySoundPanFrameAnchorAndDie action record
type and added support for panning audio to the sound manager.
2021-05-07 23:09:51 +03:00

129 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef NANCY_COMMONYPES_H
#define NANCY_COMMONYPES_H
#include "common/rect.h"
namespace Common {
class SeekableReadStream;
}
namespace Nancy {
class NancyEngine;
enum NancyFlag : byte { kFalse = 1, kTrue = 2 };
enum MovementDirection : byte { kUp = 1, kDown = 2, kLeft = 4, kRight = 8, kMoveFast = 16 };
// Separate namespace to remove possible clashes
namespace NancyState {
enum NancyState {
kBoot,
kPartnerLogo,
kLogo,
kCredits,
kMap,
kMainMenu,
kLoadSave,
kSetup,
// unknown/invalid
kHelp,
kScene,
// CD change
kCheat,
kQuit,
// regain focus
kNone,
kPause, // only used when the GMM is on screen
kReloadSave
};
}
// Describes a scene transition
struct SceneChangeDescription {
uint16 sceneID = 0;
uint16 frameID = 0;
uint16 verticalOffset = 0;
bool doNotStartSound = false;
void readData(Common::SeekableReadStream &stream);
};
// Describes a single event flag change or comparison
struct EventFlagDescription {
int16 label;
NancyFlag flag;
};
// Describes a hotspot
struct HotspotDescription {
uint16 frameID = 0;
Common::Rect coords;
void readData(Common::SeekableReadStream &stream);
};
// Describes a single bitmap draw
struct BitmapDescription {
uint16 frameID = 0;
Common::Rect src;
Common::Rect dest;
void readData(Common::SeekableReadStream &stream);
};
// Describes 10 event flag changes to be executed when an action is triggered
struct MultiEventFlagDescription {
EventFlagDescription descs[10];
void readData(Common::SeekableReadStream &stream);
void execute();
};
struct SecondaryVideoDescription {
int16 frameID = -1;
Common::Rect srcRect;
Common::Rect destRect;
// 2 unknown/empty rects
void readData(Common::SeekableReadStream &stream);
};
// Descrbes a single sound. Combines four different structs found in the data in one
struct SoundDescription {
enum Type { kNormal, kMenu, kDIGI, kScene };
Common::String name;
uint16 channelID = 0;
uint16 numLoops = 0;
uint16 volume = 0;
uint16 panAnchorFrame = 0;
void read(Common::SeekableReadStream &stream, Type type);
};
} // End of namespace Nancy
#endif // NANCY_COMMONYPES_H