scummvm/engines/nancy/decompress.h
fracturehill e9adea4c4e NANCY: Formatting fixes
Almost every file in the engine code was using spaces instead of tabs, which is now fixed. Also added some missing spaces in a couple of files.
2021-03-24 17:20:46 +01:00

63 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef NANCY_DECOMPRESS_H
#define NANCY_DECOMPRESS_H
#include "common/scummsys.h"
namespace Common {
class ReadStream;
class WriteStream;
class MemoryWriteStream;
}
namespace Nancy {
class Decompressor {
public:
// Decompresses data from input until the end of the stream
// The output stream must have the right size for the decompressed data
bool decompress(Common::ReadStream &input, Common::MemoryWriteStream &output);
private:
enum {
kBufSize = 4096,
kBufStart = 4078
};
void init(Common::ReadStream &input, Common::WriteStream &output);
bool readByte(byte &b);
bool writeByte(byte b);
byte _buf[kBufSize];
uint _bufpos;
bool _err;
byte _val;
Common::ReadStream *_input;
Common::WriteStream *_output;
};
} // End of namespace Nancy
#endif // NANCY_DECOMPRESS_H