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https://github.com/libretro/scummvm.git
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94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "engines/nancy/nancy.h"
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#include "engines/nancy/input.h"
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#include "engines/nancy/dialogs.h"
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class NancyMetaEngine : public AdvancedMetaEngine {
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public:
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virtual const char *getName() const override {
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return "nancy";
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}
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virtual bool hasFeature(MetaEngineFeature f) const override;
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virtual Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override;
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virtual int getMaximumSaveSlot() const override;
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virtual Common::KeymapArray initKeymaps(const char *target) const override;
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virtual void registerDefaultSettings(const Common::String &target) const override;
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virtual GUI::OptionsContainerWidget *buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override;
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};
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Common::KeymapArray NancyMetaEngine::initKeymaps(const char *target) const {
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Common::KeymapArray keymaps;
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Nancy::InputManager::initKeymaps(keymaps);
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return keymaps;
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}
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bool NancyMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime) ||
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(f == kSavesUseExtendedFormat);
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}
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Common::Error NancyMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
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if (gd) {
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*engine = Nancy::NancyEngine::create(((const Nancy::NancyGameDescription *)gd)->gameType, syst, (const Nancy::NancyGameDescription *)gd);
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}
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if (gd) {
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return Common::kNoError;
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} else {
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return Common::Error();
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}
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}
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int NancyMetaEngine::getMaximumSaveSlot() const { return 8; }
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void NancyMetaEngine::registerDefaultSettings(const Common::String &target) const {
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ConfMan.setInt("music_volume", 54 * 255 / 100, target);
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ConfMan.setInt("speech_volume", 54 * 255 / 100, target);
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ConfMan.setInt("sfx_volume", 51 * 255 / 100, target);
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ConfMan.setBool("subtitles", true, target);
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}
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GUI::OptionsContainerWidget *NancyMetaEngine::buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
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return new Nancy::NancyOptionsWidget(boss, name, target);
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}
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#if PLUGIN_ENABLED_DYNAMIC(NANCY)
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REGISTER_PLUGIN_DYNAMIC(NANCY, PLUGIN_TYPE_ENGINE, NancyMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(NANCY, PLUGIN_TYPE_ENGINE, NancyMetaEngine);
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#endif
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