scummvm/engines/nancy/metaengine.cpp

94 lines
3.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/advancedDetector.h"
#include "engines/nancy/nancy.h"
#include "engines/nancy/input.h"
#include "engines/nancy/dialogs.h"
class NancyMetaEngine : public AdvancedMetaEngine {
public:
virtual const char *getName() const override {
return "nancy";
}
virtual bool hasFeature(MetaEngineFeature f) const override;
virtual Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override;
virtual int getMaximumSaveSlot() const override;
virtual Common::KeymapArray initKeymaps(const char *target) const override;
virtual void registerDefaultSettings(const Common::String &target) const override;
virtual GUI::OptionsContainerWidget *buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override;
};
Common::KeymapArray NancyMetaEngine::initKeymaps(const char *target) const {
Common::KeymapArray keymaps;
Nancy::InputManager::initKeymaps(keymaps);
return keymaps;
}
bool NancyMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
(f == kSavesUseExtendedFormat);
}
Common::Error NancyMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
if (gd) {
*engine = Nancy::NancyEngine::create(((const Nancy::NancyGameDescription *)gd)->gameType, syst, (const Nancy::NancyGameDescription *)gd);
}
if (gd) {
return Common::kNoError;
} else {
return Common::Error();
}
}
int NancyMetaEngine::getMaximumSaveSlot() const { return 8; }
void NancyMetaEngine::registerDefaultSettings(const Common::String &target) const {
ConfMan.setInt("music_volume", 54 * 255 / 100, target);
ConfMan.setInt("speech_volume", 54 * 255 / 100, target);
ConfMan.setInt("sfx_volume", 51 * 255 / 100, target);
ConfMan.setBool("subtitles", true, target);
}
GUI::OptionsContainerWidget *NancyMetaEngine::buildEngineOptionsWidgetDynamic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const {
return new Nancy::NancyOptionsWidget(boss, name, target);
}
#if PLUGIN_ENABLED_DYNAMIC(NANCY)
REGISTER_PLUGIN_DYNAMIC(NANCY, PLUGIN_TYPE_ENGINE, NancyMetaEngine);
#else
REGISTER_PLUGIN_STATIC(NANCY, PLUGIN_TYPE_ENGINE, NancyMetaEngine);
#endif