mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-05 17:20:30 +00:00
aa7b3470a0
This introduces a new helper method, GetFont(), which loads font data using a memory stream and handles endianess reads internally. This simplifies font loading and endianess handling considerably, and allows for the usage of a common font struct for all engine versions
509 lines
13 KiB
C++
509 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* This file contains the handle based Memory Manager code
|
|
*/
|
|
|
|
#define BODGE
|
|
|
|
#include "common/file.h"
|
|
#include "common/memstream.h"
|
|
#include "common/textconsole.h"
|
|
|
|
#include "tinsel/drives.h"
|
|
#include "tinsel/dw.h"
|
|
#include "tinsel/handle.h"
|
|
#include "tinsel/heapmem.h" // heap memory manager
|
|
#include "tinsel/scn.h" // for the DW1 Mac resource handler
|
|
#include "tinsel/timers.h" // for DwGetCurrentTime()
|
|
#include "tinsel/tinsel.h"
|
|
#include "tinsel/scene.h"
|
|
#include "tinsel/noir/lzss.h"
|
|
|
|
namespace Tinsel {
|
|
|
|
//----------------- LOCAL DEFINES --------------------
|
|
|
|
struct MEMHANDLE {
|
|
char szName[12]; ///< file name of graphics file
|
|
int32 filesize; ///< file size and flags
|
|
MEM_NODE *_node; ///< memory node for the graphics
|
|
uint32 flags2;
|
|
};
|
|
|
|
|
|
/** memory allocation flags - stored in the top bits of the filesize field */
|
|
enum {
|
|
fPreload = 0x01000000L, ///< preload memory
|
|
fDiscard = 0x02000000L, ///< discard memory
|
|
fSound = 0x04000000L, ///< sound data
|
|
fGraphic = 0x08000000L, ///< graphic data
|
|
fCompressed = 0x10000000L, ///< compressed data
|
|
fLoaded = 0x20000000L ///< set when file data has been loaded
|
|
};
|
|
#define FSIZE_MASK (TinselV3 ? 0xFFFFFFFFL : 0x00FFFFFFL) //!< mask to isolate the filesize
|
|
#define MEMFLAGS(x) (TinselV3 ? x->flags2 : x->filesize)
|
|
#define MEMFLAGSET(x, mask) (TinselV3 ? x->flags2 |= mask : x->filesize |= mask)
|
|
|
|
Handle::Handle() : _handleTable(0), _numHandles(0), _cdPlayHandle((uint32)-1), _cdBaseHandle(0), _cdTopHandle(0), _cdGraphStream(nullptr) {
|
|
}
|
|
|
|
Handle::~Handle() {
|
|
free(_handleTable);
|
|
_handleTable = nullptr;
|
|
|
|
delete _cdGraphStream;
|
|
_cdGraphStream = nullptr;
|
|
}
|
|
|
|
/**
|
|
* Loads the graphics handle table index file and preloads all the
|
|
* permanent graphics etc.
|
|
*/
|
|
void Handle::SetupHandleTable() {
|
|
bool t2Flag = TinselV2;
|
|
int RECORD_SIZE = t2Flag ? 24 : 20;
|
|
|
|
int len;
|
|
uint i;
|
|
MEMHANDLE *pH;
|
|
TinselFile f(TinselV1Mac || TinselV1Saturn);
|
|
|
|
const char *indexFileName = TinselV1PSX ? PSX_INDEX_FILENAME : INDEX_FILENAME;
|
|
|
|
if (f.open(indexFileName)) {
|
|
// get size of index file
|
|
len = f.size();
|
|
|
|
if (len > 0) {
|
|
if ((len % RECORD_SIZE) != 0) {
|
|
// index file is corrupt
|
|
error(FILE_IS_CORRUPT, indexFileName);
|
|
}
|
|
|
|
// calc number of handles
|
|
_numHandles = len / RECORD_SIZE;
|
|
|
|
// allocate memory for the index file
|
|
_handleTable = (MEMHANDLE *)calloc(_numHandles, sizeof(struct MEMHANDLE));
|
|
|
|
// make sure memory allocated
|
|
assert(_handleTable);
|
|
|
|
// load data
|
|
for (i = 0; i < _numHandles; i++) {
|
|
f.read(_handleTable[i].szName, 12);
|
|
_handleTable[i].filesize = f.readUint32();
|
|
// The pointer should always be NULL. We don't
|
|
// need to read that from the file.
|
|
_handleTable[i]._node= nullptr;
|
|
f.seek(4, SEEK_CUR);
|
|
// For Discworld 2, read in the flags2 field
|
|
_handleTable[i].flags2 = t2Flag ? f.readUint32() : 0;
|
|
}
|
|
|
|
if (f.eos() || f.err()) {
|
|
// index file is corrupt
|
|
error(FILE_IS_CORRUPT, indexFileName);
|
|
}
|
|
|
|
// close the file
|
|
f.close();
|
|
} else { // index file is corrupt
|
|
error(FILE_IS_CORRUPT, indexFileName);
|
|
}
|
|
} else { // cannot find the index file
|
|
error(CANNOT_FIND_FILE, indexFileName);
|
|
}
|
|
|
|
// allocate memory nodes and load all permanent graphics
|
|
for (i = 0, pH = _handleTable; i < _numHandles; i++, pH++) {
|
|
if (MEMFLAGS(pH) & fPreload) {
|
|
// allocate a fixed memory node for permanent files
|
|
pH->_node = MemoryAllocFixed((pH->filesize & FSIZE_MASK));
|
|
|
|
// make sure memory allocated
|
|
assert(pH->_node);
|
|
|
|
// load the data
|
|
LoadFile(pH);
|
|
}
|
|
#ifdef BODGE
|
|
else if ((pH->filesize & FSIZE_MASK) == 8) {
|
|
pH->_node= nullptr;
|
|
}
|
|
#endif
|
|
else {
|
|
// allocate a discarded memory node for other files
|
|
pH->_node = MemoryNoAlloc();
|
|
|
|
// make sure memory allocated
|
|
assert(pH->_node);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Loads a memory block as a file.
|
|
*/
|
|
void Handle::OpenCDGraphFile() {
|
|
delete _cdGraphStream;
|
|
|
|
// As the theory goes, the right CD will be in there!
|
|
|
|
_cdGraphStream = new Common::File;
|
|
if (!_cdGraphStream->open(_szCdPlayFile))
|
|
error(CANNOT_FIND_FILE, _szCdPlayFile.c_str());
|
|
}
|
|
|
|
void Handle::LoadCDGraphData(MEMHANDLE *pH) {
|
|
// read the data
|
|
uint bytes;
|
|
byte *addr;
|
|
int retries = 0;
|
|
|
|
assert(!(pH->filesize & fCompressed));
|
|
|
|
// Can't be preloaded
|
|
assert(!(MEMFLAGS(pH) & fPreload));
|
|
|
|
// discardable - lock the memory
|
|
addr = (byte *)MemoryLock(pH->_node);
|
|
|
|
// make sure address is valid
|
|
assert(addr);
|
|
|
|
// Move to correct place in file and load the required data
|
|
assert(_cdGraphStream);
|
|
_cdGraphStream->seek(_cdBaseHandle & OFFSETMASK, SEEK_SET);
|
|
bytes = _cdGraphStream->read(addr, (_cdTopHandle - _cdBaseHandle) & OFFSETMASK);
|
|
|
|
// New code to try and handle CD read failures 24/2/97
|
|
while (bytes != ((_cdTopHandle - _cdBaseHandle) & OFFSETMASK) && retries++ < MAX_READ_RETRIES) {
|
|
// Try again
|
|
_cdGraphStream->seek(_cdBaseHandle & OFFSETMASK, SEEK_SET);
|
|
bytes = _cdGraphStream->read(addr, (_cdTopHandle - _cdBaseHandle) & OFFSETMASK);
|
|
}
|
|
|
|
// discardable - unlock the memory
|
|
MemoryUnlock(pH->_node);
|
|
|
|
// set the loaded flag
|
|
MEMFLAGSET(pH, fLoaded);
|
|
|
|
// clear the loading flag
|
|
// pH->filesize &= ~fLoading;
|
|
|
|
if (bytes != ((_cdTopHandle - _cdBaseHandle) & OFFSETMASK))
|
|
// file is corrupt
|
|
error(FILE_READ_ERROR, "CD play file");
|
|
}
|
|
|
|
/**
|
|
* Called immediatly preceding a CDplay().
|
|
* Prepares the ground so that when LockMem() is called, the
|
|
* appropriate section of the extra scene file is loaded.
|
|
* @param start Handle of start of range
|
|
* @param next Handle of end of range + 1
|
|
*/
|
|
void Handle::LoadExtraGraphData(SCNHANDLE start, SCNHANDLE next) {
|
|
OpenCDGraphFile();
|
|
|
|
MemoryDiscard((_handleTable + _cdPlayHandle)->_node); // Free it
|
|
|
|
// It must always be the same
|
|
assert(_cdPlayHandle == (start >> SCNHANDLE_SHIFT));
|
|
assert(_cdPlayHandle == (next >> SCNHANDLE_SHIFT));
|
|
|
|
_cdBaseHandle = start;
|
|
_cdTopHandle = next;
|
|
}
|
|
|
|
void Handle::SetCdPlaySceneDetails(const char *fileName) {
|
|
_szCdPlayFile = fileName;
|
|
}
|
|
|
|
void Handle::SetCdPlayHandle(int fileNum) {
|
|
_cdPlayHandle = fileNum;
|
|
}
|
|
|
|
/**
|
|
* Loads a memory block as a file.
|
|
* @param pH Memory block pointer
|
|
*/
|
|
void Handle::LoadFile(MEMHANDLE *pH) {
|
|
Common::File f;
|
|
char szFilename[sizeof(pH->szName) + 1];
|
|
|
|
// extract and zero terminate the filename
|
|
memcpy(szFilename, pH->szName, sizeof(pH->szName));
|
|
szFilename[sizeof(pH->szName)] = 0;
|
|
|
|
if (!TinselV3 && MEMFLAGS(pH) & fCompressed) {
|
|
error("Compression handling has been removed - %s", szFilename);
|
|
}
|
|
|
|
if (f.open(szFilename)) {
|
|
// read the data
|
|
int bytes;
|
|
uint8 *addr;
|
|
|
|
// lock the memory
|
|
addr = (uint8 *)MemoryLock(pH->_node);
|
|
|
|
// make sure address is valid
|
|
assert(addr);
|
|
|
|
if (TinselV3 && MEMFLAGS(pH) & fCompressed) {
|
|
bytes = decompressLZSS(f, addr);
|
|
} else {
|
|
bytes = f.read(addr, pH->filesize & FSIZE_MASK);
|
|
}
|
|
|
|
// close the file
|
|
f.close();
|
|
|
|
// discardable - unlock the memory
|
|
MemoryUnlock(pH->_node);
|
|
|
|
// set the loaded flag
|
|
MEMFLAGSET(pH, fLoaded);
|
|
|
|
if (bytes == (pH->filesize & FSIZE_MASK)) {
|
|
return;
|
|
}
|
|
|
|
// file is corrupt
|
|
error(FILE_IS_CORRUPT, szFilename);
|
|
}
|
|
|
|
// cannot find file
|
|
error(CANNOT_FIND_FILE, szFilename);
|
|
}
|
|
|
|
/**
|
|
* Return a font specified by a SCHNHANDLE
|
|
* Handles endianess internally
|
|
* @param offset Handle and offset to data
|
|
* @return FONT structure
|
|
*/
|
|
FONT *Handle::GetFont(SCNHANDLE offset) {
|
|
byte *fontData = LockMem(offset);
|
|
const bool isBE = TinselV1Mac || TinselV1Saturn;
|
|
const uint32 size = (TinselV3 ? 12 * 4 : 11 * 4) + 300 * 4; // FONT struct size
|
|
Common::MemoryReadStreamEndian *fontStream = new Common::MemoryReadStreamEndian(fontData, size, isBE);
|
|
|
|
FONT *font = new FONT();
|
|
font->xSpacing = fontStream->readSint32();
|
|
font->ySpacing = fontStream->readSint32();
|
|
font->xShadow = fontStream->readSint32();
|
|
font->yShadow = fontStream->readSint32();
|
|
font->spaceSize = fontStream->readSint32();
|
|
font->baseColor = TinselV3 ? fontStream->readSint32() : 0;
|
|
font->fontInit.hObjImg = fontStream->readUint32();
|
|
font->fontInit.objFlags = fontStream->readSint32();
|
|
font->fontInit.objID = fontStream->readSint32();
|
|
font->fontInit.objX = fontStream->readSint32();
|
|
font->fontInit.objY = fontStream->readSint32();
|
|
font->fontInit.objZ = fontStream->readSint32();
|
|
for (int i = 0; i < 300; i++)
|
|
font->fontDef[i] = fontStream->readUint32();
|
|
|
|
delete fontStream;
|
|
|
|
return font;
|
|
}
|
|
|
|
SCNHANDLE Handle::GetFontImageHandle(SCNHANDLE offset) {
|
|
FONT *font = GetFont(offset);
|
|
SCNHANDLE handle = font->fontInit.hObjImg;
|
|
delete font;
|
|
|
|
return handle;
|
|
}
|
|
|
|
/**
|
|
* Compute and return the address specified by a SCNHANDLE.
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
byte *Handle::LockMem(SCNHANDLE offset) {
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
//debug("Locking offset of type %d (%x), offset %d, handle %d", (offset & HANDLEMASK) >> SCNHANDLE_SHIFT, (offset & HANDLEMASK) >> SCNHANDLE_SHIFT, offset & OFFSETMASK, handle);
|
|
MEMHANDLE *pH; // points to table entry
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
pH = _handleTable + handle;
|
|
|
|
if (MEMFLAGS(pH) & fPreload) {
|
|
// permanent files are already loaded, nothing to be done
|
|
} else if (handle == _cdPlayHandle) {
|
|
// Must be in currently loaded/loadable range
|
|
if (offset < _cdBaseHandle || offset >= _cdTopHandle)
|
|
error("Overlapping (in time) CD-plays");
|
|
|
|
// May have been discarded, if so, we have to reload
|
|
if (!MemoryDeref(pH->_node)) {
|
|
// Data was discarded, we have to reload
|
|
MemoryReAlloc(pH->_node, _cdTopHandle - _cdBaseHandle);
|
|
|
|
LoadCDGraphData(pH);
|
|
|
|
// update the LRU time (new in this file)
|
|
MemoryTouch(pH->_node);
|
|
}
|
|
|
|
// make sure address is valid
|
|
assert(MEMFLAGS(pH) & fLoaded);
|
|
|
|
offset -= _cdBaseHandle;
|
|
} else {
|
|
if (!MemoryDeref(pH->_node)) {
|
|
// Data was discarded, we have to reload
|
|
MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK);
|
|
|
|
if (TinselV2) {
|
|
SetCD(pH->flags2 & fAllCds);
|
|
CdCD(Common::nullContext);
|
|
}
|
|
LoadFile(pH);
|
|
}
|
|
|
|
// make sure address is valid
|
|
assert(MEMFLAGS(pH) & fLoaded);
|
|
}
|
|
|
|
return MemoryDeref(pH->_node) + (offset & OFFSETMASK);
|
|
}
|
|
|
|
/**
|
|
* Called to lock the current scene and make it non-discardable.
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
void Handle::LockScene(SCNHANDLE offset) {
|
|
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
MEMHANDLE *pH; // points to table entry
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
pH = _handleTable + handle;
|
|
|
|
if ((MEMFLAGS(pH) & fPreload) == 0) {
|
|
// Ensure the scene handle is allocated.
|
|
MemoryReAlloc(pH->_node, pH->filesize & FSIZE_MASK);
|
|
|
|
// Now lock it to make sure it stays allocated and in a fixed position.
|
|
MemoryLock(pH->_node);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called to make the current scene discardable again.
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
void Handle::UnlockScene(SCNHANDLE offset) {
|
|
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
MEMHANDLE *pH; // points to table entry
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
pH = _handleTable + handle;
|
|
|
|
if ((MEMFLAGS(pH) & fPreload) == 0) {
|
|
// unlock the scene data
|
|
MemoryUnlock(pH->_node);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------------------------------------*/
|
|
|
|
#ifdef BODGE
|
|
|
|
/**
|
|
* Validates that a specified handle pointer is valid
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
bool Handle::ValidHandle(SCNHANDLE offset) {
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
MEMHANDLE *pH; // points to table entry
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
pH = _handleTable + handle;
|
|
|
|
return (pH->filesize & FSIZE_MASK) != 8;
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* TouchMem
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
void Handle::TouchMem(SCNHANDLE offset) {
|
|
MEMHANDLE *pH; // points to table entry
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
|
|
if (offset != 0) {
|
|
pH = _handleTable + handle;
|
|
|
|
// update the LRU time whether its loaded or not!
|
|
if (pH->_node)
|
|
MemoryTouch(pH->_node);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if the given handle is into the cd graph data
|
|
* @param offset Handle and offset to data
|
|
*/
|
|
bool Handle::IsCdPlayHandle(SCNHANDLE offset) {
|
|
uint32 handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
return (handle == _cdPlayHandle);
|
|
}
|
|
|
|
/**
|
|
* Returns the CD for a given scene handle
|
|
*/
|
|
int Handle::CdNumber(SCNHANDLE offset) {
|
|
uint handle = offset >> SCNHANDLE_SHIFT; // calc memory handle to use
|
|
|
|
// range check the memory handle
|
|
assert(handle < _numHandles);
|
|
|
|
MEMHANDLE *pH = _handleTable + handle;
|
|
|
|
if (!TinselV2)
|
|
return 1;
|
|
|
|
return GetCD(pH->flags2 & fAllCds);
|
|
}
|
|
|
|
} // End of namespace Tinsel
|