scummvm/engines/icb/common/px_bitmap_pc.h

64 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ICB_PX_BITMAP_PC_H_INCLUDED
#define ICB_PX_BITMAP_PC_H_INCLUDED
#include "engines/icb/common/px_common.h"
namespace ICB {
// These define the extension for the finding the bitmap files
#ifndef PX_BITMAP_PC_EXT
#define PX_BITMAP_PC_EXT "bitmap_pc"
#endif
// Replaced pxHeader with id and added schema control to datafiles
#define PC_BITMAP_SCHEMA 1
#define PC_BITMAP_ID "PCB"
// Data structure to overlay the sprite data.
typedef struct {
uint32 x, y; // X and Y position of sprite.
uint32 width, height; // Width and height of the sprite in pixels.
uint8 data[1]; // Sprite data.
} _pxPCSprite;
typedef struct _pxPCBitmap {
char id[4]; // "PCB" Pc bitmap
uint32 schema; // The current schema number
uint8 palette[4 * 256]; // RGB but padded with 0 to 32-bits.
uint32 num_sprites; // Number of sprites in this file.
uint32 sprite_offsets[1]; // Offsets to sprite data for each sprite.
} _pxPCBitmap;
} // End of namespace ICB
#endif // #ifndef _PX_BITMAP_PC_H_INCLUDED