mirror of
https://github.com/libretro/scummvm.git
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9af30a2546
This is a more correct way of fixing bug #3037618 than in rev #55017. - Changed replaceant/replacement to be uint16's (they're very small positive values, usually smaller than 4096) - Changed SynonymList to an Array (so that it can be saved/loaded) - Removed the PQ2 script patch to Game::replay() - Added savegame history svn-id: r55032
231 lines
6.6 KiB
C++
231 lines
6.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/* String and parser handling */
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#include "sci/resource.h"
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#include "sci/engine/state.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/message.h"
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#include "sci/engine/kernel.h"
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//#define DEBUG_PARSER
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namespace Sci {
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/*************************************************************/
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/* Parser */
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/**********/
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reg_t kSaid(EngineState *s, int argc, reg_t *argv) {
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reg_t heap_said_block = argv[0];
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byte *said_block;
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int new_lastmatch;
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Vocabulary *voc = g_sci->getVocabulary();
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#ifdef DEBUG_PARSER
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const int debug_parser = 1;
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#else
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const int debug_parser = 0;
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#endif
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if (!heap_said_block.segment)
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return NULL_REG;
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said_block = (byte *)s->_segMan->derefBulkPtr(heap_said_block, 0);
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if (!said_block) {
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warning("Said on non-string, pointer %04x:%04x", PRINT_REG(heap_said_block));
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return NULL_REG;
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}
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#ifdef DEBUG_PARSER
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debugN("Said block: ");
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g_sci->getVocabulary()->debugDecipherSaidBlock(said_block);
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#endif
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if (voc->parser_event.isNull() || (readSelectorValue(s->_segMan, voc->parser_event, SELECTOR(claimed)))) {
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return NULL_REG;
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}
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new_lastmatch = said(s, said_block, debug_parser);
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if (new_lastmatch != SAID_NO_MATCH) { /* Build and possibly display a parse tree */
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#ifdef DEBUG_PARSER
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debugN("kSaid: Match.\n");
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#endif
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s->r_acc = make_reg(0, 1);
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if (new_lastmatch != SAID_PARTIAL_MATCH)
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writeSelectorValue(s->_segMan, voc->parser_event, SELECTOR(claimed), 1);
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} else {
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return NULL_REG;
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}
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return s->r_acc;
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}
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reg_t kParse(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t stringpos = argv[0];
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Common::String string = s->_segMan->getString(stringpos);
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char *error;
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reg_t event = argv[1];
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g_sci->checkVocabularySwitch();
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Vocabulary *voc = g_sci->getVocabulary();
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voc->parser_event = event;
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reg_t params[2] = { s->_segMan->getParserPtr(), stringpos };
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ResultWordListList words;
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bool res = voc->tokenizeString(words, string.c_str(), &error);
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voc->parserIsValid = false; /* not valid */
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if (res && !words.empty()) {
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voc->synonymizeTokens(words);
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s->r_acc = make_reg(0, 1);
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#ifdef DEBUG_PARSER
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debugC(2, kDebugLevelParser, "Parsed to the following blocks:");
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for (ResultWordListList::const_iterator i = words.begin(); i != words.end(); ++i) {
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debugCN(2, kDebugLevelParser, " ");
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for (ResultWordList::const_iterator j = i->begin(); j != i->end(); ++j) {
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debugCN(2, kDebugLevelParser, "%sType[%04x] Group[%04x]", j == i->begin() ? "" : " / ", j->_class, j->_group);
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}
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debugCN(2, kDebugLevelParser, "\n");
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}
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#endif
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int syntax_fail = voc->parseGNF(words);
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if (syntax_fail) {
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s->r_acc = make_reg(0, 1);
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writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
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invokeSelector(s, g_sci->getGameObject(), SELECTOR(syntaxFail), argc, argv, 2, params);
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/* Issue warning */
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debugC(2, kDebugLevelParser, "Tree building failed");
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} else {
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voc->parserIsValid = true;
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writeSelectorValue(segMan, event, SELECTOR(claimed), 0);
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#ifdef DEBUG_PARSER
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voc->dumpParseTree();
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#endif
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}
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} else {
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s->r_acc = make_reg(0, 0);
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// FIXME: When typing something wrong in the fanmade game Demo Quest,
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// after the error dialog, the game checks for claimed to be 0 before
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// showing a subsequent dialog. The following selector change causes
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// it to be 1, thus causing the game to hang in an endless loop (bug
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// #3038870. Thus, this seems to be wrong (since fanmade games use
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// the original SCI interpreter), but we need to check against
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// dissassembly. Since kParse is in the process of being dissassembled
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// again, I'm leaving this FIXME in for now, so that it won't be
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// forgotten :)
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writeSelectorValue(segMan, event, SELECTOR(claimed), 1);
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if (error) {
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s->_segMan->strcpy(s->_segMan->getParserPtr(), error);
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debugC(2, kDebugLevelParser, "Word unknown: %s", error);
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/* Issue warning: */
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invokeSelector(s, g_sci->getGameObject(), SELECTOR(wordFail), argc, argv, 2, params);
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free(error);
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return make_reg(0, 1); /* Tell them that it didn't work */
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}
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}
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return s->r_acc;
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}
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reg_t kSetSynonyms(EngineState *s, int argc, reg_t *argv) {
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SegManager *segMan = s->_segMan;
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reg_t object = argv[0];
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List *list;
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Node *node;
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int script;
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int numSynonyms = 0;
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Vocabulary *voc = g_sci->getVocabulary();
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// Only SCI0-SCI1 EGA games had a parser. In newer versions, this is a stub
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if (getSciVersion() > SCI_VERSION_1_EGA)
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return s->r_acc;
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voc->clearSynonyms();
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list = s->_segMan->lookupList(readSelector(segMan, object, SELECTOR(elements)));
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node = s->_segMan->lookupNode(list->first);
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while (node) {
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reg_t objpos = node->value;
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int seg;
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script = readSelectorValue(segMan, objpos, SELECTOR(number));
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seg = s->_segMan->getScriptSegment(script);
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if (seg > 0)
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numSynonyms = s->_segMan->getScript(seg)->getSynonymsNr();
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if (numSynonyms) {
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const byte *synonyms = s->_segMan->getScript(seg)->getSynonyms();
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if (synonyms) {
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debugC(2, kDebugLevelParser, "Setting %d synonyms for script.%d",
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numSynonyms, script);
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if (numSynonyms > 16384) {
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error("Segtable corruption: script.%03d has %d synonyms",
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script, numSynonyms);
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/* We used to reset the corrupted value here. I really don't think it's appropriate.
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* Lars */
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} else
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for (int i = 0; i < numSynonyms; i++) {
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synonym_t tmp;
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tmp.replaceant = READ_LE_UINT16(synonyms + i * 4);
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tmp.replacement = READ_LE_UINT16(synonyms + i * 4 + 2);
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voc->addSynonym(tmp);
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}
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} else
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warning("Synonyms of script.%03d were requested, but script is not available", script);
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}
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node = s->_segMan->lookupNode(node->succ);
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}
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debugC(2, kDebugLevelParser, "A total of %d synonyms are active now.", numSynonyms);
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return s->r_acc;
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}
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} // End of namespace Sci
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