mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
970745e60c
svn-id: r48935
317 lines
8.1 KiB
C++
317 lines
8.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/debug-channels.h"
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
#include "common/EventRecorder.h"
|
|
|
|
#include "engines/util.h"
|
|
|
|
#include "lure/luredefs.h"
|
|
#include "lure/surface.h"
|
|
#include "lure/lure.h"
|
|
#include "lure/intro.h"
|
|
#include "lure/game.h"
|
|
#include "lure/sound.h"
|
|
|
|
namespace Lure {
|
|
|
|
static LureEngine *int_engine = NULL;
|
|
|
|
LureEngine::LureEngine(OSystem *system, const LureGameDescription *gameDesc): Engine(system), _gameDescription(gameDesc) {
|
|
g_eventRec.registerRandomSource(_rnd, "lure");
|
|
|
|
DebugMan.addDebugChannel(kLureDebugScripts, "scripts", "Scripts debugging");
|
|
DebugMan.addDebugChannel(kLureDebugAnimations, "animations", "Animations debugging");
|
|
DebugMan.addDebugChannel(kLureDebugHotspots, "hotspots", "Hotspots debugging");
|
|
DebugMan.addDebugChannel(kLureDebugFights, "fights", "Fights debugging");
|
|
DebugMan.addDebugChannel(kLureDebugSounds, "sounds", "Sounds debugging");
|
|
DebugMan.addDebugChannel(kLureDebugStrings, "strings", "Strings debugging");
|
|
}
|
|
|
|
Common::Error LureEngine::init() {
|
|
int_engine = this;
|
|
_initialised = false;
|
|
_saveLoadAllowed = false;
|
|
|
|
initGraphics(FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT, false);
|
|
|
|
// Check the version of the lure.dat file
|
|
Common::File f;
|
|
VersionStructure version;
|
|
if (!f.open(SUPPORT_FILENAME)) {
|
|
GUIError("Could not locate Lure support file");
|
|
return Common::kUnknownError;
|
|
}
|
|
|
|
f.seek(0xbf * 8);
|
|
f.read(&version, sizeof(VersionStructure));
|
|
f.close();
|
|
|
|
if (READ_LE_UINT16(&version.id) != 0xffff) {
|
|
GUIError("Error validating %s - file is invalid or out of date", SUPPORT_FILENAME);
|
|
return Common::kUnknownError;
|
|
} else if ((version.vMajor != LURE_DAT_MAJOR) || (version.vMinor != LURE_DAT_MINOR)) {
|
|
GUIError("Incorrect version of %s file - expected %d.%d but got %d.%d",
|
|
SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR,
|
|
version.vMajor, version.vMinor);
|
|
return Common::kUnknownError;
|
|
}
|
|
|
|
_disk = new Disk();
|
|
_resources = new Resources();
|
|
_strings = new StringData();
|
|
_screen = new Screen(*_system);
|
|
_mouse = new Mouse();
|
|
_events = new Events();
|
|
_menu = new Menu();
|
|
Surface::initialise();
|
|
_room = new Room();
|
|
_fights = new FightsManager();
|
|
|
|
_gameToLoad = -1;
|
|
_initialised = true;
|
|
return Common::kNoError;
|
|
}
|
|
|
|
LureEngine::~LureEngine() {
|
|
// Remove all of our debug levels here
|
|
DebugMan.clearAllDebugChannels();
|
|
|
|
if (_initialised) {
|
|
// Delete and deinitialise subsystems
|
|
Surface::deinitialise();
|
|
Sound.destroy();
|
|
delete _fights;
|
|
delete _room;
|
|
delete _menu;
|
|
delete _events;
|
|
delete _mouse;
|
|
delete _screen;
|
|
delete _strings;
|
|
delete _resources;
|
|
delete _disk;
|
|
}
|
|
}
|
|
|
|
LureEngine &LureEngine::getReference() {
|
|
return *int_engine;
|
|
}
|
|
|
|
Common::Error LureEngine::go() {
|
|
Game *gameInstance = new Game();
|
|
|
|
// If requested, load a savegame instead of showing the intro
|
|
if (ConfMan.hasKey("save_slot")) {
|
|
_gameToLoad = ConfMan.getInt("save_slot");
|
|
if (_gameToLoad < 0 || _gameToLoad > 999)
|
|
_gameToLoad = -1;
|
|
}
|
|
|
|
if (_gameToLoad == -1) {
|
|
if (ConfMan.getBool("copy_protection")) {
|
|
CopyProtectionDialog *dialog = new CopyProtectionDialog();
|
|
bool result = dialog->show();
|
|
delete dialog;
|
|
if (shouldQuit()) {
|
|
delete gameInstance;
|
|
return Common::kNoError;
|
|
}
|
|
|
|
if (!result)
|
|
error("Sorry - copy protection failed");
|
|
}
|
|
|
|
if (ConfMan.getInt("boot_param") == 0) {
|
|
// Show the introduction
|
|
Sound.loadSection(Sound.isRoland() ? ROLAND_INTRO_SOUND_RESOURCE_ID : ADLIB_INTRO_SOUND_RESOURCE_ID);
|
|
Introduction *intro = new Introduction();
|
|
intro->show();
|
|
delete intro;
|
|
}
|
|
}
|
|
|
|
// Play the game
|
|
if (!shouldQuit()) {
|
|
// Play the game
|
|
_saveLoadAllowed = true;
|
|
Sound.loadSection(Sound.isRoland() ? ROLAND_MAIN_SOUND_RESOURCE_ID : ADLIB_MAIN_SOUND_RESOURCE_ID);
|
|
gameInstance->execute();
|
|
}
|
|
|
|
delete gameInstance;
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void LureEngine::pauseEngineIntern(bool pause) {
|
|
Engine::pauseEngineIntern(pause);
|
|
|
|
if (pause) {
|
|
Sound.pause();
|
|
} else {
|
|
Sound.resume();
|
|
}
|
|
}
|
|
|
|
const char *LureEngine::generateSaveName(int slotNumber) {
|
|
static char buffer[15];
|
|
|
|
sprintf(buffer, "lure.%.3d", slotNumber);
|
|
return buffer;
|
|
}
|
|
|
|
bool LureEngine::saveGame(uint8 slotNumber, Common::String &caption) {
|
|
Common::WriteStream *f = this->_saveFileMan->openForSaving(
|
|
generateSaveName(slotNumber));
|
|
if (f == NULL)
|
|
return false;
|
|
|
|
f->write("lure", 5);
|
|
f->writeByte(getLureLanguage());
|
|
f->writeByte(LURE_SAVEGAME_MINOR);
|
|
f->writeString(caption);
|
|
f->writeByte(0); // End of string terminator
|
|
|
|
Resources::getReference().saveToStream(f);
|
|
Game::getReference().saveToStream(f);
|
|
Sound.saveToStream(f);
|
|
Fights.saveToStream(f);
|
|
Room::getReference().saveToStream(f);
|
|
|
|
delete f;
|
|
return true;
|
|
}
|
|
|
|
#define FAILED_MSG "loadGame: Failed to load slot %d"
|
|
|
|
bool LureEngine::loadGame(uint8 slotNumber) {
|
|
Common::ReadStream *f = this->_saveFileMan->openForLoading(
|
|
generateSaveName(slotNumber));
|
|
if (f == NULL)
|
|
return false;
|
|
|
|
// Check for header
|
|
char buffer[5];
|
|
f->read(buffer, 5);
|
|
if (memcmp(buffer, "lure", 5) != 0) {
|
|
warning(FAILED_MSG, slotNumber);
|
|
delete f;
|
|
return false;
|
|
}
|
|
|
|
// Check language version
|
|
uint8 language = f->readByte();
|
|
_saveVersion = f->readByte();
|
|
if ((language != getLureLanguage()) || (_saveVersion < LURE_MIN_SAVEGAME_MINOR)) {
|
|
warning("loadGame: Failed to load slot %d - incorrect version", slotNumber);
|
|
delete f;
|
|
return false;
|
|
}
|
|
|
|
// Read in and discard the savegame caption
|
|
while (f->readByte() != 0) ;
|
|
|
|
// Load in the data
|
|
Resources::getReference().loadFromStream(f);
|
|
Game::getReference().loadFromStream(f);
|
|
Sound.loadFromStream(f);
|
|
Fights.loadFromStream(f);
|
|
Room::getReference().loadFromStream(f);
|
|
|
|
delete f;
|
|
return true;
|
|
}
|
|
|
|
void LureEngine::GUIError(const char *msg, ...) {
|
|
char buffer[STRINGBUFLEN];
|
|
va_list va;
|
|
|
|
// Generate the full error message
|
|
va_start(va, msg);
|
|
vsnprintf(buffer, STRINGBUFLEN, msg, va);
|
|
va_end(va);
|
|
|
|
GUIErrorMessage(buffer);
|
|
}
|
|
|
|
GUI::Debugger *LureEngine::getDebugger() {
|
|
return !Game::isCreated() ? NULL : &Game::getReference().debugger();
|
|
}
|
|
|
|
void LureEngine::syncSoundSettings() {
|
|
Sound.syncSounds();
|
|
}
|
|
|
|
Common::String *LureEngine::detectSave(int slotNumber) {
|
|
Common::ReadStream *f = this->_saveFileMan->openForLoading(
|
|
generateSaveName(slotNumber));
|
|
if (f == NULL) return NULL;
|
|
Common::String *result = NULL;
|
|
|
|
// Check for header
|
|
char buffer[5];
|
|
f->read(&buffer[0], 5);
|
|
if (memcmp(&buffer[0], "lure", 5) == 0) {
|
|
// Check language version
|
|
uint8 language = f->readByte();
|
|
uint8 version = f->readByte();
|
|
if ((language == getLureLanguage()) && (version >= LURE_MIN_SAVEGAME_MINOR)) {
|
|
// Read in the savegame title
|
|
char saveName[MAX_DESC_SIZE];
|
|
char *p = saveName;
|
|
int decCtr = MAX_DESC_SIZE - 1;
|
|
while ((decCtr > 0) && ((*p++ = f->readByte()) != 0)) --decCtr;
|
|
*p = '\0';
|
|
result = new Common::String(saveName);
|
|
}
|
|
}
|
|
|
|
delete f;
|
|
return result;
|
|
}
|
|
|
|
Common::String getSaveName(Common::InSaveFile *in) {
|
|
// Check for header
|
|
char saveName[MAX_DESC_SIZE];
|
|
char buffer[5];
|
|
in->read(&buffer[0], 5);
|
|
if (memcmp(&buffer[0], "lure", 5) == 0) {
|
|
// Check language version
|
|
in->readByte();
|
|
in->readByte();
|
|
char *p = saveName;
|
|
int decCtr = MAX_DESC_SIZE - 1;
|
|
while ((decCtr > 0) && ((*p++ = in->readByte()) != 0)) --decCtr;
|
|
*p = '\0';
|
|
|
|
}
|
|
|
|
return Common::String(saveName);
|
|
}
|
|
|
|
} // End of namespace Lure
|