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scummvm
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scummvm
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engines
History
Eugene Sandulenko
9b5c97ce66
update make subsystem
...
svn-id: r22591
2006-05-23 23:51:59 +00:00
..
agi
imported AGI engine
2006-05-23 23:43:52 +00:00
cine
Implemented FW inventory. This is basically a copy of makeMenuChoice(), minus
2006-05-08 19:49:52 +00:00
gob
make printExpr, skipExpr accept both gob1 and gob2 expressions
2006-05-21 21:18:23 +00:00
kyra
Check _quitFlag during the first parts of the Kyra 3 main menu animation.
2006-05-23 20:10:01 +00:00
lure
Reworked the DISPATCH current action to support NPC schedules like the original game does. Additionally added basic implementation of necessary support routines
2006-05-23 12:43:42 +00:00
queen
Patch
#1091170
: ALL, SCUMM: Subtitle speed control
2006-05-13 17:30:04 +00:00
saga
Add newline to end of file
2006-05-13 10:39:35 +00:00
scumm
Pass values by-reference, using C++ references, and not by using pointers
2006-05-20 15:09:15 +00:00
simon
Update details for Russian translations
2006-05-23 09:54:55 +00:00
sky
It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise
2006-05-01 22:27:56 +00:00
sword1
Renamed screenChanged() to handleScreenChanged().
2006-05-18 13:58:33 +00:00
sword2
Initialise _resList to avoid crash (from freeing an invalid pointer) if the
2006-05-18 14:28:19 +00:00
module.mk
update make subsystem
2006-05-23 23:51:59 +00:00