scummvm/engines/m4
2009-10-01 12:12:07 +00:00
..
actor.cpp
actor.h
animation.cpp
animation.h
assets.cpp
assets.h
burger_data.h
compression.cpp
compression.h
console.cpp
console.h
converse.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
converse.h
detection.cpp
events.cpp
events.h
font.cpp
font.h
globals.cpp
globals.h
graphics.cpp
graphics.h
gui.cpp
gui.h
hotspot.cpp
hotspot.h
m4_menus.cpp
m4_menus.h
m4_views.cpp
m4_views.h
m4.cpp Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel. 2009-09-23 00:15:00 +00:00
m4.h Don't abuse FORCEINLINE 2009-09-11 08:39:09 +00:00
mads_anim.cpp
mads_anim.h
mads_menus.cpp
mads_menus.h
midi.cpp Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame(). 2009-09-03 16:15:10 +00:00
midi.h
module.mk
rails.cpp
rails.h
resource.cpp Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
resource.h
saveload.cpp
saveload.h
scene.cpp
scene.h
script.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
script.h
scripttab.h
sound.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
sound.h
sprite.cpp
sprite.h
viewmgr.cpp
viewmgr.h
woodscript.cpp
woodscript.h
ws_machine.cpp
ws_sequence.cpp Fix compile of M4 game engine. 2009-09-11 09:31:57 +00:00