mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
88913c0139
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
1611 lines
50 KiB
C++
1611 lines
50 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* This is a utility for storing all the hardcoded data of Hugo in a separate
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* data file, used by the game engine
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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// HACK to allow building with the SDL backend on MinGW
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// see bug #1800764 "TOOLS: MinGW tools building broken"
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#ifdef main
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#undef main
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#endif // main
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "common/scummsys.h"
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#include "common/events.h"
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#include "enums.h"
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#include "create_hugo.h"
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#include "staticdata.h"
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#include "staticdisplay.h"
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#include "staticengine.h"
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#include "staticintro.h"
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#include "staticmouse.h"
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#include "staticparser.h"
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#include "staticutil.h"
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#include "staticfont.h"
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static void writeByte(FILE *fp, uint8 b) {
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fwrite(&b, 1, 1, fp);
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}
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static void writeSByte(FILE *fp, int8 b) {
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fwrite(&b, 1, 1, fp);
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}
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static void writeUint16BE(FILE *fp, uint16 value) {
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writeByte(fp, (uint8)(value >> 8));
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writeByte(fp, (uint8)(value & 0xFF));
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}
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void writeSint16BE(FILE *fp, int16 value) {
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writeUint16BE(fp, (uint16)value);
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}
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static void writeUint32BE(FILE *fp, uint32 value) {
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writeByte(fp, (uint8)(value >> 24));
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writeByte(fp, (uint8)((value >> 16) & 0xFF));
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writeByte(fp, (uint8)((value >> 8) & 0xFF));
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writeByte(fp, (uint8)(value & 0xFF));
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}
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void writeSint32BE(FILE *fp, int32 value) {
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writeUint32BE(fp, (uint16)value);
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}
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int main(int argc, char *argv[]) {
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FILE *outFile;
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int i;
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int nbrElem, nbrSubElem;
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outFile = fopen("hugo.dat", "wb");
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// Write header
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fwrite("HUGO", 4, 1, outFile);
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writeByte(outFile, HUGO_DAT_VER_MAJ);
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writeByte(outFile, HUGO_DAT_VER_MIN);
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// game versions/variantes
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writeUint16BE(outFile, NUM_VARIANTE);
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// Write palette
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writeUint16BE(outFile, SIZE_PAL_ARRAY);
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for (i = 0; i < SIZE_PAL_ARRAY; i++) {
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writeByte(outFile, _palette[i]);
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}
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// The following fonts info have been added to avoid temporarly the .FON
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// used in the DOS version
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// font5
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nbrElem = sizeof(font5) / sizeof(byte);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++)
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writeByte(outFile, font5[j]);
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// font6
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nbrElem = sizeof(font6) / sizeof(byte);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++)
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writeByte(outFile, font6[j]);
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// font8
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nbrElem = sizeof(font8) / sizeof(byte);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++)
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writeByte(outFile, font8[j]);
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// Write textData
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// textData_1w
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nbrElem = sizeof(textData_1w) / sizeof(char *);
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writeTextArray(outFile, textData_1w, nbrElem);
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// textData_2w
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nbrElem = sizeof(textData_2w) / sizeof(char *);
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writeTextArray(outFile, textData_2w, nbrElem);
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// textData_3w
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nbrElem = sizeof(textData_3w) / sizeof(char *);
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writeTextArray(outFile, textData_3w, nbrElem);
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// textData_1d
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nbrElem = sizeof(textData_1d) / sizeof(char *);
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writeTextArray(outFile, textData_1d, nbrElem);
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// textData_2d
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nbrElem = sizeof(textData_2d) / sizeof(char *);
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writeTextArray(outFile, textData_2d, nbrElem);
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// textData_3d
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nbrElem = sizeof(textData_3d) / sizeof(char *);
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writeTextArray(outFile, textData_3d, nbrElem);
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// Write string_t_Data
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// string_t_Data_1w
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nbrElem = sizeof(string_t_Data_1w) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_1w, nbrElem);
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// string_t_Data_2w
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nbrElem = sizeof(string_t_Data_2w) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_2w, nbrElem);
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// string_t_Data_3w
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nbrElem = sizeof(string_t_Data_3w) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_3w, nbrElem);
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// string_t_Data_1d
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nbrElem = sizeof(string_t_Data_1d) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_1d, nbrElem);
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// string_t_Data_2d
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nbrElem = sizeof(string_t_Data_2d) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_2d, nbrElem);
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// string_t_Data_3d
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nbrElem = sizeof(string_t_Data_3d) / sizeof(char *);
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writeTextArray(outFile, string_t_Data_3d, nbrElem);
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// arrayNouns_1w
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nbrElem = sizeof(arrayNouns_1w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_1w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_1w[j], nbrSubElem);
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}
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// arrayNouns_2w
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nbrElem = sizeof(arrayNouns_2w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_2w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_2w[j], nbrSubElem);
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}
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// arrayNouns_3w
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nbrElem = sizeof(arrayNouns_3w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_3w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_3w[j], nbrSubElem);
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}
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// arrayNouns_1d
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nbrElem = sizeof(arrayNouns_1d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_1d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_1d[j], nbrSubElem);
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}
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// arrayNouns_2d
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nbrElem = sizeof(arrayNouns_2d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_2d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_2d[j], nbrSubElem);
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}
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// arrayNouns_3d
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nbrElem = sizeof(arrayNouns_3d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayNouns_3d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayNouns_3d[j], nbrSubElem);
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}
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// arrayVerbs_1w
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nbrElem = sizeof(arrayVerbs_1w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_1w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_1w[j], nbrSubElem);
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}
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// arrayVerbs_2w
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nbrElem = sizeof(arrayVerbs_2w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_2w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_2w[j], nbrSubElem);
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}
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// arrayVerbs_3w
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nbrElem = sizeof(arrayVerbs_3w) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_3w[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_3w[j], nbrSubElem);
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}
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// arrayVerbs_1d
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nbrElem = sizeof(arrayVerbs_1d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_1d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_1d[j], nbrSubElem);
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}
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// arrayVerbs_2d
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nbrElem = sizeof(arrayVerbs_2d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_2d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_2d[j], nbrSubElem);
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}
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// arrayVerbs_3d
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nbrElem = sizeof(arrayVerbs_3d) / sizeof(char **);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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for (nbrSubElem = 1; strcmp(arrayVerbs_3d[j][nbrSubElem], ""); nbrSubElem++)
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;
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nbrSubElem++;
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writeTextArray(outFile, arrayVerbs_3d[j], nbrSubElem);
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}
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// Write screenNames
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// screenNames_1w
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nbrElem = sizeof(screenNames_1w) / sizeof(char *);
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writeTextArray(outFile, screenNames_1w, nbrElem);
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// screenNames_2w
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nbrElem = sizeof(screenNames_2w) / sizeof(char *);
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writeTextArray(outFile, screenNames_2w, nbrElem);
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// screenNames_3w
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nbrElem = sizeof(screenNames_3w) / sizeof(char *);
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writeTextArray(outFile, screenNames_3w, nbrElem);
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// screenNames_1d
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nbrElem = sizeof(screenNames_1d) / sizeof(char *);
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writeTextArray(outFile, screenNames_1d, nbrElem);
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// screenNames_2d
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nbrElem = sizeof(screenNames_2d) / sizeof(char *);
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writeTextArray(outFile, screenNames_2d, nbrElem);
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// screenNames_3d
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nbrElem = sizeof(screenNames_3d) / sizeof(char *);
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writeTextArray(outFile, screenNames_3d, nbrElem);
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// Write textEngine
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writeTextArray(outFile, textEngine, NUM_ENGINE_TEXT);
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// Write textIntro
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writeTextArray(outFile, textIntro_dummy, NUM_INTRO_TEXT_DUMMY);
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writeTextArray(outFile, textIntro_dummy, NUM_INTRO_TEXT_DUMMY);
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writeTextArray(outFile, textIntro_v3, NUM_INTRO_TEXT_V3);
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writeTextArray(outFile, textIntro_dummy, NUM_INTRO_TEXT_DUMMY);
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writeTextArray(outFile, textIntro_dummy, NUM_INTRO_TEXT_DUMMY);
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writeTextArray(outFile, textIntro_v3, NUM_INTRO_TEXT_V3);
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// Write textMouse
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writeTextArray(outFile, textMouse, NUM_MOUSE_TEXT);
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// Write textParser
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writeTextArray(outFile, textParser, NUM_PARSER_TEXT);
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// Write textUtil
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writeTextArray(outFile, textUtil_v1w, NUM_UTIL_TEXT);
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writeTextArray(outFile, textUtil_v1w, NUM_UTIL_TEXT);
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writeTextArray(outFile, textUtil_v1w, NUM_UTIL_TEXT);
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writeTextArray(outFile, textUtil_v1d, NUM_UTIL_TEXT);
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writeTextArray(outFile, textUtil_v1d, NUM_UTIL_TEXT);
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writeTextArray(outFile, textUtil_v1d, NUM_UTIL_TEXT);
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// Write x_intro and y_intro
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writeUint16BE(outFile, NUM_INTRO_TICK_DUMMY);
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for (i = 0; i < NUM_INTRO_TICK_DUMMY; i++) {
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writeByte(outFile, x_intro_dummy[i]);
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writeByte(outFile, y_intro_dummy[i]);
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}
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writeUint16BE(outFile, NUM_INTRO_TICK_DUMMY);
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for (i = 0; i < NUM_INTRO_TICK_DUMMY; i++) {
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writeByte(outFile, x_intro_dummy[i]);
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writeByte(outFile, y_intro_dummy[i]);
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}
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writeUint16BE(outFile, NUM_INTRO_TICK_V3);
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for (i = 0; i < NUM_INTRO_TICK_V3; i++) {
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writeByte(outFile, x_intro_v3[i]);
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writeByte(outFile, y_intro_v3[i]);
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}
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writeUint16BE(outFile, NUM_INTRO_TICK_V1D);
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for (i = 0; i < NUM_INTRO_TICK_V1D; i++) {
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writeByte(outFile, x_intro_v1d[i]);
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writeByte(outFile, y_intro_v1d[i]);
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}
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writeUint16BE(outFile, NUM_INTRO_TICK_DUMMY);
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for (i = 0; i < NUM_INTRO_TICK_DUMMY; i++) {
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writeByte(outFile, x_intro_dummy[i]);
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writeByte(outFile, y_intro_dummy[i]);
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}
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writeUint16BE(outFile, NUM_INTRO_TICK_V3);
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for (i = 0; i < NUM_INTRO_TICK_V3; i++) {
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writeByte(outFile, x_intro_v3[i]);
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writeByte(outFile, y_intro_v3[i]);
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}
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// arrayReqs_1w
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nbrElem = sizeof(arrayReqs_1w) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_1w, nbrElem);
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// arrayReqs_2w
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nbrElem = sizeof(arrayReqs_2w) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_2w, nbrElem);
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// arrayReqs_3w
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nbrElem = sizeof(arrayReqs_3w) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_3w, nbrElem);
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// arrayReqs_1d
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nbrElem = sizeof(arrayReqs_1d) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_1d, nbrElem);
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// arrayReqs_2d
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nbrElem = sizeof(arrayReqs_2d) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_2d, nbrElem);
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// arrayReqs_3d
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nbrElem = sizeof(arrayReqs_3d) / sizeof(uint16 *);
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writeUint16Array(outFile, arrayReqs_3d, nbrElem);
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// catchall_1w
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nbrElem = sizeof(catchall_1w) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_1w, nbrElem);
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// catchall_2w
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nbrElem = sizeof(catchall_2w) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_2w, nbrElem);
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// catchall_3w
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nbrElem = sizeof(catchall_3w) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_3w, nbrElem);
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// catchall_1d
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nbrElem = sizeof(catchall_1d) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_1d, nbrElem);
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// catchall_2d
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nbrElem = sizeof(catchall_2d) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_2d, nbrElem);
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// catchall_3d
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nbrElem = sizeof(catchall_3d) / sizeof(background_t);
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writeBackgroundArray(outFile, catchall_3d, nbrElem);
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// backgroundList_1w
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nbrElem = sizeof(backgroundList_1w) / sizeof(background_t *);
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writeUint16BE(outFile, nbrElem);
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for (int j = 0; j < nbrElem; j++) {
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nbrSubElem = 1;
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for (int k = 0; backgroundList_1w[j][k].verbIndex != 0; k++)
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nbrSubElem ++;
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writeBackgroundArray(outFile, backgroundList_1w[j], nbrSubElem);
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}
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// backgroundList_2w
|
|
nbrElem = sizeof(backgroundList_2w) / sizeof(background_t *);
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
nbrSubElem = 1;
|
|
for (int k = 0; backgroundList_2w[j][k].verbIndex != 0; k++)
|
|
nbrSubElem ++;
|
|
writeBackgroundArray(outFile, backgroundList_2w[j], nbrSubElem);
|
|
}
|
|
|
|
// backgroundList_3w
|
|
nbrElem = sizeof(backgroundList_3w) / sizeof(background_t *);
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
nbrSubElem = 1;
|
|
for (int k = 0; backgroundList_3w[j][k].verbIndex != 0; k++)
|
|
nbrSubElem ++;
|
|
writeBackgroundArray(outFile, backgroundList_3w[j], nbrSubElem);
|
|
}
|
|
|
|
// backgroundList_1d
|
|
nbrElem = sizeof(backgroundList_1d) / sizeof(background_t *);
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
nbrSubElem = 1;
|
|
for (int k = 0; backgroundList_1d[j][k].verbIndex != 0; k++)
|
|
nbrSubElem ++;
|
|
writeBackgroundArray(outFile, backgroundList_1d[j], nbrSubElem);
|
|
}
|
|
|
|
// backgroundList_2d
|
|
nbrElem = sizeof(backgroundList_2d) / sizeof(background_t *);
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
nbrSubElem = 1;
|
|
for (int k = 0; backgroundList_2d[j][k].verbIndex != 0; k++)
|
|
nbrSubElem ++;
|
|
writeBackgroundArray(outFile, backgroundList_2d[j], nbrSubElem);
|
|
}
|
|
|
|
// backgroundList_3d
|
|
nbrElem = sizeof(backgroundList_3d) / sizeof(background_t *);
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
nbrSubElem = 1;
|
|
for (int k = 0; backgroundList_3d[j][k].verbIndex != 0; k++)
|
|
nbrSubElem ++;
|
|
writeBackgroundArray(outFile, backgroundList_3d[j], nbrSubElem);
|
|
}
|
|
|
|
// cmdList_1w
|
|
nbrElem = sizeof(cmdList_1w) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_1w, nbrElem);
|
|
|
|
// cmdList_2w
|
|
nbrElem = sizeof(cmdList_2w) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_2w, nbrElem);
|
|
|
|
// cmdList_3w
|
|
nbrElem = sizeof(cmdList_3w) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_3w, nbrElem);
|
|
|
|
// cmdList_1d
|
|
nbrElem = sizeof(cmdList_1d) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_1d, nbrElem);
|
|
|
|
// cmdList_2d
|
|
nbrElem = sizeof(cmdList_2d) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_2d, nbrElem);
|
|
|
|
// cmdList_3d
|
|
nbrElem = sizeof(cmdList_3d) / sizeof(cmd **);
|
|
writeCmdArray(outFile, cmdList_3d, nbrElem);
|
|
|
|
// hotspots_1w
|
|
nbrElem = sizeof(hotspots_1w) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_1w, nbrElem);
|
|
|
|
// hotspots_2w
|
|
nbrElem = sizeof(hotspots_2w) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_2w, nbrElem);
|
|
|
|
// hotspots_3w
|
|
nbrElem = sizeof(hotspots_3w) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_3w, nbrElem);
|
|
|
|
// hotspots_1d
|
|
nbrElem = sizeof(hotspots_1d) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_1d, nbrElem);
|
|
|
|
// hotspots_2d
|
|
nbrElem = sizeof(hotspots_2d) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_2d, nbrElem);
|
|
|
|
// hotspots_3d
|
|
nbrElem = sizeof(hotspots_3d) / sizeof(hotspot_t);
|
|
writeHotspot(outFile, hotspots_3d, nbrElem);
|
|
|
|
// invent_1w
|
|
nbrElem = sizeof(invent_1w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_1w[j]);
|
|
|
|
// invent_2w
|
|
nbrElem = sizeof(invent_2w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_2w[j]);
|
|
|
|
// invent_3w
|
|
nbrElem = sizeof(invent_3w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_3w[j]);
|
|
|
|
// invent_1d
|
|
nbrElem = sizeof(invent_1d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_1d[j]);
|
|
|
|
// invent_2d
|
|
nbrElem = sizeof(invent_2d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_2d[j]);
|
|
|
|
// invent_3d
|
|
nbrElem = sizeof(invent_3d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, invent_3d[j]);
|
|
|
|
// uses_1w
|
|
nbrElem = sizeof(uses_1w) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_1w, nbrElem);
|
|
|
|
// uses_2w
|
|
nbrElem = sizeof(uses_2w) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_2w, nbrElem);
|
|
|
|
// uses_3w
|
|
nbrElem = sizeof(uses_3w) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_3w, nbrElem);
|
|
|
|
// uses_1d
|
|
nbrElem = sizeof(uses_1d) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_1d, nbrElem);
|
|
|
|
// uses_2d
|
|
nbrElem = sizeof(uses_2d) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_2d, nbrElem);
|
|
|
|
// uses_3d
|
|
nbrElem = sizeof(uses_3d) / sizeof(uses_t);
|
|
writeUseArray(outFile, uses_3d, nbrElem);
|
|
|
|
// objects_1w
|
|
nbrElem = sizeof(objects_1w) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_1w, nbrElem);
|
|
|
|
// objects_2w
|
|
nbrElem = sizeof(objects_2w) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_2w, nbrElem);
|
|
|
|
// objects_3w
|
|
nbrElem = sizeof(objects_3w) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_3w, nbrElem);
|
|
|
|
// objects_1d
|
|
nbrElem = sizeof(objects_1d) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_1d, nbrElem);
|
|
|
|
// objects_2d
|
|
nbrElem = sizeof(objects_2d) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_2d, nbrElem);
|
|
|
|
// objects_3d
|
|
nbrElem = sizeof(objects_3d) / sizeof(object_t);
|
|
writeObjectArray(outFile, objects_3d, nbrElem);
|
|
|
|
// Save LASTOBJ
|
|
writeUint16BE(outFile, LASTOBJ_1w);
|
|
writeUint16BE(outFile, LASTOBJ_2w);
|
|
writeUint16BE(outFile, LASTOBJ_3w);
|
|
writeUint16BE(outFile, LASTOBJ_1d); //(not set in original, as Hugo1 DOS doesn't use a DAT file to pack the screens)
|
|
writeUint16BE(outFile, LASTOBJ_2d);
|
|
writeUint16BE(outFile, LASTOBJ_3d);
|
|
|
|
// points_1w
|
|
nbrElem = sizeof(points_1w) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_1w[j]);
|
|
|
|
// points_2w
|
|
nbrElem = sizeof(points_2w) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_2w[j]);
|
|
|
|
// points_3w
|
|
nbrElem = sizeof(points_3w) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_3w[j]);
|
|
|
|
// points_1d
|
|
nbrElem = sizeof(points_1d) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_1d[j]);
|
|
|
|
// points_2d
|
|
nbrElem = sizeof(points_2d) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_2d[j]);
|
|
|
|
// points_3d
|
|
nbrElem = sizeof(points_3d) / sizeof(byte);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeByte(outFile, points_3d[j]);
|
|
|
|
// screenActs_1w
|
|
nbrElem = sizeof(screenActs_1w) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_1w, nbrElem);
|
|
|
|
// screenActs_2w
|
|
nbrElem = sizeof(screenActs_2w) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_2w, nbrElem);
|
|
|
|
// screenActs_3w
|
|
nbrElem = sizeof(screenActs_3w) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_3w, nbrElem);
|
|
|
|
// screenActs_1d
|
|
nbrElem = sizeof(screenActs_1d) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_1d, nbrElem);
|
|
|
|
// screenActs_2d
|
|
nbrElem = sizeof(screenActs_2d) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_2d, nbrElem);
|
|
|
|
// screenActs_3d
|
|
nbrElem = sizeof(screenActs_3d) / sizeof(uint16 *);
|
|
writeScreenActs(outFile, screenActs_3d, nbrElem);
|
|
|
|
// actlistArr_1w
|
|
nbrElem = sizeof(actListArr_1w) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_1w, nbrElem);
|
|
|
|
// actlistArr_2w
|
|
nbrElem = sizeof(actListArr_2w) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_2w, nbrElem);
|
|
|
|
// actlistArr_3w
|
|
nbrElem = sizeof(actListArr_3w) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_3w, nbrElem);
|
|
|
|
// actlistArr_1d
|
|
nbrElem = sizeof(actListArr_1d) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_1d, nbrElem);
|
|
|
|
// actlistArr_2d
|
|
nbrElem = sizeof(actListArr_2d) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_2d, nbrElem);
|
|
|
|
// actlistArr_3d
|
|
nbrElem = sizeof(actListArr_3d) / sizeof(actList);
|
|
writeActListArray(outFile, actListArr_3d, nbrElem);
|
|
|
|
// Maze ALnewscr
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, kALnewscr_2w);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, kALnewscr_2d);
|
|
writeUint16BE(outFile, 0);
|
|
|
|
writeSByte(outFile, NUM_TUNES_1w);
|
|
writeSByte(outFile, SILENCE_1w);
|
|
writeSByte(outFile, TEST_SOUND_1w);
|
|
|
|
writeSByte(outFile, NUM_TUNES_2w);
|
|
writeSByte(outFile, SILENCE_2w);
|
|
writeSByte(outFile, TEST_SOUND_2w);
|
|
|
|
writeSByte(outFile, NUM_TUNES_3w);
|
|
writeSByte(outFile, SILENCE_3w);
|
|
writeSByte(outFile, TEST_SOUND_3w);
|
|
|
|
writeSByte(outFile, NUM_TUNES_1d);
|
|
writeSByte(outFile, SILENCE_1d);
|
|
writeSByte(outFile, TEST_SOUND_1d);
|
|
|
|
writeSByte(outFile, NUM_TUNES_2d);
|
|
writeSByte(outFile, SILENCE_2d);
|
|
writeSByte(outFile, TEST_SOUND_2d);
|
|
|
|
writeSByte(outFile, NUM_TUNES_3d);
|
|
writeSByte(outFile, SILENCE_3d);
|
|
writeSByte(outFile, TEST_SOUND_3d);
|
|
|
|
// def_tunes_1w
|
|
nbrElem = sizeof(def_tunes_1w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_1w[j]);
|
|
|
|
// def_tunes_2w
|
|
nbrElem = sizeof(def_tunes_2w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_2w[j]);
|
|
|
|
// def_tunes_3w
|
|
nbrElem = sizeof(def_tunes_3w) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_3w[j]);
|
|
|
|
// def_tunes_1d
|
|
nbrElem = sizeof(def_tunes_1d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_1d[j]);
|
|
|
|
// def_tunes_2d
|
|
nbrElem = sizeof(def_tunes_2d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_2d[j]);
|
|
|
|
// def_tunes_3d
|
|
nbrElem = sizeof(def_tunes_3d) / sizeof(int16);
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++)
|
|
writeSint16BE(outFile, def_tunes_3d[j]);
|
|
|
|
// Save _screnStates array size
|
|
writeUint16BE(outFile, LASTOBJ_1w);
|
|
writeUint16BE(outFile, LASTOBJ_2w);
|
|
writeUint16BE(outFile, NUM_PICS_3w);
|
|
|
|
writeUint16BE(outFile, NUM_PICS_1d); //(not set in original, as Hugo1 DOS doesn't use a DAT file to pack the screens)
|
|
writeUint16BE(outFile, LASTOBJ_2d);
|
|
writeUint16BE(outFile, NUM_PICS_3d);
|
|
|
|
// Save Look, Take and Drop constants
|
|
writeUint16BE(outFile, kVLook_1w);
|
|
writeUint16BE(outFile, kVTake_1w);
|
|
writeUint16BE(outFile, kVDrop_1w);
|
|
|
|
writeUint16BE(outFile, kVLook_2w);
|
|
writeUint16BE(outFile, kVTake_2w);
|
|
writeUint16BE(outFile, kVDrop_2w);
|
|
|
|
writeUint16BE(outFile, kVLook_3w);
|
|
writeUint16BE(outFile, kVTake_3w);
|
|
writeUint16BE(outFile, kVDrop_3w);
|
|
|
|
writeUint16BE(outFile, kVLook_1d);
|
|
writeUint16BE(outFile, kVTake_1d);
|
|
writeUint16BE(outFile, kVDrop_1d);
|
|
|
|
writeUint16BE(outFile, kVLook_2d);
|
|
writeUint16BE(outFile, kVTake_2d);
|
|
writeUint16BE(outFile, kVDrop_2d);
|
|
|
|
writeUint16BE(outFile, kVLook_3d);
|
|
writeUint16BE(outFile, kVTake_3d);
|
|
writeUint16BE(outFile, kVDrop_3d);
|
|
|
|
// DOS Intro music
|
|
// Win version do not use it
|
|
// H1 Dos doesn't have an intro
|
|
// H2 Dos handles the intro song in its scripts
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, 0);
|
|
writeUint16BE(outFile, kDTsong11_3d);
|
|
|
|
//bitmap images for menu
|
|
writeUint16BE(outFile, 18);
|
|
|
|
FILE* src_file;
|
|
char buf[2];
|
|
src_file = fopen("btn_1.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_1.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_1_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_1_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_2.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_2.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_2_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_2_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_3.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_3.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_3_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_3_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_4.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_4.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_4_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_4_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_5.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_5.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_5_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_5_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_6.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_6.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_6_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_6_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_7.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_7.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_7_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_7_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_8.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_8.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_8_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_8_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_9.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_9.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
src_file = fopen("btn_9_off.bmp", "rb");
|
|
if (src_file == NULL) {
|
|
perror("btn_9_off.bmp");
|
|
return -1;
|
|
}
|
|
fseek(src_file , 0 , SEEK_END);
|
|
nbrElem = ftell(src_file);
|
|
writeUint16BE(outFile, nbrElem);
|
|
rewind(src_file);
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
fread(buf, 1, 1, src_file);
|
|
writeByte(outFile, buf[0]);
|
|
}
|
|
fclose(src_file);
|
|
|
|
fclose(outFile);
|
|
return 0;
|
|
}
|
|
|
|
void writeTextArray(FILE *outFile, const char *textArray[], int nbrText) {
|
|
int len, len1, pad;
|
|
uint8 padBuf[DATAALIGNMENT];
|
|
|
|
for (int i = 0; i < DATAALIGNMENT; i++)
|
|
padBuf[i] = 0;
|
|
|
|
writeUint16BE(outFile, nbrText);
|
|
len = DATAALIGNMENT - 2;
|
|
for (int i = 0; i < nbrText; i++) {
|
|
len1 = strlen(textArray[i]) + 1;
|
|
pad = DATAALIGNMENT - (len1 + 2) % DATAALIGNMENT;
|
|
len += 2 + len1 + pad;
|
|
}
|
|
writeUint16BE(outFile, len);
|
|
|
|
fwrite(padBuf, DATAALIGNMENT - 2, 1, outFile); // padding
|
|
for (int i = 0; i < nbrText; i++) {
|
|
len = strlen(textArray[i]) + 1;
|
|
pad = DATAALIGNMENT - (len + 2) % DATAALIGNMENT;
|
|
|
|
writeUint16BE(outFile, len + pad + 2);
|
|
fwrite(textArray[i], len, 1, outFile);
|
|
fwrite(padBuf, pad, 1, outFile);
|
|
}
|
|
}
|
|
|
|
void writeUint16Array(FILE *outFile, const uint16 *uint16Array[], int nbrElem) {
|
|
int nbrSubElem;
|
|
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
for (nbrSubElem = 1; uint16Array[j][nbrSubElem] != 0; nbrSubElem++)
|
|
;
|
|
nbrSubElem++;
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
|
|
for (int i = 0; i < nbrSubElem; i++) {
|
|
writeUint16BE(outFile, uint16Array[j][i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void writeHotspot(FILE *outFile, const hotspot_t hotspots[], int nbrElem) {
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
writeSint16BE(outFile, hotspots[j].screenIndex);
|
|
writeSint16BE(outFile, hotspots[j].x1);
|
|
writeSint16BE(outFile, hotspots[j].y1);
|
|
writeSint16BE(outFile, hotspots[j].x2);
|
|
writeSint16BE(outFile, hotspots[j].y2);
|
|
writeUint16BE(outFile, hotspots[j].actIndex);
|
|
writeSint16BE(outFile, hotspots[j].viewx);
|
|
writeSint16BE(outFile, hotspots[j].viewy);
|
|
writeSint16BE(outFile, hotspots[j].direction);
|
|
}
|
|
}
|
|
|
|
void writeUseArray(FILE *outFile, const uses_t uses[], int nbrElem) {
|
|
int nbrSubElem;
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
writeSint16BE(outFile, uses[j].objid);
|
|
writeUint16BE(outFile, uses[j].dataIndex);
|
|
|
|
nbrSubElem = sizeof(uses_1w[j].targets) / sizeof(target_t);
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
for (int k = 0; k < nbrSubElem; k++) {
|
|
writeUint16BE(outFile, uses[j].targets[k].nounIndex);
|
|
writeUint16BE(outFile, uses[j].targets[k].verbIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
void writeBackgroundArray(FILE *outFile, const background_t background[], int nbrElem) {
|
|
writeUint16BE(outFile, nbrElem);
|
|
|
|
for (int j = 0; j < nbrElem; j++) {
|
|
writeUint16BE(outFile, background[j].verbIndex);
|
|
writeUint16BE(outFile, background[j].nounIndex);
|
|
writeSint16BE(outFile, background[j].commentIndex);
|
|
writeByte(outFile, (background[j].matchFl) ? 1 : 0);
|
|
writeByte(outFile, background[j].roomState);
|
|
writeByte(outFile, background[j].bonusIndex);
|
|
}
|
|
}
|
|
|
|
void writeCmdArray(FILE *outFile, const cmd *cmdList[], int nbrElem) {
|
|
int nbrSubElem;
|
|
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int i = 0; i < nbrElem; i++) {
|
|
nbrSubElem = 1;
|
|
for (int j = 0; cmdList[i][j].verbIndex != 0; j++)
|
|
nbrSubElem ++;
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
for (int j = 0; j < nbrSubElem; j++) {
|
|
writeUint16BE(outFile, cmdList[i][j].verbIndex);
|
|
writeUint16BE(outFile, cmdList[i][j].reqIndex);
|
|
writeUint16BE(outFile, cmdList[i][j].textDataNoCarryIndex);
|
|
writeByte(outFile, cmdList[i][j].reqstate);
|
|
writeByte(outFile, cmdList[i][j].newstate);
|
|
writeUint16BE(outFile, cmdList[i][j].textDataWrongIndex);
|
|
writeUint16BE(outFile, cmdList[i][j].textDataDoneIndex);
|
|
writeUint16BE(outFile, cmdList[i][j].actIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
void writeScreenActs(FILE *outFile, const uint16 *screenActs[], int nbrElem) {
|
|
int nbrSubElem;
|
|
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int i = 0; i < nbrElem; i++) {
|
|
if (screenActs[i] == 0)
|
|
writeUint16BE(outFile, 0);
|
|
else {
|
|
nbrSubElem = 1;
|
|
for (int j = 0; screenActs[i][j] != 0; j++)
|
|
nbrSubElem ++;
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
for (int j = 0; j < nbrSubElem; j++)
|
|
writeUint16BE(outFile, screenActs[i][j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void writeObjectArray(FILE *outFile, const object_t objects[], int nbrElem) {
|
|
int nbrSubElem;
|
|
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int i = 0; i < nbrElem; i++) {
|
|
writeUint16BE(outFile, objects[i].nounIndex);
|
|
writeUint16BE(outFile, objects[i].dataIndex);
|
|
if (objects[i].stateDataIndex == NULL)
|
|
writeUint16BE(outFile, 0);
|
|
else {
|
|
nbrSubElem = 1;
|
|
for (int j = 0; objects[i].stateDataIndex[j] != 0; j++)
|
|
nbrSubElem ++;
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
for (int j = 0; j < nbrSubElem; j++)
|
|
writeUint16BE(outFile, objects[i].stateDataIndex[j]);
|
|
}
|
|
writeSint16BE(outFile, objects[i].pathType);
|
|
writeSint16BE(outFile, objects[i].vxPath);
|
|
writeSint16BE(outFile, objects[i].vyPath);
|
|
writeUint16BE(outFile, objects[i].actIndex);
|
|
writeByte(outFile, objects[i].seqNumb);
|
|
// curr_seq_p is skipped: always equal to zero during initialization
|
|
for (int j = 0; j < objects[i].seqNumb; j++)
|
|
writeUint16BE(outFile, objects[i].seqList[j].imageNbr);
|
|
// seq_list[].seq_p is always null during initialization, thus skipped
|
|
writeByte(outFile, objects[i].cycling);
|
|
writeByte(outFile, objects[i].cycleNumb);
|
|
writeByte(outFile, objects[i].frameInterval);
|
|
writeByte(outFile, objects[i].frameTimer);
|
|
writeByte(outFile, objects[i].radius);
|
|
writeByte(outFile, objects[i].screenIndex);
|
|
writeSint16BE(outFile, objects[i].x);
|
|
writeSint16BE(outFile, objects[i].y);
|
|
writeSint16BE(outFile, objects[i].oldx);
|
|
writeSint16BE(outFile, objects[i].oldy);
|
|
writeByte(outFile, objects[i].vx);
|
|
writeByte(outFile, objects[i].vy);
|
|
writeByte(outFile, objects[i].objValue);
|
|
writeSint16BE(outFile, objects[i].genericCmd);
|
|
writeUint16BE(outFile, objects[i].cmdIndex);
|
|
writeByte(outFile, (objects[i].carriedFl) ? 1 : 0);
|
|
writeByte(outFile, objects[i].state);
|
|
writeByte(outFile, (objects[i].verbOnlyFl) ? 1 : 0);
|
|
writeByte(outFile, objects[i].priority);
|
|
writeSint16BE(outFile, objects[i].viewx);
|
|
writeSint16BE(outFile, objects[i].viewy);
|
|
writeSint16BE(outFile, objects[i].direction);
|
|
writeByte(outFile, objects[i].curSeqNumb);
|
|
writeByte(outFile, objects[i].curImageNumb);
|
|
writeByte(outFile, objects[i].oldvx);
|
|
writeByte(outFile, objects[i].oldvy);
|
|
}
|
|
}
|
|
|
|
void writeActListArray(FILE *outFile, const actList actListArr[], int nbrElem) {
|
|
int nbrSubElem, nbrCpt;
|
|
byte subElemType;
|
|
|
|
writeUint16BE(outFile, nbrElem);
|
|
for (int i = 0; i < nbrElem; i++) {
|
|
for (nbrSubElem = 0; actListArr[i][nbrSubElem] != NULL; nbrSubElem++)
|
|
;
|
|
writeUint16BE(outFile, nbrSubElem);
|
|
for (int j = 0; j < nbrSubElem; j++) {
|
|
subElemType = ((act *) actListArr[i][j])->a0.actType;
|
|
writeByte(outFile, subElemType);
|
|
switch (subElemType) {
|
|
case ANULL: // -1
|
|
break;
|
|
case ASCHEDULE: // 0
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a0.timer);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a0.actIndex);
|
|
break;
|
|
case START_OBJ: // 1
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a1.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a1.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a1.cycleNumb);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a1.cycle);
|
|
break;
|
|
case INIT_OBJXY: // 2
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a2.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a2.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a2.x);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a2.y);
|
|
break;
|
|
case PROMPT: // 3
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a3.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a3.promptIndex);
|
|
for (nbrCpt = 0; ((act *) actListArr[i][j])->a3.responsePtr[nbrCpt] != -1; nbrCpt++)
|
|
;
|
|
nbrCpt++;
|
|
writeUint16BE(outFile, nbrCpt);
|
|
for (int k = 0; k < nbrCpt; k++)
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a3.responsePtr[k]);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a3.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a3.actFailIndex);
|
|
writeByte(outFile, (((act *) actListArr[i][j])->a3.encoded) ? 1 : 0);
|
|
break;
|
|
case BKGD_COLOR: // 4
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a4.timer);
|
|
writeUint32BE(outFile, ((act *) actListArr[i][j])->a4.newBkgColor);
|
|
break;
|
|
case INIT_OBJVXY: // 5
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a5.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a5.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a5.vx);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a5.vy);
|
|
break;
|
|
case INIT_CARRY: // 6
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a6.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a6.objNumb);
|
|
writeByte(outFile, (((act *) actListArr[i][j])->a6.carriedFl) ? 1 : 0);
|
|
break;
|
|
case INIT_HF_COORD: // 7
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a7.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a7.objNumb);
|
|
break;
|
|
case NEW_SCREEN: // 8
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a8.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a8.screenIndex);
|
|
break;
|
|
case INIT_OBJSTATE: // 9
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a9.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a9.objNumb);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a9.newState);
|
|
break;
|
|
case INIT_PATH: // 10
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a10.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a10.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a10.newPathType);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a10.vxPath);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a10.vyPath);
|
|
break;
|
|
case COND_R: // 11
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a11.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a11.objNumb);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a11.stateReq);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a11.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a11.actFailIndex);
|
|
break;
|
|
case TEXT: // 12
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a12.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a12.stringIndex);
|
|
break;
|
|
case SWAP_IMAGES: // 13
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a13.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a13.obj1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a13.obj2);
|
|
break;
|
|
case COND_SCR: // 14
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a14.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a14.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a14.screenReq);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a14.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a14.actFailIndex);
|
|
break;
|
|
case AUTOPILOT: // 15
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a15.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a15.obj1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a15.obj2);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a15.vx);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a15.vy);
|
|
break;
|
|
case INIT_OBJ_SEQ: // 16
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a16.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a16.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a16.seqIndex);
|
|
break;
|
|
case SET_STATE_BITS: // 17
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a17.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a17.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a17.stateMask);
|
|
break;
|
|
case CLEAR_STATE_BITS: // 18
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a18.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a18.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a18.stateMask);
|
|
break;
|
|
case TEST_STATE_BITS: // 19
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a19.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a19.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a19.stateMask);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a19.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a19.actFailIndex);
|
|
break;
|
|
case DEL_EVENTS: // 20
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a20.timer);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a20.actTypeDel);
|
|
break;
|
|
case GAMEOVER: // 21
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a21.timer);
|
|
break;
|
|
case INIT_HH_COORD: // 22
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a22.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a22.objNumb);
|
|
break;
|
|
case EXIT: // 23
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a23.timer);
|
|
break;
|
|
case BONUS: // 24
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a24.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a24.pointIndex);
|
|
break;
|
|
case COND_BOX: // 25
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.x1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.y1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.x2);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a25.y2);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a25.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a25.actFailIndex);
|
|
break;
|
|
case SOUND: // 26
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a26.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a26.soundIndex);
|
|
break;
|
|
case ADD_SCORE: // 27
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a27.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a27.objNumb);
|
|
break;
|
|
case SUB_SCORE: // 28
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a28.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a28.objNumb);
|
|
break;
|
|
case COND_CARRY: // 29
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a29.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a29.objNumb);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a29.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a29.actFailIndex);
|
|
break;
|
|
case INIT_MAZE: // 30
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.timer);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a30.mazeSize);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y1);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x2);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.y2);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x3);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a30.x4);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a30.firstScreenIndex);
|
|
break;
|
|
case EXIT_MAZE: // 31
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a31.timer);
|
|
break;
|
|
case INIT_PRIORITY: // 32
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a32.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a32.objNumb);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a32.priority);
|
|
break;
|
|
case INIT_SCREEN: // 33
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a33.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a33.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a33.screenIndex);
|
|
break;
|
|
case AGSCHEDULE: // 34
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a34.timer);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a34.actIndex);
|
|
break;
|
|
case REMAPPAL: // 35
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a35.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a35.oldColorIndex);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a35.newColorIndex);
|
|
break;
|
|
case COND_NOUN: // 36
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a36.timer);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a36.nounIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a36.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a36.actFailIndex);
|
|
break;
|
|
case SCREEN_STATE: // 37
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a37.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a37.screenIndex);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a37.newState);
|
|
break;
|
|
case INIT_LIPS: // 38
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a38.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a38.lipsObjNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a38.objNumb);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a38.dxLips);
|
|
writeByte(outFile, ((act *) actListArr[i][j])->a38.dyLips);
|
|
break;
|
|
case INIT_STORY_MODE: // 39
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a39.timer);
|
|
writeByte(outFile, (((act *) actListArr[i][j])->a39.storyModeFl) ? 1 : 0);
|
|
break;
|
|
case WARN: // 40
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a40.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a40.stringIndex);
|
|
break;
|
|
case COND_BONUS: // 41
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a41.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a41.BonusIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a41.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a41.actFailIndex);
|
|
break;
|
|
case TEXT_TAKE: // 42
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a42.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a42.objNumb);
|
|
break;
|
|
case YESNO: // 43
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a43.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a43.prompt);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a43.actYesIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a43.actNoIndex);
|
|
break;
|
|
case STOP_ROUTE: // 44
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a44.timer);
|
|
break;
|
|
case COND_ROUTE: // 45
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a45.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a45.routeIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a45.actPassIndex);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a45.actFailIndex);
|
|
break;
|
|
case INIT_JUMPEXIT: // 46
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a46.timer);
|
|
writeByte(outFile, (((act *) actListArr[i][j])->a46.jumpExitFl) ? 1 : 0);
|
|
break;
|
|
case INIT_VIEW: // 47
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a47.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a47.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a47.viewx);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a47.viewy);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a47.direction);
|
|
break;
|
|
case INIT_OBJ_FRAME: // 48
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a48.timer);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a48.objNumb);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a48.seqIndex);
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a48.frameIndex);
|
|
break;
|
|
case OLD_SONG: // 49, Added by Strangerke for DOS versions
|
|
writeSint16BE(outFile, ((act *) actListArr[i][j])->a49.timer);
|
|
writeUint16BE(outFile, ((act *) actListArr[i][j])->a49.songIndex);
|
|
break;
|
|
default:
|
|
printf("Unknown action %d", subElemType);
|
|
exit(-1);
|
|
}
|
|
}
|
|
}
|
|
}
|