scummvm/gob
Torbjörn Andersson 9bd7d78199 Some limited - and quite possibly wrong - sound effects support. I have
assumed, given their tiny size, that the sound samples are 8-bit mono.

Looping is not implemented yet.

Some sounds are skipped since the engine asks that they be played at a
negative sample rate. (I think there is more to this than just a simple
signed/unsigned issue, because they sound wrong even if I treat the
frequency as unsigned.)

svn-id: r17862
2005-04-29 10:07:00 +00:00
..
.cvsignore Added .cvsignore 2005-04-05 16:30:44 +00:00
anim.cpp Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
anim.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
cdrom.cpp o Switch track on each new scene. 2005-04-15 00:07:14 +00:00
cdrom.h Support for Red Book audio in CD version of gob1. 2005-04-13 18:27:29 +00:00
dataio.cpp Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (open/write/close to access a log file? yuck) 2005-04-09 19:32:29 +00:00
dataio.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
draw.cpp Support for Red Book audio in CD version of gob1. 2005-04-13 18:27:29 +00:00
draw.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
driver_vga.cpp We need to use unsigned chars here to be able to print accented characters, 2005-04-26 06:34:52 +00:00
driver_vga.h We need to use unsigned chars here to be able to print accented characters, 2005-04-26 06:34:52 +00:00
game.cpp Initialized variable to avoid Valgrind warning. 2005-04-21 06:53:15 +00:00
game.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
global.cpp Enable perfect timer so intro runs in sync now. Matches disassembly 2005-04-13 22:32:59 +00:00
global.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
gob.cpp Some limited - and quite possibly wrong - sound effects support. I have 2005-04-29 10:07:00 +00:00
gob.h Some limited - and quite possibly wrong - sound effects support. I have 2005-04-29 10:07:00 +00:00
goblin.cpp This should fix a crash which could happen when placing several objects too 2005-04-28 10:34:48 +00:00
goblin.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
init.cpp Make it possible to specify language at run-time, since the Gobliiins 1 2005-04-26 06:29:53 +00:00
init.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
inter.cpp Hack to get the CD version to play even if no CD track is present 2005-04-16 23:31:02 +00:00
inter.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
map.cpp This should fix a crash which could happen when placing several objects too 2005-04-28 10:34:48 +00:00
map.h This should fix a crash which could happen when placing several objects too 2005-04-28 10:34:48 +00:00
module.mk Support for Red Book audio in CD version of gob1. 2005-04-13 18:27:29 +00:00
mult.cpp Some inter_variables cleanup. 2005-04-10 17:13:17 +00:00
mult.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
pack.cpp Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (open/write/close to access a log file? yuck) 2005-04-09 19:32:29 +00:00
pack.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
palanim.cpp Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (open/write/close to access a log file? yuck) 2005-04-09 19:32:29 +00:00
palanim.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
parse.cpp Fixed typo in comment. 2005-04-13 06:17:54 +00:00
parse.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
scenery.cpp Keep track per piece whether or not it was dynamically allocated, otherwise 2005-04-25 19:03:13 +00:00
scenery.h Keep track per piece whether or not it was dynamically allocated, otherwise 2005-04-25 19:03:13 +00:00
sound.cpp Some limited - and quite possibly wrong - sound effects support. I have 2005-04-29 10:07:00 +00:00
sound.h Some limited - and quite possibly wrong - sound effects support. I have 2005-04-29 10:07:00 +00:00
timer.cpp Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (open/write/close to access a log file? yuck) 2005-04-09 19:32:29 +00:00
timer.h Fix legal header. Be careful when doing global search and replace! Better use full-word regex, to avoid problems like this 2005-04-09 19:19:54 +00:00
util.cpp Whitespace 2005-04-19 07:45:55 +00:00
util.h Fix from wjp for redraws and input during delays 2005-04-14 21:53:37 +00:00
video.cpp We need to use unsigned chars here to be able to print accented characters, 2005-04-26 06:34:52 +00:00
video.h We need to use unsigned chars here to be able to print accented characters, 2005-04-26 06:34:52 +00:00