mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 03:07:06 +00:00
786 lines
21 KiB
C++
786 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "dreamweb/dreamweb.h"
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#include "engines/metaengine.h"
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#include "graphics/thumbnail.h"
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#include "gui/saveload.h"
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#include "common/config-manager.h"
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#include "common/translation.h"
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#include "common/serializer.h"
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namespace DreamGen {
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// Temporary storage for loading the room from a savegame
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Room g_madeUpRoomDat;
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void syncReelRoutine(Common::Serializer &s, ReelRoutine *reel) {
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s.syncAsByte(reel->reallocation);
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s.syncAsByte(reel->mapX);
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s.syncAsByte(reel->mapY);
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s.syncAsUint16LE(reel->_reelPointer);
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s.syncAsByte(reel->period);
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s.syncAsByte(reel->counter);
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s.syncAsByte(reel->b7);
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}
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void DreamBase::loadGame() {
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if (data.byte(kCommandtype) != 246) {
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data.byte(kCommandtype) = 246;
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commandOnly(41);
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}
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if (data.word(kMousebutton) == data.word(kOldbutton))
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return; // "noload"
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if (data.word(kMousebutton) == 1)
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doLoad(-1);
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}
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// if -1, open menu to ask for slot to load
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// if >= 0, directly load from that slot
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void DreamBase::doLoad(int savegameId) {
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data.byte(kLoadingorsave) = 1;
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if (ConfMan.getBool("dreamweb_originalsaveload") && savegameId == -1) {
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showOpBox();
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showLoadOps();
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data.byte(kCurrentslot) = 0;
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showSlots();
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showNames();
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data.byte(kPointerframe) = 0;
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workToScreenM();
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namesToOld();
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data.byte(kGetback) = 0;
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while (data.byte(kGetback) == 0) {
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if (quitRequested())
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return;
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delPointer();
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readMouse();
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showPointer();
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vSync();
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dumpPointer();
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dumpTextLine();
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RectWithCallback<DreamBase> loadlist[] = {
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{ kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamBase::getBackToOps },
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{ kOpsx+128,kOpsx+190,kOpsy+12,kOpsy+100,&DreamBase::actualLoad },
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{ kOpsx+2,kOpsx+92,kOpsy+4,kOpsy+81,&DreamBase::selectSlot },
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{ 0,320,0,200,&DreamBase::blank },
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{ 0xFFFF,0,0,0,0 }
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};
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checkCoords(loadlist);
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if (data.byte(kGetback) == 2)
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return; // "quitloaded"
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}
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} else {
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if (savegameId == -1) {
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// Open dialog to get savegameId
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const EnginePlugin *plugin = NULL;
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Common::String gameId = ConfMan.get("gameid");
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EngineMan.findGame(gameId, &plugin);
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GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"));
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dialog->setSaveMode(false);
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savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
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delete dialog;
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}
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if (savegameId < 0) {
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data.byte(kGetback) = 0;
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return;
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}
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loadPosition(savegameId);
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data.byte(kGetback) = 1;
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}
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// If we reach this point, loadPosition() has just been called.
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// Among other things, it will have filled g_MadeUpRoomDat.
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// kTempgraphics might not have been allocated if we bypassed all menus
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if (data.word(kTempgraphics) != 0xFFFF)
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getRidOfTemp();
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startLoading(g_madeUpRoomDat);
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loadRoomsSample();
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data.byte(kRoomloaded) = 1;
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data.byte(kNewlocation) = 255;
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clearSprites();
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initMan();
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initRain();
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data.word(kTextaddressx) = 13;
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data.word(kTextaddressy) = 182;
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data.byte(kTextlen) = 240;
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startup();
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workToScreen();
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data.byte(kGetback) = 4;
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}
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void DreamBase::saveGame() {
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if (data.byte(kMandead) == 2) {
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blank();
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return;
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}
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if (data.byte(kCommandtype) != 247) {
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data.byte(kCommandtype) = 247;
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commandOnly(44);
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}
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if (data.word(kMousebutton) != 1)
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return;
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data.byte(kLoadingorsave) = 2;
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if (ConfMan.getBool("dreamweb_originalsaveload")) {
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showOpBox();
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showSaveOps();
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data.byte(kCurrentslot) = 0;
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showSlots();
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showNames();
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workToScreenM();
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namesToOld();
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data.word(kBufferin) = 0;
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data.word(kBufferout) = 0;
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data.byte(kGetback) = 0;
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while (data.byte(kGetback) == 0) {
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if (quitRequested())
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return;
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delPointer();
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checkInput();
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readMouse();
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showPointer();
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vSync();
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dumpPointer();
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dumpTextLine();
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RectWithCallback<DreamBase> savelist[] = {
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{ kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamBase::getBackToOps },
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{ kOpsx+128,kOpsx+190,kOpsy+12,kOpsy+100,&DreamBase::actualSave },
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{ kOpsx+2,kOpsx+92,kOpsy+4,kOpsy+81,&DreamBase::selectSlot },
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{ 0,320,0,200,&DreamBase::blank },
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{ 0xFFFF,0,0,0,0 }
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};
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checkCoords(savelist);
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}
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return;
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} else {
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const EnginePlugin *plugin = NULL;
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Common::String gameId = ConfMan.get("gameid");
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EngineMan.findGame(gameId, &plugin);
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GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"));
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dialog->setSaveMode(true);
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int savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
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Common::String game_description = dialog->getResultString();
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if (game_description.empty())
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game_description = "Untitled";
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delete dialog;
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if (savegameId < 0) {
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data.byte(kGetback) = 0;
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return;
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}
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char descbuf[17] = { 2, 0 };
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Common::strlcpy((char*)descbuf + 1, game_description.c_str(), 16);
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unsigned int desclen = game_description.size();
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if (desclen > 15)
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desclen = 15;
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// zero terminate, and pad with ones
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descbuf[++desclen] = 0;
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while (desclen < 16)
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descbuf[++desclen] = 1;
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// TODO: The below is copied from actualsave
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getRidOfTemp();
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restoreAll(); // reels
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data.word(kTextaddressx) = 13;
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data.word(kTextaddressy) = 182;
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data.byte(kTextlen) = 240;
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redrawMainScrn();
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workToScreen(); // show the main screen without the mouse pointer
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// We need to save after the scene has been redrawn, to capture the
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// correct screen thumbnail
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savePosition(savegameId, descbuf);
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workToScreenM();
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data.byte(kGetback) = 4;
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}
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}
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void DreamBase::namesToOld() {
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memcpy(_saveNamesOld, _saveNames, 17*7);
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}
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void DreamBase::oldToNames() {
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memcpy(_saveNames, _saveNamesOld, 17*7);
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}
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void DreamBase::saveLoad() {
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if (data.word(kWatchingtime) || (data.byte(kPointermode) == 2)) {
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blank();
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return;
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}
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if (data.byte(kCommandtype) != 253) {
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data.byte(kCommandtype) = 253;
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commandOnly(43);
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}
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if ((data.word(kMousebutton) != data.word(kOldbutton)) && (data.word(kMousebutton) & 1))
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doSaveLoad();
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}
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void DreamBase::doSaveLoad() {
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data.byte(kPointerframe) = 0;
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data.word(kTextaddressx) = 70;
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data.word(kTextaddressy) = 182-8;
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data.byte(kTextlen) = 181;
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data.byte(kManisoffscreen) = 1;
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clearWork();
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createPanel2();
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underTextLine();
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getRidOfAll();
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loadSaveBox();
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showOpBox();
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showMainOps();
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workToScreen();
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RectWithCallback<DreamGenContext> opsList[] = {
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{ kOpsx+59,kOpsx+114,kOpsy+30,kOpsy+76,&DreamBase::getBackFromOps },
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{ kOpsx+10,kOpsx+77,kOpsy+10,kOpsy+59,&DreamBase::DOSReturn },
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{ kOpsx+128,kOpsx+190,kOpsy+16,kOpsy+100,&DreamGenContext::discOps },
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{ 0,320,0,200,&DreamBase::blank },
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{ 0xFFFF,0,0,0,0 }
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};
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bool firstOps = true;
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do { // restart ops
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if (firstOps) {
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firstOps = false;
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} else {
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showOpBox();
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showMainOps();
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workToScreenM();
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}
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data.byte(kGetback) = 0;
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do { // wait ops
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if (data.byte(kQuitrequested)) {
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data.byte(kManisoffscreen) = 0;
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return;
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}
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readMouse();
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showPointer();
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vSync();
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dumpPointer();
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dumpTextLine();
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delPointer();
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checkCoords(opsList);
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} while (!data.byte(kGetback));
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} while (data.byte(kGetback) == 2);
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data.word(kTextaddressx) = 13;
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data.word(kTextaddressy) = 182;
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data.byte(kTextlen) = 240;
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if (data.byte(kGetback) != 4) {
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getRidOfTemp();
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restoreAll();
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redrawMainScrn();
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workToScreenM();
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data.byte(kCommandtype) = 200;
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}
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data.byte(kManisoffscreen) = 0;
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}
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void DreamBase::getBackFromOps() {
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if (data.byte(kMandead) == 2)
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blank();
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else
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getBack1();
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}
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void DreamBase::getBackToOps() {
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if (data.byte(kCommandtype) != 201) {
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data.byte(kCommandtype) = 201;
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commandOnly(42);
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}
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if (data.word(kMousebutton) != data.word(kOldbutton)) {
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if (data.word(kMousebutton) & 1) {
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oldToNames();
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data.byte(kGetback) = 2;
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}
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}
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}
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void DreamBase::showMainOps() {
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showFrame(tempGraphics(), kOpsx+10, kOpsy+10, 8, 0);
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showFrame(tempGraphics(), kOpsx+59, kOpsy+30, 7, 0);
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showFrame(tempGraphics(), kOpsx+128+4, kOpsy+12, 1, 0);
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}
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void DreamBase::showDiscOps() {
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showFrame(tempGraphics(), kOpsx+128+4, kOpsy+12, 1, 0);
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showFrame(tempGraphics(), kOpsx+10, kOpsy+10, 9, 0);
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showFrame(tempGraphics(), kOpsx+59, kOpsy+30, 10, 0);
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showFrame(tempGraphics(), kOpsx+176+2, kOpsy+60-4, 5, 0);
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}
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void DreamBase::discOps() {
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if (data.byte(kCommandtype) != 249) {
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data.byte(kCommandtype) = 249;
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commandOnly(43);
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}
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if (data.word(kMousebutton) == data.word(kOldbutton) || !(data.word(kMousebutton) & 1))
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return;
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scanForNames();
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data.byte(kLoadingorsave) = 2;
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showOpBox();
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showDiscOps();
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data.byte(kCurrentslot) = 0;
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workToScreenM();
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data.byte(kGetback) = 0;
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RectWithCallback<DreamGenContext> discOpsList[] = {
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{ kOpsx+59,kOpsx+114,kOpsy+30,kOpsy+76,&DreamBase::loadGame },
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{ kOpsx+10,kOpsx+79,kOpsy+10,kOpsy+59,&DreamBase::saveGame },
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{ kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamBase::getBackToOps },
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{ 0,320,0,200,&DreamBase::blank },
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{ 0xFFFF,0,0,0,0 }
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};
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do {
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if (data.byte(kQuitrequested) != 0)
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return; // quitdiscops
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delPointer();
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readMouse();
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showPointer();
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vSync();
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dumpPointer();
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dumpTextLine();
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checkCoords(discOpsList);
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} while (!data.byte(kGetback));
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}
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void DreamBase::actualSave() {
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if (data.byte(kCommandtype) != 222) {
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data.byte(kCommandtype) = 222;
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commandOnly(44);
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}
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if (!(data.word(kMousebutton) & 1))
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return;
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unsigned int slot = data.byte(kCurrentslot);
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const char *desc = &_saveNames[17*slot];
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if (desc[1] == 0) // The actual description string starts at desc[1]
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return;
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savePosition(slot, desc);
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getRidOfTemp();
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restoreAll(); // reels
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data.word(kTextaddressx) = 13;
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data.word(kTextaddressy) = 182;
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data.byte(kTextlen) = 240;
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redrawMainScrn();
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workToScreenM();
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data.byte(kGetback) = 4;
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}
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void DreamBase::actualLoad() {
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if (data.byte(kCommandtype) != 221) {
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data.byte(kCommandtype) = 221;
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commandOnly(41);
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}
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if (data.word(kMousebutton) == data.word(kOldbutton) || data.word(kMousebutton) != 1)
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return;
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unsigned int slot = data.byte(kCurrentslot);
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const char *desc = &_saveNames[17*slot];
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if (desc[1] == 0) // The actual description string starts at desc[1]
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return;
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loadPosition(data.byte(kCurrentslot));
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data.byte(kGetback) = 1;
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}
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void DreamBase::savePosition(unsigned int slot, const char *descbuf) {
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const Room ¤tRoom = g_roomData[data.byte(kLocation)];
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Room madeUpRoom = currentRoom;
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madeUpRoom.roomsSample = data.byte(kRoomssample);
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madeUpRoom.mapX = data.byte(kMapx);
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madeUpRoom.mapY = data.byte(kMapy);
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madeUpRoom.liftFlag = data.byte(kLiftflag);
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madeUpRoom.b21 = data.byte(kManspath);
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madeUpRoom.facing = data.byte(kFacing);
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madeUpRoom.b27 = 255;
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Common::String filename = engine->getSavegameFilename(slot);
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debug(1, "savePosition: slot %d filename %s", slot, filename.c_str());
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Common::OutSaveFile *outSaveFile = engine->getSaveFileManager()->openForSaving(filename);
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if (!outSaveFile) // TODO: Do proper error handling!
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error("save could not be opened for writing");
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// Initialize new header
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FileHeader header;
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// Note: _desc is not zero-terminated
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const char *desc = "DREAMWEB DATA FILE COPYRIGHT 1992 CREATIVE REALITY";
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assert(strlen(desc) == sizeof(header._desc));
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memcpy(header._desc, desc, sizeof(header._desc));
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memset(&header._len[0], 0, sizeof(header._len));
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memset(&header._padding[0], 0, sizeof(header._padding));
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// fill length fields in savegame file header
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uint16 len[6] = { 17, kLengthofvars, kLengthofextra,
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4*kNumchanges, 48, kNumReelRoutines*8+1 };
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for (int i = 0; i < 6; ++i)
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header.setLen(i, len[i]);
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// Write a new section with data that we need for ScummVM (version,
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// thumbnail, played time etc). We don't really care for its size,
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// so we just set it to a magic number.
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header.setLen(6, SCUMMVM_BLOCK_MAGIC_SIZE);
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outSaveFile->write((const uint8 *)&header, sizeof(FileHeader));
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outSaveFile->write(descbuf, len[0]);
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outSaveFile->write(data.ptr(kStartvars, len[1]), len[1]);
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outSaveFile->write(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
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outSaveFile->write(_listOfChanges, len[3]);
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// len[4] == 48, which is sizeof(Room) plus 16 for 'Roomscango'
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outSaveFile->write((const uint8 *)&madeUpRoom, sizeof(Room));
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outSaveFile->write(_roomsCanGo, 16);
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// TODO: Convert more to serializer?
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Common::Serializer s(0, outSaveFile);
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for (unsigned int i = 0; i < kNumReelRoutines; ++i) {
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syncReelRoutine(s, &_reelRoutines[i]);
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}
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// Terminator
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s.syncAsByte(_reelRoutines[kNumReelRoutines].reallocation);
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// ScummVM data block
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outSaveFile->writeUint32BE(SCUMMVM_HEADER);
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outSaveFile->writeByte(SAVEGAME_VERSION);
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TimeDate curTime;
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g_system->getTimeAndDate(curTime);
|
|
uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
|
|
uint32 saveTime = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
|
|
uint32 playTime = g_engine->getTotalPlayTime() / 1000;
|
|
outSaveFile->writeUint32LE(saveDate);
|
|
outSaveFile->writeUint32LE(saveTime);
|
|
outSaveFile->writeUint32LE(playTime);
|
|
Graphics::saveThumbnail(*outSaveFile);
|
|
|
|
outSaveFile->finalize();
|
|
if (outSaveFile->err()) {
|
|
// TODO: Do proper error handling
|
|
warning("an error occurred while writing the savegame");
|
|
}
|
|
|
|
delete outSaveFile;
|
|
}
|
|
|
|
void DreamBase::loadPosition(unsigned int slot) {
|
|
data.word(kTimecount) = 0;
|
|
clearChanges();
|
|
|
|
Common::String filename = engine->getSavegameFilename(slot);
|
|
debug(1, "loadPosition: slot %d filename %s", slot, filename.c_str());
|
|
Common::InSaveFile *inSaveFile = engine->getSaveFileManager()->openForLoading(filename);
|
|
if (!inSaveFile) // TODO: Do proper error handling!
|
|
error("save could not be opened for reading");
|
|
|
|
FileHeader header;
|
|
|
|
inSaveFile->read((uint8 *)&header, sizeof(FileHeader));
|
|
|
|
// read segment lengths from savegame file header
|
|
int len[6];
|
|
for (int i = 0; i < 6; ++i)
|
|
len[i] = header.len(i);
|
|
if (len[0] != 17)
|
|
::error("Error loading save: description buffer isn't 17 bytes");
|
|
|
|
if (slot < 7) {
|
|
inSaveFile->read(&_saveNames[17*slot], len[0]);
|
|
} else {
|
|
// The savenames buffer only has room for 7 descriptions
|
|
uint8 namebuf[17];
|
|
inSaveFile->read(namebuf, 17);
|
|
}
|
|
inSaveFile->read(data.ptr(kStartvars, len[1]), len[1]);
|
|
inSaveFile->read(getSegment(data.word(kExtras)).ptr(kExframedata, len[2]), len[2]);
|
|
inSaveFile->read(_listOfChanges, len[3]);
|
|
|
|
// len[4] == 48, which is sizeof(Room) plus 16 for 'Roomscango'
|
|
// Note: the values read into g_madeUpRoomDat are only used in actualLoad,
|
|
// which is (almost) immediately called after this function
|
|
inSaveFile->read((uint8 *)&g_madeUpRoomDat, sizeof(Room));
|
|
inSaveFile->read(_roomsCanGo, 16);
|
|
|
|
// TODO: Use serializer for more
|
|
Common::Serializer s(inSaveFile, 0);
|
|
for (unsigned int i = 0; i < kNumReelRoutines; ++i) {
|
|
syncReelRoutine(s, &_reelRoutines[i]);
|
|
}
|
|
// Terminator
|
|
s.syncAsByte(_reelRoutines[kNumReelRoutines].reallocation);
|
|
|
|
// Check if there's a ScummVM data block
|
|
if (header.len(6) == SCUMMVM_BLOCK_MAGIC_SIZE) {
|
|
uint32 tag = inSaveFile->readUint32BE();
|
|
if (tag != SCUMMVM_HEADER) {
|
|
warning("ScummVM data block found, but the block header is incorrect - skipping");
|
|
delete inSaveFile;
|
|
return;
|
|
}
|
|
|
|
byte version = inSaveFile->readByte();
|
|
if (version > SAVEGAME_VERSION) {
|
|
warning("ScummVM data block found, but it has been saved with a newer version of ScummVM - skipping");
|
|
delete inSaveFile;
|
|
return;
|
|
}
|
|
|
|
inSaveFile->skip(4); // saveDate
|
|
inSaveFile->skip(4); // saveTime
|
|
uint32 playTime = inSaveFile->readUint32LE();
|
|
g_engine->setTotalPlayTime(playTime * 1000);
|
|
|
|
// The thumbnail data follows, but we don't need it here
|
|
}
|
|
|
|
delete inSaveFile;
|
|
}
|
|
|
|
// Count number of save files, and load their descriptions into _saveNames
|
|
uint DreamBase::scanForNames() {
|
|
// Initialize the first 7 slots (like the original code expects)
|
|
for (unsigned int slot = 0; slot < 7; ++slot) {
|
|
_saveNames[17 * slot + 0] = 2;
|
|
_saveNames[17 * slot + 1] = 0;
|
|
for (int i = 2; i < 17; ++i)
|
|
_saveNames[17 * slot + i] = 1; // initialize with 1's
|
|
}
|
|
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray files = saveFileMan->listSavefiles("DREAMWEB.D??");
|
|
Common::sort(files.begin(), files.end());
|
|
|
|
SaveStateList saveList;
|
|
for (uint i = 0; i < files.size(); ++i) {
|
|
const Common::String &file = files[i];
|
|
Common::InSaveFile *stream = saveFileMan->openForLoading(file);
|
|
if (!stream)
|
|
error("cannot open save file %s", file.c_str());
|
|
char name[17] = {};
|
|
stream->seek(0x61);
|
|
stream->read(name, sizeof(name) - 1);
|
|
delete stream;
|
|
|
|
int slotNum = atoi(file.c_str() + file.size() - 2);
|
|
SaveStateDescriptor sd(slotNum, name);
|
|
saveList.push_back(sd);
|
|
if (slotNum < 7)
|
|
Common::strlcpy(&_saveNames[17 * slotNum + 1], name, 16); // the first character is unused
|
|
}
|
|
|
|
// FIXME: Can the following be safely removed?
|
|
// al = saveList.size() <= 7 ? (uint8)saveList.size() : 7;
|
|
|
|
return saveList.size();
|
|
}
|
|
|
|
void DreamBase::loadOld() {
|
|
if (data.byte(kCommandtype) != 252) {
|
|
data.byte(kCommandtype) = 252;
|
|
commandOnly(48);
|
|
}
|
|
|
|
if (!(data.word(kMousebutton) & 1))
|
|
return;
|
|
|
|
doLoad(-1);
|
|
|
|
if (data.byte(kGetback) == 4 || quitRequested())
|
|
return;
|
|
|
|
showDecisions();
|
|
workToScreenM();
|
|
data.byte(kGetback) = 0;
|
|
}
|
|
|
|
void DreamBase::showDecisions() {
|
|
createPanel2();
|
|
showOpBox();
|
|
showFrame(tempGraphics(), kOpsx + 17, kOpsy + 13, 6, 0);
|
|
underTextLine();
|
|
}
|
|
|
|
void DreamBase::loadSaveBox() {
|
|
loadIntoTemp("DREAMWEB.G08");
|
|
}
|
|
|
|
// show savegame names (original interface), and set kCursorpos
|
|
void DreamBase::showNames() {
|
|
for (int slot = 0; slot < 7; ++slot) {
|
|
// The first character of the savegame name is unused
|
|
Common::String name(&_saveNames[17*slot + 1]);
|
|
|
|
if (slot != data.byte(kCurrentslot)) {
|
|
printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
|
|
continue;
|
|
}
|
|
if (data.byte(kLoadingorsave) != 2) {
|
|
data.word(kCharshift) = 91;
|
|
printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
|
|
data.word(kCharshift) = 0;
|
|
continue;
|
|
}
|
|
|
|
int pos = name.size();
|
|
data.byte(kCursorpos) = pos;
|
|
name += '/'; // cursor character
|
|
printDirect((const uint8 *)name.c_str(), kOpsx + 21, kOpsy + 10*slot + 10, 200, false);
|
|
}
|
|
}
|
|
|
|
void DreamBase::checkInput() {
|
|
if (data.byte(kLoadingorsave) == 3)
|
|
return;
|
|
|
|
readKey();
|
|
|
|
// The first character of the savegame name is unused
|
|
char *name = &_saveNames[17*data.byte(kCurrentslot) + 1];
|
|
|
|
if (data.byte(kCurrentkey) == 0) {
|
|
return;
|
|
} else if (data.byte(kCurrentkey) == 13) {
|
|
data.byte(kLoadingorsave) = 3;
|
|
} else if (data.byte(kCurrentkey) == 8) {
|
|
if (data.byte(kCursorpos) == 0)
|
|
return;
|
|
|
|
--data.byte(kCursorpos);
|
|
name[data.byte(kCursorpos)] = 0;
|
|
name[data.byte(kCursorpos)+1] = 1;
|
|
} else {
|
|
if (data.byte(kCursorpos) == 14)
|
|
return;
|
|
|
|
name[data.byte(kCursorpos)] = data.byte(kCurrentkey);
|
|
name[data.byte(kCursorpos)+1] = 0;
|
|
name[data.byte(kCursorpos)+2] = 1;
|
|
++data.byte(kCursorpos);
|
|
}
|
|
|
|
showOpBox();
|
|
showNames();
|
|
showSlots();
|
|
showSaveOps();
|
|
workToScreenM();
|
|
}
|
|
|
|
void DreamBase::selectSlot() {
|
|
if (data.byte(kCommandtype) != 244) {
|
|
data.byte(kCommandtype) = 244;
|
|
commandOnly(45);
|
|
}
|
|
|
|
if (data.word(kMousebutton) != 1 || data.word(kMousebutton) == data.word(kOldbutton))
|
|
return; // noselslot
|
|
if (data.byte(kLoadingorsave) == 3)
|
|
data.byte(kLoadingorsave)--;
|
|
|
|
oldToNames();
|
|
int y = data.word(kMousey) - (kOpsy + 4);
|
|
if (y < 11)
|
|
data.byte(kCurrentslot) = 0;
|
|
else
|
|
data.byte(kCurrentslot) = y / 11;
|
|
|
|
delPointer();
|
|
showOpBox();
|
|
showSlots();
|
|
showNames();
|
|
if (data.byte(kLoadingorsave) == 1)
|
|
showLoadOps();
|
|
else
|
|
showSaveOps();
|
|
readMouse();
|
|
showPointer();
|
|
workToScreen();
|
|
delPointer();
|
|
}
|
|
|
|
void DreamBase::showSlots() {
|
|
showFrame(tempGraphics(), kOpsx + 7, kOpsy + 8, 2, 0);
|
|
|
|
uint16 y = kOpsy + 11;
|
|
|
|
for (int slot = 0; slot < 7; slot++) {
|
|
if (slot == data.byte(kCurrentslot))
|
|
showFrame(tempGraphics(), kOpsx + 10, y, 3, 0);
|
|
|
|
y += 10;
|
|
}
|
|
}
|
|
|
|
void DreamBase::showOpBox() {
|
|
showFrame(tempGraphics(), kOpsx, kOpsy, 0, 0);
|
|
|
|
// CHECKME: There seem to be versions of dreamweb in which this call
|
|
// should be removed. It displays a red dot on the ops dialogs if left in.
|
|
showFrame(tempGraphics(), kOpsx, kOpsy + 55, 4, 0);
|
|
}
|
|
|
|
void DreamBase::showLoadOps() {
|
|
showFrame(tempGraphics(), kOpsx + 128 + 4, kOpsy + 12, 1, 0);
|
|
showFrame(tempGraphics(), kOpsx + 176 + 2, kOpsy + 60 - 4, 5, 0);
|
|
printMessage(kOpsx + 104, kOpsy + 14, 55, 101, (101 & 1));
|
|
}
|
|
|
|
void DreamBase::showSaveOps() {
|
|
showFrame(tempGraphics(), kOpsx + 128 + 4, kOpsy + 12, 1, 0);
|
|
showFrame(tempGraphics(), kOpsx + 176 + 2, kOpsy + 60 - 4, 5, 0);
|
|
printMessage(kOpsx + 104, kOpsy + 14, 54, 101, (101 & 1));
|
|
}
|
|
|
|
} // End of namespace DreamGen
|