scummvm/gui/widget.h
Thierry Crozat b1fcd15cad GUI: Allow scaling dialog and widget sizes in constructors
The resize() function has the option to do the scaling, but
adding it to the construtor avoids having to then call resize().
Also this makes more explicit that by default the sizes are not
scaled. The reason for not scaling by default is because values
with get from the ThemeEngine are already scaled.
2023-03-25 11:27:02 +01:00

556 lines
21 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GUI_WIDGET_H
#define GUI_WIDGET_H
#include "common/scummsys.h"
#include "common/array.h"
#include "common/str.h"
#include "common/keyboard.h"
#include "graphics/font.h"
#include "graphics/managed_surface.h"
#include "gui/object.h"
#include "gui/ThemeEngine.h"
#include "common/text-to-speech.h"
#include "common/system.h"
#include "common/config-manager.h"
namespace GUI {
class ScrollContainerWidget;
enum {
WIDGET_ENABLED = 1 << 0,
WIDGET_INVISIBLE = 1 << 1,
WIDGET_HILITED = 1 << 2,
WIDGET_BORDER = 1 << 3,
WIDGET_PRESSED = 1 << 4,
//WIDGET_INV_BORDER = 1 << 4,
WIDGET_CLEARBG = 1 << 5,
WIDGET_WANT_TICKLE = 1 << 7,
WIDGET_TRACK_MOUSE = 1 << 8,
// Retain focus on mouse up. By default widgets lose focus on mouseup,
// but some widgets might want to retain it - widgets where you enter
// text, for instance
WIDGET_RETAIN_FOCUS = 1 << 9,
// Usually widgets would lock mouse input when the user pressed the
// left mouse button till the user releases it.
// The PopUpWidget for example does not want this behavior, since the
// mouse down will open up a new dialog which silently eats the mouse
// up event for its own purposes.
WIDGET_IGNORE_DRAG = 1 << 10
};
enum {
kStaticTextWidget = 'TEXT',
kEditTextWidget = 'EDIT',
kButtonWidget = 'BTTN',
kCheckboxWidget = 'CHKB',
kRadiobuttonWidget = 'RDBT',
kSliderWidget = 'SLDE',
kListWidget = 'LIST',
kScrollBarWidget = 'SCRB',
kPopUpWidget = 'POPU',
kTabWidget = 'TABW',
kGraphicsWidget = 'GFXW',
kContainerWidget = 'CTNR',
kScrollContainerWidget = 'SCTR'
};
enum {
kCaretBlinkTime = 300
};
enum {
kPressedButtonTime = 200
};
enum {
kPicButtonStateEnabled = 0,
kPicButtonHighlight = 1,
kPicButtonStateDisabled = 2,
kPicButtonStatePressed = 3,
kPicButtonStateMax = 3
};
/* Widget */
class Widget : public GuiObject {
friend class Dialog;
protected:
uint32 _type;
GuiObject *_boss;
Widget *_next;
bool _hasFocus;
ThemeEngine::WidgetStateInfo _state;
Common::U32String _tooltip;
private:
uint16 _flags;
bool _needsRedraw;
public:
static Widget *findWidgetInChain(Widget *start, int x, int y);
static Widget *findWidgetInChain(Widget *start, const char *name);
static bool containsWidgetInChain(Widget *start, Widget *search);
public:
Widget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String());
Widget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String());
Widget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String());
~Widget() override;
void init();
void setNext(Widget *w) { _next = w; }
void setBoss(GuiObject *newBoss) { _boss = newBoss; }
Widget *next() { return _next; }
int16 getAbsX() const override { return _x + _boss->getChildX(); }
int16 getAbsY() const override { return _y + _boss->getChildY(); }
virtual void setPos(int x, int y) { _x = x; _y = y; }
virtual void setSize(int w, int h) { _w = w; _h = h; }
/** Returns the minimal size the widget needs to have for its contents to fit */
virtual void getMinSize(int &minWidth, int &minHeight) { minHeight = -1; minWidth = -1; }
virtual void handleMouseDown(int x, int y, int button, int clickCount) {}
virtual void handleMouseUp(int x, int y, int button, int clickCount) {}
virtual void handleMouseEntered(int button) {}
virtual void handleMouseLeft(int button) {}
virtual void handleMouseMoved(int x, int y, int button) {}
void handleMouseWheel(int x, int y, int direction) override { assert(_boss); _boss->handleMouseWheel(x, y, direction); }
virtual bool handleKeyDown(Common::KeyState state) { return false; } // Return true if the event was handled
virtual bool handleKeyUp(Common::KeyState state) { return false; } // Return true if the event was handled
virtual void handleTickle() {}
/** Mark the widget and its children as dirty so they are redrawn on the next screen update */
virtual void markAsDirty();
/** Redraw the widget if it was marked as dirty, and recursively proceed with its children */
virtual void draw();
void receivedFocus() { _hasFocus = true; receivedFocusWidget(); }
void lostFocus() { _hasFocus = false; lostFocusWidget(); }
virtual bool wantsFocus() { return false; }
uint32 getType() const { return _type; }
void setFlags(int flags);
void clearFlags(int flags);
int getFlags() const { return _flags; }
void setEnabled(bool e);
bool isEnabled() const;
void setVisible(bool e);
bool isVisible() const override;
bool useRTL() const;
uint8 parseHotkey(const Common::U32String &label);
Common::U32String cleanupHotkey(const Common::U32String &label);
bool hasTooltip() const { return !_tooltip.empty(); }
const Common::U32String &getTooltip() const { return _tooltip; }
void setTooltip(const Common::U32String &tooltip) { _tooltip = tooltip; }
void setTooltip(const Common::String &tooltip) { _tooltip = Common::U32String(tooltip); }
virtual bool containsWidget(Widget *) const { return false; }
void read(const Common::U32String &str);
protected:
void updateState(int oldFlags, int newFlags);
virtual void drawWidget() = 0;
virtual void receivedFocusWidget() {}
virtual void lostFocusWidget() {}
virtual Widget *findWidget(int x, int y) { return this; }
void releaseFocus() override { assert(_boss); _boss->releaseFocus(); }
// By default, delegate unhandled commands to the boss
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override { assert(_boss); _boss->handleCommand(sender, cmd, data); }
};
/* StaticTextWidget */
class StaticTextWidget : public Widget {
protected:
Common::U32String _label;
Graphics::TextAlign _align;
ThemeEngine::FontStyle _font;
ThemeEngine::FontColor _fontColor;
bool _useEllipsis;
public:
StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &text, Graphics::TextAlign align, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
StaticTextWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &text, Graphics::TextAlign align, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
StaticTextWidget(GuiObject *boss, const Common::String &name, const Common::U32String &text, const Common::U32String &tooltip = Common::U32String(), ThemeEngine::FontStyle font = ThemeEngine::kFontStyleBold, Common::Language lang = Common::UNK_LANG, bool useEllipsis = true);
void setValue(int value);
void setLabel(const Common::U32String &label);
void handleMouseEntered(int button) override { readLabel(); }
const Common::U32String &getLabel() const { return _label; }
void setAlign(Graphics::TextAlign align);
Graphics::TextAlign getAlign() const { return _align; }
void readLabel() { read(_label); }
void setFontColor(ThemeEngine::FontColor color);
protected:
void drawWidget() override;
void setFont(ThemeEngine::FontStyle font, Common::Language lang);
};
/* ButtonWidget */
class ButtonWidget : public StaticTextWidget, public CommandSender {
friend class Dialog; // Needed for the hotkey handling
protected:
uint32 _cmd;
uint8 _hotkey;
uint8 _highresHotkey;
uint8 _lowresHotkey;
Common::U32String _lowresLabel;
public:
ButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
ButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
ButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
void getMinSize(int &minWidth, int &minHeight) override;
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
void setLabel(const Common::U32String &label);
void setLabel(const Common::String &label);
void setLowresLabel(const Common::U32String &label);
const Common::U32String &getLabel();
void handleMouseUp(int x, int y, int button, int clickCount) override;
void handleMouseDown(int x, int y, int button, int clickCount) override;
void handleMouseEntered(int button) override { readLabel(); if (_duringPress) { setFlags(WIDGET_PRESSED); } else { setFlags(WIDGET_HILITED); } markAsDirty(); }
void handleMouseLeft(int button) override { clearFlags(WIDGET_HILITED | WIDGET_PRESSED); markAsDirty(); }
void setHighLighted(bool enable);
void setPressedState();
void setUnpressedState();
protected:
void drawWidget() override;
bool _duringPress;
};
/* DropdownButtonWidget */
class DropdownButtonWidget : public ButtonWidget {
public:
DropdownButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
DropdownButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
DropdownButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0, const Common::U32String &lowresLabel = Common::U32String());
void handleMouseMoved(int x, int y, int button) override;
void handleMouseUp(int x, int y, int button, int clickCount) override;
void reflowLayout() override;
void getMinSize(int &minWidth, int &minHeight) override;
void appendEntry(const Common::U32String &label, uint32 cmd);
void clearEntries();
protected:
struct Entry {
Common::U32String label;
uint32 cmd;
};
typedef Common::Array<Entry> EntryList;
// Widget API
void drawWidget() override;
void reset();
bool isInDropDown(int x, int y) const;
EntryList _entries;
uint32 _dropdownWidth;
bool _inDropdown;
bool _inButton;
};
/* PicButtonWidget */
class PicButtonWidget : public ButtonWidget {
public:
PicButtonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
PicButtonWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
PicButtonWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
~PicButtonWidget() override;
void setGfx(const Graphics::ManagedSurface *gfx, int statenum = kPicButtonStateEnabled, bool scale = true);
void setGfx(const Graphics::Surface *gfx, int statenum = kPicButtonStateEnabled, bool scale = true);
void setGfxFromTheme(const char *name, int statenum = kPicButtonStateEnabled, bool scale = true);
void setGfx(int w, int h, int r, int g, int b, int statenum = kPicButtonStateEnabled);
void useAlpha(int alpha) { _alpha = alpha; }
void useThemeTransparency(bool enable) { _transparency = enable; }
void setButtonDisplay(bool enable) {_showButton = enable; }
protected:
void drawWidget() override;
Graphics::ManagedSurface _gfx[kPicButtonStateMax + 1];
int _alpha;
bool _transparency;
bool _showButton;
};
/* CheckboxWidget */
class CheckboxWidget : public ButtonWidget {
protected:
bool _state;
bool _overrideText;
int _spacing;
public:
CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
CheckboxWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
CheckboxWidget(GuiObject *boss, const Common::String &name, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0, uint8 hotkey = 0);
void handleMouseUp(int x, int y, int button, int clickCount) override;
void handleMouseEntered(int button) override { readLabel(); setFlags(WIDGET_HILITED); markAsDirty(); }
void handleMouseLeft(int button) override { clearFlags(WIDGET_HILITED); markAsDirty(); }
void setState(bool state);
void toggleState() { setState(!_state); }
bool getState() const { return _state; }
void setOverride(bool enable);
protected:
void drawWidget() override;
};
class RadiobuttonWidget;
class RadiobuttonGroup : public CommandSender {
public:
RadiobuttonGroup(GuiObject *boss, uint32 cmd = 0);
~RadiobuttonGroup() override {}
void addButton(RadiobuttonWidget *button) { _buttons.push_back(button); }
Common::Array<RadiobuttonWidget *> getButtonList() const { return _buttons; }
void setValue(int state);
int getValue() const { return _value; }
void setEnabled(bool ena);
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
protected:
Common::Array<RadiobuttonWidget *> _buttons;
int _value;
uint32 _cmd;
};
/* RadiobuttonWidget */
class RadiobuttonWidget : public ButtonWidget {
protected:
bool _state;
int _spacing;
int _value;
public:
RadiobuttonWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);
RadiobuttonWidget(GuiObject *boss, int x, int y, int w, int h, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);
RadiobuttonWidget(GuiObject *boss, const Common::String &name, RadiobuttonGroup *group, int value, const Common::U32String &label, const Common::U32String &tooltip = Common::U32String(), uint8 hotkey = 0);
void handleMouseUp(int x, int y, int button, int clickCount) override;
void handleMouseEntered(int button) override { readLabel(); setFlags(WIDGET_HILITED); markAsDirty(); }
void handleMouseLeft(int button) override { clearFlags(WIDGET_HILITED); markAsDirty(); }
void setState(bool state, bool setGroup = true);
void toggleState() { setState(!_state); }
bool getState() const { return _state; }
int getValue() const { return _value; }
protected:
void drawWidget() override;
RadiobuttonGroup *_group;
};
/* SliderWidget */
class SliderWidget : public Widget, public CommandSender {
protected:
uint32 _cmd;
int _value, _oldValue;
int _valueMin, _valueMax;
bool _isDragging;
uint _labelWidth;
public:
SliderWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);
SliderWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);
SliderWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String(), uint32 cmd = 0);
void setCmd(uint32 cmd) { _cmd = cmd; }
uint32 getCmd() const { return _cmd; }
void setValue(int value) { _value = value; }
int getValue() const { return _value; }
void setMinValue(int value) { _valueMin = value; }
int getMinValue() const { return _valueMin; }
void setMaxValue(int value) { _valueMax = value; }
int getMaxValue() const { return _valueMax; }
void handleMouseMoved(int x, int y, int button) override;
void handleMouseDown(int x, int y, int button, int clickCount) override;
void handleMouseUp(int x, int y, int button, int clickCount) override;
void handleMouseEntered(int button) override { setFlags(WIDGET_HILITED); markAsDirty(); }
void handleMouseLeft(int button) override { clearFlags(WIDGET_HILITED); markAsDirty(); }
void handleMouseWheel(int x, int y, int direction) override;
protected:
void drawWidget() override;
int valueToPos(int value);
int posToValue(int pos);
int valueToBarWidth(int value);
};
/* GraphicsWidget */
class GraphicsWidget : public Widget {
public:
GraphicsWidget(GuiObject *boss, int x, int y, int w, int h, bool scale, const Common::U32String &tooltip = Common::U32String());
GraphicsWidget(GuiObject *boss, int x, int y, int w, int h, const Common::U32String &tooltip = Common::U32String());
GraphicsWidget(GuiObject *boss, const Common::String &name, const Common::U32String &tooltip = Common::U32String());
~GraphicsWidget() override;
void setGfx(const Graphics::ManagedSurface *gfx, bool scale = false);
void setGfx(const Graphics::Surface *gfx, bool scale = false);
void setGfx(int w, int h, int r, int g, int b);
void setGfxFromTheme(const char *name);
void useAlpha(int alpha) { _alpha = alpha; }
void useThemeTransparency(bool enable) { _transparency = enable; }
protected:
void drawWidget() override;
Graphics::ManagedSurface _gfx;
int _alpha;
bool _transparency;
};
/* ContainerWidget */
class ContainerWidget : public Widget {
public:
ContainerWidget(GuiObject *boss, int x, int y, int w, int h, bool scale = false);
ContainerWidget(GuiObject *boss, const Common::String &name);
~ContainerWidget() override;
bool containsWidget(Widget *) const override;
Widget *findWidget(int x, int y) override;
void removeWidget(Widget *widget) override;
void setBackgroundType(ThemeEngine::WidgetBackground backgroundType);
protected:
void drawWidget() override;
ThemeEngine::WidgetBackground _backgroundType;
};
/* OptionsContainerWidget */
class OptionsContainerWidget : public Widget {
public:
/**
* @param widgetsBoss parent widget for the container widget
* @param name name of the container widget in the layout system
* @param dialogLayout name of the layout used by the contained widgets, empty string for manually layed out widgets
* @param scrollable whether the container is made scrollable through a ScrollContainerWidget
* @param domain the configuration manager domain this widget is meant to edit
*/
OptionsContainerWidget(GuiObject *boss, const Common::String &name, const Common::String &dialogLayout,
bool scrollable, const Common::String &domain);
~OptionsContainerWidget() override;
/** Implementing classes should (re)initialize their widgets with state from the configuration domain */
virtual void load() = 0;
/**
* Implementing classes should save their widget's state to the configuration domain
*
* @return true if changes were made to the configuration since the last call to load()
*/
virtual bool save() = 0;
/** Implementing classes should return if there are relevant keys set in the configuration domain
*
* @return true if there are relevant keys set in the configuration domain
*/
virtual bool hasKeys() { return true; }
/** Implementing classes should enable or disable all active widgets */
virtual void setEnabled(bool e) {}
void setParentDialog(Dialog *parentDialog) { _parentDialog = parentDialog; }
void setDomain(const Common::String &domain) { _domain = domain; }
protected:
enum {
/** The command that gets sent when the scroll container needs to reflow its contents */
kReflowCmd = 'REFL'
};
// Widget API
void reflowLayout() override;
void drawWidget() override {}
bool containsWidget(Widget *widget) const override;
Widget *findWidget(int x, int y) override;
void removeWidget(Widget *widget) override;
/** The pareent object to use when creating child widgets */
GuiObject *widgetsBoss();
/**
* Child classes can override this method to define the layout used by the contained widgets in the layout system
*
* This is called only when the layout was not found in the theme definition files.
*/
virtual void defineLayout(ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const {}
Common::String _domain;
const Common::String _dialogLayout;
Dialog *_parentDialog;
private:
ScrollContainerWidget *_scrollContainer;
};
ButtonWidget *addClearButton(GuiObject *boss, const Common::String &name, uint32 cmd, int x=0, int y=0, int w=0, int h=0, bool scale = false);
const Graphics::ManagedSurface *scaleGfx(const Graphics::ManagedSurface *gfx, int w, int h, bool filtering = false);
} // End of namespace GUI
#endif